Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 04:50:41 Player: Vikcy6666 Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1781) 1781 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4816 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 53/100 System Corruption 15% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Weapon Cycler Hardlight Generator Drone Bay > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Hardened Heavy Armor Plating Lightning Gun Heavy Particle Cannon [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Shield Generator Device Shield Generator Storage High-capacity Battery Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 68 | 6 9 7 19 1 3 23 Power 10 | 1 2 2 2 . . 3 Engine 8 | 1 2 2 2 . . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 4 . 3 . 2 5 Treads . | . . . . . . . Leg 10 | . . . 3 . 2 5 Wheel 6 | 2 4 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 1 3 . 1 7 Device 8 | . . 1 1 . 1 5 Storage 2 | 1 . . 1 . . . Processor 3 | . 2 . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 27 | 2 1 4 11 1 . 8 Energy Gun 5 | . . . 2 . . 3 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 17 | 2 1 4 9 . . 1 Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 31 | . . 1 2 . 2 26 Power 4 | . . 1 . . . 3 Propulsion 9 | . . . 1 . 2 6 Utility 9 | . . . 1 . . 8 Weapon 9 | . . . . . . 9 Highest Loss Streak 14 | . . 1 1 . 1 14 To Critical Strikes 1 | . . . . . . 1 Average Backups 4 | 2 5 4 4 5 4 2 Power . | . 1 . 1 1 1 . Propulsion . | 1 2 1 . . . . Utility . | . . 1 1 . . . Weapon 2 | . . 1 2 4 3 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 7 2 2 1 1 1 Power 4 | . 1 2 1 . . . Propulsion 4 | . 4 . . . . . Utility 1 | . 1 . . . . . Weapon 5 | . 1 . 1 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 98 97 97 100 96 71 Engine 9 | . 13 12 10 11 9 4 Core 1 | . . . . . . 4 Leg 13 | . . . 6 33 26 16 Wheel 12 | . 28 28 24 . . . Device 9 | . . 9 6 11 15 13 Storage 4 | . 1 . 5 11 9 2 Processor 7 | . 25 18 7 . . . Energy Gun 2 | . . . 8 . . 2 Energy Cannon 2 | . . . . . . 7 Ballistic Gun 21 | . 28 26 24 29 27 8 Ballistic Cannon 3 | . . . . 4 9 5 Peak Build Rating 38 | 6 11 11 22 23 30 38 Average Rating 20 | 4 10 10 16 22 29 27 On Entrance 14 | . 6 11 11 22 23 29 Avg Prop Armor Cover (%) 4 | . . . 4 . . . Naked Turns 12 | . . . . . . 12 Heaviest Build 41 | 11 11 7 25 30 34 41 Greatest Support 43 | 26 26 24 36 30 30 43 Greatest Overweight (x) 6 | . . . 1 . 1 6 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 Average Carried 4 | 2 5 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 . Class Distribution -------------------- 30% | Tank 28% | Mutant 23% | Scavenger-Gunner 13% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1735 | 234 77 126 515 68 464 251 Remotely . | . . . . . . . Salvage Created 1857 | . 149 126 519 65 653 345 Parts 126 | . 19 22 37 7 27 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 50 | . 5 9 13 4 12 7 Guns 38 | . 4 9 13 4 8 . Cannons 10 | . . . . . 4 6 AOE 1 | . 1 . . . . . Classes Destroyed 9 | . 4 . 1 . 2 2 Worker 1 | . . . . . 1 . Builder 2 | . 2 . . . . . Recycler 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 16 | . 3 9 . 4 . . Grunt 29 | . 2 . 11 . 11 5 Duelist 1 | . . . . . . 1 Sentry 3 | . . . 2 . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 5 3 4 4 6 5 Combat Bots Only 5 | . 3 3 4 4 5 5 Max Kills in Single Turn 2 | . 2 1 1 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 528 | . 32 55 73 12 104 252 Missed 144 | . 10 24 15 6 29 60 Hits 384 | . 22 31 58 6 75 192 Melee 10 | . . . . . . 10 Projectile 374 | . 22 31 58 6 75 182 AOE 1 | . . . . . . 1 Critical Strikes 19 | . 2 . . . 3 14 Damage Taken 5450 | . 322 231 816 34 875 3172 Core 1346 | . 