Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 17:51:54 Player: charson Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (177) 885 Value Destroyed (9927) 9927 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (5559) 5559 TOTAL SCORE: 25811 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2615 Follower Combat Kills 244 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 99/100 System Corruption 20% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Quantum Rifle Vortex Rail (40) HERF Cannon Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Myomer Leg Myomer Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Compact Battery Advanced Targeting Computer Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- Heavy Beamcaster Gravity Flail > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Encrypted Comm Array Hardlight Generator Improved Force Field Nova Cannon Coil Gun Heavy Gauss Cannon Power Sword [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Gravity Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . . . 2 . . 1 . . . . . Utility 6 | . . . . . 2 . . 1 . . . . . . . . 1 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 347 | 4 . 2 1 1 12 14 10 5 26 14 2 16 11 17 19 49 29 28 10 17 26 15 19 Power 25 | . . . . . . . . . 4 1 . 1 . 1 2 3 1 4 1 2 3 1 1 Engine 5 | . . . . . . . . . . 1 . . . 1 1 1 . 1 . . . . . Core 15 | . . . . . . . . . 4 . . 1 . . 1 1 1 3 . 1 2 . 1 Reactor 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . Propulsion 80 | 2 . . . . 6 1 4 3 9 3 . . . 3 3 14 7 5 3 4 10 . 3 Treads 15 | . . . . . 6 1 2 1 1 . . . . . . . . 2 . 1 . . 1 Leg 34 | 2 . . . . . . . . . . . . . 1 . 12 3 . 3 3 10 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Flight 29 | . . . . . . . 2 2 8 3 . . . 2 2 2 4 2 . . . . 2 Utility 123 | . . 1 1 . 4 9 3 2 2 7 1 8 6 3 10 14 10 16 4 7 7 2 6 Device 80 | . . 1 1 . 1 8 2 1 2 5 1 7 5 2 6 6 9 10 2 6 3 1 1 Storage 9 | . . . . . . . . . . . . . . . 1 1 . 4 1 . 1 . 1 Processor 17 | . . . . . 2 1 1 . . 2 . 1 1 1 1 4 . . . 1 . 1 1 Hackware 7 | . . . . . 1 . . 1 . . . . . . 2 . . . . . . . 3 Protection 10 | . . . . . . . . . . . . . . . . 3 1 2 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 . 1 . 1 2 4 3 . 11 3 1 7 5 10 4 18 11 3 2 4 6 12 9 Energy Gun 15 | 1 . 1 . . 1 . . . . . . . . . . 5 . 1 1 1 2 . 2 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Ballistic Gun 19 | 1 . . . . . 3 2 . . . . . 1 . . 8 3 . . 1 . . . Ballistic Cannon 6 | . . . . . . . . . . . . 1 . . 2 1 . 1 . 1 . . . Launcher 22 | . . . . . 1 1 . . 5 . 1 2 . 2 . 1 1 . . . 1 6 1 Special Weapon 7 | . . . . . . . . . . . . . 1 2 . . 4 . . . . . . Impact Weapon 8 | . . . . . . . . . . . . . . . . . . 1 . 1 1 3 2 Slashing Weapon 32 | . . . . . . . 1 . 2 3 . 4 3 6 2 3 2 . . . 2 2 2 Piercing Weapon 6 | . . . . 1 . . . . 4 . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . 1 . 2 . . 1 . . . . 1 . . 4 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . System Corruption 13 | . . . . . . . . . . . . . . . . . . 5 . 8 . . . Parts Lost 92 | . . . . . . 1 1 1 5 . . . . 4 . 16 10 7 5 12 . 13 17 Power 12 | . . . . . . . . . 1 . . . . 1 . 1 2 1 2 1 . 1 2 Propulsion 41 | . . . . . . . 1 1 4 . . . . 1 . 10 3 5 2 3 . 7 4 Utility 26 | . . . . . . 1 . . . . . . . 1 . 2 4 1 1 6 . 4 6 Weapon 13 | . . . . . . . . . . . . . . 1 . 3 1 . . 2 . 1 5 Highest Loss Streak 11 | . . . . . . 1 1 1 3 . . . . 2 . 3 7 3 4 8 . 10 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 42 56 66 71 67 81 85 71 91 91 92 92 92 87 89 90 75 58 70 69 84 82 42 Engine 1 | . . . . . . . . . . 6 7 2 . 3 2 4 . 3 . . . . . Core 2 | . . . . . . . . . 4 . . 4 7 1 3 1 3 4 6 2 7 4 2 Reactor 1 | . . . . . . . . . . . . . . . . . 4 . 1 4 2 5 2 Treads 6 | . . . . . 27 36 21 18 6 . . . . . . . . 7 8 5 4 . . Leg 10 | . 28 28 28 28 8 . . . . . . . . 1 . 25 12 . 7 15 25 35 2 Flight 11 | . . . . . . . 13 11 26 30 30 30 30 26 33 12 12 5 . . . . . Device 8 | . . 13 23 28 9 9 9 7 7 12 7 7 7 18 10 5 8 5 7 14 14 2 4 Storage 3 | . . . . . . . . . . . . . . . 3 1 5 10 17 9 6 5 2 Processor 13 | . . . . . 