Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 21:35:45 Player: Selene Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (31) 155 Value Destroyed (461) 461 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (1830) 1830 TOTAL SCORE: 9726 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 30 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 60/100 System Corruption 10% Temperature Cool (36) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Core Analyzer Improved System Shield System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Experimental Focal Shield Nanosword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite Advanced System Shield System Guard > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Fission Core Advanced Weight Redist. System Cooled Pulse Rifle Heavy Plasma Cannon Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion None Utility Advanced Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Artifact Phase Redirector Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 2 2 . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 62 | 2 . . 1 . 6 4 16 2 5 7 1 4 3 5 6 Power 7 | . . . . . 1 . 1 1 1 1 1 1 . . . Engine 3 | . . . . . 1 . . 1 1 . . . . . . Core 4 | . . . . . . . 1 . . 1 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | 1 . . 1 . 3 4 12 . 1 5 . 3 2 4 4 Device 14 | 1 . . . . 1 1 5 . . 1 . 2 . 3 . Storage 1 | . . . . . 1 . . . . . . . . . . Processor 19 | . . . 1 . 1 1 6 . 1 3 . 1 2 1 2 Hackware 5 | . . . . . . 2 1 . . 1 . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 Weapon 15 | 1 . . . . 2 . 3 1 3 1 . . 1 1 2 Energy Gun 1 | . . . . . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . Ballistic Gun 3 | 1 . . . . 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 1 1 1 . . . . 1 1 Parts Lost 21 | . . . . 1 . . 4 2 . . 2 . 1 5 6 Power 3 | . . . . . . . 1 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 13 | . . . . 1 . . 3 1 . . 1 . 1 5 1 Weapon 5 | . . . . . . . . . . . 1 . . . 4 Highest Loss Streak 5 | . . . . 1 . . 4 2 . . 1 . 1 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 5 | 3 5 5 5 5 6 7 7 7 4 5 4 4 5 4 4 Power 1 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . 1 2 3 3 4 4 4 4 2 1 1 1 1 . 1 Weapon 2 | 1 2 1 1 1 1 1 1 1 1 3 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | 1 1 1 . . 3 . 6 . 1 . . 2 . 1 3 Power 4 | 1 1 . . . . . 2 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . 3 . 1 . . 2 . . 2 Weapon 4 | . . 1 . . 1 . . . . . . . . 1 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 62 | . 28 28 38 34 40 64 68 69 74 80 74 75 65 47 46 Engine 1 | . . . . . 6 7 2 1 6 2 . . . . . Core 2 | . . . . . . . 3 4 . 2 5 5 5 2 1 Device 11 | . 14 14 14 6 6 7 11 11 13 16 12 12 11 6 5 Storage 1 | . . . . . 6 7 6 4 . . . . . . . Processor 29 | . . . 10 14 14 20 28 40 42 41 37 39 32 26 27 Hackware 7 | . . . . . . 13 9 6 6 10 11 11 10 7 4 Energy Gun 1 | . . . . . . . . . 3 . 3 5 2 . . Ballistic Gun 1 | . 14 14 14 14 2 . . . . . . . . . . Impact Weapon 1 | . . . . . 6 7 3 . . . . . . . . Peak Build Rating 67 | 2 2 3 9 9 20 29 48 51 55 67 67 67 67 60 60 Average Rating 43 | 1 2 2 7 8 15 27 37 42 47 63 58 60 58 46 46 On Entrance 31 | . 