Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 02:55:36 Player: Spoing Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1259) 1259 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7294 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 291/1000 Matter 294/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Target Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fusion Compressor Nuclear Pulse Thruster Improved Cooling System Improved Coolant Injector Energy Well (350) Improved Sensor Array Advanced ECM Suite Layered Medium Armor Plating Mini Drone Bay (3/3) Tesla Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Thermic Laser Chainsword > --- INVENTORY -------- Fusion Compressor Fusion Compressor VTOL Module Improved Coolant Injector Energy Well Improved Sensor Array Improved Melee Analysis Suite Advanced ECM Suite Layered Medium Armor Plating Mini Drone Bay [Rating: 83] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . 1 . . . 1 Utility 5 | . . . . . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 101 | 6 16 4 12 . 1 . 11 13 19 1 6 12 Power 13 | 1 1 1 1 . . . 1 2 3 . 2 1 Engine 7 | 1 1 1 1 . . . 1 2 . . . . Core 6 | . . . . . . . . . 3 . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 9 1 8 . 1 . . 3 1 . 3 3 Treads . | . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . Wheel 7 | 2 3 . 2 . . . . . . . . . Hover 12 | . 6 1 5 . . . . . . . . . Flight 11 | . . . . . 1 . . 3 1 . 3 3 Utility 29 | 1 4 1 . . . . 2 2 12 . 1 6 Device 12 | . 2 . . . . . 1 1 6 . . 2 Storage 3 | 1 . . . . . . . 1 1 . . . Processor 4 | . . 1 . . . . . . 1 . . 2 Hackware 6 | . . . . . . . 1 . 4 . . 1 Protection 4 | . 2 . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 2 1 3 . . . 8 6 3 1 . 2 Energy Gun 9 | . . 1 2 . . . 4 . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 2 . 1 . . . 1 4 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 7 | . . . . . . . 3 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 23 | . 1 3 5 . . . 1 . 1 . 3 9 Power 5 | . . 1 . . . . . . . . 2 2 Propulsion 9 | . 1 1 4 . . . . . . . 1 2 Utility 3 | . . . . . . . . . 1 . . 2 Weapon 6 | . . 1 1 . . . 1 . . . . 3 Highest Loss Streak 9 | . 1 3 4 . . . 1 . 1 . 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 93 94 81 100 86 66 71 75 73 79 73 77 Engine 7 | . 14 11 11 11 11 11 9 14 6 6 1 . Core 3 | . . . . . . . . . 5 6 9 10 Wheel 1 | . 14 . 7 . . . . . . . . . Hover 3 | . 11 24 16 44 25 . . . . . . . Flight 10 | . . . . . 4 11 9 14 13 13 8 15 Device 6 | . 12 . . . . . 8 15 6 6 1 6 Storage 7 | . 14 14 11 11 11 11 9 6 6 6 6 5 Processor 3 | . . 7 11 11 11 11 9 . . . . . Hackware 15 | . . . . . . . 8 7 21 26 26 25 Energy Gun 7 | . . 10 13 22 22 22 14 1 . 5 6 4 Ballistic Gun 4 | . 24 17 7 . . . 2 12 7 . . . Slashing Weapon 2 | . . . . . . . 1 . . 6 6 4 Peak Build Rating 83 | 6 9 10 25 25 45 45 52 57 76 74 75 83 Average Rating 55 | 2 7 8 11 25 33 45 51 56 69 73 60 75 On Entrance 37 | . 6 7 10 25 25 45 45 52 57 70 74 72 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 13 16 14 16 14 14 14 21 29 41 36 38 40 Greatest Support 58 | 26 26 12 32 32 50 50 50 54 56 56 56 58 Greatest Overweight (x) 6 | . 1 1 2 . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 5 8 8 8 8 8 8 8 7 9 10 10 10 Most Carried 10 | 5 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 8 | 2 5 6 6 8 7 8 7 7 8 9 7 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 10 | 2 6 6 8 8 8 8 8 8 10 9 5 10 Class Distribution -------------------- 49% | Hacker-Mutant 42% | Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1285 | 186 344 53 63 93 . 