Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 00:07:13 Player: Plexion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (2623) 2623 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 7601 Bonus ------- Follower Combat Kills 56 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Walking (230) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (5) ------ Experimental Cooling System Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (16) --- Reinforced Fission Core Micro Neutrino Core Experimental Energy Well (1000) Experimental Energy Well (1000) Makeshift Sensor Array Modified TNC Advanced Powered Armor Advanced Component Analysis Suite System Purifier AWS/Gauss XL Autogun Array Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Powered Armor Advanced Powered Armor 7V-RTL's Ultimate Field > --- WEAPON ----------- Dispersion Rifle Rocket Array CR-A16's Pointy Stick > --- INVENTORY -------- Reinforced Fission Core Micro Neutrino Core Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Makeshift Sensor Array Modified TNC Advanced Component Analysis Suite System Purifier AWS/Gauss XL Autogun Array [Rating: 81] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 110 | 6 6 . 24 1 23 6 5 37 2 . Power 7 | 1 1 . 2 . . . . 3 . . Engine 4 | 1 1 . 1 . . . . 1 . . Core 2 | . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 23 | 2 . . 5 . 6 1 1 7 1 . Treads 17 | 2 . . 5 . 6 1 1 2 . . Leg 6 | . . . . . . . . 5 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 4 . 7 . 9 3 2 7 1 . Device 10 | . . . 2 . 3 . 1 3 1 . Storage 11 | 1 4 . 5 . . . . 1 . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . . . . 6 2 1 3 . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 1 . 10 1 8 2 2 20 . . Energy Gun 15 | 1 1 . 4 . 7 . 1 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 1 . . 6 1 1 2 . 8 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . . 1 5 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . . 5 1 . Parts Lost 36 | . 1 . 5 . 6 1 1 16 3 3 Power 3 | . . . 1 . . . . 2 . . Propulsion 13 | . . . 2 . . 1 1 5 3 1 Utility 4 | . . . . . 2 . . 2 . . Weapon 16 | . 1 . 2 . 4 . . 7 . 2 Highest Loss Streak 13 | . 1 . 3 . 3 1 1 13 2 3 Average Slot Usage (%) 91 | . 99 100 93 100 95 88 86 87 84 80 Engine 3 | . 14 14 10 . . . . . . . Core 5 | . . . 3 14 9 7 7 5 . . Reactor 1 | . . . . . . . . . 7 7 Treads 21 | . 28 28 28 28 26 22 17 21 . . Leg 2 | . . . . . . . . 2 15 14 Device 7 | . . . . . 7 7 14 13 10 14 Storage 19 | . 27 28 23 28 18 15 15 15 15 15 Protection 5 | . . . . . 10 8 . 7 11 6 Energy Gun 7 | . 13 14 7 . 13 13 6 1 7 6 Ballistic Gun 12 | . 14 14 19 28 10 5 15 8 . . Launcher 1 | . . . . . . . . 2 7 6 Piercing Weapon 1 | . . . . . . . . 3 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 11 41 41 97 42 59 59 63 128 128 114 Greatest Support 91 | 40 40 40 40 40 65 65 71 91 80 44 Greatest Overweight (x) 6 | . 1 1 2 1 1 1 1 6 6 3 Average Overweight (x) . | . . 1 1 1 . . . . 2 2 Largest Inventory Capacity 24 | 6 16 16 24 16 16 16 16 16 16 16 Average Capacity 16 | 5 15 16 18 16 16 16 16 16 16 16 Most Carried 24 | 2 15 15 24 16 16 16 16 16 16 16 Average Carried 15 | 1 11 14 16 16 15 15 15 15 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 2 14 15 16 16 15 16 15 16 16 15 Class Distribution -------------------- 43% | Scavenger-Mutant 22% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Hauler-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Matter Collected 2225 | 208 118 7 564 24 304 68 169 724 39 . Remotely . | . . . . . . . . . . . Salvage Created 3868 | . 40 44 727 19 1069 217 239 1314 147 52 Parts 266 | . 