Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.18 @ 10:59:40 Player: Shobalk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (256) 1280 Value Destroyed (10886) 10886 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (4376) 4376 TOTAL SCORE: 27182 Bonus ------- High Alert Combat Kills 817 Follower Combat Kills 359 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Matter Pod (200) Relay Coupler [Grunt] (32) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Armored Huge Wheel Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Hardened Heavy Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Phase Cannon Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Advanced Medium Treads Advanced Medium Treads Cooled Gravmag System Advanced Heat Sink Improved Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Filter Particle Accelerator Medium Reactive Plating Improved Hardlight Generator Advanced Hacking Suite System Shield Long-range Tractor Beam Transdimensional Reconstructor Gauss Rifle Gauss Rifle Coil Gun Heavy Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Power Maul [Rating: 116] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . . 2 . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . 1 . . . . . . . . 1 . . . . . . 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 387 | 5 14 2 1 . 23 14 14 10 13 5 1 . 18 15 15 36 20 1 33 4 11 13 5 76 14 1 23 Power 31 | 1 2 2 . . 3 1 1 1 . . . . . 2 2 4 1 . 4 . . 1 . 3 2 . 1 Engine 16 | 1 1 2 . . 3 1 1 1 . . . . . 2 1 1 . . 2 . . . . . . . . Core 13 | . 1 . . . . . . . . . . . . . 1 3 1 . 2 . . . . 3 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 64 | 2 4 . . . 5 3 5 3 1 . . . 2 2 2 5 2 . 5 1 . 3 . 12 . . 7 Treads 23 | . 2 . . . 3 3 2 2 . . . . 1 . 2 1 . . 1 . . . . 4 . . 2 Leg 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Wheel 28 | 2 2 . . . 2 . 3 1 1 . . . . 2 . 3 2 . 3 . . . . 7 . . . Hover 7 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . 2 Flight 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Utility 119 | 1 5 . 1 . 7 2 1 3 3 5 . . 7 8 1 11 3 1 7 2 5 3 1 34 3 . 5 Device 73 | . 1 . . . 5 1 . 2 3 1 . . 3 4 1 8 2 . 3 1 5 3 . 26 1 . 3 Storage 7 | 1 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Processor 7 | . . . . . 1 . . . . 2 . . 1 . . . . . . 1 . . . 2 . . . Hackware 8 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . 1 . 1 . 2 Protection 24 | . 2 . . . 1 1 1 . . 2 . . 2 3 . 2 1 . 3 . . . . 5 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 1 3 . . . 8 8 7 3 9 . 1 . 9 3 10 16 14 . 17 1 6 6 4 27 9 1 10 Energy Gun 5 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 Energy Cannon 26 | . 1 . . . 2 . . . . . . . 2 . 1 3 3 . 7 . 2 2 1 1 1 . . Ballistic Gun 40 | . 2 . . . 1 . 1 1 2 . . . . . . 3 3 . 3 . 1 2 . 13 4 . 4 Ballistic Cannon 35 | . . . . . 3 5 2 1 3 . 1 . 4 1 4 3 1 . 2 . 1 2 1 1 . . . Launcher 31 | . . . . . 2 3 . . 3 . . . 2 1 4 . 3 . 1 . 1 . 1 4 3 . 3 Special Weapon 5 | . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . 1 Impact Weapon 31 | . . . . . . . 4 1 1 . . . . 1 1 5 3 . 4 1 1 . . 6 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 1 . . . . . . 1 2 1 . 1 . 1 4 . 2 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 13 Parts Lost 86 | . 5 . . 1 4 6 3 . . 1 1 . 5 3 2 3 1 3 3 . 2 . . 17 5 3 18 Power 15 | . 2 . . 1 1 1 . . . . . . . 1 1 1 . 1 1 . . . . 3 . . 2 Propulsion 29 | . 2 . . . 2 2 2 . . . . . 2 . 1 1 1 . 1 . 1 . . 5 4 . 5 Utility 23 | . 1 . . . . 1 1 . . 1 . . 3 2 . 1 . 1 1 . . . . 6 . 2 3 Weapon 19 | . . . . . 1 2 . . . . 1 . . . . . . 1 . . 1 . . 3 1 1 8 Highest Loss Streak 9 | . 2 . . 1 3 5 1 . . 1 1 . 3 3 1 2 1 3 1 . 1 . . 5 4 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 100 95 97 98 99 96 92 91 92 92 83 81 85 83 79 62 74 79 75 64 88 90 78 67 43 Engine 5 | . 10 14 14 9 8 8 9 7 7 7 7 7 7 8 12 6 5 3 4 5 5 2 . . . . . Core 3 | . 2 . . . . . . . . . . . . . . 5 5 3 2 5 5 5 5 8 9 10 5 Treads 10 | . 11 . . . 18 17 19 23 23 23 23 23 15 13 12 3 . . 4 5 5 2 . 8 3 . . Wheel 12 | . 15 28 28 28 16 18 15 12 7 7 7 7 7 6 13 19 15 11 13 11 5 5 5 13 9 5 2 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 7 17 4 . . . Device 9 | . . . . . 12 9 9 13 15 10 7 7 6 7 20 12 16 15 4 5 5 4 2 16 16 13 3 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 6 6 6 5 5 6 5 5 5 5 5 5 5 2 Processor 3 | . . . . . 5 9 9 7 7 10 7 7 2 3 . . . . . 4 5 5 5 2 5 5 2 Hackware 2 | . . . . . . . . . . . . . 4 5 . . . . 4 5 5 5 7 5 7 10 8 Protection 9 | . 12 14 14 14 9 9 9 7 7 7 15 15 14 8 6 11 11 7 10 5 5 5 5 7 6 5 2 Energy Cannon 3 | . 