Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 20:49:26 Player: winnking222 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (414) 414 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 5229 Bonus ------- Follower Combat Kills 55 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (5) ---- Tactical Coordination Suite Hacking Drone Bay (1/1) Phasing AFG Heavy Beamcaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Weight Redist. System Signal Interpreter Improved Reaction Control System Force Field > --- WEAPON ----------- Heavy Beamcaster Improved EM Pulse Cannon Phasing Sabre > --- INVENTORY -------- Tactical Coordination Suite Hacking Drone Bay Phasing AFG Enhanced Flamer [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Airjet Wheel Compact Wheel Hover Unit Improved Airjet Utility Weight Redist. System Device Weight Redist. System Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Grenade Launcher Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 61 | 3 2 1 12 . 6 1 6 3 11 5 9 2 Power 8 | 1 . 1 3 . . . . . 1 1 . 1 Engine 6 | 1 . 1 3 . . . . . . 1 . . Core 2 | . . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 . . 3 . . 1 3 2 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 9 | . . . 3 . . 1 3 2 . . . . Flight . | . . . . . . . . . . . . . Utility 12 | . 1 . 3 . . . 1 . 2 2 3 . Device 7 | . . . 2 . . . . . . 2 3 . Storage . | . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 2 | . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | . 1 . 3 . 6 . 2 1 8 2 6 1 Energy Gun 3 | . . . . . . . . . 1 . 2 . Energy Cannon 8 | . . . . . 1 . 2 . 3 1 1 . Ballistic Gun 3 | . . . 1 . 1 . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 5 | . 1 . 2 . 2 . . . . . . . Special Weapon 6 | . . . . . 2 . . 1 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 3 . 1 1 . . 2 . Parts Lost 21 | . . . . . . 3 2 1 3 . . 12 Power 4 | . . . . . . . . . 1 . . 3 Propulsion 8 | . . . . . . 1 2 1 1 . . 3 Utility 6 | . . . . . . 1 . . 1 . . 4 Weapon 3 | . . . . . . 1 . . . . . 2 Highest Loss Streak 12 | . . . . . . 3 2 1 3 . . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 64 71 91 100 99 83 59 61 75 80 79 45 Engine 7 | . 14 14 11 11 11 11 9 7 3 1 7 3 Core 3 | . . . . . . . . . 3 7 7 2 Wheel 4 | . 28 28 2 . . . . . . . . . Hover 19 | . . . 27 33 33 33 17 30 25 23 23 10 Device 13 | . . . 13 22 22 11 9 7 7 13 22 10 Processor 6 | . . . 7 11 11 11 9 7 9 11 7 3 Protection 4 | . 9 14 7 . . . 8 7 7 3 . . Energy Gun 1 | . . . . . . . . . 3 4 2 2 Energy Cannon 1 | . . . . . . . 6 . 4 4 . 3 Launcher 6 | . 11 14 21 22 21 17 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 6 7 Peak Build Rating 54 | 3 5 6 16 14 29 16 27 36 43 45 54 54 Average Rating 28 | 2 4 5 11 14 15 11 15 29 36 39 47 29 On Entrance 19 | . 3 5 6 14 14 16 11 27 30 38 40 54 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 34 | 5 9 11 15 15 20 15 23 11 31 30 34 34 Greatest Support 42 | 32 32 32 32 24 24 24 39 42 42 33 33 33 Greatest Overweight (x) 4 | . . . 4 . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 1 2 4 4 4 3 3 4 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 4 4 5 3 5 4 3 5 5 5 Class Distribution -------------------- 79% | Mutant 8% | Derelict-Mutant 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 983 | 204 . 56 74 53 . 11 . . 485 40 33 27 Remotely . | . . . . . . . . . . . . . Salvage Created 437 | . . 19 161 84 . 11 . . 108 . . 54 Parts 22 | . . 2 9 3 . 1 . . 4 . . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 17 . . 3 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 12 | . . 2 2 3 . 1 . . 2 . . 2 Melee 2 | . . . . . . . . . . . . 2 Guns 1 | . . . . . . . . . 1 . . . Cannons 1 | . . . . . . . . . 1 . . . AOE 8 | . . 2 2 3 . 1 . . . . . . Classes Destroyed 8 | . . 1 6 . . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 5 | . . 2 . . . 1 . . . . . 2 Grunt 5 | . . . 1 3 . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . . . . Best Kill Streak 5 | . . 