2 2 3 9 8 20 29 44 37 50 67 54 67 60 51 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 17 | 3 3 3 3 3 11 11 15 12 10 17 12 16 11 12 12 Greatest Support 12 | 3 3 3 3 3 12 12 12 12 12 12 12 12 12 12 12 Greatest Overweight (x) 3 | . . . . . . . 1 . . 1 . 1 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 5 5 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 4 4 5 5 5 6 7 7 7 4 5 4 4 5 4 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 5 5 5 5 5 8 8 8 5 5 5 4 5 5 5 3 Class Distribution -------------------- 31% | Mutant 30% | Hacker-Scout 26% | Hacker-Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scout | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Matter Collected 1047 | 247 . . 10 . . . 236 . 30 169 . 71 65 110 109 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1249 | 156 . . . . . . 236 . 30 144 306 111 65 100 101 Parts 51 | 10 . . . . . . 7 . 3 6 1 7 4 7 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Combat Hostiles Destroyed 7 | . . . . . . . 4 . . . 1 . . . 2 Melee 4 | . . . . . . . 3 . . . . . . . 1 AOE 2 | . . . . . . . . . . . 1 . . . 1 Classes Destroyed 8 | 2 . . . . . . 3 . . . 1 . . . 2 Worker 14 | . . . . . . . 1 . 1 1 . 4 1 5 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . 1 . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 1 . . . . 1 1 . . Swarmer 4 | . . . . . . . 4 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 2 Compactor 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 3 | 2 . . . . . . 3 . 1 1 1 3 1 3 2 Combat Bots Only 4 | . . . . . . . 4 . . . 1 . . . 1 Max Kills in Single Turn 1 | 1 . . . . . . 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Hostile Shots Fired 304 | . 5 . . 1 2 . 36 2 . . 5 2 . 34 217 Missed 104 | . . . . . . . 11 . . . 3 2 . 20 68 Hits 200 | . 5 . . 1 2 . 25 2 . . 2 . . 14 149 Melee 5 | . . . . . . . . 2 . . 1 . . . 2 Projectile 195 | . 5 . . 1 2 . 25 . . . 1 . . 14 147 AOE 2 | . . . . 1 . . . . . . . . . . 1 Critical Strikes 11 | . . . . . . . 1 1 . . 1 . . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 2733 | . 43 . . 48 29 . 369 102 . . 142 . 82 337 1581 Core 1689 | . 17 . . 24 . . 186 60 . . 94 . . 150 1158 Absorbed by Shields 1310 | . . . . . . . . . . . . . . . 1310 Ignored by Resistances 36 | . . . . . . . . . . . . . . . 36 Regen/Repaired (Parts) 25 | . . . . . . . . . . 25 . . . . . Core Remaining (%) 92 | 100 . . . 83 100 100 . . 71 . . 90 100 . . Volleys Fired 117 | 9 . . . 1 4 . . . 15 4 31 40 7 . 6 Largest 1 | 1 . . . 1 1 . . . 1 1 1 1 1 . 1 Hottest 90 | 20 . . . 20 20 . . . 60 90 60 60 60 . 90 Shots Fired 115 | 9 . . . 1 4 . . . 15 4 29 40 7 . 6 Gun 98 | 9 . . . 1 4 . . . 15 . 22 40 7 . . Cannon 8 | . . . . . . . . . . 4 . . . . 4 Launcher 9 | . . . . . . . . . . . 7 . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 14 | 9 . . . 1 4 . . . . . . . . . . Thermal 92 | . . . . . . . . . 15 4 22 40 7 . 4 Explosive 9 | . . . . . . . . . . . 7 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 8 . . . 9 . . . . . . 6 5 2 . 3 Robot Miss Streak 4 | 1 . . . . 4 . . . . . 1 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 65 | 8 . . . 1 . . 11 . 1 2 8 16 3 6 9 Core Hits 40 | 5 . . . . . . 3 . 1 2 4 7 3 3 12 Critical Kills 2 | . . . . . . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 . . . 1 1 . . . Burn 2 | . . . . . . . . . . . 1 1 . . . Smash 2 | . . . . . . . 2 . . . . . . . . Melee Attacks 100 | . . . . . 3 2 29 . 