3 14 14 14 4 . . . . . . . 4 6 5 2 3 3 5 5 6 . 3 2 3 3 . Ballistic Gun 4 | . 13 14 14 14 4 . 1 . 1 7 . . . . . 3 6 7 4 5 4 . 5 7 6 5 3 Ballistic Cannon 5 | . . . . . 9 17 14 7 10 7 14 15 9 4 2 3 1 . . . 4 . 4 2 . . . Impact Weapon 1 | . . . . . . . 1 5 1 . . . . 1 1 2 2 . 2 4 . . . . . 2 2 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 171 | 10 31 30 50 50 84 84 86 131 131 124 122 122 146 141 129 137 147 147 161 140 142 143 143 171 148 138 148 Greatest Support 88 | 20 40 26 26 26 60 32 32 32 60 60 28 28 40 56 56 88 84 56 66 38 38 33 33 87 46 10 60 Greatest Overweight (x) 15 | . 3 1 1 1 4 2 5 7 4 4 4 4 6 6 2 2 2 2 5 3 5 15 5 9 14 13 12 Average Overweight (x) 2 | . . 1 1 1 2 1 2 3 3 3 4 4 3 3 2 1 1 1 2 3 4 3 4 3 8 12 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 15 16 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 Most Carried 25 | 3 14 15 17 17 20 19 20 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 23 25 24 Average Carried 22 | 1 9 14 15 17 18 18 19 23 24 24 24 24 24 23 24 24 24 24 23 25 24 24 24 24 20 23 16 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 14 15 17 17 18 18 20 25 25 25 24 24 25 25 25 25 25 24 25 25 25 25 25 21 23 24 4 Class Distribution -------------------- 67% | Mutant 10% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Matter Collected 10961 | 227 352 26 92 . 362 669 452 3 504 112 99 . 551 380 209 755 658 . 1112 55 284 . 681 2142 779 101 356 Remotely 2355 | . . . . . 259 . . . 208 112 . . 172 341 . . 69 . . . . . . 548 494 . 152 Salvage Created 9508 | . 605 . . . 334 413 367 . 363 90 56 . 276 238 267 746 744 . 1106 . 415 . 165 2671 500 . 152 Parts 463 | . 29 . . . 25 31 23 . 21 7 2 . 9 7 16 28 30 . 41 . 17 . 4 135 22 . 16 Haulers Intercepted 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 2 . 14 . . . . . . . 9 . 7 . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Combat Hostiles Destroyed 201 | . 12 . . . 13 22 6 . 16 2 2 . 10 4 15 10 17 . 16 . 7 . 3 38 6 . 2 Guns 55 | . 12 . . . 1 . 1 . 1 . . . . . . 4 4 . 6 . 3 . . 19 3 . 1 Cannons 75 | . . . . . 7 15 5 . 5 2 2 . 7 3 4 5 . . 7 . 3 . 1 7 2 . . AOE 68 | . . . . . 5 7 . . 10 . . . 3 1 11 1 13 . 2 . 1 . 2 11 . . 1 Classes Destroyed 16 | . 5 . . . 4 1 . . . 1 . . . 2 . 2 . . . . . . . 1 . . . Worker 17 | . . . . . 1 . . . . . . . . . . 1 2 . 2 . . . . 11 . . . Builder 10 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 6 . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycler 15 | . . . . . 1 . 1 . . . . . . 1 . 2 3 . 2 . . . . 5 . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . 1 . . . . . . . . 1 . . . 1 . 1 . . 2 . . . . 1 . . . Swarmer 67 | . 3 . . . 7 10 . . 6 . . . 4 . 11 . 13 . 4 . . . . 9 . . . Grunt 64 | . 9 . . . 2 5 2 . 7 . 2 . 5 3 2 6 1 . 3 . 2 . 2 10 3 . . Brawler 6 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . 2 . . . Duelist 5 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 2 . . Sentry 19 | . . . . . 3 4 4 . 2 1 . . 1 . 1 . . . 2 . . . . 1 . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . . . . . . . . 1 3 . 1 . 4 . . 4 . . . Programmer 22 | . . . . . . . . . . 1 . . . . . 1 . . 6 . . . 1 10 1 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 12 | . 2 . . . 5 5 4 . 6 2 2 . 4 6 12 3 8 . 5 . 4 . 2 8 5 . 2 Combat Bots Only 12 | . 2 . . . 4 5 3 . 6 1 2 . 4 4 12 2 5 . 4 . 4 . 2 5 5 . 2 Max Kills in Single Turn 4 | . 1 . . . 3 3 2 . 4 1 1 . 2 3 3 1 4 . 3 . 1 . 1 4 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 3 . . 4 . . . 1 1 3 1 4 . 2 . 1 . 1 4 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Damage Taken 19661 | . 561 7 . 292 879 741 246 128 730 224 62 . 1359 544 618 889 720 228 1634 . 962 . 188 4070 1064 234 3281 Core 2763 | . 117 . . 76 78 111 35 15 30 29 . . 42 55 62 123 68 65 76 . 57 . . 227 131 61 1305 Absorbed by Shields 2862 | . . . . . 108 264 80 . 124 . . . . 52 212 168 324 24 . . . . . 1189 . . 317 Regen/Repaired (Parts) 1523 | . . . . . 16 . . . . . . . . 202 . 34 402 . 248 . . . . 621 . . . Core Remaining (%) 66 | 100 . . . 22 . . 59 . . . . . 83 . . 71 . . . . . . 73 . . 58 . Volleys Fired 633 | . 70 . . 5 35 48 22 5 29 14 5 . 24 15 26 56 21 4 52 . 16 . 9 141 20 . 16 Largest 4 | . 2 . . 2 2 2 2 2 2 2 2 . 2 2 2 2 3 3 3 . 3 . 3 3 3 . 4 Hottest 341 | . 80 . . 80 108 96 96 76 96 76 96 . 108 108 138 153 163 155 198 . 218 . 161 210 158 . 341 Shots Fired 1345 | . 126 . 1 11 66 74 33 7 52 23 10 . 42 30 44 99 47 12 130 . 43 . 20 386 50 1 38 Gun 609 | . 125 . . 5 5 . 3 3 9 15 1 . . . . 36 24 8 58 . 12 . 6 233 36 1 29 Cannon 649 | . 1 . 1 6 58 61 30 4 33 8 9 . 34 27 35 59 17 4 71 . 