Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.24 @ 23:26:53 // Winter2019/RPGLIKE Player: honey223 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4366) 4366 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 10691 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1455 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 155/600 Matter 300/300 Energy 191/335 System Corruption 11% Temperature Cool (0) Movement Hovering (40) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (6) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System > --- UTILITY (6) ------ Coolant Injector Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Reaction Control System > --- WEAPON (4) ------- Latent Energy Streamer Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (3) ---- AWS/Gauss Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Coolant Injector Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Latent Energy Streamer Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- AWS/Gauss Rocket Launcher [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 14 | 4 2 1 3 1 . . 1 2 Power 1 | . . . . . . . 1 . Propulsion 5 | 1 1 . 1 . . . . 2 Utility 5 | 2 . 1 1 1 . . . . Weapon 3 | 1 1 . 1 . . . . . Parts Attached 58 | 8 7 3 14 2 9 2 8 5 Power 5 | 2 . . 1 . . . 2 . Engine 4 | 2 . . 1 . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 3 . 2 . 4 . . 2 Treads . | . . . . . . . . . Leg 4 | 2 . . . . 2 . . . Wheel . | . . . . . . . . . Hover 9 | . 3 . 2 . 2 . . 2 Flight . | . . . . . . . . . Utility 14 | 2 2 3 2 1 . . 3 1 Device 10 | 2 1 3 1 1 . . 2 . Storage . | . . . . . . . . . Processor 4 | . 1 . 1 . . . 1 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 2 . 9 1 5 2 3 2 Energy Gun 4 | 2 . . 2 . . . . . Energy Cannon 7 | . . . 2 . 2 1 2 . Ballistic Gun 6 | . . . 1 . 2 . 1 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 5 | . 1 . 2 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 99 100 99 100 Engine 7 | . 11 9 7 6 6 6 6 5 Core 1 | . . . . . . . 2 5 Hover 25 | . 25 29 24 26 26 26 25 25 Device 25 | . 23 20 28 23 26 26 25 24 Processor 10 | . 9 9 7 13 13 13 12 11 Energy Gun 5 | . 21 9 3 . . . . . Energy Cannon 8 | . . . 11 13 16 13 13 6 Ballistic Gun 5 | . . . 5 6 5 6 6 17 Ballistic Cannon 1 | . 1 9 1 . . . . . Launcher 5 | . 6 9 6 6 2 5 4 . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 11 15 16 26 27 33 33 38 39 Greatest Support 60 | 20 26 26 33 33 35 33 42 60 Greatest Overweight (x) 4 | 2 4 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 3 3 3 3 Average Capacity 1 | . 1 1 1 2 2 3 3 3 Most Carried 3 | 1 1 1 2 2 3 3 3 3 Average Carried 1 | . . . 1 2 2 3 3 3 Final Capacity 3 | 1 1 1 2 2 3 3 3 3 Final Carried 3 | . 1 1 2 2 3 3 3 3 Class Distribution -------------------- 54% | Scout 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2221 | 260 476 112 514 127 . 115 257 360 Remotely . | . . . . . . . . . Salvage Created 3487 | 57 689 144 1297 115 . 16 634 535 Parts 237 | 7 44 4 69 29 . 6 58 20 Haulers Intercepted 7 | . 2 . 3 . . . 2 . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 103 | . 20 2 32 17 . 4 18 10 Guns 22 | . 8 . 8 . . . 1 5 Cannons 27 | . 3 1 12 . . 2 9 . AOE 48 | . 7 1 11 16 . 2 7 4 Classes Destroyed 15 | 1 6 . 2 . . . 5 1 Worker 4 | . 1 . 2 . . . 1 . Builder 3 | . . . . . . . 3 . Tunneler 6 | 3 . . 1 2 . . . . Hauler 7 | . 2 . 3 . . . 2 . Recycler 2 | . 