2 21 . . 10 23 10 Impact 32 | . . . . . 3 2 27 . . . . . . . . Slashing 45 | . . . . . . . 2 . . . . . 10 23 10 Piercing 23 | . . . . . . . . . 2 21 . . . . . Sneak Attacks 13 | . . . . . . . 2 . 1 2 . . . 6 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4147 | 97 . . . 14 . . 630 . 66 165 1213 303 108 469 1082 Guns 547 | 97 . . . 14 . . . . . . 115 303 18 . . Cannons 104 | . . . . . . . . . . . . . . . 104 Explosions 1814 | . . . . . . . . . . . 1098 . . . 716 Melee 1682 | . . . . . . . 630 . 66 165 . . 90 469 262 Ramming . | . . . . . . . . . . . . . . . . Kinetic 111 | 97 . . . 14 . . . . . . . . . . . Thermal 540 | . . . . . . . . . . . 115 303 18 . 104 Explosive 1814 | . . . . . . . . . . . 1098 . . . 716 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 630 | . . . . . . . 630 . . . . . . . . Slashing 821 | . . . . . . . . . . . . . 90 469 262 Piercing 231 | . . . . . . . . . 66 165 . . . . . Highest Corruption 20 | . . . . . . . . 5 5 . 20 20 . 2 10 Average Corruption 10 | . . . . . . . . 5 5 . 10 20 . 2 2 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . 1 7 . 8 29 . 2 5 Message Errors 16 | . . . . . . . . . 4 . 3 7 . . 2 Matter Fused 8 | . . . . . . . . 1 1 . . 4 . 1 1 Heat Flow Errors 4 | . . . . . . . . . 1 . . 2 . . 1 Energy Discharges 6 | . . . . . . . . . 1 . 1 4 . . . Data Loss (minor) 7 | . . . . . . . . . . . 1 4 . 1 1 Data Loss (major) 3 | . . . . . . . . . . . 1 2 . . . Misfires 2 | . . . . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . 1 2 . . . Weapon Failures 3 | . . . . . . . . . . . 1 2 . . . Overload Shots 54 | . . . . . . . . . 13 . 20 16 5 . . Effects 5 | . . . . . . . . . 2 . 2 1 . . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . Heat Surge 2 | . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Overflow Damage 415 | . . . . . . . 242 . . . . . . 121 52 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 415 | . . . . . . . 242 . . . . . . 121 52 Knockbacks 4 | . . . . . . . 4 . . . . . . . . Impact 4 | . . . . . . . 4 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . . . . 10 . . . 113 Shots 3 | . . . . . . . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 211 | . . . . . . . . . 211 26 . 150 . . 180 Average Temperature 77 | . . . . . . . . . 128 19 . 50 . . 80 Received Heat Transfer 252 | . . . . . 9 . . . . . 9 . . 42 192 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . Impact Corruptions 8 | . . . . . . . 8 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . Heat Transferred 1075 | . . . . . . . . . . . 274 666 37 . 98 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . . . . 5 Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . 99 Peak Influence 1899 | 5 15 6 . . 20 51 60 . 18 16 56 33 50 92 1899 Initial 48 | . 3 1 . . . 6 4 . . . . 9 . 18 48 Average 95 | 1 7 . . . 5 15 4 . 2 2 16 5 14 22 1708 Influence Increases 1401 | 20 19 6 . . 56 77 153 . 47 102 93 110 156 233 329 Destroy 0b10 Robot/C 120 | . . . . . . . 80 . . . . . . . 40 Destroy 0b10 Robot/NC 120 | 20 . . . . . . 15 . 5 10 . 25 10 25 10 Destroy Leader 16 | . . . . . . . 12 . . . . 2 2 . . Successful Hack 192 | . 4 6 . . 9 . 23 . 28 46 . 21 55 . . Disable Machine 150 | . . . . . 15 . 15 . . . . . 60 15 45 Destroy Structure 278 | . . . . . 2 2 8 . 14 46 78 32 14 28 54 Partial Spotted 75 | . 