29 . 9 143 10 . . Launcher 77 | . . . . . 3 13 . . 10 . . . 5 3 9 . 6 . 1 . 2 . 2 10 4 . 9 Special 10 | . . . . . . . . . . . . . 3 . . 4 . . . . . . 3 . . . . Kinetic 893 | . 62 . . 5 56 61 33 7 42 23 10 . 26 12 17 68 30 8 69 . 21 . 11 277 36 1 18 Thermal 333 | . 64 . 1 6 7 . . . . . . . 8 15 18 27 11 4 55 . 20 . 4 82 . . 11 Explosive 62 | . . . . . 3 13 . . 10 . . . 5 3 9 . 6 . . . . . 2 7 . . 4 Electromagnetic 47 | . . . . . . . . . . . . . . . . . . . 6 . 2 . . 20 14 . 5 Robot Hit Streak 26 | . 9 . . 10 18 8 7 12 15 10 6 . 6 5 7 13 5 8 26 . 17 . 6 13 12 4 6 Robot Miss Streak 7 | . 4 . . 3 3 4 4 . 6 1 2 . 3 4 3 3 4 1 7 . 2 . 3 5 2 . 3 Penetration Max 2 | . . . . . 1 . 1 . . 1 . . . . . 1 . 1 1 . 1 . . 1 2 . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 848 | . 80 . . 7 45 37 19 5 21 19 6 . 24 19 25 76 29 10 84 . 31 . 11 241 37 1 21 Core Hits 465 | . 35 . . 2 20 32 11 . 33 6 3 . 21 13 25 24 29 3 33 . 17 . 10 114 20 . 14 Critical Kills 12 | . . . . . . . . . . . . . . . . 1 2 . . . . . . 6 3 . . Critical Parts Destroyed 23 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 10 7 . 2 Critical Strikes 72 | . 4 . . . 2 6 4 1 3 1 1 . 3 1 2 6 3 1 2 . 1 . 1 18 10 . 2 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 34 | . . . . . . . . . . . . . . . . 1 2 1 1 . 1 . . 16 10 . 2 Blast 32 | . . . . . 2 6 4 1 3 1 1 . 3 1 2 4 1 . . . . . 1 2 . . . Smash 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Melee Attacks 134 | . . . . . . . 6 13 1 . . . . 1 7 26 14 . 20 . 1 . . 37 1 . 7 Impact 134 | . . . . . . . 6 13 1 . . . . 1 7 26 14 . 20 . 1 . . 37 1 . 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . 4 3 . 3 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31541 | . 819 . . 126 1520 1921 620 145 1504 503 204 . 966 1037 1546 2788 2541 217 2755 . 988 . 614 9144 800 . 783 Guns 7330 | . 802 . . 24 58 . 59 71 37 279 20 . . . . 557 190 145 886 . 142 . 41 3400 330 . 289 Cannons 13189 | . 17 . . 70 1150 857 561 74 480 224 184 . 528 436 733 1748 189 72 1497 . 681 . 152 3239 297 . . Explosions 9781 | . . . . . 312 1064 . . 987 . . . 438 601 813 108 1889 . 96 . 165 . 421 2233 173 . 481 Melee 1196 | . . . . . . . . . . . . . . . . 375 273 . 276 . . . . 272 . . . Ramming 45 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 13618 | . 304 . . 24 1100 857 620 145 517 503 204 . 368 271 275 1289 268 145 1178 . 368 . 133 4593 330 . 126 Thermal 7538 | . 515 . . 70 108 . . . . . . . 160 165 530 1124 644 72 1170 . 472 . 60 2285 . . 163 Explosive 7738 | . . . . . 312 1064 . . 987 . . . 438 601 741 . 1356 . . . . . 421 1423 . . 395 Electromagnetic 1406 | . . . . . . . . . . . . . . . . . . . 131 . 148 . . 571 470 . 86 Impact 1196 | . . . . . . . . . . . . . . . . 375 273 . 276 . . . . 272 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 2 2 2 4 . . . 1 1 3 3 3 3 . . 5 . 16 34 34 35 35 36 39 40 40 49 Average Corruption 16 | . 2 2 2 2 . . . 1 1 2 3 3 3 . . 5 . 10 23 34 34 35 35 22 39 40 33 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Effects 480 | . 3 6 5 2 . . . 7 3 13 7 1 29 . . 21 . 6 75 10 36 18 48 127 32 17 14 Message Errors 109 | . 1 1 1 1 . . . 1 . 2 3 . 11 . . 8 . 1 19 4 7 2 14 20 4 6 3 Matter Fused 106 | . . 3 . . . . . . 1 6 3 . 6 . . 2 . 2 14 1 9 6 15 25 6 4 3 Heat Flow Errors 52 | . 1 1 1 . . . . 3 . 1 . . 2 . . 3 . . 7 3 3 1 5 14 5 . 2 Energy Discharges 57 | . . 1 2 . . . . 1 1 1 . . 6 . . 2 . . 6 . 4 3 3 16 7 3 1 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 1 . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Data Loss (minor) 55 | . 1 . . . . . . 1 . 1 . . 1 . . 3 . 2 10 . 6 3 6 14 3 1 3 Data Loss (major) 23 | . . . . . . . . 1 . 1 1 1 . . . . . 1 1 2 2 3 1 6 1 2 . Misfires 23 | . . . 1 1 . . . . 1 1 . . 1 . . 1 . . 3 . 2 . 3 7 1 1 . Alerts 10 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 5 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Weapon Failures 28 | . . . . . . . . . . . . . 1 . . 1 . . 9 . 2 . . 12 2 . 1 Overload Shots 23 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . 5 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1285 | . . . . 12 11 45 16 5 42 18 . . 4 4 33 273 335 . 229 . 10 . . 247 . . 1 Projectiles 237 | . . . . . 1 30 16 5 14 18 . . 4 4 12 71 . . 43 . 10 . . 9 . . . Explosions 393 | . . . . . 10 15 . . 28 . . . . . 21 . 222 . . . . . . 96 . . 1 Melee 655 | . . . . 12 . . . . . . . . . . . 202 113 . 186 . . . . 142 . . . Knockbacks 73 | . . . . 1 3 7 3 2 . 2 5 . 4 5 2 12 3 . 7 . 4 . . 13 . . . Impact 9 | . . . . 1 . . . . . . . . . . . 2 2 . 2 . . . . 2 . . . Kinetic 61 | . . . . . 