1 1 . . . . . . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 7 | . 3 . 2 . . . 2 . Swarmer 34 | . 3 . 7 15 . 4 4 1 Grunt 52 | . 17 2 19 2 . . 8 4 Brawler 2 | . . . . . . . 2 . Duelist 1 | . . . 1 . . . . . Sentry 11 | . . . 5 . . . 2 4 Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 14 | 1 5 1 8 9 . 3 14 4 Combat Bots Only 8 | . 5 1 7 8 . 3 5 4 Max Kills in Single Turn 5 | 1 3 1 3 4 . 2 5 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 1 3 4 . 2 3 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2090 | . 381 125 426 71 . 47 288 752 Core 1662 | . 310 99 340 60 . 37 231 585 Absorbed by Shields 190 | . . . 120 29 . 21 20 . Redirected to Core 1322 | . 219 85 266 32 . 26 191 503 Core Remaining (%) 99 | 100 . 100 . . . 98 98 . Volleys Fired 281 | 6 80 16 88 13 . 14 35 29 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 159 | 100 100 85 159 159 . 159 159 84 Shots Fired 539 | 12 126 25 180 15 . 24 78 79 Gun 285 | 12 82 9 68 5 . 10 24 75 Cannon 183 | . 11 13 92 2 . 13 48 4 Launcher 71 | . 33 3 20 8 . 1 6 . Special . | . . . . . . . . . Kinetic 196 | . 11 13 58 5 . 10 24 75 Thermal 265 | 12 82 9 102 2 . 13 45 . Explosive 71 | . 33 3 20 8 . 1 6 . Electromagnetic 7 | . . . . . . . 3 4 Robot Hit Streak 28 | 4 28 12 21 4 . 6 12 22 Robot Miss Streak 7 | 2 5 3 3 1 . 7 2 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 291 | 6 65 16 104 4 . 4 42 50 Core Hits 193 | 3 37 9 46 21 . 5 42 30 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 Critical Strikes 16 | 1 6 3 3 1 . . . 2 Burn 11 | 1 6 3 1 . . . . . Meltdown 1 | . . . . 1 . . . . Destroy 2 | . . . . . . . . 2 Blast 1 | . . . 1 . . . . . Smash 1 | . . . 1 . . . . . Melee Attacks 3 | . . . 3 . . . . . Impact 3 | . . . 3 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9814 | 75 1602 331 3075 960 . 197 1944 1630 Guns 2795 | 75 736 62 741 . . 32 220 929 Cannons 2260 | . 129 160 1188 22 . 68 681 12 Explosions 4671 | . 730 109 1065 938 . 97 1043 689 Melee 81 | . . . 81 . . . . . Ramming 7 | . 7 . . . . . . . Kinetic 2124 | . 129 160 654 . . 32 220 929 Thermal 3374 | 75 736 62 1662 22 . 152 665 . Explosive 2982 | . 730 109 678 938 . 13 514 . Electromagnetic 1246 | . . . . . . . 545 701 Impact 81 | . . . 81 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 . . . . 6 11 Average Corruption 1 | . 1 1 . . . . 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . 4 1 . . . . 4 1 Message Errors 4 | . 2 1 . . . . 1 . Matter Fused 3 | . 2 . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 319 | . 85 . 190 24 . . 20 . Projectiles 37 | . 9 . 28 . . . . . Explosions 201 | . 76 . 81 24 . . 20 . Melee 81 | . . . 81 . . . . . Knockbacks 2 | . . 2 . . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 130 | . 57 . 36 31 . 6 . . Shots 6 | . 2 . 2 1 . 1 . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 129 | . 6 2 129 24 . 72 105 26 Average Temperature 45 | . 6 2 48 16 . 30 47 10 Received Heat Transfer 659 | . 177 66 124 4 . . 84 204 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 3 | . . . 3 . . . . . Robots Melted 5 | . 3 . 1 1 . . . . Combat Hostiles 4 | . 2 . 1 1 . . . . Parts Melted 8 | . 3 . 3 1 . 1 . . Heat Transferred 7182 | 296 2516 407 2605 37 . 211 1110 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Latent Energy Used 911 | . . . . . . . 361 550 LE Corruption 16 | . . . . . . . 