30 114 65 67 198 . 72 Remotely . | . . . . . . . . . . . . . Salvage Created 1975 | . 372 49 514 56 . . 734 144 . . 94 12 Parts 113 | . 27 3 30 3 . . 44 4 . . 1 1 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled 8 | . . . . . . . . . 8 . . . Retrieved Matter 125 | . . . . . . . . . 125 . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 36 | . 9 1 7 3 . . 14 . . . 2 . Melee 1 | . . . . . . . . . . . 1 . Guns 28 | . 9 1 6 3 . . 9 . . . . . AOE 5 | . . . 1 . . . 4 . . . . . Classes Destroyed 11 | . 4 . 4 . . . 3 . . . . . Worker 5 | . . . 3 . . . 1 . . . . 1 Builder 2 | . . . . . . . 2 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . Recycler 3 | . . . 1 . . . . 2 . . . . Watcher 6 | . 2 . 3 . . . . 1 . . . . Swarmer 14 | . 3 . 3 3 . . 4 . . . 1 . Grunt 15 | . 6 1 3 . . . 5 . . . . . Brawler 2 | . . . 1 . . . . . . . 1 . Sentry 3 | . . . . . . . 3 . . . . . Hunter 2 | . . . . . . . 2 . . . . . Best Kill Streak 14 | . 8 1 4 3 . . 14 1 . . 2 1 Combat Bots Only 8 | . 7 1 3 3 . . 8 . . . 2 . Max Kills in Single Turn 2 | . 1 1 1 1 . . 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 375 | . 40 17 26 6 . . 66 14 46 23 55 82 Missed 120 | . 8 6 5 1 . . 19 10 21 9 19 22 Damage Taken 4098 | . 335 185 233 46 . . 726 30 355 211 706 1271 Core 1333 | . 92 26 30 36 . . 113 . 51 27 249 709 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 182 | . . . . . . . . 121 25 . . 36 Core Remaining (%) 79 | 100 . 52 . . . 83 79 100 . . 61 . Volleys Fired 152 | . 32 9 50 4 . . 29 16 2 . 7 3 Largest 2 | . 2 2 2 2 . . 2 2 2 . 1 1 Hottest 90 | . 40 60 90 90 . . 90 70 58 . 85 60 Shots Fired 276 | . 62 17 86 8 . . 58 31 4 . 7 3 Gun 276 | . 62 17 86 8 . . 58 31 4 . 7 3 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 151 | . 62 13 36 . . . 7 29 4 . . . Thermal 50 | . . 4 39 . . . . . . . 7 . Explosive . | . . . . . . . . . . . . . Electromagnetic 75 | . . . 11 8 . . 51 2 . . . 3 Robot Hit Streak 13 | . 13 5 12 6 . . 7 3 1 . 3 6 Robot Miss Streak 13 | . 3 6 11 5 . . 4 13 4 . 5 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 181 | . 38 7 47 7 . . 46 17 1 . 7 11 Core Hits 103 | . 22 3 24 3 . . 37 6 1 . 1 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . 2 2 Burn 2 | . . . . . . . . . . . 2 . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 58 | . . . . . . . 18 1 10 1 5 23 Impact 10 | . . . . . . . . . 10 . . . Slashing 48 | . . . . . . . 18 1 . 1 5 23 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3411 | . 425 72 619 89 . . 1359 291 9 . 209 338 Guns 2340 | . 425 72 571 89 . . 780 291 9 . 90 13 Cannons . | . . . . . . . . . . . . . Explosions 627 | . . . 48 . . . 579 . . . . . Melee 436 | . . . . . . . . . . . 119 317 Ramming 8 | . . . . . . . . . . . . 8 Kinetic 1046 | . 425 49 161 . . . 111 291 9 . . . Thermal 1018 | . . 23 326 . . . 579 . . . 90 . Explosive . | . . . . . . . . . . . . . Electromagnetic 903 | . . . 132 89 . . 669 . . . . 13 Impact . | . . . . . . . . . . . . . Slashing 436 | . . . . . . . . . . . 119 317 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 5 5 5 5 . . . . . 7 Average Corruption 4 | . . . 5 5 5 5 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 Effects 23 | . . . 6 1 9 3 . . . . . 4 Message Errors 6 | . . . 4 . 2 . . . . . . . Matter Fused 5 | . . . . 1 2 1 . . . . . 1 Heat Flow Errors 3 | . . . 1 . 1 1 . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 1 . . . . . 1 Data Loss (major) 2 | . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . 1 . . . . 