3 6 3 2 . 2 4 . 4 5 2 10 1 . 5 . 4 . . 10 . . . Secondary 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 506 | . . . . 16 . 24 . . . . . . . 18 60 69 123 . 22 . 72 . . . 22 . 80 Shots 19 | . . . . . . 1 . . . . . . . 1 2 1 4 . 2 . 3 . . . 1 . 4 Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 778 | . 335 120 220 224 485 256 186 255 342 178 191 . 526 213 288 321 319 88 365 251 279 140 346 426 260 . 778 Average Temperature 111 | . 71 60 98 102 166 56 45 98 103 39 86 . 201 107 131 101 84 47 92 130 141 75 106 130 71 . 245 Received Heat Transfer 3377 | . 294 . . 230 462 266 80 . 259 24 36 . 506 267 220 193 12 . 117 . 99 . 18 183 102 . 9 Effects 35 | . 1 . 1 . 2 . . . 2 . . . 8 . . 1 1 . 1 . 2 . 1 3 . . 12 Shutdowns 9 | . . . . . . . . . 1 . . . 2 . . . 1 . 1 . . . . . . . 4 Energy Bleed 10 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . . 3 Interference 7 | . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fried 42 | . . . . . . . . . . . . . . . . 5 12 . 6 . 3 . . 8 8 . . Impact Corruptions 20 | . . . . 1 . 1 . . . . . . . . . 4 3 . 5 . . . . 6 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 9 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . 4 1 . . Heat Transferred 8931 | . 1813 . . 148 222 . . . . . . . 259 259 50 1210 387 . 1295 . 605 . 74 2448 . . 161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Peak Influence 1014 | . 272 40 . . 373 805 392 75 424 263 . . . 117 507 376 780 275 345 . . . . 1014 932 489 401 Initial 674 | . . 30 . . . 195 382 67 . 222 . . . . 81 266 143 273 171 . . . . 2 674 489 248 Average 257 | . 127 31 . . 177 557 288 30 152 128 . . . 54 278 283 236 265 198 . . . . 357 848 485 262 Maximum Alert Level 3 | . 1 . . . 1 3 1 . 2 1 . . . . 2 1 3 1 1 . . . . 3 3 2 2 Low Security (%) 45 | 100 78 100 . 100 41 2 3 100 64 61 . . . 100 48 6 19 . 58 . . . . 51 . . 17 Level 1 37 | . 21 . . . 58 22 96 . 15 38 . . . . 8 93 71 100 41 . . . . 22 . . 81 Level 2 7 | . . . . . . 39 . . 20 . . . . . 42 . 7 . . . . . . 1 19 100 . Level 3 8 | . . . . . . 35 . . . . . . . . . . 1 . . . . . . 24 80 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . . . . . . 1 . 1 . . . . . 4 4 . 5 . . . . 17 . . 3 Investigation 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Extermination 13 | . . . . . . . . 1 . 1 . . . . . 1 . . 3 . . . . 5 . . 2 Reinforcement 17 | . 3 . . . . . . . . . . . . . . 3 3 . 1 . . . . 6 . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Distress Signals 13 | . 1 . . . 2 . . . . . . . . 1 . 4 . . 1 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 24 3 . 8 21 20 10 1 14 4 2 . 11 7 16 20 20 6 25 . 7 . 9 60 8 . 22 Peak Tracking Total 9 | . 6 3 . 6 8 6 2 1 7 2 2 . 4 5 5 3 5 6 5 . 4 . 4 9 7 1 9 Tactical Retreats 21 | . 1 . . 1 2 2 . 1 1 . . . . . 1 1 . . . . . . . 6 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Traps Triggered 33 | . 3 . . . . 4 1 2 3 2 . . . 1 1 4 2 . 4 . . . . 2 3 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Machines Disabled 42 | . . . . . 3 2 . . 1 . . . . 1 1 1 14 . 2 . 1 . . 15 1 . . Max in Single Turn 10 | . . . . . 2 1 . . 1 . . . . 1 1 1 10 . 1 . 1 . . 5 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Relay 5 | . . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Machines Accessed 84 | . 4 . 1 . 4 3 9 6 . 5 . 4 . 4 . 10 7 . 5 . 1 9 . 8 1 . 3 Terminals 39 | . 4 . . . 1 3 6 3 . 3 . . . 2 . 5 3 . 3 . . . . 2 1 . 3 Fabricators 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . Repair Stations 12 | . . . . . 1 . . 1 . 1 . . . 1 . 3 2 . 1 . . . . 2 . . . Recycling Units 4 | . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . . . 1 . . 1 . . . . . . 1 . . . Total Hacks 258 | . 13 . 1 . 10 6 33 10 . 12 . 29 . 11 . 24 18 . 11 . 1 48 . 22 4 . 5 Successful 175 | . 4 . 1 . 7 3 25 6 . 5 . 29 . 4 . 10 11 . 5 . 1 48 . 13 1 . 2 Failed 83 | . 9 . . . 3 3 8 4 . 7 . . . 7 . 14 7 . 6 . . . . 9 3 . 3 Catastrophic 16 | . 1 . . . 1 1 . 1 . 1 . . . 3 . 4 . . 2 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 14 . 1 . 5 1 14 5 . 6 . . . 5 . 7 7 . 5 . . . . 3 3 . 3 Terminals 95 | . 13 . . . 4 6 18 6 . 7 . . . 6 . 10 7 . 6 . . . . 3 4 . 5 Fabricators 10 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . 6 . . . Repair Stations 38 | . . . . . 3 . . 1 . 3 . . . 3 . 10 8 . 4 . . . . 6 . . . Recycling Units 6 | . . . . . 2 . 1 . . . . . . . . 2 . . 1 . . . . . . . . Scanalyzers 22 | . . . . . . . 14 . . . . . . . . 2 . . . . . . . 6 . . . Garrison Access 8 | . . . . . 1 . . 1 . 2 . . . 2 . . 1 . . . . . . 1 . . . Terminal Hacks 100 | . 4 . 1 . 2 3 8 . . . . 29 . . . 