15 . . . . 15 . . . . 15 . 15 15 . Lose Combat Pursuer 450 | . . . . . 30 60 . . . . . 30 . 150 180 Influence Decreases 1084 | 15 19 11 . . 41 81 164 . 46 103 79 122 121 184 98 Entered New Map 87 | . 2 4 . . . 9 7 . . 1 . 5 2 19 38 Time Decay 870 | 15 17 7 . . 41 72 127 . 46 102 72 117 119 135 . Lost Part 127 | . . . . . . . 30 . . . 7 . . 30 60 Squads Dispatched 27 | . . . . . 1 . 3 . 3 1 . 2 2 2 13 Investigation 3 | . . . . . . . 1 . . . . . 1 1 . Extermination 7 | . . . . . . . 1 . 2 1 . 1 1 1 . Reinforcement 4 | . . . . . 1 . 1 . 1 . . 1 . . . Assault 13 | . . . . . . . . . . . . . . . 13 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Distress Signals 3 | . . . . . 1 . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 118 | . 5 . . 18 4 1 8 6 2 . 8 6 5 14 41 Peak Tracking Total 20 | . 6 . . 20 4 4 4 6 1 . 6 2 2 6 19 Tactical Retreats 19 | . . . . 1 2 2 . . . . 3 2 . 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Traps Triggered 10 | . . . . . . . 2 . . 1 . . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Machines Disabled 10 | . . . . . 1 . 1 . . . . . 4 1 3 Max in Single Turn 1 | . . . . . 1 . 1 . . . . . 1 1 1 Garrison Access 7 | . . . . . 1 1 2 . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Machines Accessed 68 | . 1 1 2 . 5 3 14 . 5 13 . 10 10 4 . Terminals 31 | . 1 1 . . 4 . 6 . 1 4 . 6 6 2 . Fabricators 8 | . . . . . . 1 4 . 3 . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . Recycling Units 13 | . . . . . . . 2 . 1 4 . 2 3 1 . Scanalyzers 3 | . . . . . . 1 . . . 2 . . . . . Garrison Access 9 | . . . . . 1 1 2 . . 2 . 2 . 1 . Total Hacks 183 | . 5 2 2 . 15 10 40 . 11 33 . 27 29 9 . Successful 86 | . 1 1 2 . 5 8 23 . 5 15 . 10 15 1 . Failed 97 | . 4 1 . . 10 2 17 . 6 18 . 17 14 8 . Catastrophic 19 | . . 1 . . 3 . 3 . . 5 . 3 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 102 | . 4 2 1 . 10 3 30 . 7 7 . 16 17 5 . Terminals 100 | . 5 2 . . 13 . 20 . 2 12 . 19 22 5 . Fabricators 24 | . . . . . . 5 12 . 7 . . . . . . Repair Stations 4 | . . . . . . . . . . 3 . . 1 . . Recycling Units 30 | . . . . . . . 5 . 2 10 . 6 6 1 . Scanalyzers 6 | . . . . . . 2 . . . 4 . . . . . Garrison Access 17 | . . . . . 2 3 3 . . 4 . 2 . 3 . Terminal Hacks 17 | . 1 1 2 . 2 . 5 . . 2 . . 4 . . Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 2 | . . . . . . . 1 . . . . . 1 . . Robot Analysis 2 | . . 1 . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . 1 . 1 . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 2 . 1 . . . . . . Network Status 3 | . . . . . . 1 1 . 1 . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 13 | . . . . . . . 2 . 1 3 . 2 4 1 . Retrieve Matter 3 | . . . . . . . . . . . . 1 2 . . Retrieve Components 10 | . . . . . . . 2 . 1 3 . 1 2 1 . Scanalyzer 5 | . . . . . . 2 . . . 3 . . . . . Insert Component 2 | . . . . . . 1 . . . 1 . . . . . Analyze 3 | . . . . . . 1 . . . 2 . . . . . Garrison Access Hacks 7 | . . . . . 1 1 2 . . 1 . 2 . . . Seal Access 7 | . . . . . 1 1 2 . . 1 . 2 . . . Unauthorized Hacks 37 | . . . . . 2 3 12 . 3 4 . 6 7 . . Terminals 22 | . . . . . 2 . 4 . 1 3 . 6 6 . . Assimilate 5 | . . . . . . . 1 . . 1 . 1 2 . . Botnet 17 | . . . . . 2 . 3 . 1 2 . 5 4 . . Fabricators 11 | . . . . . . 3 6 . 2 . . . . . . Report 3 | . . . . . . 1 2 . . . . . . . . Liberate 6 | . . . . . . 