Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.16 @ 15:46:22 Player: M1-K3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1618) 1618 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5140 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 723/850 Matter 9/400 Energy 200/200 System Corruption 2% Temperature Cool (6) Movement Hovering (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Medium Matter Pod Enhanced Optical Array Heavy Reactive Plating > --- WEAPON (3) ------- Minigun Gauss Rifle Flak Gun > --- INVENTORY (10) --- Micro Nuclear Core Light Angular Momentum Engine Xenon Bombardment Thruster Improved Heat Sink Compact Matter Pod (150) Machine Analyzer Improved Target Analyzer Gatling Laser Rocket Array Falx Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System VTOL Module > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Matter Pod Enhanced Optical Array Heavy Reactive Plating > --- WEAPON ----------- Minigun Flak Gun Falx > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Xenon Bombardment Thruster Improved Heat Sink Compact Matter Pod Machine Analyzer Improved Target Analyzer Gatling Laser Gauss Rifle Rocket Array [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 9 | . 1 . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . . 1 1 1 Utility 4 | . . . 2 1 1 . Weapon 1 | . 1 . . . . . Parts Attached 52 | . 1 1 6 14 5 25 Power 7 | . . 1 1 1 . 4 Engine 3 | . . . . 1 . 2 Core 4 | . . 1 1 . . 2 Reactor . | . . . . . . . Propulsion 14 | . . . 1 5 1 7 Treads . | . . . . . . . Leg 8 | . . . 1 5 1 1 Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight 2 | . . . . . . 2 Utility 15 | . . . 2 4 1 8 Device 5 | . . . 1 2 . 2 Storage 2 | . . . . . . 2 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 7 | . . . 1 2 1 3 Artifact . | . . . . . . . Weapon 16 | . 1 . 2 4 3 6 Energy Gun 1 | . . . 1 . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 8 | . 1 . 1 2 1 3 Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 3 | . . . . . . 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups 9 | . 8 9 9 9 10 9 Power 1 | . 1 1 . 1 1 1 Propulsion 1 | . 2 2 2 1 1 1 Utility 4 | . 4 5 5 5 5 4 Weapon 1 | . . 1 1 2 2 2 Tool/Special . | . . . . . . . Unused Backups 25 | . 7 2 1 5 1 9 Power 4 | . 1 . 1 1 . 1 Propulsion 5 | . 2 2 . 1 . . Utility 10 | . 2 . . 1 1 6 Weapon 6 | . 2 . . 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 99 95 95 Engine 6 | . 12 10 . 5 7 6 Core 3 | . . 2 10 2 . 5 Leg 23 | . 25 25 20 25 27 20 Hover 2 | . . . . . . 6 Device 9 | . . . 9 15 14 10 Storage 9 | . 12 12 10 8 7 8 Protection 15 | . 12 12 19 15 17 15 Energy Gun 4 | . 12 12 10 . . . Ballistic Gun 17 | . 23 25 20 16 14 14 Ballistic Cannon 1 | . . . . 6 . . Slashing Weapon 1 | . . . . . 2 3 Peak Build Rating 68 | . 9 11 14 32 38 68 Average Rating 30 | . 8 9 13 23 35 50 On Entrance 16 | 7 7 9 11 14 32 37 Avg Prop Armor Cover (%) 1 | . . . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 74 | 19 20 22 26 46 54 74 Greatest Support 87 | 20 20 20 20 52 65 87 Greatest Overweight (x) 17 | . . 1 1 . . 17 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | 7 10 10 10 10 10 10 Class Distribution -------------------- 54% | Hacker-Tank 21% | Scavenger-Mutant 15% | Scavenger-Tank 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1552 | 196 18 40 156 267 255 620 Remotely . | . . . . . . . Salvage Created 1799 | . 84 104 374 341 262 634 Parts 117 | . 7 8 28 23 16 35 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 1 3 11 9 4 14 Melee 5 | . . . . . 3 2 Guns 35 | . 1 3 11 7 1 12 Cannons 2 | . . . . 2 . . Classes Destroyed 10 | . 3 1 1 3 2 . Worker 7 | . 1 . 1 . 2 3 Builder 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 3 | . 1 . 1 . 1 . Swarmer 18 | . . 1 5 3 3 6 Grunt 13 | . 1 2 5 2 . 3 Sentry 7 | . . . 1 2 . 4 Hunter 2 | . . . . 2 . . Programmer 2 | . . . . . 1 1 Best Kill Streak 7 | . 2 2 7 4 2 6 Combat Bots Only 7 | . 1 2 7 4 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 Gunslinging 1 | . . . 1 . . 1 Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 484 | . 23 15 27 60 31 328 Missed 162 | . 11 7 4 13 12 115 Hits 322 | . 12 8 23 47 19 213 Projectile 322 | . 12 8 23 47 19 213 Critical Strikes 5 | . . . . 1 . 4 Damage Taken 1945 | . 73 60 151 285 160 1216 Core 188 | . 11 10 14 26 . 127 Absorbed by Shields 9 | . . . . . . 9 Redirected to Shielding 4 | . . . 2 2 . . Ignored by Resistances 1673 | . 48 37 99 271 155 1063 Regen/Repaired (Parts) 75 | . . . . 75 . . Core Remaining (%) 96 | 100 . 91 96 95 100 . Volleys Fired 116 | . 8 9 22 19 10 48 Largest 3 | . 3 3 3 3 3 3 Hottest 123 | . 80 80 105 123 123 79 Shots Fired 310 | . 24 27 63 57 27 112 Gun 285 | . 