1 . . 1 . 1 48 . . 1 . 1 Record 48 | . . . . . . . . . . . . 11 . . . . . . . . 1 36 . . . . . Part Schematic 20 | . 2 . . . 2 . 1 . . . . 11 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . . . 3 . . . . . . . . 1 . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 25 | . . . . . 3 . . 1 . 1 . . . 2 . 5 5 . 3 . . . . 5 . . . Scan Component 17 | . . . . . 2 . . 1 . 1 . . . 1 . 4 3 . 2 . . . . 3 . . . Repair 8 | . . . . . 1 . . . . . . . . 1 . 1 2 . 1 . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 14 . . . . . . . . 2 . . . . . . . 4 . . . Insert Component 9 | . . . . . . . 7 . . . . . . . . 1 . . . . . . . 1 . . . Analyze 11 | . . . . . . . 7 . . . . . . . . 1 . . . . . . . 3 . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . 2 . . . 2 . . 1 . . . . . . 1 . . . Unlock Access 4 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Coupler Status 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . 1 . 3 3 . 2 . . . . . 1 3 . 1 . . . . . . . 1 Terminals 15 | . . . . . 1 . 3 3 . 2 . . . . . 1 3 . 1 . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 14 | . . . . . 1 . 3 3 . 2 . . . . . 1 2 . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 4 . . . 3 3 9 5 . 4 . . . 4 . 8 6 . 5 . . . . 6 1 . 2 Full Trace Events 5 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . . . 2 . 6 . . . . 11 . . . 1 . . . . . 4 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 8 | . . . . . 1 . . . . . . . . 1 . 1 2 . 1 . . . . 2 . . . Time 270 | . . . . . 26 . . . . . . . . 30 . 44 88 . 44 . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 6 . . . . . . . . 1 . . . . . . . 1 . . . Part Schematics Acquired 7 | . . . . . . . 5 . . . . . . . . 1 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Used RIF Installer 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 . . 2 . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . 1 . . 2 . . . . . . 2 . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 1 . . 3 . . . . . . 2 . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Relay Couplers Released 19 | . . . . . . 6 . . 4 . . . . . 5 . . . . . . . . . 4 . . Machine Destruction 19 | . . . . . . 6 . . 4 . . . . . 5 . . . . . . . . . 4 . . Attached 5 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Total Allies 8 | . . . . 2 . 1 . . . . . . 2 . . . . . . . . . 3 . . . . Largest Group 3 | . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 3 3 . . . Highest-Rated Group 152 | . . . . 45 . 31 . . . . . . 96 . . . . . . . . . 152 152 . . . Highest-Rated Ally 96 | . . . . 31 . 31 . . . . . . 96 . . . . . . . . . 58 58 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 44 | . . . . 1 . 6 . . . . . . 9 . . . . . . . . . 9 19 . . . Total Damage 1335 | . . . . 22 . 61 . . . . . . 446 . . . . . . . . . 295 511 . . . Kills 9 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Robot Analysis Total 10 | . 2 . . . . . 3 . . . . . . . . 1 . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Turns Passed 20714 | 44 1026 455 360 94 635 780 803 1220 619 1039 400 132 2031 361 475 1641 678 137 1416 245 659 493 951 2643 549 305 523 Spaces Moved 11167 | 47 665 424 336 69 317 462 454 752 302 615 239 83 499 131 260 1074 412 95 768 177 367 251 442 1221 199 112 394 Core 190 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Treads 797 | . 182 . . . 19 . . . 11 44 . . 444 31 . . . . . . . . . 61 . . 5 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9782 | 34 483 424 336 69 298 462 454 752 291 571 239 83 55 100 260 1074 412 95 768 177 367 156 253 1160 199 112 98 Hover 284 | . . . . . . . . . . . . . . . . . . . . . . 94 189 . . . 1 Flight 114 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 113 Fastest Speed 34 | 50 80 105 105 105 105 115 130 130 160 145 160 160 160 130 130 115 115 115 123 135 135 145 175 114 115 260 34 Average Speed 152 | 71 116 105 105 105 131 129 139 145 166 160 160 160 384 212 130 116 117 125 127 135 160 183 207 148 223 271 105 Slowest Speed 1415 | 80 240 105 105 105 240 130 175 205 326 246 160 160 650 405 130 130 130 130 175 135 175 1415 252 570 290 275 760 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 3 85 82 62 24 26 53 45 19 41 16 26 70 76 5 38 25 13 72 19 36 50 62 64 25 15 3 10 Regions Visited 27 Branch Regions 10 Pre-discovered Areas 7 | . . . . 1 . . . . . . . 1 1 . . . . . . . . 3 1 . . . . Known Exits Taken 12 | . . . . . 1 . 1 1 . 1 . . 1 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . . . . . 1 . . . . . . . . 1 2 . 1 . . . . Spaces Dug 105 | . . . . . . . 6 12 1 . . . . 1 1 14 11 . 18 . . . . 35 . . 