2 5 3 . 1 . . 1 . . 1 Combat Bots Only 3 | . . 2 2 3 . 1 . . 1 . . 1 Max Kills in Single Turn 2 | . . 2 2 2 . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 2 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 239 | . 1 11 4 2 . 15 27 . 74 1 . 104 Missed 83 | . . 6 4 1 . 5 16 . 27 1 . 23 Damage Taken 2399 | . 12 81 59 26 . 112 178 . 754 . . 1177 Core 817 | . 12 33 . . . 7 62 . 52 . . 651 Absorbed by Shields 36 | . . . . . . . . . . . . 36 Redirected to Shielding 10 | . . 10 . . . . . . . . . . Core Remaining (%) 92 | 100 . 82 . . . 98 88 . . . . . Volleys Fired 37 | . . 1 4 2 . 1 . 1 27 . . 1 Largest 3 | . . 1 2 2 . 2 . 1 3 . . 2 Hottest 183 | . . 30 60 60 . 60 . . 183 . . 150 Shots Fired 72 | . . 1 8 4 . 1 . 1 55 . . 2 Gun 21 | . . . . . . . . . 20 . . 1 Cannon 32 | . . . . . . . . . 31 . . 1 Launcher 14 | . . 1 8 4 . 1 . . . . . . Special 5 | . . . . . . . . 1 4 . . . Kinetic 15 | . . . . . . . . . 15 . . . Thermal 37 | . . . . . . . . . 36 . . 1 Explosive 14 | . . 1 8 4 . 1 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 6 | . . 1 2 4 . 1 . 2 6 . . . Robot Miss Streak 4 | . . . 1 1 . . . . 4 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 45 | . . 1 3 2 . 1 . 1 30 . . 7 Core Hits 32 | . . 3 9 7 . 2 . . 10 . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 16 | . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1679 | . . 107 294 133 . 97 . . 737 . . 311 Guns 268 | . . . . . . . . . 268 . . . Cannons 469 | . . . . . . . . . 469 . . . Explosions 619 | . . 102 287 133 . 97 . . . . . . Melee 311 | . . . . . . . . . . . . 311 Ramming 12 | . . 5 7 . . . . . . . . . Kinetic 250 | . . . . . . . . . 250 . . . Thermal 487 | . . . . . . . . . 487 . . . Explosive 619 | . . 102 287 133 . 97 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 311 | . . . . . . . . . . . . 311 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . . . Average Corruption 3 | . . . 3 3 3 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . 7 . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 93 | . . . 1 . . 18 . . . . . 74 Projectiles . | . . . . . . . . . . . . . Explosions 19 | . . . 1 . . 18 . . . . . . Melee 74 | . . . . . . . . . . . . 74 Knockbacks 3 | . . 1 . . . . . . 2 . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . 18 60 9 . 36 . . . . . . Shots 6 | . . 1 3 1 . 1 . . . . . . Rammed 3 | . . 1 2 . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 495 | . . . 9 15 284 . . . 495 . . 108 Average Temperature 226 | . . . 5 11 128 . . . 276 . . 63 Received Heat Transfer 483 | . 6 9 . 9 . . 45 . 414 . . . Effects 16 | . . . . . . . . . 16 . . . Shutdowns 3 | . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Interference 6 | . . . . . . . . . 6 . . . Matter Decay 3 | . . . . . . . . . 3 . . . Damage (minor) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 814 | . . . . . . . . . 814 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 207 | . 30 117 207 187 . 31 98 44 . . . . Initial 80 | . . 11 45 80 . . 11 44 . . . . Average 58 | . 5 45 107 184 . 18 44 41 . . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 96 100 . 100 100 100 . . . . Level 1 . | . . . 3 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . 1 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 2 | . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 56 | . 4 6 5 1 . 6 11 1 13 1 . 8 Peak Tracking Total 9 | . 2 4 2 1 . 4 9 1 7 . . 4 Tactical Retreats 9 | . 2 1 . . . . 1 . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 9 | . 2 1 1 . 1 . 1 1 . 1 1 . Terminals 5 | . 2 1 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 3 2 1 . 23 . 4 3 . 1 6 . Successful 36 | . 1 1 . . 23 . 4 . . 1 6 . Failed 7 | . 2 1 1 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . 1 . . . . . 5 . Terminals 10 | . 3 2 1 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . 1 1 . . 23 . 4 . . 1 6 . Record 27 | . . . . . 23 . 4 . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . Open Door 1 | . . . . . . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . 1 1 . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . 1 2 . . . Largest Group 2 | . . . . . . . . 1 2 . . . Highest-Rated Group 37 | . . . . . . . . 10 37 . . . Highest-Rated Ally 21 | . . . . . . . . 10 21 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . . . Total Damage 114 | . . . . . . . . . 114 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 1 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 2962 | 30 174 267 253 50 239 52 136 25 426 154 823 333 Spaces Moved 4524 | 29 170 162 266 84 415 77 185 39 773 331 1730 263 Core 130 | 11 . . 2 . . . . . . . . 117 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 378 | 18 170 162 28 . . . . . . . . . Hover 4016 | . . . 236 84 415 77 185 39 773 331 1730 146 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 100 100 52 52 52 52 40 38 38 42 42 42 Average Speed 54 | 81 100 100 60 52 52 52 63 39 40 42 45 97 Slowest Speed 250 | 100 100 100 250 52 52 56 120 40 102 42 102 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 37 34 24 31 74 17 25 3 76 55 86 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 3 4 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 70 | . . 6 32 23 . 7 . . 2 . . . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . . AOE 68 | . . 6 32 23 . 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4939 | 35 174 265 351 85 437 86 202 46 835 345 1765 313 Wait 226 | . . 98 48 . 9 7 8 . 16 . 9 31 Move 4512 | 28 169 161 265 83 414 76 184 38 772 330 1729 263 Hop . | . . . . . . . . . . . . . Pick Up 44 | 4 3 3 10 . 3 . 2 1 7 4 7 . Fast Attach 17 | . . . 3 . 3 . 3 . . 2 5 1 Attach 24 | 3 2 . 4 . 1 1 2 2 8 . 1 . Detach 6 | . . . . . . . 2 1 1 1 1 . Swap 21 | . . 1 5 . 2 . 1 2 3 3 3 1 Drop 33 | . . . 10 . 5 1 . 1 1 5 10 . Fire 37 | . . 1 4 2 . 1 . 1 27 . . 1 Melee 16 | . . . . . . . . . . . . 16 Ram 3 | . . 1 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 7) 187 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered Mines 239 | -10/Mines | Met a Derelict bent on vengeance 241 | -10/Mines | Learned Materials terminal intel 316 | -10/Mines | Build established: Mutant 459 | -10/Mines | Discovered new exit (range 12) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 473 | -9/Materials | Loaded intel: 12 terminal locations 695 | -9/Materials | Discovered new exit (range 14) 725 | -9/Materials | Identified exit to Mines 725 | -9/Materials | Entered Mines 760 | -9/Mines | Learned location of Zion (-7) 763 | -9/Mines | Learned 4 Materials zone layouts 772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 772 | -9/Mines | Discovered new exit (range 5) 774 | -9/Mines | Identified exit to Exiles 775 | -9/Mines | Entered Exiles 790 | -9/Exiles | Met 8R-AWN 798 | -9/Exiles | Met EX-HEX 830 | -9/Exiles | Met EX-DEC 842 | -9/Exiles | Visited The Gauntlet 873 | -9/Exiles | Met EX-BIN 885 | -9/Exiles | Aligned with FarCom system 885 | -9/Exiles | Given EX-Vault access code 899 | -9/Exiles | Opened EX-Vault 909 | -9/Exiles | Found Prototype Special Weapon 910 | -9/Exiles | Identified Field Lobotomy Kit 913 | -9/Exiles | Found Prototype Energy Cannon 913 | -9/Exiles | Identified Latent Energy Streamer 917 | -9/Exiles | Found Prototype Ballistic Gun 917 | -9/Exiles | Identified AWS/Gauss 934 | -9/Exiles | Exiles lab attacked by MAIN.C 1007 | -9/Exiles | Discovered new exit (range 14) 1013 | -9/Exiles | Identified exit to Mines 1014 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1014 | -9/Exiles | Entered Mines 1034 | -8/Mines | Discovered new exit (range 7) 1049 | -8/Mines | Identified exit to Materials 1066 | -8/Mines | Entered Materials 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1072 | -8/Materials | Lost 3 parts (1n1u1w) 1197 | -8/Materials | Discovered new exit (range 5) 1198 | -8/Materials | Identified exit to Factory 1202 | -8/Materials | Entered Factory 1202 