24 27 63 39 20 112 Cannon 20 | . . . . 18 2 . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 265 | . 16 18 44 55 20 112 Thermal 40 | . 8 9 19 2 2 . Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 27 | . 5 15 22 23 3 27 Robot Miss Streak 4 | . 1 1 3 1 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . . 1 4 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 249 | . 15 22 42 46 21 103 Core Hits 126 | . 7 5 21 28 11 54 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 5 | . 1 . . 1 1 2 Destroy 3 | . 1 . . 1 . 1 Sever 2 | . . . . . 1 1 Melee Attacks 14 | . . . . . 7 7 Impact . | . . . . . . . Slashing 14 | . . . . . 7 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3938 | . 170 239 447 527 523 2032 Guns 3041 | . 155 224 447 275 158 1782 Cannons 252 | . . . . 252 . . Explosions 133 | . . . . . 133 . Melee 482 | . . . . . 232 250 Ramming 30 | . 15 15 . . . . Kinetic 2969 | . 122 150 269 488 158 1782 Thermal 324 | . 33 74 178 39 . . Explosive . | . . . . . . . Electromagnetic 133 | . . . . . 133 . Impact . | . . . . . . . Slashing 482 | . . . . . 232 250 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 7 | . . . . . . 7 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . . . 17 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed 6 | . 4 2 . . . . Kicked 6 | . 4 2 . . . . Crushed . | . . . . . . . Highest Temperature 442 | . 115 141 210 139 342 442 Average Temperature 96 | . 58 49 66 58 89 140 Received Heat Transfer 897 | . 27 39 90 99 . 642 Effects 11 | . . . . . . 11 Shutdowns 6 | . . . . . . 6 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 736 | . 75 175 412 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | . 100 100 76 100 100 100 Level 1 2 | . . . 23 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 266 | . 37 50 266 143 74 60 Initial 45 | . . . . 45 7 . Average 25 | . 2 7 96 43 14 8 Influence Increases 1299 | . 51 115 323 268 150 392 Destroy 0b10 Robot/C 860 | . 20 80 220 180 80 280 Destroy 0b10 Robot/NC 65 | . 10 . 10 10 20 15 Destroy Leader 246 | . 12 20 62 60 22 70 Successful Hack 26 | . 8 . . . . 18 Disable Machine 16 | . . . . . 8 8 Destroy Structure 11 | . 1 . 1 3 5 1 Lose Combat Pursuer 75 | . . 15 30 15 15 . Influence Decreases 1299 | . 51 115 172 396 173 392 Entered New Map 122 | . . . . 106 16 . Time Decay 1137 | . 51 95 172 290 157 372 Lost Part 20 | . . . . . . 20 Lost Ally 20 | . . 20 . . . . Squads Dispatched 6 | . . . 2 . . 4 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 7 6 13 12 9 26 Peak Tracking Total 5 | . 5 2 4 5 4 3 Tactical Retreats 4 | . . 1 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 4 | . . . . . 2 2 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 16 | . 6 . 1 3 2 4 Terminals 12 | . 6 . 1 2 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 36 | . 13 . 2 8 4 9 Successful 30 | . 10 . 2 8 2 8 Failed 6 | . 3 . . . 2 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 22 | . 14 . . 4 . 4 Terminals 27 | . 13 . 2 4 1 7 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . 4 . . Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . 2 . . 4 Record 2 | . . . . . . 2 Part Schematic 2 | . 1 . . . . 1 Robot Analysis 1 | . . . 1 . . . Zone Layout 3 | . 1 . 1 . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 8 . . 4 . 2 Terminals 14 | . 8 . . 4 . 2 Botnet 6 | . 3 . . 2 . 1 Skim 8 | . 5 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 9 | . 3 . 1 1 1 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 38 | . . 38 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 130 | . . 130 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2378 | . . . 402 583 392 1001 Optics 202 | . . . . . . 202 Terrain 2136 | . . . 402 557 392 785 Seismic 1773 | . . . . 582 392 799 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3385 | . 407 347 427 583 392 1229 Spaces Moved 2083 | 1 311 237 182 324 263 765 Core 1 | . . . . . . 1 Treads . | . . . . . . . Legs 1787 | 1 311 237 182 324 263 469 Wheels . | . . . . . . . Hover 295 | . . . . . . 295 Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 190 126 123 100 Average Speed 127 | 120 120 129 190 126 125 115 Slowest Speed 900 | 120 120 190 190 130 130 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 46 41 20 35 6 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . 3 5 . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 5 | . . . . . 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2582 | . 327 260 222 466 291 1016 Wait 217 | . . 7 2 88 . 120 Move 2077 | . 310 236 181 323 262 765 Hop . | . . . . . . . Pick Up 26 | . 4 2 4 7 1 8 Fast Attach 22 | . . . 1 3 5 13 Attach 11 | . 1 . 1 2 . 7 Detach 4 | . . . . . . 4 Swap 30 | . . 1 4 10 2 13 Drop 56 | . . 