Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.22 @ 02:09:52 Player: nailclippins Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1737) 1737 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4427 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Energy Filter Reactive Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Energy Filter Improved Utility Shielding Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Reactive Plating Gatling Laser Improved Assault Rifle [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Utility Shielding Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 92 | 6 21 14 39 12 Power 12 | 1 3 . 5 3 Engine 6 | 1 1 . 3 1 Core 6 | . 2 . 2 2 Reactor . | . . . . . Propulsion 24 | 2 6 9 7 . Treads 2 | . . . 2 . Leg 11 | 2 4 . 5 . Wheel 6 | . 2 4 . . Hover 2 | . . 2 . . Flight 3 | . . 3 . . Utility 23 | 1 5 1 12 4 Device 6 | . 1 1 3 1 Storage 1 | 1 . . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 13 | . 4 . 7 2 Artifact . | . . . . . Weapon 33 | 2 7 4 15 5 Energy Gun 16 | 2 6 . 6 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 11 | . 1 4 6 . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 28 | . 1 . 17 10 Power 3 | . . . 2 1 Propulsion 3 | . . . 1 2 Utility 7 | . . . 4 3 Weapon 15 | . 1 . 10 4 Highest Loss Streak 10 | . 1 . 9 10 Average Slot Usage (%) 94 | . 97 96 90 96 Engine 6 | . 9 . 3 9 Core 5 | . 4 11 5 4 Treads 1 | . . . 4 . Leg 11 | . 9 3 11 14 Wheel 5 | . 18 7 2 . Device 10 | . 7 11 9 14 Processor 4 | . . . 8 2 Protection 17 | . 17 11 16 19 Energy Gun 11 | . 27 12 5 7 Energy Cannon 3 | . . . 1 10 Ballistic Gun 9 | . . 32 13 3 Ballistic Cannon 5 | . . . 9 6 Naked Turns . | . . . . . Heaviest Build 64 | 12 15 19 38 64 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 20 | . 1 3 1 20 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 3 4 4 2 Class Distribution -------------------- 48% | Scavenger-Tank 21% | Tank 16% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1778 | 244 226 159 890 259 Remotely . | . . . . . Salvage Created 1927 | . 529 219 911 268 Parts 105 | . 27 30 39 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 13 9 15 6 Guns 29 | . 12 7 8 2 Cannons 9 | . . . 7 2 AOE 3 | . 1 2 . . Classes Destroyed 9 | . 3 3 3 . Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 6 | . 1 2 3 . Swarmer 12 | . 3 8 . 1 Grunt 20 | . 10 . 10 . Sentry 6 | . . 1 3 2 Hunter 5 | . . . 2 3 Best Kill Streak 7 | . 7 6 4 2 Combat Bots Only 7 | . 7 4 4 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4210 | . 462 246 1801 1701 Core 1321 | . 174 51 390 706 Absorbed by Shields 106 | . . 27 79 . Core Remaining (%) 61 | 100 30 87 29 . Volleys Fired 138 | . 41 12 59 26 Largest 4 | . 2 4 4 4 Hottest 273 | . 90 120 199 273 Shots Fired 380 | . 75 48 169 88 Gun 250 | . 75 48 98 29 Cannon 130 | . . . 71 59 Launcher . | . . . . . Special . | . . . . . Kinetic 186 | . . 30 126 30 Thermal 100 | . 31 6 40 23 Explosive . | . . . . . Electromagnetic 94 | . 44 12 3 35 Robot Hit Streak 14 | . 9 4 13 14 Robot Miss Streak 6 | . 3 5 4 6 Penetration Max . | . . . . . Secondary Targets 6 | . 4 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 224 | . 44 17 107 56 Core Hits 104 | . 25 14 46 19 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3831 | . 769 463 1692 907 Guns 2033 | . 556 235 956 286 Cannons 1297 | . . . 736 561 Explosions 465 | . 213 225 . 27 Melee . | . . . . . Ramming 36 | . . 3 . 33 Kinetic 1731 | . . 120 1322 289 Thermal 1126 | . 390 163 343 230 Explosive 106 | . . 106 . . Electromagnetic 832 | . 379 71 27 355 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 23 | . 23 . . . Projectiles . | . . . . . Explosions 23 | . 23 . . . Melee . | . . . . . Knockbacks 10 | . . . 8 2 Impact . | . . . . . Kinetic 10 | . . . 8 2 Secondary . | . . . . . Self-Inflicted Damage 239 | . 87 140 . 12 Shots 3 | . 1 2 . . Rammed 18 | . . 1 . 17 Targets Rammed 18 | . . 1 . 17 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 855 | . 216 264 589 855 Average Temperature 177 | . 89 94 147 322 Received Heat Transfer 903 | . 171 . 636 96 Effects 55 | . . . 11 44 Shutdowns 14 | . . . 2 12 Energy Bleed 1 | . . . . 1 Interference 7 | . . . 4 3 Matter Decay 8 | . . . 2 6 Short Circuit 9 | . . . 1 8 Damage (minor) 6 | . . . 1 5 Damage (major) 5 | . . . . 5 Damage (core) 5 | . . . 1 4 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2271 | . 645 250 851 525 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 459 | . 