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1203 | -7/Factory | Assimilated O-16 Technician with FLK Orb 1225 | -7/Factory | Discovered new exit (range 8) 1227 | -7/Factory | Identified exit to Lower Caves 1227 | -7/Factory | Entered Lower Caves 1259 | -7/Lower Caves | Learned location of 1 exit from Factory 1349 | -7/Lower Caves | Spotted B-75 Beast 1377 | -7/Lower Caves | Encountered a Warlord checkpoint 1418 | -7/Lower Caves | Assimilated G-47 Trooper with FLK Orb 1456 | -7/Lower Caves | Lost 3 parts (1p1n1u) 1497 | -7/Lower Caves | Assimilated H-55 Commando with FLK Orb 1503 | -7/Lower Caves | Discovered new exit (range 6) 1505 | -7/Lower Caves | Identified exit to Lower Caves 1612 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1653 | -7/Lower Caves | Entered another Lower Caves area 1656 | -7/Lower Caves | Discovered new exit (range 12) 1661 | -7/Lower Caves | Identified exit to Factory 1761 | -7/Lower Caves | Spotted B-75 Beast 1805 | -7/Lower Caves | Discovered new exit (range 3) 1806 | -7/Lower Caves | Identified exit to Zion 1807 | -7/Lower Caves | Entered Zion 1818 | -7/Zion | Given the Hacking Drone Bay 1820 | -7/Zion | Found Prototype Device 1821 | -7/Zion | Identified Hacking Drone Bay 1852 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1862 | -7/Zion | Discovered new exit (range 15) 1870 | -7/Zion | Identified exit to Proximity Caves 1891 | -7/Zion | Found CR-A16's Pointy Stick 2021 | -7/Zion | Learned location of Data Miner (-6) 2049 | -7/Zion | Learned Factory emergency access door positions 2098 | -7/Zion | Given A8's code to call for help 2171 | -7/Zion | Rebuked by Imprinter 2217 | -7/Zion | Found Prototype Device 2218 | -7/Zion | Identified Phasing AFG 2630 | -7/Zion | Entered Proximity Caves 2800 | -6/Proximity Caves | Core integrity fell below 50% 2829 | -6/Proximity Caves | Core integrity fell below 20% 2840 | -6/Proximity Caves | Lost 12 parts (3p3n4u2w) 2963 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- S-27 Virus destroyed. Imp. EM Pulse Cannon destroyed. Imp. Reaction Control System destroyed. Force Field destroyed. VTOL Module fries itself beyond repair. Imp. Airjet destroyed. VTOL Module fries itself beyond repair. Signal Interpreter destroyed. Weight Redist. System destroyed. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Destroyed VTOL Module. S-27 Virus destroyed. Acquired 27 matter. Destroyed Lgt. Nuclear Core. Autogun fries itself beyond repair. S-27 Virus Autogun severed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###????###?????????????????????????????????????? | | ##??#### ##????????????????????????????????????? | | #### #????????????????????????????????????? | | ## #??????????????###????????????????????? | | ##????????????? ??????????????????? | | # #????????????? ????????????????? | | ## #???????????? ?????????????????? | | ## #???????????? #?????????????????? | | ##??????????? #?????????????????? | | "" ##?????????? #??????????????????? | | " """" [##????????? ##?????????????????? | | "" "" % ##???????? ####??????????????? | | """ [ #???####? ??????????????? | | """ " " #?### ## ??????????????? | | "" " ## ### ????? ?????????? | | "" ### ## #????? ?????????? | | # #?# #???????? ????????? | | #?# #?????? ????????? | | #?#### ##??? ???????? | | ##????# ## ## h #??????????? | | ##?????##### @ h #???????????? | | # #??????????# #????????????? | | ##### #??????????## #????????????? | | ???## #???????????### ### #????????????? | | ???# #?????????????## ##??? #????????????? | | ???# #??????????????####????? ##????????????? | | ???## ##????????????????????????# #?????????????? | | ????####???????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Ripper | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed AlloyMetaTrap Manual? 0 Play Time 01:07:30 Cumulative 8.0 hours Start 2025.02.16 @ 17:40:23 End 2025.02.16 @ 20:49:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f752df4-c2e6-4139-9e4d-94298bb5fa9c