6 Terrain Destroyed 686 | . . . . . 37 30 21 12 39 2 2 . 18 18 34 31 78 1 40 . 13 . 34 198 3 . 75 Melee 101 | . . . . . . . 6 11 1 . . . . 1 1 14 11 . 16 . . . . 34 . . 6 Projectile 154 | . . . . . 15 4 15 1 3 2 2 . 9 2 7 13 5 1 19 . 7 . 3 41 1 . 4 AOE 423 | . . . . . 22 25 . . 35 . . . 9 15 26 4 62 . 5 . 6 . 31 119 . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Res Total 13497 | 54 798 435 345 81 468 568 579 846 374 648 247 82 566 179 330 1321 545 105 1055 182 397 285 460 1730 256 114 447 Wait 754 | . 32 2 . 7 65 14 66 45 4 9 3 . 22 6 8 65 64 6 140 . . . 1 190 1 . 4 Move 11142 | 46 664 423 335 68 317 461 453 752 301 614 238 82 498 131 259 1073 412 94 767 176 366 250 441 1220 198 111 392 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 152 | 3 11 3 5 . 15 5 9 10 3 2 . . 3 4 3 15 7 . 12 1 1 5 2 26 4 2 1 Fast Attach 129 | 5 8 1 . . 7 2 3 4 1 2 . . 4 4 3 12 3 . 15 1 3 13 . 26 2 . 10 Attach 73 | . 3 . . . 9 4 2 1 . 2 1 . 2 4 . 3 2 1 7 . 1 . . 17 3 1 10 Detach 28 | . 4 . . . 1 . . 1 . 3 . . 1 3 . 1 . . 4 . . . . 9 1 . . Swap 189 | . 3 1 1 . 7 8 9 5 12 1 . . 12 7 12 21 15 . 11 3 8 1 5 35 9 . 3 Drop 147 | . 3 4 4 . 12 2 9 10 4 1 . . . 1 4 25 7 . 11 1 1 15 2 28 1 . 2 Fire 633 | . 70 . . 5 35 48 22 5 29 14 5 . 24 15 26 56 21 4 52 . 16 . 9 141 20 . 16 Melee 134 | . . . . . . . 6 13 1 . . . . 1 7 26 14 . 20 . 1 . . 37 1 . 7 Ram 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 111 | . . . . . . 24 . . 19 . . . . 3 8 24 . . 16 . . . . 1 16 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / Gar) -4/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 7 | -11/Junkyard | Discovered new exit (range 14) 45 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Entered Mines 1195 | -10/Mines | Found a hidden stash of uninstalled traps 1232 | -10/Mines | Discovered new exit (range 16) 1341 | -10/Mines | Discovered new exit (range 11) 1519 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1520 | -10/Mines | Discovered new exit (range 5) 1526 | -10/Mines | Entered Exiles 1557 | -10/Exiles | Met 8R-AWN 1575 | -10/Exiles | Met EX-HEX 1606 | -10/Exiles | Met EX-BIN 1622 | -10/Exiles | Aligned with FarCom system 1623 | -10/Exiles | Given EX-Vault access code 1693 | -10/Exiles | Opened EX-Vault 1705 | -10/Exiles | Found Trap Reconfigurator 1729 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -10/Exiles | Met EX-DEC 1878 | -10/Exiles | Discovered new exit (range 10) 1886 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1886 | -10/Exiles | Entered Mines 1887 | -9/Mines | Learned location of Storage (-7) 1899 | -9/Mines | Assembled infested the area 1920 | -9/Mines | Core integrity fell below 50% 1975 | -9/Mines | Discovered new exit (range 6) 1980 | -9/Mines | Entered Materials 1980 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2480 | -8/Materials | Lost 3 parts (1p2n) 2581 | -8/Materials | Repaired Com. Wheel 2615 | -8/Materials | Identified exit to Garrison 2615 | -8/Materials | Entered Garrison 2696 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Garrison Relay disabled 2808 | -8/Garrison | Triggered checkpoint 2854 | -8/Garrison | Discovered new exit (range 12) 2860 | -8/Garrison | Learned Materials security intel 2967 | -8/Garrison | Garrison Relay disabled 3133 | -8/Garrison | Rescued a captive Derelict 3156 | -8/Garrison | Triggered checkpoint 3254 | -8/Garrison | Discovered new exit (range 14) 3268 | -8/Garrison | Lost 5 parts (1p2n2w) 3373 | -8/Garrison | Installed Relay Interface Framework 3395 | -8/Garrison | Entered Materials 4100 | -8/Materials | Identified exit to Factory 4198 | -8/Materials | Entered Factory 4198 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4199 | -7/Factory | Identified exit to Storage 5418 | -7/Factory | Identified exit to Garrison 5418 | -7/Factory | Entered Garrison 5516 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5654 | -7/Garrison | Triggered checkpoint 5697 | -7/Garrison | Garrison Relay disabled 5811 | -7/Garrison | Triggered checkpoint 6002 | -7/Garrison | Discovered new exit (range 15) 6037 | -7/Garrison | Entered Factory 6186 | -7/Factory | Discovered new exit (range 10) 6622 | -7/Factory | Identified exit to Factory 6821 | -7/Factory | Discovered new exit (range 6) 6828 | -7/Factory | Identified exit to Lower Caves 7076 | -7/Factory | Entered Lower Caves 7077 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7476 | -7/Lower Caves | Entered Data Miner 7476 | -7/Data Miner | Discovered new exit (range 6) 7507 | -7/Data Miner | Met Data Miner 7539 | -7/Data Miner | Learned location of Section 