1 3 . 2 . . . . . . Haulers 2 | . . . . . . 1 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . 2 . . 1 . . . . . Recyclers 3 | . . . . . . . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 55 | . 1 1 . . 5 3 11 . 5 10 . 7 8 4 . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 1 . . 1 . . 1 . . Parts Built 1 | . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 262 | . . . . . . 134 128 . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 31 | . . . . . . . . . . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . 3 . 3 1 . 3 3 3 . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Total Allies 5 | . . 3 . . . . . . . . . . 2 . . Largest Group 3 | . . 3 3 3 . . . . . . . . 2 . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . 20 . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . . Total Damage 57 | . . . . 57 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Active Infowar (turns) 4613 | 6 48 205 203 63 173 237 526 75 351 720 254 575 304 612 261 Optics 2490 | . . . . . . . 183 75 351 720 199 . 89 612 261 Sensors 1 | . . . . . . 1 . . . . . . . . . Terrain 2009 | . . . . . . . 3 . 351 720 254 575 106 . . Seismic 489 | 6 48 205 203 27 . . . . . . . . . . . T.N.C. 959 | . . . 143 63 173 237 343 . . . . . . . . Machine Analysis 246 | . . . . . . . . . . . . . . . 246 Jamming 363 | . . . . . . . . . . . . 2 198 163 . Robot Analysis Total 2 | . . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Turns Passed 5285 | 75 48 205 203 63 173 237 974 75 351 720 254 575 459 612 261 Spaces Moved 7321 | 45 92 218 324 106 279 348 1423 138 516 808 315 886 775 730 318 Core 7321 | 45 92 218 324 106 279 348 1423 138 516 808 315 886 775 730 318 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 56 50 50 50 50 50 50 52 50 Slowest Speed 200 | 50 50 50 50 50 50 50 100 50 50 100 50 100 50 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . 11 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 36 | 3 29 37 76 32 24 8 43 86 20 26 99 31 20 19 38 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 82 | . . . . . 2 2 8 . 10 22 5 9 6 15 3 Terrain Destroyed 202 | . . . . . 2 2 8 . 14 23 84 16 7 15 31 Melee 54 | . . . . . 2 2 8 . 1 19 . . 4 15 3 Projectile 53 | . . . . . . . . . 13 4 17 16 3 . . AOE 95 | . . . . . . . . . . . 67 . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Total 8522 | 87 93 313 363 114 303 406 1548 142 588 1066 377 977 822 925 398 Wait 791 | 25 . 94 39 8 . 52 40 . 44 216 27 35 25 147 39 Move 7307 | 44 91 217 323 105 278 347 1423 137 515 808 313 885 774 729 318 Hop . | . . . . . . . . . . . . . . . . Pick Up 38 | 6 1 1 . . 7 . 8 . 1 . . 6 . 6 2 Fast Attach 61 | 2 . . 1 . 4 3 16 3 4 6 1 2 2 10 7 Attach 21 | . . . . . 2 1 6 1 1 . 2 1 . 4 3 Detach 21 | . . . . . 1 1 8 . 2 3 1 . 2 2 1 Swap 16 | . . . . . . . 1 . 2 7 1 3 2 . . Drop 39 | 1 1 1 . . 4 . 16 1 2 1 . 5 . 4 3 Fire 117 | 9 . . . 1 4 . . . 15 4 31 40 7 . 6 Melee 100 | . . . . . 3 2 29 . 2 21 . . 10 23 10 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 1 . . . 