3 7 14 4 28 Fire 116 | . 8 9 22 19 10 48 Melee 14 | . . . . . 7 7 Ram . | . . . . . . . Kick 6 | . 4 2 . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 234 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Discovered exit to Materials (range 6) 293 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Discovered exit to Mines (range 11) 309 | -10/Materials | Learned location of 2 exits from Mines 351 | -10/Materials | Learned location of 1 exit from Recycling 356 | -10/Materials | Build established: Hacker-Tank 381 | -10/Materials | Learned location of 1 exit from Storage 399 | -10/Materials | Learned 4 Subcaves zone layouts 408 | -10/Materials | Learned 2 Mines zone layouts 408 | -10/Materials | Entered Mines 409 | -10/Mines | Identified exit to Subcaves 412 | -10/Mines | Learned Materials security intel 719 | -10/Mines | Discovered exit to Materials (range 15) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Identified exit to Materials 1043 | -9/Materials | Discovered exit to Materials (range 16) 1050 | -9/Materials | Destroyed 7 combat bots 1182 | -9/Materials | Entered another Materials area 1182 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -8/Materials | Repaired Lgt. Armor Plating 1428 | -8/Materials | Repaired Terrain Scanner 1758 | -8/Materials | Identified exit to Factory 1758 | -8/Materials | Discovered exit to Factory (range 3) 1765 | -8/Materials | Entered Factory 1765 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2130 | -7/Factory | Identified exit to Factory 2130 | -7/Factory | Discovered exit to Factory (range 3) 2157 | -7/Factory | Entered another Factory area 2157 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2429 | -6/Factory | Fabricated Adv. Trap Extractor (x2) 2634 | -6/Factory | Build established: Scavenger-Mutant 3164 | -6/Factory | Found Prototype Launcher 3164 | -6/Factory | Identified Rocket Array 3224 | -6/Factory | Build established: Scavenger-Tank 3242 | -6/Factory | Found Hvy. Reactive Plating 3386 | -6/Factory | Self-destructed Last Messages --------------- 03298_ Dropped VTOL Module. 03347_ Connecting with Terminal... >>Query(ISCS Centaurus) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Centaurus was scheduled to arrive in the [Alpha Centauri System] in 2164. Communications ceased in 2162 with no indication as to the reason. A subsequent probe sent along the ship's last known path found no evidence of the Centaurus. >>Layout(Zone) Retrieving Zone 5I layout... Downloaded map data. 03347_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 03359_ System corrupted: Energy discharge (-72). 03382_ Triggered Stasis Trap. 03382_ A bubble of rippling energy engulfs the area. 03382_ Field strength at 93. 03383_ Field strength at 86. 03384_ Field strength at 79. 03385_ Field strength at 72. 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"""" #??????????????? | | ???# #??# #???# """ # """" #??????????????? | | ???# #??# #???# """ # """" ###????????????? | | ???# #??# #???# # ## ????????????? | | ####+#### #???# """ ###+###### ????????????? | | # # ##### """ + g ????????????? | | # " # + """ # #### ????????????? | | # " # # # #??# ????????????? | | # / " # #######+## #??##????????????? | | # " # #####????????????? | | #!!* " + #????????????? | | #! * " # @ ??? | | #!* " # ??? | | # " # ??? | | # " # ???? | | # # ???? | | #####+### p ????? | | ????# #?# ############### ????? | | ????# #?# #??????????????? ????? | | ?####+### #???????????????? ?????? | | ?# [! ! # #?????????????????? ?????? | | ?# # #???????????????????####??????? | | ?# """ + +?????????????????????????????? | | ?# """ # #?????????????????????????????? | | ?# """ # #?????????????????????????????? | | ?# # #?????????????????????????????? | | ?#####+## #?????????????????????????????? | | ?????# #####?????????????????????????? | | ?????# +?????????????????????????? | | ?????#+##+## ########?????????????????????????? | | ???? # #????????????????????????????????? | | ??# """# #????????????????????????????????? | | ??# """# #????????????????????????????????? | | ??# """# #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# """# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 75 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 24% | -8/Materials Terrain Scanner | 65% | -8/Materials Studied --------- Imp. Aluminum Leg | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed TerrorTargetingReprisal Manual? 0 Play Time 00:35:52 Cumulative 35.4 hours Start 2026.08.16 @ 13:13:22 End 2026.08.16 @ 15:46:22 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 5 Adventurer 0 Explorer 31 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e8f53e-e611-456e-8d58-45ff10b16948