6 10 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 2071 | 15 1655 876 2071 1761 . 363 787 842 Initial 1100 | . 9 645 341 1100 . . 141 350 Average 801 | 7 793 808 1220 1562 . 290 418 485 Maximum Alert Level 5 | . 5 3 5 5 . 1 3 3 Low Security (%) 10 | 100 20 . . . . 6 10 . Level 1 21 | . 12 . 2 . . 93 46 40 Level 2 15 | . 15 2 14 . . . 24 47 Level 3 23 | . 14 97 24 . . . 18 12 Level 4 19 | . 32 . 33 59 . . . . Level 5 8 | . 3 . 18 40 . . . . High Security 1 | . . . 6 . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 9 . 6 1 . . 2 3 Investigation 14 | . 7 . 5 1 . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 2 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . 3 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 24 4 33 17 . 4 21 12 Peak Tracking Total 7 | . 5 2 4 4 . 3 6 7 Tactical Retreats 3 | . . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 2 . . . . . . 3 Indirectly 3 | . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 75 | . 15 3 25 4 . 14 9 5 Max in Single Turn 9 | . 2 1 2 1 . 9 3 4 Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged 4 | . 2 . 2 . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 21 | . 7 1 5 1 1 . 4 2 Terminals 12 | . 5 . 4 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 56 | . 19 1 14 1 4 . 11 6 Successful 35 | . 11 1 10 1 4 . 6 2 Failed 21 | . 8 . 4 . . . 5 4 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 30 | . 13 . 11 . 1 . 3 2 Terminals 39 | . 16 . 12 . . . 9 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 3 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . . 1 4 Terminal Hacks 19 | . 5 1 5 1 4 . 3 . Record 4 | . . . . . 4 . . . Robot Analysis 5 | . 3 . 1 . . . 1 . Prototype ID Bank 4 | . 2 . 2 . . . . . Open Door 2 | . . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 14 | . 6 . 5 . . . 2 1 Terminals 10 | . 4 . 4 . . . 1 1 Botnet 3 | . . . 1 . . . 1 1 Sabotage 7 | . 4 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . Tunnel 4 | . 2 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 4 . 4 . . . 1 2 Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 46 | . . 46 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders 2 | . . 2 . . . . . . EXPLORE 1 | . . 1 . . . . . . RETURN 1 | . . 1 . . . . . . Ally Attacks 8 | . . 8 . . . . . . Total Damage 149 | . . 149 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 3 . 1 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 1 | . . 1 . . . . . . Drone Recoveries 1 | . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3779 | 141 731 382 828 305 196 271 508 417 Spaces Moved 4322 | 88 684 442 805 542 342 473 392 554 Core 22 | 20 2 . . . . . . . Treads . | . . . . . . . . . Legs 74 | 68 5 . . . 1 . . . Wheels . | . . . . . . . . . Hover 4226 | . 677 442 805 542 341 473 392 554 Flight . | . . . . . . . . . Fastest Speed 40 | 50 52 52 48 48 45 48 48 40 Average Speed 51 | 116 55 52 50 48 48 48 48 47 Slowest Speed 250 | 150 250 52 52 48 116 48 48 48 Overloaded Moves 1 | . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 91 84 49 98 61 97 40 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 1 1 1 . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 48 | . 17 . 4 11 . . 8 8 Terrain Destroyed 717 | . 283 26 194 69 . 51 64 30 Melee . | . . . . . . . . . Projectile 4 | . . . 1 . . 1 2 . AOE 712 | . 283 26 193 69 . 