Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 00:40:12 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (3311) 3311 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 6864 Bonus ------- High Alert Combat Kills 163 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 150/150 System Corruption 24% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Coolant Injector Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Recalibrator Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Coolant Injector High-capacity Storage Unit Structural Scanner Recalibrator Heavy Particle Gun Gatling Laser Grenade Launcher Improved Datajack Great Maul [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 134 | 6 14 . 21 40 15 38 Power 18 | 1 2 . 2 5 2 6 Engine 10 | 1 2 . 2 3 1 1 Core 8 | . . . . 2 1 5 Reactor . | . . . . . . . Propulsion 35 | 2 5 . 2 12 7 7 Treads 5 | 2 . . . 2 1 . Leg 29 | . 5 . 2 10 5 7 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 2 . 4 15 4 6 Device 17 | . 1 . 1 7 3 5 Storage 5 | 1 1 . . 2 . 1 Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 7 | . . . 3 4 . . Artifact . | . . . . . . . Weapon 49 | 2 5 . 13 8 2 19 Energy Gun 13 | . . . 2 5 . 6 Energy Cannon 8 | . 4 . 2 . 1 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 6 | . . . 4 2 . . Launcher 10 | . 1 . 3 . 1 5 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 1 . . Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 3 | . . . . . . 3 System Corruption 23 | . . . . . . 23 Parts Lost 59 | . 4 . 7 14 6 28 Power 15 | . 2 . 2 3 2 6 Propulsion 20 | . 2 . . 6 3 9 Utility 9 | . . . 1 2 1 5 Weapon 15 | . . . 4 3 . 8 Highest Loss Streak 10 | . 2 . 2 10 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 94 97 94 71 Engine 8 | . 14 14 10 13 4 . Core 3 | . . . . 3 8 6 Treads 1 | . 7 . . 2 . . Leg 22 | . 19 28 31 24 26 14 Device 12 | . 13 14 15 12 11 11 Storage 9 | . 14 14 11 9 7 6 Processor 7 | . . . . 5 13 15 Protection 3 | . . . 4 8 2 . Energy Gun 6 | . . . 2 10 9 6 Energy Cannon 6 | . 26 14 10 . 3 . Ballistic Cannon 2 | . . . 5 6 . . Launcher 1 | . . 14 1 . 1 . Slashing Weapon 1 | . . . . . . 5 Peak Build Rating 40 | 6 9 9 16 27 40 34 Average Rating 20 | 4 8 9 12 22 33 25 On Entrance 14 | . 6 9 9 16 26 34 Naked Turns . | . . . . . . . Heaviest Build 51 | 12 22 22 29 48 51 41 Greatest Support 63 | 40 40 26 39 40 63 48 Greatest Overweight (x) 11 | . 1 . . 3 3 11 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 13 | 6 8 10 10 14 15 14 Most Carried 14 | 1 8 7 10 14 14 14 Average Carried 8 | . 4 6 6 9 11 9 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 14 | 1 6 7 10 10 14 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1968 | 157 210 30 317 710 82 462 Remotely . | . . . . . . . Salvage Created 3017 | . 576 86 420 925 353 657 Parts 141 | . 17 10 34 37 19 24 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 79 | . 12 6 16 21 7 17 Melee 3 | . . . . 1 . 2 Guns 21 | . . . . 9 4 8 Cannons 33 | . 11 2 10 10 . . AOE 19 | . . 4 6 1 3 5 Classes Destroyed 10 | . 2 1 5 1 1 . Worker 1 | . . . . . 1 . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 2 | . 1 . . . 1 . Watcher 2 | . . . 2 . . . Swarmer 13 | . . 3 7 . . 3 Grunt 52 | . 12 3 5 15 6 11 Duelist 1 | . . . 1 . . . Sentry 9 | . . . 3 4 . 2 Hunter 4 | . . . . 2 1 1 Best Kill Streak 7 | . 3 3 7 3 3 3 Combat Bots Only 4 | . 3 3 4 3 3 3 Max Kills in Single Turn 3 | . 1 3 3 1 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 1 2 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 801 | . 84 20 77 180 89 351 Missed 278 | . 23 5 26 46 42 136 Damage Taken 7433 | . 805 193 913 2145 988 2389 Core 1393 | . 80 29 146 437 152 549 Absorbed by Shields 540 | . . . . . 60 480 Redirected to Shielding 46 | . . . . 46 . . Regen/Repaired (Parts) 84 | . . . 84 . . . Core Remaining (%) 59 | 100 . 56 63 20 . . Volleys Fired 272 | . 43 10 52 82 19 66 Largest 2 | . 2 2 2 2 2 2 Hottest 145 | . 120 90 120 119 123 145 Shots Fired 462 | . 86 18 88 148 37 85 Gun 163 | . . . . 