30 Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . . . Melee 30 | . . . . . . . . . . . . 30 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . 150 . . . . 1 Shots 4 | . . . . . . . 4 . . . . . Rammed 13 | . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 340 | . 9 91 121 132 261 237 339 . 19 . 340 . Average Temperature 83 | . 6 47 29 67 134 125 132 . 10 . 174 . Received Heat Transfer 606 | . 141 87 84 . . . 117 9 12 . 144 12 Effects 2 | . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . 2 . . . . . Heat Transferred 2025 | . . 50 675 . . . 850 . . . 450 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . 4 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 439 | . 381 85 298 125 . . 439 240 159 . . 95 Initial 119 | . . 70 33 55 . . . 119 79 . . 44 Average 88 | . 105 72 140 90 . . 108 162 44 . . 32 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . Low Security (%) 82 | 100 86 100 71 100 . 100 69 61 100 . . 100 Level 1 16 | . 13 . 28 . . . 26 38 . . . . Level 2 1 | . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 5 2 5 . 1 3 Investigation 5 | . . . . . . . 2 1 1 . . 1 Extermination 2 | . . . . . . . . . 1 . . 1 Reinforcement 10 | . 1 . 2 . . . 3 . 3 . . 1 Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 4 | . 1 . 2 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 18 4 17 3 . . 20 9 15 22 14 5 Peak Tracking Total 11 | . 9 2 4 3 . . 6 3 8 5 11 3 Tactical Retreats 27 | . 1 . . . . . 2 5 7 9 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 3 | . . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 2 | . . . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 39 | . 5 1 . . 5 . 7 7 7 . . 7 Terminals 20 | . 5 . . . . . 7 3 3 . . 2 Fabricators 3 | . . . . . . . . 1 . . . 2 Repair Stations 4 | . . . . . . . . 2 1 . . 1 Recycling Units 2 | . . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 2 . . 1 Total Hacks 140 | . 14 1 . . 50 . 20 20 21 . . 14 Successful 100 | . 4 1 . . 50 . 12 9 14 . . 10 Failed 38 | . 10 . . . . . 8 11 6 . . 3 Catastrophic 8 | . 2 . . . . . 3 1 2 . . . Database Lockouts 2 | . . . . . . . . . 1 . . 1 Manual 29 | . 3 . . . 1 . 9 7 7 . . 2 Terminals 66 | . 14 . . . . . 20 12 14 . . 6 Fabricators 5 | . . . . . . . . 2 . . . 3 Repair Stations 8 | . . . . . . . . 4 2 . . 2 Recycling Units 3 | . . . . . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 3 . . 2 Terminal Hacks 83 | . 4 1 . . 50 . 12 4 8 . . 4 Record 60 | . . . . . 49 . . 1 8 . . 2 Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . . . 2 1 . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . 3 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 Network Status 2 | . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . . 4 2 . . 2 Scan Component 4 | . . . . . . . . 2 1 . . 1 Repair 4 | . . . . . . . . 2 1 . . 1 Recycling Unit Hacks 3 | . . . . . . . . . 2 . . 1 Process 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . 1 Seal Access 2 | . . . . . . . . . 1 . . 1 Coupler Status 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . . . 7 6 3 . . 5 Full Trace Events 4 | . . . . . . . 1 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . 12 Parts Repaired 4 | . . . . . . . . 2 1 . . 1 Time 127 | . . . . . . . . 45 38 . . 44 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 126 | . . . . . . . . . 126 . . . Retrieved Matter 126 | . . . . . . . . . 126 . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 8924 | 46 435 222 485 39 388 153 2052 638 1110 2424 76 856 Spaces Moved 7747 | 41 258 262 262 51 724 306 485 1141 1662 1049 86 1420 Core 15 | 11 . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . Legs 51 | . . . 51 . . . . . . . . . Wheels 135 | 30 105 . . . . . . . . . . . Hover 1132 | . 153 262 211 51 455 . . . . . . . Flight 6414 | . . . . . 269 306 485 1141 1662 1049 86 1416 Fastest Speed 34 | 50 56 56 48 48 48 50 50 39 39 42 39 34 Average Speed 46 | 79 79 69 92 48 48 50 50 40 41 42 43 34 Slowest Speed 355 | 90 116 120 190 48 50 50 50 50 42 42 50 355 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 1 1 1 1 . 2 17 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 47 63 27 12 95 78 47 31 28 60 13 23 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 36 | . . . . . . . 15 . 8 1 1 11 Terrain Destroyed 51 | . . . 2 . . . 28 . 8 1 1 11 Melee 36 | . . . . . . . 15 . 8 1 1 11 Projectile . | . . . . . . . . . . . . . AOE 15 | . . . 2 . . . 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Total 12692 | 54 430 286 424 56 762 304 2197 1286 2057 3030 109 1697 Wait 4460 | . 110 5 76 2 25 . 1643 79 313 1980 2 225 Move 7689 | 40 257 261 261 50 723 303 482 1138 1659 1048 81 1386 Hop 23 | . . . . . . 1 1 1 1 . 2 17 Pick Up 118 | 8 9 5 17 . 5 . 8 23 28 . 2 13 Fast Attach 3 | . . . . . . . . . 1 . . 2 Attach 55 | 6 5 4 7 . 1 . 3 9 9 1 5 5 Detach 5 | . 3 . . . . . . . 1 . 1 . Swap 43 | . 11 . 5 . . . 8 4 9 . 1 5 Drop 71 | . 3 2 8 . 8 . 5 13 24 . 3 5 Fire 152 | . 32 9 50 4 . . 29 16 2 . 7 3 Melee 58 | . . . . . . . 18 1 10 1 5 23 Ram 13 | . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 450 | -10/Materials | Destroyed 7 combat bots 482 | -10/Materials | Entered Mines 492 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 499 | -10/Mines | Met a Derelict bent on vengeance 579 | -10/Mines | Lost 3 parts (1p1n1w) 605 | -10/Mines | Discovered new exit (range 19) 649 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Propulsion x2 705 | -9/Materials | Identified exit to Storage 932 | -9/Materials | Discovered new exit (range 6) 1023 | -9/Materials | Lost 4 parts (3n1w) 1189 | -9/Materials | Entered Mines 1226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1226 | -9/Mines | Discovered new exit (range 5) 1228 | -9/Mines | Entered Exiles 1235 | -9/Exiles | Discovered new exit (range 19) 1241 | -9/Exiles | Met 8R-AWN 1248 | -9/Exiles | Met EX-HEX 1275 | -9/Exiles | Met EX-DEC 1288 | -9/Exiles | Learned location of Zion (-7) 1307 | -9/Exiles | Discovered new exit (range 14) 1347 | -9/Exiles | Visited The Gauntlet 1408 | -9/Exiles | Met EX-BIN 1414 | -9/Exiles | Aligned with FarCom system 1414 | -9/Exiles | Given EX-Vault access code 1445 | -9/Exiles | Opened EX-Vault 1449 | -9/Exiles | Found Flying Fortress v7 1469 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1616 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1616 | -9/Exiles | Entered Mines 1728 | -8/Mines | Discovered new exit (range 17) 1732 | -8/Mines | Discovered new exit (range 8) 1769 | -8/Mines | Entered Materials 1769 | -8/Materials | Evolved 2 slots: Utility x2 3223 | -8/Materials | Destroyed 8 combat bots 3796 | -8/Materials | Discovered new exit (range 20) 3808 | -8/Materials | Identified exit to Factory 3821 | -8/Materials | Entered Factory 3821 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4018 | -7/Factory | Repaired Deuterium Engine 4116 | -7/Factory | Build established: Scout 4239 | -7/Factory | Repaired Sml. Storage Unit 4337 | -7/Factory | Garrison activated, responded to threat 4439 | -7/Factory | Discovered new exit (range 5) 4459 | -7/Factory | Entered another Factory area 