50 62 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5388 | 112 908 568 1068 571 374 495 648 644 Wait 583 | 7 98 97 124 11 8 4 187 47 Move 4314 | 87 683 441 804 541 341 472 391 554 Hop . | . . . . . . . . . Pick Up 22 | 3 8 1 5 . 5 . . . Fast Attach 35 | 5 4 3 6 2 6 . 5 4 Attach 9 | 2 3 . 2 . 2 . . . Detach . | . . . . . . . . . Swap 14 | 1 . . 6 . 1 2 3 1 Drop 39 | 1 8 3 8 1 11 . 5 2 Fire 281 | 6 80 16 88 13 . 14 35 29 Melee 3 | . . . 3 . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 87 | . 23 7 22 3 . 3 22 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x2) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Reached level 2 397 | -10/Materials | Upgraded with Weapon slot (x1) 476 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Reached level 3 642 | -10/Materials | Upgraded with Propulsion slot (x1) 820 | -10/Materials | Reached level 4 873 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered new exit (range 10) 955 | -10/Mines | Assembled infested the area 960 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1094 | -10/Mines | Found the Drone Emporium 1100 | -10/Mines | Found Prototype Device 1100 | -10/Mines | Identified Thief Drone Bay 1141 | -10/Mines | Discovered new exit (range 13) 1191 | -10/Mines | Learned Materials emergency access door positions 1196 | -10/Mines | Reached level 5 1237 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1238 | -10/Mines | Upgraded with Utility slot (x1) 1238 | -10/Mines | Found Prototype Device 1238 | -10/Mines | Identified Exp. Sensor Array 1255 | -10/Mines | Entered Materials 1257 | -9/Materials | Reached level 6 1286 | -9/Materials | Upgraded with Weapon slot (x1) 1380 | -9/Materials | Upgraded with Utility slot (x1) 1459 | -9/Materials | Reached level 7 1547 | -9/Materials | Build established: Scout 1623 | -9/Materials | Discovered new exit (range 7) 1638 | -9/Materials | Reached level 8 1802 | -9/Materials | Discovered new exit (range 14) 1874 | -9/Materials | Reached level 9 1930 | -9/Materials | Upgraded with Propulsion slot (x1) 2028 | -9/Materials | High security lockdown imminent 2049 | -9/Materials | Destroyed 7 combat bots 2081 | -9/Materials | Identified exit to Mines 2083 | -9/Materials | Entered Mines 2084 | -9/Mines | Learned location of Zion (-6) 2103 | -9/Mines | Reached level 10 2121 | -9/Mines | Discovered new exit (range 8) 2145 | -9/Mines | Destroyed 8 combat bots 2178 | -9/Mines | Discovered new exit (range 14) 2193 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2220 | -9/Mines | Met a Derelict shopkeep closing up shop 2223 | -9/Mines | Upgraded with Utility slot (x1) 2294 | -9/Mines | Identified exit to Materials 2386 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2386 | -9/Mines | Discovered new exit (range 5) 2387 | -9/Mines | Identified exit to Exiles 2388 | -9/Mines | Entered Exiles 2401 | -9/Exiles | Met 8R-AWN 2408 | -9/Exiles | Met EX-HEX 2427 | -9/Exiles | Met EX-DEC 2438 | -9/Exiles | Met EX-BIN 2447 | -9/Exiles | Aligned with FarCom system 2447 | -9/Exiles | Given EX-Vault access code 2458 | -9/Exiles | Opened EX-Vault 2461 | -9/Exiles | Found Prototype Energy Cannon 2461 | -9/Exiles | Identified Latent Energy Streamer 2466 | -9/Exiles | Found Prototype Ballistic Gun 2466 | -9/Exiles | Identified AWS/Gauss 2479 | -9/Exiles | Found Prototype Leg 2480 | -9/Exiles | Identified Potential Leg 2483 | -9/Exiles | Found Potential Leg 2498 | -9/Exiles | Exiles lab attacked by