5 3 73 2 43 11 16 103 9 1 Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 17 . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Combat Hostiles Destroyed 58 | . 1 3 7 . 17 4 5 11 9 1 Melee 2 | . . . . . . . . 1 . 1 Guns 43 | . 1 3 7 . 17 4 1 8 2 . AOE 13 | . . . . . . . 4 2 7 . Classes Destroyed 19 | . 2 . 3 . 7 1 1 4 1 . Builder 2 | . 1 . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 3 . . . . . Turret 1 | . . . 1 . . . . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 8 | . 1 3 . . . . 4 . . . Grunt 13 | . . . . . 13 . . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 4 | . . . . . 2 2 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . 2 1 . . . Zionite 47 | . . . 8 1 . . . 38 . . Z-Light 6 | . . . . . . . . . 6 . Samaritan 3 | . . . . . . . 3 . . . Tinkerer 3 | . . . . . . . . 3 . . Assembled 9 | . . . 6 . . . . . 3 . Butcher 2 | . . . . . . . . 2 . . Martyr 1 | . . . . . . . . 1 . . Mutant 6 | . . . . . . . . 6 . . Best Kill Streak 8 | . 1 3 5 . 4 2 4 8 6 1 Combat Bots Only 6 | . 1 3 5 . 4 2 4 2 6 1 Max Kills in Single Turn 4 | . 1 1 1 1 2 1 4 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . 4 1 2 . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 6 | . . . 4 . . . . 2 . . 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) Imprinter (-6/Zion) 7V-RTL (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Damage Taken 7194 | . 220 87 959 63 1244 264 118 2825 653 761 Core 1027 | . 18 24 86 . 189 34 27 478 2 169 Absorbed by Shields 481 | . . . . . . . . . 352 129 Core Remaining (%) 71 | 100 . . . 48 65 . . . . . Volleys Fired 263 | . 11 7 65 2 85 11 11 53 18 . Largest 3 | . 2 2 2 2 3 3 3 3 1 . Hottest 162 | . 60 60 80 40 154 162 125 88 88 . Shots Fired 592 | . 18 14 125 4 183 33 29 168 18 . Gun 546 | . 18 14 125 4 183 33 27 129 13 . Cannon . | . . . . . . . . . . . Launcher 34 | . . . . . . . 2 27 5 . Special 12 | . . . . . . . . 12 . . Kinetic 402 | . 11 7 115 4 108 11 18 128 . . Thermal 146 | . 7 7 . . 75 22 9 13 13 . Explosive 34 | . . . . . . . 2 27 5 . Electromagnetic 10 | . . . 10 . . . . . . . Robot Hit Streak 28 | . 11 3 28 1 20 8 13 21 18 . Robot Miss Streak 6 | . 1 3 3 2 6 2 3 3 3 . Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Autonomous 152 | . . . 56 . 7 . . 89 . . Shots Hit Robots 498 | . 14 8 98 1 141 24 22 175 10 5 Core Hits 276 | . 2 4 34 1 72 10 19 95 35 4 Critical Hits 38 | . . . 24 . 1 . 1 10 2 . Critical Kills 8 | . . . 6 . . . 1 1 . . Critical Parts Destroyed 20 | . . . 13 . 1 . . 4 2 . Melee Attacks 112 | . . . . . . . . 101 1 10 Impact . | . . . . . . . . . . . Slashing 33 | . . . . . . . . 33 . . Piercing 79 | . . . . . . . . 68 1 10 Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12052 | . 140 55 2183 10 1693 465 591 5607 1171 137 Guns 8154 | . 140 55 2183 10 1693 465 395 3004 209 . Cannons . | . . . . . . . . . . . Explosions 2275 | . . . . . . . 196 1117 962 . Melee 1517 | . . . . . . . . 1380 . 137 Ramming . | . . . . . . . . . . . Kinetic 6461 | . 72 12 2175 10 805 115 295 2977 . . Thermal 1791 | . 68 43 . . 888 350 100 133 209 . Explosive 2275 | . . . . . . . 196 1117 962 . Electromagnetic 8 | . . . 8 . . . . . . . Impact . | . . . . . . . . . . . Slashing 1035 | . . . . . . . . 1035 . . Piercing 482 | . . . . . . . . 345 . 137 Highest Corruption 4 | . . . . . . 1 1 4 4 4 Average Corruption 2 | . . . . . . 1 1 2 4 4 Corruption Purged . | . . . . . . . . . . . Effects 35 | . . . . . . 2 3 1 25 4 Message Errors 6 | . . . . . . . 1 1 3 1 Matter Fused 8 | . . . . . . . . . 8 . Heat Flow Errors 6 | . . . . . . . . . 6 . Energy Discharges 7 | . . . . . . 