305 459 357 185 Initial 193 | . . 105 193 79 Average 172 | . 157 292 233 71 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 56 | 100 65 28 24 100 Level 1 39 | . 34 33 75 . Level 2 3 | . . 38 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 2 6 Investigation 4 | . . . 2 2 Extermination 1 | . . . . 1 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 22 15 27 11 Peak Tracking Total 6 | . 3 4 6 4 Tactical Retreats 6 | . 2 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . 2 1 1 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 4 . 8 2 Terminals 10 | . 3 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . 1 . Total Hacks 35 | . 8 . 18 9 Successful 22 | . 7 . 13 2 Failed 13 | . 1 . 5 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 5 . 14 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 7 | . . . 3 4 Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 5 . 9 1 Record 5 | . 4 . 1 . Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . . 2 . Emergency Access Points 2 | . . . 2 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 3 1 Insert Component 3 | . . . 2 1 Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 . 5 2 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3408 | 76 680 332 1334 986 Spaces Moved 1959 | 53 549 224 781 352 Core 32 | 4 . . . 28 Treads 135 | . . . 135 . Legs 1086 | 49 152 34 527 324 Wheels 645 | . 397 129 119 . Hover 30 | . . 30 . . Flight 31 | . . 31 . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 133 | 114 91 113 130 220 Slowest Speed 1050 | 120 150 280 165 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 55 22 46 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 31 40 . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 71 | . 31 40 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2460 | 68 653 270 977 492 Wait 96 | . 8 1 29 58 Move 1955 | 52 548 223 780 352 Hop . | . . . . . Pick Up 95 | 10 21 9 42 13 Fast Attach 5 | . . 3 2 . Attach 45 | 6 8 3 23 5 Detach 5 | . . 1 3 1 Swap 43 | . 13 8 15 7 Drop 61 | . 14 9 24 14 Fire 138 | . 41 12 59 26 Melee . | . . . . . Ram 17 | . . 1 . 16 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 463 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Destroyed 7 combat bots 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Weapon x2 842 | -9/Materials | Discovered new exit (range 9) 1058 | -9/Materials | Discovered new exit (range 16) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Utility x2 1263 | -8/Materials | Lost 9 parts (1p1n3u4w) 1516 | -8/Materials | Core integrity fell below 50% 1549 | -8/Materials | Build established: Scavenger-Tank 2016 | -8/Materials | Lost 5 parts (1p1u3w) 2327 | -8/Materials | Discovered new exit (range 16) 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2937 | -7/Factory | Build established: Tank 3024 | -7/Factory | Garrison activated, responded to threat 3353 | -7/Factory | Core integrity fell below 50% 3388 | -7/Factory | Core integrity fell below 20% 3409 | -7/Factory | Core destroyed Last Messages --------------- 03372_ Imp. Utility Shielding destroyed. 03375_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03375_ Broken Carbon-fiber Leg destroyed. 03381_ Slammed into S-27 Virus. 03381_ Destabilizing: Core damaged (-35). 03384_ Slammed into S-27 Virus. 03387_ Destabilizing: Core damaged (-28). 03389_ Broken Carbon-fiber Leg destroyed. 03390_ Slammed into S-27 Virus. 03394_ Imp. Deuterium Engine destroyed. 03396_ Slammed into S-27 Virus. 03396_ Destabilizing: System interference. 03396_ Adv. Heat Sink temporarily disabled. 03397_ Slammed into S-27 Virus. 03399_ |37YFD10TCS&5HDR%QV,JYJITPANAWT 03399_ Imp. Medium Armor Plating destroyed. 03400_ Slammed into S-27 Virus. 03400_ Destabilizing: Core damaged (-21). 03401_ Slammed into S-27 Virus. 03409_ Destabilizing: Core damaged (-7). 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"" "" @ ; p!* % #??# "S """ | | ??????????????# s ############??# "" | | ??????????????# ! #?????????????# "" ! | | ??????????????# #?????????????# | | ??????????????##############?????????????######### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Universal Adapter Challenges ------------ None Game ------ Seed DimensionalRemoteField Manual? 0 Play Time 00:59:17 Cumulative 4.0 hours Start 2022.01.22 @ 01:08:35 End 2022.01.22 @ 02:09:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1e57c3-c687-4083-9c44-35610b637714