4459 | -6/Factory | Evolved 2 slots: Utility x2 4574 | -6/Factory | Repaired Imp. Heat Sink 4593 | -6/Factory | Spotted B-75 Beast 4760 | -6/Factory | Build established: Hacker-Mutant 5245 | -6/Factory | Central database locked down 5550 | -6/Factory | Discovered new exit (range 14) 5569 | -6/Factory | Entered Lower Caves 5724 | -6/Lower Caves | Spotted B-75 Beast 7969 | -6/Lower Caves | Discovered new exit (range 10) 7993 | -6/Lower Caves | Entered another Lower Caves area 8002 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8057 | -6/Lower Caves | Lost 3 parts (2p1n) 8067 | -6/Lower Caves | Discovered new exit (range 8) 8069 | -6/Lower Caves | Entered Factory 8069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8282 | -5/Factory | Fabricated Adv. Trap Extractor? 8519 | -5/Factory | Repaired Chainsword 8553 | -5/Factory | Central database locked down 8565 | -5/Factory | Discovered new exit (range 8) 8899 | -5/Factory | Core integrity fell below 50% 8903 | -5/Factory | Lost 9 parts (2p2n2u3w) 8925 | -5/Factory | Self-destructed Last Messages --------------- Slammed into P-70 Sage. Neutrino Reactor explodes. R-10 Processor collects Corrupted Imp. Remote Datajack. Slammed into P-70 Sage. Imp. Corruption Screen broken. Destabilizing: Short circuit. System corrupted: Fission Core rejected. R-10 Processor collects Corrupted Antigrav System. P-70 Sage resets R-10 Processor, system corruption cleaned. Slammed into P-70 Sage. Imp. Target Analyzer broken. Destabilizing: Short circuit. R-10 Processor collects Fission Core. Slammed into P-70 Sage. P-70 Sage resets M-13 Machinist, system corruption cleaned. M-13 Machinist repairs Tesla Rifle. Map ----- +----------------------------------------------------+ | #?????????? | | "" """"" """"" [ #?????????? | | "" """"" """"" #?????????? | | """ """ #?????????? | | #?????????? | | #?????????? | | ##################+#+#####?????? | | #???????????# #?????? | | #???????????# """"" " " #?????? | | #???????????# """F"" " " #?????? | | #???????????# """ "" " " #?????? | | #???????????# " " #?????? | | #???????????# " " #?????? | | #???????????# " " #?????? | | #???????????# " " #?????? | | #???????????# " " #?????? | | +???????????# " " #?????? | | #???????????# #?????? | | #???????????# #?????? | | #???????????###############????? | | #???????????????# ! ! #????? | | ???????????????## !] #????? | | ???????????????## ! #????? | | ???????????????## #????? | | ????????????????#""" #????? | | ????????????????#"Y p@#????? | | ????????????????#""" m #????? | | ??????#?????????# #????? | | ????### #############;#;;; ##### | | ????# # | | ?" # R ; """# | | ?" / ^^ # """# | | ????# + """"# | | ????+ ^ # """"# | | ????############### # """"# | | ????############### # """"# | | ????## # #/ # | | ????## """"""""" !# ######## | | ?????# # #####??? | | ?????# """"""""" + ## ? | | ?????# # ## """ # | | ?????##+#######+### ## """ # | | ??????# #?????# ### ## """ # | | ??????# #?????# ## ! # # | | ??????# #?????# ## # """ # | | ?????## ####### ## ! # """ # | | ?????# ""G"" ## < + """ # | | ?????# "" "" ## # # | | ?????# ## ! # # | | ###### ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Corruption Block 15 Armor Coverage 225 Evasion (%) 63 Target Analysis 6 Offensive Hacking 52 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed BiocellAmuletChip Manual? 0 Play Time 02:02:53 Cumulative 16.4 hours Start 2024.10.03 @ 00:34:43 End 2024.10.03 @ 02:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01a5ee57-4bdb-46e4-b725-773712829fc7