MAIN.C 2572 | -9/Exiles | Discovered new exit (range 10) 2575 | -9/Exiles | Identified exit to Mines 2584 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, AWS/Gauss 2584 | -9/Exiles | Entered Mines 2601 | -8/Mines | Reached level 11 2744 | -8/Mines | Discovered exit to Materials (range 10) 2841 | -8/Mines | Discovered exit to Materials (range 3) 2855 | -8/Mines | Entered Materials 2857 | -8/Materials | Reached level 12 3115 | -8/Materials | Upgraded with Power slot (x1) 3220 | -8/Materials | Discovered new exit (range 16) 3227 | -8/Materials | Identified exit to Factory 3248 | -8/Materials | Reached level 13 3308 | -8/Materials | Discovered exit to Factory (range 5) 3363 | -8/Materials | Entered Factory 3365 | -7/Factory | FarCom data flow suspended 3365 | -7/Factory | Reached level 14 3518 | -7/Factory | Core integrity fell below 50% 3544 | -7/Factory | Core integrity fell below 20% 3732 | -7/Factory | Reached level 15 3765 | -7/Factory | Upgraded with Propulsion slot (x2) 3779 | -7/Factory | System corruption reached 10% 3780 | -7/Factory | Self-destructed Last Messages --------------- 03732_ Reached level 15. 03732_ G-50 Soldier destroyed. 03737_ Slug penetrates Wall. 03739_ System corrupted: Matter fused (-10). 03744_ Slug penetrates Wall. 03753_ Destroyed Shock Rifle. 03753_ Slug penetrates Wall. 03754_ Wall collapses. 03757_ Slug penetrates P-60 Hacker. 03757_ K-01 Serf collects debris. 03760_ P-60 Hacker destroyed. 03760_ Slug penetrates Wall. 03760_ K-01 Serf collects debris. 03764_ Acquired 58 matter. 03764_ R-06 Scavenger collects Imp. Heat Sink. 03765_ Upgraded: Propulsion Slot (+2) 03765_ Acquired Gravmag System. 03767_ K-01 Serf collects debris. 03770_ Acquired 58 matter. 03770_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????########?#?###################?###?##???????? | | ?????# # """T""" ###?####???????? | | ?????# | """""""?# #???##?##??????? | | ?????# """"""" # """ """ ###?###????????? | | ?????# """"""" # """"" """"" ####?####??????? | | ?????# ! 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" " # # ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Evasion (%) 65 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Levels Raised 14 | . 3 1 4 1 . 1 2 2 XP Earned 24087 | 3000 4740 1314 6948 1094 117 1639 2475 2760 XP Spent 18250 | 2920 1700 1100 4230 1700 750 . 1400 4450 Upgrades 35 | 10 3 1 5 1 1 . 3 11 Power Slot 1 | . . . . . . . 1 . Propulsion Slot 5 | 1 1 . 1 . . . . 2 Utility Slot 5 | 2 . 1 1 1 . . . . Weapon Slot 3 | 1 1 . 1 . . . . . Heat Dissipation 5 | 4 . . 1 . . . . . Mass Support 1 | . 1 . . . . . . . Inventory Capacity 3 | 1 . . 1 . 1 . . . Sensor Range 9 | . . . . . . . . 9 Terrain Scan Density 1 | 1 . . . . . . . . Ranged Accuracy 2 | . . . . . . . 2 . Protomatter Created 1016 | . 284 . 178 33 . 16 375 130 Integrity Restored 1505 | . 386 125 380 66 . 60 338 150 Core 1217 | . 310 99 299 66 . 60 233 150 Parts 288 | . 76 26 81 . . . 105 . Protomatter Decayed 357 | . 70 . 57 . . 6 218 6 Game ------ Seed CouplerArcHammer Manual? 0 Play Time 01:09:33 Cumulative 167.5 hours Start 2023.02.24 @ 22:13:48 End 2023.02.24 @ 23:26:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 18 Adventurer 25 Explorer 0 Win Type - Total 12 Types 8/1/1/1/1/0/0/0/0 Lore% 71 Gallery% 70 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e2e430a-34e0-4f63-aa1f-09d4356f283b