9 Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 7) 124 | -10/Materials | Entered Mines 128 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 143 | -10/Mines | Discovered new exit (range 5) 243 | -10/Mines | Learned location of Storage (-9) 253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 253 | -10/Mines | Discovered new exit (range 5) 289 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 290 | -10/Mines | Found Prototype Device 311 | -10/Mines | Build established: Mutant 329 | -10/Mines | Entered Exiles 329 | -10/Exiles | Accompanied by 3 allies 342 | -10/Exiles | Met 8R-AWN 350 | -10/Exiles | Met EX-HEX 366 | -10/Exiles | Met EX-BIN 373 | -10/Exiles | Aligned with FarCom system 374 | -10/Exiles | Given EX-Vault access code 386 | -10/Exiles | Opened EX-Vault 389 | -10/Exiles | Found Modified TNC 400 | -10/Exiles | Warned to stay clear of 0b10 Research branches 416 | -10/Exiles | Met EX-DEC 418 | -10/Exiles | Learned location of Zion (-6) 439 | -10/Exiles | Visited The Gauntlet 487 | -10/Exiles | Discovered new exit (range 14) 532 | -10/Exiles | Left Exiles lab with Modified TNC 532 | -10/Exiles | Entered Mines 532 | -9/Mines | Accompanied by 3 allies 533 | -9/Mines | Assembled infested the area 538 | -9/Mines | Assisted by a Guerilla fighting off Assembled 590 | -9/Mines | Lost 4 allies 590 | -9/Mines | Discovered new exit (range 9) 595 | -9/Mines | Entered Materials 595 | -8/Materials | Evolved 4 slots: Utility x4 734 | -8/Materials | Discovered new exit (range 3) 735 | -8/Materials | Identified exit to Factory 768 | -8/Materials | Entered Factory 768 | -7/Factory | Evolved 2 slots: Utility x2 768 | -7/Factory | Identified Exp. Sensor Array 922 | -7/Factory | Discovered new exit (range 10) 934 | -7/Factory | Identified exit to Factory 1005 | -7/Factory | Entered another Factory area 1005 | -6/Factory | Evolved 2 slots: Utility x2 1030 | -6/Factory | Identified exit to Lower Caves 1104 | -6/Factory | Build established: Hacker-Mutant 1382 | -6/Factory | Lost 4 parts (1p3u) 1649 | -6/Factory | Build established: Mutant 1838 | -6/Factory | Fabricated Gamma Bomb Array (x1) 1979 | -6/Factory | Manually triggered Chute Trap 1979 | -6/Factory | Sucked down chute 1979 | -6/Factory | Entered Waste 1994 | -6/Waste | EMP discharged 1994 | -6/Waste | Spotted C-40 Crusher 1999 | -6/Waste | Spotted C-40 Crusher 2000 | -6/Waste | Spotted C-40 Crusher 2000 | -6/Waste | Spotted C-40 Crusher 2031 | -6/Waste | Spotted C-40 Crusher 2031 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2038 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2042 | -6/Waste | Spotted C-40 Crusher 2044 | -6/Waste | Discovered new exit (range 22) 2054 | -6/Waste | Identified exit to Factory 2054 | -6/Waste | Entered Factory 2184 | -6/Factory | Discovered new exit (range 16) 2265 | -6/Factory | Discovered new exit (range 12) 2272 | -6/Factory | Identified exit to Factory 2350 | -6/Factory | Build established: Scout 2405 | -6/Factory | Entered another Factory area 2405 | -5/Factory | Evolved 2 slots: Utility x2 2709 | -5/Factory | Identified exit to Factory 2758 | -5/Factory | Repaired Adv. Cryofiber Web 2785 | -5/Factory | Build established: Hacker-Scout 3125 | -5/Factory | Sucked down chute 3125 | -5/Factory | Entered Waste 3130 | -5/Waste | Spotted C-40 Crusher 3140 | -5/Waste | EMP discharged 3143 | -5/Waste | Spotted C-40 Crusher 3143 | -5/Waste | Spotted C-40 Crusher 3172 | -5/Waste | Spotted C-40 Crusher 3173 | -5/Waste | Spotted C-40 Crusher 3174 | -5/Waste | Spotted C-40 Crusher 3183 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3230 | -5/Waste | Crushed by falling debris 3240 | -5/Waste | EMP discharged 3240 | -5/Waste | System corruption reached 10% 3271 | -5/Waste | Destroyed C-40 Crusher 3340 | -5/Waste | EMP discharged 3370 | -5/Waste | Discovered new exit (range 16) 3378 | -5/Waste | Identified exit to Factory 3379 | -5/Waste | Entered Factory 3906 | -5/Factory | Discovered exit to Factory (range 15) 3954 | -5/Factory | Entered another Factory area 3954 | -4/Factory | Evolved 2 slots: Utility x2 3975 | -4/Factory | Discovered new exit (range 16) 3984 | -4/Factory | Identified exit to Upper Caves 4349 | -4/Factory | Identified exit to Research 4384 | -4/Factory | Build established: Hacker-Mutant 4413 | -4/Factory | Entered Research 4413 | -3/Research | Evolved 2 slots: Utility x2 4801 | -3/Research | Found Fusion Bomb Launcher 4854 | -3/Research | Crushed by falling debris 4885 | -3/Research | Lost 3 parts (3u) 4949 | -3/Research | Found Prototype Device 4949 | -3/Research | Identified Exp. Focal Shield 5019 | -3/Research | Discovered new exit (range 12) 5024 | -3/Research | Identified exit to Quarantine 5025 | -3/Research | Entered Quarantine 5026 | -3/Quarantine | Maximum security lockdown engaged 5052 | -3/Quarantine | Cryocooling Duct disabled 5067 | -3/Quarantine | Ambient heat levels rising (+20) 5230 | -3/Quarantine | Found Alien Artifact 5230 | -3/Quarantine | Identified Phase Redirector 5262 | -3/Quarantine | Spotted Investigator 5263 | -3/Quarantine | Scanned by Researcher 5265 | -3/Quarantine | Cryocooling Duct disabled 5274 | -3/Quarantine | Core integrity fell below 50% 5274 | -3/Quarantine | System corruption reached 10% 5280 | -3/Quarantine | Ambient heat levels rising (+20) 5282 | -3/Quarantine | Core integrity fell below 20% 5286 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05282_ P-80 Master resets Investigator, system corruption cleaned. 05282_ Stasis bubble strength at 170. 05283_ P-80 Master stasis bubble strength at 116. 05283_ Stasis bubble strength at 164. 05284_ P-80 Master stasis bubble strength at 109. 05284_ Stasis bubble strength at 158. 05284_ Penetrated by Slug. 05285_ P-80 Master stasis bubble strength at 102. 05285_ Held in stasis. 05285_ Investigator is analyzing... 05285_ Stasis bubble strength at 152. 05286_ P-80 Master stasis bubble strength at 95. 05286_ Stasis bubble strength at 146. 05286_ P-80 Master stasis bubble strength at 186. 05286_ Investigator destroyed. 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" ???"""?# #?????? | | ????????????? ????R"?# """ #?????? | | ?????????????# #???"""?# """!""" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 15 Resistance: KI 30 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Adv. Weight Redist. System | -7/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Repaired ---------- Adv. Cryofiber Web | 26% | -5/Factory Alien Tech Used ----------------- Phase Redirector Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ArchitectMetafiberWand Manual? 0 Play Time 01:18:27 Cumulative 201.2 hours Start 2025.05.26 @ 20:17:19 End 2025.05.26 @ 21:35:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 125 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 68 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46c5c78e-9126-465c-8f0a-4be35552438e