130 35 288 7 142 744 Absorbed by Shields 574 | . . 28 113 14 330 89 Core Remaining (%) 58 | 100 . 34 . 26 74 . Volleys Fired 152 | . 27 25 36 4 38 22 Largest 4 | . 2 2 3 3 4 4 Hottest 265 | . 40 40 144 75 123 265 Shots Fired 435 | . 54 50 103 12 152 64 Gun 347 | . 54 50 103 12 114 14 Cannon 88 | . . . . . 38 50 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 346 | . 54 50 62 12 152 16 Thermal 85 | . . . 41 . . 44 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 7 | . 7 7 5 4 7 7 Robot Miss Streak 6 | . 4 5 5 4 6 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . . 4 3 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 224 | . 28 26 61 5 69 35 Core Hits 93 | . 11 12 26 4 24 16 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 9 | . . . . . 9 . Critical Strikes 14 | . . . 1 . 11 2 Burn 2 | . . . 1 . . 1 Meltdown 1 | . . . . . . 1 Destroy 11 | . . . . . 11 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4050 | . 490 253 794 87 1566 860 Guns 2707 | . 300 253 789 87 1143 135 Cannons 1137 | . . . . . 423 714 Explosions 190 | . 190 . . . . . Melee . | . . . . . . . Ramming 16 | . . . 5 . . 11 Kinetic 2886 | . 300 253 453 87 1566 227 Thermal 935 | . . . 336 . . 599 Explosive 190 | . 190 . . . . . Electromagnetic 23 | . . . . . . 23 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 1 15 Average Corruption 5 | . . . . . 1 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 1 7 Message Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 103 | . 73 . . . 10 20 Projectiles 30 | . . . . . 10 20 Explosions 73 | . 73 . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . . . 7 2 Impact 1 | . . . . . . 1 Kinetic 6 | . . . . . 5 1 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 102 | . 100 . 2 . . . Shots 1 | . 1 . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 8 | . . . 2 . . 6 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 807 | . 16 . 724 98 281 807 Average Temperature 216 | . 8 . 245 44 118 291 Received Heat Transfer 2489 | . 90 . 296 . 486 1617 Effects 57 | . . . 24 . . 33 Shutdowns 9 | . . . 4 . . 5 Energy Bleed 6 | . . . 2 . . 4 Interference 17 | . . . 9 . . 8 Matter Decay 6 | . . . 1 . . 5 Short Circuit 4 | . . . 2 . . 2 Damage (minor) 4 | . . . 1 . . 3 Damage (major) 8 | . . . 2 . . 6 Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . 2 . . 2 Heat Transferred 1961 | . . . 925 . . 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 184 | . 132 117 131 135 182 184 Initial 74 | . . 17 41 25 . 74 Average 59 | . 46 46 57 60 66 73 Influence Increases 1481 | . 202 210 316 110 354 289 Destroy 0b10 Robot/C 1000 | . 100 180 260 80 240 140 Destroy 0b10 Robot/NC 25 | . 15 . . . 10 . Destroy Leader 172 | . 22 30 50 10 30 30 Successful Hack 12 | . . . 5 5 2 . Disable Machine 180 | . 45 . . 15 15 105 Destroy Structure 62 | . 20 . 1 . 27 14 Lose Combat Pursuer 30 | . . . . . 30 . Influence Decreases 1481 | . 156 149 356 177 188 455 Entered New Map 229 | . . 29 66 42 . 92 Time Decay 1050 | . 156 110 229 135 168 252 Lost Part 161 | . . 10 20 . 20 111 Purge Threat 41 | . . . 41 . . . Squads Dispatched 12 | . . . 4 . 3 5 Investigation 6 | . . . 2 . 1 3 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 2 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 9 8 15 4 17 23 Peak Tracking Total 11 | . 3 3 4 4 6 11 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 12 | . 3 . . 1 1 7 Max in Single Turn 5 | . 2 . . 1 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 15 | . 5 . 4 1 1 4 Terminals 8 | . 3 . 3 1 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Total Hacks 50 | . 19 . 14 1 5 11 Successful 22 | . 10 . 3 1 3 5 Failed 27 | . 9 . 11 . 2 5 Catastrophic 4 | . 1 . 1 . . 2 Database Lockouts 1 | . . . . . . 1 Manual . | . . . . . . . Terminals 27 | . 