74 28 61 Cannon 261 | . 86 10 83 74 2 6 Launcher 38 | . . 8 5 . 7 18 Special . | . . . . . . . Kinetic 110 | . . . 36 74 . . Thermal 286 | . 86 10 47 46 30 67 Explosive 26 | . . 8 5 . . 13 Electromagnetic 40 | . . . . 28 7 5 Robot Hit Streak 20 | . 13 5 8 20 7 19 Robot Miss Streak 7 | . 3 3 6 7 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 323 | . 58 7 54 98 24 82 Core Hits 155 | . 17 9 22 45 17 45 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 . 1 6 1 3 Burn 7 | . . . . 4 1 2 Meltdown 1 | . 1 . . . . . Blast 3 | . . . 1 2 . . Sever 1 | . . . . . . 1 Melee Attacks 56 | . . . 1 5 . 50 Impact 6 | . . . 1 5 . . Slashing 45 | . . . . . . 45 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8270 | . 1073 441 1471 1826 892 2567 Guns 2146 | . . . . 816 348 982 Cannons 3062 | . 1013 89 1042 824 . 94 Explosions 2506 | . . 348 364 56 532 1206 Melee 472 | . . . 57 130 . 285 Ramming 84 | . 60 4 8 . 12 . Kinetic 1396 | . . . 572 824 . . Thermal 3897 | . 1013 213 470 602 523 1076 Explosive 1237 | . . 224 364 . . 649 Electromagnetic 1184 | . . . . 270 357 557 Impact 187 | . . . 57 130 . . Slashing 285 | . . . . . . 285 Piercing . | . . . . . . . Highest Corruption 24 | . . . . . . 24 Average Corruption 17 | . . . . . . 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 207 | . 1 22 101 2 41 40 Projectiles 48 | . 1 . 19 2 . 26 Explosions 112 | . . 22 45 . 41 4 Melee 47 | . . . 37 . . 10 Knockbacks 25 | . . . 8 17 . . Impact . | . . . . . . . Kinetic 22 | . . . 8 14 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 360 | . . 31 62 . 191 76 Shots 12 | . . 2 2 . 4 4 Rammed 1 | . 1 . . . . . Targets Rammed 23 | . 17 2 2 1 1 . Kicked 22 | . 16 2 2 1 1 . Crushed . | . . . . . . . Highest Temperature 583 | . 531 138 114 583 201 51 Average Temperature 133 | . 179 60 36 158 88 18 Received Heat Transfer 3240 | . 468 72 252 1107 288 1053 Effects 36 | . 9 . . 27 . . Shutdowns 10 | . 2 . . 8 . . Energy Bleed 3 | . 1 . . 2 . . Interference 5 | . 3 . . 2 . . Matter Decay 3 | . . . . 3 . . Short Circuit 5 | . 2 . . 3 . . Damage (minor) 1 | . 1 . . . . . Damage (major) 7 | . . . . 7 . . Damage (core) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 7 | . . . . 3 1 3 Impact Corruptions 1 | . . . 1 . . . Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Melted 16 | . 6 1 . 5 1 3 Heat Transferred 8460 | . 2146 335 999 1591 1038 2351 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 664 | . 213 345 664 363 327 577 Initial 231 | . . 82 134 213 144 231 Average 259 | . 111 199 441 259 132 373 Maximum Alert Level 2 | . 1 1 2 1 1 2 Low Security (%) 34 | 100 84 83 9 6 91 . Level 1 50 | . 15 16 10 93 8 69 Level 2 15 | . . . 80 . . 30 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 2 5 6 . Investigation 5 | . 1 . 1 1 2 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . . 1 4 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 23 7 22 35 18 29 Peak Tracking Total 5 | . 4 3 5 4 5 5 Tactical Retreats 14 | . 2 1 . 1 2 8 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 7 | . . . . . . 7 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . . 2 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 13 | . . 2 3 . 8 . Max in Single Turn 5 | . . 1 1 . 5 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 12 | . 2 . 2 4 3 1 Terminals 6 | . 1 . 1 3 . 1 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 2 . 6 10 6 2 Successful 14 | . 1 . 3 5 5 . Failed 12 | . 1 . 3 5 1 2 Catastrophic 6 | . 1 . 2 2 . 1 Database Lockouts . | . . . . . . . Manual 9 | . 1 . 3 5 . . Terminals 12 | . 1 . 3 6 . 2 Fabricators 5 | . . . . . 5 . Repair Stations 3 | . . . 3 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . . . . 2 . . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 2 4 2 1 Full Trace Events 5 | . . . 1 2 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 146 | . . . . . 146 . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 5066 | 61 789 284 543 1516 676 1197 Spaces Moved 2333 | 37 438 211 276 593 389 389 Core 15 | 6 . . . . . 