1 1 . 4 1 Data Loss (minor) 6 | . . . . . . 1 1 . 3 1 Targeting Errors 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 122 | . . . . . . . . 113 9 . Projectiles . | . . . . . . . . . . . Explosions 24 | . . . . . . . . 15 9 . Melee 98 | . . . . . . . . 98 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . 100 . . Shots 4 | . . . . . . . . 4 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 398 | . 47 31 67 6 398 144 6 54 395 . Average Temperature 109 | . 17 15 30 4 129 70 2 28 147 . Received Heat Transfer 1534 | . . . . . 603 54 . 531 134 212 Effects 3 | . . . . . 3 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . 2 5 . . . . Heat Transferred 3120 | . 150 100 . . 1675 666 185 48 296 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Peak Influence 195 | . 20 70 . 74 195 95 . . . . Initial 67 | . . . . . . 67 . . . . Average 43 | . 6 44 . 38 65 53 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 2 . . . . Investigation 2 | . . . . . 1 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 2 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 3 3 20 4 26 6 5 40 11 8 Peak Tracking Total 9 | . 3 3 9 4 5 2 4 4 6 8 Tactical Retreats 15 | . . . 3 . 2 . . 6 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Traps Triggered 5 | . . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 Exploded 3 | . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Machines Disabled 12 | . . . 10 . . . . . 2 . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Machines Accessed 6 | . 2 . 2 . . 1 1 . . . Terminals 3 | . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . 6 . 2 . . 5 1 . . . Successful 5 | . . . 2 . . 2 1 . . . Failed 9 | . 6 . . . . 3 . . . . Catastrophic 3 | . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 6 . 1 . . 5 . 5 . . Terminals 11 | . 6 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . 2 . . 2 1 . . . Record 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Total Allies 5 | . . . . 3 . . . 2 . . Largest Group 2 | . . . . 2 1 . . 2 2 . Highest-Rated Group 188 | . . . . 43 31 . . 188 188 . Highest-Rated Ally 94 | . . . . 31 31 . . 94 94 . Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . . . 6 14 . . 1 18 . Total Damage 1867 | . . . . 127 230 . . 50 1460 . Kills 11 | . . . . 3 1 . . 1 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Turns Passed 11686 | 88 818 181 2658 731 1394 694 862 2792 1289 179 Spaces Moved 5867 | 51 439 90 1296 397 684 411 469 1406 558 66 Core 3 | 3 . . . . . . . . . . Treads 5145 | 48 439 90 1296 397 684 411 469 1311 . . Legs 719 | . . . . . . . . 95 558 66 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 158 155 160 160 170 215 Average Speed 176 | 153 174 180 184 180 160 157 173 162 222 216 Slowest Speed 320 | 160 180 180 200 180 180 172 180 320 320 290 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 86 27 91 92 54 16 49 83 70 13 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . 1 . . 2 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 131 | . . . 37 . 2 . 18 34 40 . Melee . | . . . . . . . . . . . Projectile 43 | . . . 37 . 2 . 1 2 1 . AOE 88 | . . . . . . . 17 32 39 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Total 6633 | 58 476 97 1507 412 847 433 492 1647 581 83 Wait 127 | . 2 . 36 12 42 . 7 21 1 6 Move 5857 | 50 438 89 1295 396 683 410 468 1405 557 66 Hop . | . . . . . . . . . . . Pick Up 89 | 2 14 1 52 . 5 2 . 12 1 . Fast Attach 53 | 6 1 . 10 . 13 4 1 17 1 . Attach 28 | . 1 . 9 . 5 1 1 11 . . Detach 15 | . . . 5 . 1 1 1 7 . . Swap 29 | . 4 . 5 1 5 1 3 9 1 . Drop 60 | . 5 . 30 1 8 3 . 11 1 1 Fire 263 | . 