7 (-2) 7539 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7572 | -7/Data Miner | Received God Mode back door access code from Data Miner 7608 | -7/Data Miner | Entered Proximity Caves 7700 | -6/Proximity Caves | Escorted by Enhanced Grunt 7770 | -6/Proximity Caves | Lost 3 parts (1n2u) 9382 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9418 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9639 | -6/Proximity Caves | Entered Factory 9639 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9764 | -6/Factory | Repaired Broken Arm. Huge Wheel 9886 | -6/Factory | Lost 3 parts (1p2u) 10000 | -6/Factory | Identified exit to Garrison 10000 | -6/Factory | Entered Garrison 10044 | -6/Garrison | Triggered checkpoint 10070 | -6/Garrison | Garrison Relay disabled 10123 | -6/Garrison | Build established: Scavenger-Mutant 10182 | -6/Garrison | Expanded RIF knowledge: Command Fork 10229 | -6/Garrison | Triggered checkpoint 10293 | -6/Garrison | Destroyed 12 combat bots 10441 | -6/Garrison | Discovered new exit (range 10) 10475 | -6/Garrison | Entered Factory 10570 | -6/Factory | Repaired Matter Filter 10876 | -6/Factory | Spotted B-75 Beast 10998 | -6/Factory | Build established: Mutant 11655 | -6/Factory | Discovered new exit (range 9) 12116 | -6/Factory | Entered another Factory area 12116 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12454 | -5/Factory | Repaired Med. Reactive Plating 12635 | -5/Factory | Repaired Arm. Huge Wheel 12749 | -5/Factory | Fabricated Huge Storage Unit (x1) 12794 | -5/Factory | Sucked down chute 12794 | -5/Factory | Entered Waste 12809 | -5/Waste | EMP discharged 12833 | -5/Waste | Spotted C-40 Crusher 12845 | -5/Waste | Spotted C-40 Crusher 12862 | -5/Waste | Spotted C-40 Crusher 12873 | -5/Waste | Spotted C-40 Crusher 12883 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12884 | -5/Waste | Spotted C-40 Crusher 12890 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12894 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12897 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12901 | -5/Waste | Spotted C-40 Crusher 12909 | -5/Waste | EMP discharged 12909 | -5/Waste | System corruption reached 10% 12921 | -5/Waste | Discovered new exit (range 10) 12928 | -5/Waste | Lost 3 parts (1p1u1w) 12931 | -5/Waste | Entered Factory 13166 | -5/Factory | Identified exit to Upper Caves 13247 | -5/Factory | Incoming investigation squad redirected 13904 | -5/Factory | System corruption reached 30% 14121 | -5/Factory | Repaired Arm. Huge Wheel 14213 | -5/Factory | Cargo convoy interrupted 14234 | -5/Factory | Incoming assault squad redirected 14347 | -5/Factory | Entered Upper Caves 14581 | -5/Upper Caves | Discovered new exit (range 3) 14583 | -5/Upper Caves | Identified exit to Upper Caves 14592 | -5/Upper Caves | Entered another Upper Caves area 14683 | -5/Upper Caves | Found Alien Artifact 14683 | -5/Upper Caves | Identified Dimensional Node Initializer 14683 | -5/Upper Caves | Initialized slip node 14711 | -5/Upper Caves | Learned Factory stockpile data 15117 | -5/Upper Caves | Build established: Skirmisher 15177 | -5/Upper Caves | Discovered new exit (range 10) 15249 | -5/Upper Caves | Identified exit to Zhirov 15251 | -5/Upper Caves | Entered Zhirov 15253 | -5/Zhirov | Discovered new exit (range 3) 15277 | -5/Zhirov | Identified exit to Proximity Caves 15307 | -5/Zhirov | Met Zhirov 15337 | -5/Zhirov | Learned location of Quarantine (-2) 15337 | -5/Zhirov | Learned location of Testing (-3) 15337 | -5/Zhirov | Learned location of Command (-1) 15374 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15464 | -5/Zhirov | Found Alien Artifact 15464 | -5/Zhirov | Identified Integrated Reactor 15464 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15562 | -5/Zhirov | Build established: Mutant 15655 | -5/Zhirov | Found Alien Artifact 15744 | -5/Zhirov | Entered Proximity Caves 16030 | -4/Proximity Caves | Build established: Skirmisher 16272 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16594 | -4/Proximity Caves | Discovered new exit (range 9) 16693 | -4/Proximity Caves | Identified exit to Factory 16695 | -4/Proximity Caves | Entered Factory 16695 | -4/Factory | Accompanied by 3 allies 16695 | -4/Factory | Evolved 2 slots: Utility x2 16696 | -4/Factory | Identified exit to Extension 16814 | -4/Factory | Repaired Phase Cannon 17113 | -4/Factory | System corruption reached 10% 17153 | -4/Factory | Build established: Tank 18010 | -4/Factory | Repaired Huge Storage Unit 18226 | -4/Factory | Build established: Scavenger-Tank 18741 | -4/Factory | Spotted B-86 Titan 18926 | -4/Factory | Build established: Scavenger-Mutant 18931 | -4/Factory | Garrison activated, responded to threat 18940 | -4/Factory | Identified Transdimensional Reconstructor 18940 | -4/Factory | Warped through subspace 18982 | -4/Factory | System corruption reached 30% 19036 | -4/Factory | Lost 5 parts (1n3u1w) 19242 | -4/Factory | First assault squad dispatched 19272 | -4/Factory | Incoming assault squad redirected 19333 | -4/Factory | Crushed by falling debris 19338 | -4/Factory | Identified exit to Garrison 19338 | -4/Factory | Entered Garrison 19531 | -4/Garrison | Lost 4 parts (3n1w) 19629 | -4/Garrison | Garrison Relay disabled 19663 | -4/Garrison | Triggered checkpoint 19719 | -4/Garrison | Discovered new exit (range 5) 19887 | -4/Garrison | Entered Factory 19887 | -4/Factory | Discovered new exit (range 16) 20166 | -4/Factory | Lost 3 parts (2u1w) 20192 | -4/Factory | Entered Research 20192 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20502 | -3/Research | System corruption reached 10% 20510 | -3/Research | Lost 3 parts (1n2w) 20545 | -3/Research | System corruption reached 30% 20549 | -3/Research | Released all parts (12) 20572 | -3/Research | Core integrity fell below 50% 20579 | -3/Research | Lost 9 parts (2p1n2u4w) 20655 | -3/Research | Core integrity fell below 20% 20680 | -3/Research | Lost 6 parts (3n1u2w) 20715 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20631_ Nuclear Pulse Array destroyed. 20645_ Dropped Imp. Thermal Shield. 20645_ Power Maul destroyed. 20648_ Adv. Remote Datajack destroyed. 20649_ System corrupted: Heat flow error (+122). 20649_ P-80 Master resets P-80 Master, system corruption cleaned. 20649_ Adv. Hardlight Generator destroyed. 20664_ System corrupted: Energy discharge (-40). 20674_ Connecting with DSF Access... 20679_ System corrupted: Matter fused (-7). 20692_ ALERT: Rogue bot located, Programmers report to Research Zone 7W. 20698_ System corrupted: Component data lost. 20700_ U-05 Engineer builds a Wall. 20702_ The unstable cave ceiling collapses. 20704_ Extracted 7 matter. 20711_ Slammed into C-35 Carver. 20712_ Relay Coupler [Brawler] severed. 20714_ ZC05 SMQ=: ZTBIDWE JHD Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | #????????????????????#?????????????????????? | | #???################ #?????????????????????? | | ########??# ???????????????????????? | | # /! #??# #????????????????????????? | | # !! +??# #????????????????????????? | | # #??# #????????????????????????? | | # #??# ######## #????????????????????????? | | # #??# # ! # #????????????????????????? | | ?? ?### + %/c ############?????????????? | | ?###/#### ### # c #?????????????? | | ?# ## ### p # c @ #?????????????? | | ## "T ## p pp # +?????????????? | | "" # # ####### p #?????????????? | | ## # #######+###????# #?????????????? | | ## ## # # ## #??????# #?????????????? | | ### ##+#### ## #??????# k #?????????????? | | #?# *! !! ### #??????# #?????????????? | | #?# =! !!# #??########+## pp#?#######?????? | | #?# === | # #??# Y# ## ! #?????? | | #?# [[[! [ #?# == ! + + #?????? | | #?# # !! ! # ###?# = = # # #?????? | | #?# # # ##??# ! # # #?????? | | #?# ############???#### ###### #? #?????? | | #?# #?????????????????###????#Y #? = #?????? | | #?# #????????????????????????# #??#####?????? | | ####+########?????????????????? #????????????? | | # #?????????????????#######????????????? | | # #????????????????????????????????????? | | #????????????????????????????????????? | | # #????????????????????????????????????? | | # ! #????????????????????????????????????? | | # !] ##???????????????????????????????????? | | # ] ##??????????????????????????????????? | | ############# ##?????????????????????????????????? | | ????????????## #######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 47 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 825 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Particle Charging 30 Offensive Hacking 28 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hardlight Generator | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Fusion Compressor | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Knowing Is Half The Battle Overkill Part-time Mechanic Subspace Traveler The Science Guy root@ Challenges ------------ None Game ------ Seed MyomerAssaultDetector Manual? 0 Play Time 05:33:16 Cumulative 61.7 hours Start 2023.11.15 @ 20:55:09 End 2023.11.18 @ 10:59:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3535abc-7c40-4242-a2f9-db86972fd932