13 . 8 1 5 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 14 | . 6 . 6 . . 2 Scanalyzers 8 | . . . . . . 8 Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 . 2 1 3 . Record 3 | . . . . . 3 . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Zone Layout 3 | . 1 . 1 1 . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 4 . 1 . . . Process 2 | . 1 . 1 . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 . 3 . 1 4 Full Trace Events 8 | . 2 . 2 . 1 3 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 5 | . . . . . . 5 Part Studies Acquired 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 335 | . . . 335 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2937 | 89 430 238 648 314 427 791 Spaces Moved 1797 | 80 359 167 375 243 170 403 Core 33 | 1 . . . . . 32 Treads . | . . . . . . . Legs 877 | . . . 93 243 170 371 Wheels 887 | 79 359 167 282 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 120 190 50 Average Speed 120 | 88 90 90 97 120 190 159 Slowest Speed 350 | 90 90 90 120 120 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 45 46 31 42 18 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . 24 . . . 27 25 Melee . | . . . . . . . Projectile 27 | . . . . . 27 . AOE 49 | . 24 . . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2306 | 97 420 214 587 261 226 501 Wait 158 | . 2 . 117 10 8 21 Move 1791 | 79 358 166 374 242 169 403 Hop . | . . . . . . . Pick Up 75 | 12 11 7 19 2 5 19 Fast Attach 8 | . 1 3 4 . . . Attach 41 | 6 4 2 7 . 3 19 Detach . | . . . . . . . Swap 24 | . 5 2 9 1 1 6 Drop 49 | . 12 9 19 2 2 5 Fire 152 | . 27 25 36 4 38 22 Melee . | . . . . . . . Ram 2 | . . . 2 . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Discovered new exit (range 11) 520 | -10/Materials | Entered Mines 725 | -10/Mines | Discovered new exit (range 8) 758 | -10/Mines | Entered Materials 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1047 | -9/Materials | Build established: Scavenger-Gunner 1154 | -9/Materials | Core integrity fell below 50% 1355 | -9/Materials | Discovered new exit (range 13) 1406 | -9/Materials | Entered Mines 1463 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1517 | -9/Mines | Build established: Tank 1651 | -9/Mines | Discovered new exit (range 14) 1710 | -9/Mines | Discovered new exit (range 7) 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1922 | -8/Materials | Discovered new exit (range 10) 2123 | -8/Materials | Discovered new exit (range 10) 2147 | -8/Materials | Entered Factory 2147 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2491 | -7/Factory | Fabricated Drone Bay (x1) 2494 | -7/Factory | Lost 10 parts (1p2n3u4w) 2792 | -7/Factory | Central database locked down 2831 | -7/Factory | System corruption reached 10% 2859 | -7/Factory | Core integrity fell below 50% 2887 | -7/Factory | Lost 14 parts (2p4n4u4w) 2927 | -7/Factory | Core integrity fell below 20% 2938 | -7/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- 02859_ K-01 Serf latches onto Drone. 02859_ K-01 Serf pushes Drone. 02869_ B-48 Gladiator destroyed. 02869_ K-01 Serf pushes Drone. 02871_ Drone destroyed. 02871_ K-01 Serf collects debris. 02886_ System corrupted: Energy discharge (-31). 02901_ ,>FZJ%FM 9&INBR1N==GTM8B 02910_ Critical hit (Burn: +37). 02924_ Hrd. Heavy Armor Plating destroyed. 02926_ Critical hit (Burn: +37). 02929_ 5MV |OUIHZ6OTONGK=P1NWF5D8 01Q0 02931_ Acquired Arc Projector. 02931_ U-05 Engineer builds a Door. 02934_ S-27 Virus suffers critical hit (Burn). 02934_ S-27 Virus destroyed. 02936_ Arc Projector destroyed. 02938_ Fusion Modulator explodes. 02938_ S-27 Virus destroyed. 02938_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????? 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