9 Treads 178 | 31 91 . . 52 4 . Legs 2139 | . 347 211 276 541 384 380 Wheels 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 157 | 142 128 120 120 195 139 200 Slowest Speed 600 | 160 190 120 120 330 240 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 64 49 32 44 16 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . . . 12 Terrain Destroyed 205 | . . 48 102 12 21 22 Melee 12 | . . . . . . 12 Projectile 10 | . . . 2 8 . . AOE 183 | . . 48 100 4 21 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 3141 | 43 574 223 393 796 483 629 Wait 222 | . 41 . 30 36 40 75 Move 2328 | 36 437 210 275 592 389 389 Hop . | . . . . . . . Pick Up 35 | 1 9 1 5 11 7 1 Fast Attach 59 | 6 6 . 11 15 7 14 Attach 42 | . 4 . 4 17 4 13 Detach 32 | . 5 . 4 16 5 2 Swap 33 | . 4 . 6 8 4 11 Drop 32 | . 8 . 3 13 7 1 Fire 272 | . 43 10 52 82 19 66 Melee 56 | . . . 1 5 . 50 Ram . | . . . . . . . Kick 22 | . 16 2 2 1 1 . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 7 | . . . . . . 7 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Discovered new exit (range 6) 851 | -10/Materials | Entered Mines 1111 | -10/Mines | Discovered new exit (range 10) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Discovered new exit (range 3) 1419 | -9/Materials | Repaired Imp. Aluminum Leg 1658 | -9/Materials | Discovered new exit (range 9) 1678 | -9/Materials | Entered another Materials area 1678 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2278 | -8/Materials | Discovered new exit (range 9) 2374 | -8/Materials | Discovered new exit (range 15) 2410 | -8/Materials | Identified exit to Storage 2421 | -8/Materials | Discovered new exit (range 16) 2570 | -8/Materials | Core integrity fell below 50% 2610 | -8/Materials | Lost 10 parts (2p5n2u1w) 2917 | -8/Materials | Build established: Scavenger-Mutant 3194 | -8/Materials | Entered Factory 3194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3438 | -7/Factory | Lost 3 parts (1p1n1u) 3805 | -7/Factory | Garrison activated, responded to threat 3870 | -7/Factory | Identified exit to Garrison 3870 | -7/Factory | Entered Garrison 3918 | -7/Garrison | Triggered checkpoint 4054 | -7/Garrison | Lost 5 parts (2p2n1w) 4200 | -7/Garrison | Triggered checkpoint 4406 | -7/Garrison | Triggered checkpoint 4412 | -7/Garrison | Core integrity fell below 50% 4489 | -7/Garrison | Lost 9 parts (1p3n4u1w) 4677 | -7/Garrison | Discovered new exit (range 11) 4814 | -7/Garrison | Triggered checkpoint 4829 | -7/Garrison | Core integrity fell below 20% 4844 | -7/Garrison | System corruption reached 10% 4881 | -7/Garrison | Lost 6 parts (2p1n3w) 4998 | -7/Garrison | Triggered checkpoint 5067 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05030_ Structural Scanner destroyed. 05033_ G-47 Trooper suffers critical hit (Burn). 05034_ G-47 Trooper heat damages Imp. Heat Sink, Aluminum Leg, Particle Gun, Aluminum Leg. 05036_ G-47 Trooper heat damages Particle Gun, Lgt. Nuclear Core. 05038_ Particle Gun destroyed. 05039_ Carbon-fiber Leg destroyed. 05040_ System corrupted: Gatling Laser failed to cycle. 05042_ L XW|GUX0WPNFPTERPISUNQK8F5DUBM 05042_ Melted Aluminum Leg. 05042_ Destroyed Particle Gun. 05042_ G-47 Trooper overheating. 05047_ G-47 Trooper destroyed. 05051_ Integrated Corrupted Lgt. Angular Momentum Engine (+3). 05054_ Gatling Laser destroyed. 05063_ S-27 Virus misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????#??????????? ?????????????????????????? | | ???????????# ?#??????# ?????????????????????????? | | ???????????# ?# ?????# ?????????????????????????? | | ??????????## ## """###"##???????????????????????? | | ????????### ###?????????????????????? | | ???????? 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Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGuidedWarhead Manual? 0 Play Time 00:42:19 Cumulative 64.8 hours Start 2024.09.21 @ 22:52:03 End 2024.09.22 @ 00:40:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3f8ab8f-704b-4f35-92f9-631638f9858a