11 7 65 2 85 11 11 53 18 . Melee 112 | . . . . . . . . 101 1 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Discovered new exit (range 5) 437 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Entered Mines 925 | -10/Mines | Met a Derelict bent on vengeance 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -10/Mines | Discovered new exit (range 5) 1088 | -10/Mines | Entered Exiles 1115 | -10/Exiles | Discovered new exit (range 15) 1137 | -10/Exiles | Met 8R-AWN 1162 | -10/Exiles | Met EX-HEX 1245 | -10/Exiles | Met EX-DEC 1277 | -10/Exiles | Learned location of Zion (-6) 1385 | -10/Exiles | Met EX-BIN 1411 | -10/Exiles | Aligned with FarCom system 1412 | -10/Exiles | Given EX-Vault access code 1457 | -10/Exiles | Opened EX-Vault 1475 | -10/Exiles | Found XL Autogun Array 1514 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -10/Exiles | Discovered new exit (range 11) 1896 | -10/Exiles | Found AWS/Gauss 1905 | -10/Exiles | Found Modified TNC 1970 | -10/Exiles | Build established: Hauler-Mutant 2291 | -10/Exiles | Attacked by the Exiles 2408 | -10/Exiles | Core integrity fell below 50% 2424 | -10/Exiles | Lost 3 parts (2n1w) 2440 | -10/Exiles | Destroyed 8R-AWN 2452 | -10/Exiles | Found Prototype Ballistic Gun 2452 | -10/Exiles | Identified 8R-AWN's Boregun 2456 | -10/Exiles | Found 8R-AWN's Boregun 2521 | -10/Exiles | Found Prototype Processor 2739 | -10/Exiles | Build established: Mutant 2819 | -10/Exiles | Destroyed EX-HEX 2929 | -10/Exiles | Destroyed EX-BIN 2962 | -10/Exiles | Destroyed EX-DEC 2997 | -10/Exiles | Found Prototype Device 2997 | -10/Exiles | Identified System Purifier 3601 | -10/Exiles | Build established: Scavenger-Mutant 3746 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, XL Autogun Array 3746 | -10/Exiles | Entered Mines 3753 | -9/Mines | Received a Mining Laser from a helpful Derelict 3920 | -9/Mines | Discovered new exit (range 10) 4140 | -9/Mines | Learned Materials emergency access door positions 4252 | -9/Mines | Learned Materials emergency access door positions 4457 | -9/Mines | Discovered new exit (range 6) 4477 | -9/Mines | Entered Materials 4477 | -8/Materials | Accompanied by 1 ally 4477 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4482 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5134 | -8/Materials | Discovered new exit (range 5) 5289 | -8/Materials | Build established: Tank 5582 | -8/Materials | Discovered new exit (range 7) 5849 | -8/Materials | Lost 3 parts (2u1w) 5871 | -8/Materials | Entered Factory 5871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6083 | -7/Factory | Identified exit to Lower Caves 6144 | -7/Factory | Build established: Scavenger-Mutant 6484 | -7/Factory | Build established: Scavenger-Gunner 6565 | -7/Factory | Entered Lower Caves 6674 | -7/Lower Caves | Encountered a Warlord checkpoint 7220 | -7/Lower Caves | Learned Factory emergency access door positions 7409 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7427 | -7/Lower Caves | Entered Zion 7515 | -6/Zion | Discovered new exit (range 16) 7519 | -6/Zion | Given A8's code to call for help 7645 | -6/Zion | System corruption cleaned by Quarantine Array 7729 | -6/Zion | Build established: Scavenger-Tank 7744 | -6/Zion | Learned location of Quarantine (-2) 7884 | -6/Zion | Found CR-A16's Pointy Stick 8181 | -6/Zion | Found Prototype Launcher 8181 | -6/Zion | Identified Rocket Array 8290 | -6/Zion | Build established: Scavenger-Mutant 9106 | -6/Zion | Attacked by Zionites 9386 | -6/Zion | Destroyed Imprinter 9404 | -6/Zion | Extracted access codes from Imprinter's data core 9552 | -6/Zion | Build established: Scavenger-Tank 9850 | -6/Zion | 7V-RTL came to Zion's defense 9883 | -6/Zion | Build established: Scavenger-Mutant 9969 | -6/Zion | Core integrity fell below 50% 9995 | -6/Zion | Destroyed 7V-RTL 10000 | -6/Zion | Found Adv. Powered Armor 10003 | -6/Zion | Found Adv. Powered Armor 10005 | -6/Zion | Lost 13 parts (1p4n2u6w) 10052 | -6/Zion | Found Prototype Device 10052 | -6/Zion | Identified 7V-RTL's Ultimate Field 10185 | -6/Zion | Opened final containment barrier to the Deep Caves 10188 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10189 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10212 | -6/Zion | Discovered new exit (range 3) 10212 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10219 | -6/Zion | Entered Deep Caves 10219 | -6/Deep Caves | Accompanied by 2 allies 10315 | -6/Deep Caves | Z-Facility disabled 10832 | -6/Deep Caves | Discovered new exit (range 7) 11508 | -6/Deep Caves | Entered Proximity Caves 11663 | -5/Proximity Caves | Core integrity fell below 20% 11687 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11492_ System corrupted: Heat flow error (+220). LOCATION=UNKNOWN GOAL=ESCAPE 11523_ ,06LE4U3O UXXP UU K&#: C2V0PCQW&JDAS4V:I 11581_ System corrupted: Component data lost. 11660_ Adv. Powered Armor severed. 11660_ System corrupted: CR-A16's Pointy Stick targeting data glitched. 11661_ C-30 ARC bursts open, deploying its payload. 11661_ S-27 Virus unfolds itself. 11661_ Dispersion Rifle destroyed. 11667_ Rocket Array destroyed. 11668_ System corrupted: Energy discharge (-1). 11669_ Dropped Exp. Energy Well. 11672_ Mak. Leg destroyed. 11673_ Extracted 343 energy. 11674_ 7V-RTL's Ultimate Field severed. 11675_ Extracted 68 energy. 11676_ L-41 Fighter destroyed. 11684_ Carbon-fiber Leg fries itself beyond repair. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?## ##?# #????????????????????????????????? | | ## ##??# ###??????????????????????????????? | | # ##???# #??????????????????????????????? | | # #????## #?????????????????????????????? | | # #?????# ????????? ????????????????? | | ##?????### ????? #???????????????? | | # ##?????????# #???? ##??????????????? | | #### #??????????# ## #??? #??????????????? | | ???# #??????????# #?? ##??? ???????????????? | | ??## #??????##??# #???#??? ????????????????? | | ?## #?????# #?## #????### #????? ???????????? | | ## #???## ### ##?## #??? ????????????? | | #??## #?# ### ## ???????????? | | ##?## #?# ## #????????????? | | #### #?# ## #?????????????? | | #### #?# ## #?????????????? | | ???# ## ### #?????????????? | | ??## ##??# ## ??????????? | | ?## ##??# %##???????## #???????????? | | ## #??# ##???????????????????????? | | # #??# ##??????????????????????? | | # #?## #### s #??????????????????????? | | ### #??###ss##?????????????????????? | | ## ##????##sg#?????????????????????? | | #??????#gs#?????????????????????? | | ## ### #??????#@##?????????????????????? | | ### ?# ##?## #?????###??????????????????????? | | ??###?# #???# #?????????????????????????????? | | ??????# ???# #????????????????????????????? | | ??????# #??## ###????????????????????????????? | | ??????# #???####??????????????????????????????? | | ??????## ##?????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 800 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed SuperchargedTargetKatana Manual? 0 Play Time 01:02:44 Cumulative 190.8 hours Start 2021.06.11 @ 22:43:17 End 2021.06.12 @ 00:07:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 153 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f501f52-4e10-4143-a80a-2da4c5f47bd7