5 21 27 23 22 17 23 23 23 19 13 14 8 5 5 5 5 9 11 Hackware 3 | . . . . . 8 5 . 2 7 7 7 7 6 . 4 6 3 . . . . . 9 Protection 1 | . . . . . . . . . . . . . . . . 2 . 3 4 2 8 9 . Ballistic Gun 1 | . . . . . . . 3 . . . . . . . . 7 5 . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 4 2 1 4 4 . Slashing Weapon 4 | . . . . . . . . . 6 8 15 14 15 14 13 . 1 . . . 2 4 2 Piercing Weapon 1 | . . . . 7 9 9 9 7 6 5 . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 4 2 3 5 5 3 7 8 3 17 20 25 25 19 32 31 40 60 69 61 61 69 69 43 Greatest Support 175 | 10 3 20 3 3 89 3 43 11 33 34 36 36 34 34 37 123 63 150 150 103 175 175 30 Greatest Overweight (x) 17 | 1 . . 1 1 . 2 . . 1 . . . . 2 . 1 17 1 2 1 1 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 6 10 7 10 10 10 10 7 Most Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 6 | 3 5 4 4 5 4 4 4 4 3 4 4 4 4 4 7 6 9 6 8 7 9 9 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 9 10 9 9 10 8 10 10 4 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Scout 18% | Mutant 4% | Scavenger-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scout | -8/Materials Scout | -8/Garrison Scout | -8/Materials Scout | -7/Factory Scavenger-Mutant | -7/Garrison Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Matter Collected 6174 | 228 . 32 20 10 98 248 123 . 447 125 97 121 62 545 176 1747 168 857 225 357 280 120 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7656 | . . . . 25 61 536 138 . 727 116 . 144 . 552 350 1107 724 1635 260 472 . 653 156 Parts 250 | . . . . 1 5 31 11 . 35 12 . 1 . 17 17 6 17 53 7 13 . 21 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Parts Field Recycled 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . Retrieved Matter 75 | . . . . . . . . . . . . . . . . 75 . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . . 1 . 18 . . . . 17 18 . 10 . Prevented 11 | . . . . . . . . . . . . . . 2 . . . . . . . 9 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 213 | . . . . . 1 11 2 . 23 . . 3 . 13 . 74 25 27 3 8 . 21 2 Melee 40 | . . . . . 1 8 2 . 10 . . . . 4 . . 1 6 . . . 7 1 Guns 55 | . . . . . . . . . . . . . . . . 50 1 . . 4 . . . Cannons 29 | . . . . . . . . . . . . . . . . 10 1 11 3 3 . . 1 AOE 85 | . . . . . . 3 . . 13 . . 3 . 9 . 14 22 8 . . . 13 . Classes Destroyed 19 | . . . . 1 1 4 2 . 1 1 . . . 3 . 1 2 1 1 . . 1 . Worker 11 | . . . . 1 . . . . . 3 . . . . 1 . 2 3 . . . . 1 Builder 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . Tunneler 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Recycler 8 | . . . . . . . . . . . . . . . 2 . 1 5 . . . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 7 | . . . . . . . . . . 2 . . . . 3 1 . . . . . . 1 Swarmer 41 | . . . . . . 4 . . 11 . . 3 . 3 . . 5 5 . . . 10 . Grunt 54 | . . . . . . 4 . . 10 . . . . 6 . 3 10 7 2 4 . 8 . Brawler 6 | . . . . . . . . . 1 . . . . 1 . . 2 1 . 1 . . . Duelist 6 | . . . . . . . . . . . . . . 2 . . 2 2 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . Sentry 9 | . . . . . . 2 2 . 1 . . . . . . . 1 . 1 1 . 1 . Specialist 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . Hunter 4 | . . . . . . . . . . . . . . 1 . . 1 2 . . . . . Programmer 11 | . . . . . . 1 . . . . . . . . . . 2 4 . 2 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 71 | . . . . . . . . . . . . . . . . 71 . . . . . . . Best Kill Streak 13 | . . . . 1 1 5 1 . 5 2 . 3 . 5 2 13 11 8 1 2 . 6 2 Combat Bots Only 13 | . . . . . 1 5 1 . 5 . . 3 . 5 . 13 10 7 1 2 . 6 1 Max Kills in Single Turn 6 | . . . . 1 1 2 1 . 3 1 . 1 . 4 1 4 6 6 1 1 . 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 6 | . . . . . . 2 . . 3 . . 1 . 4 . 4 6 5 . . . 3 . Melee 1 | . . . . . 1 1 1 . 1 . . . . 1 . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Damage Taken 16770 | . 48 63 . . 52 383 158 334 482 16 . 30 . 784 96 2393 2324 2870 557 1302 46 2425 2407 Core 3501 | . 10 45 . . . 73 16 65 151 . . 16 . 264 . 449 335 362 72 153 . 183 1307 Absorbed by Shields 1922 | . . . . . . . . . . . . . . . . . 144 756 446 576 . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . . 162 . Regen/Repaired (Parts) 745 | . . . . . . . . 13 . . . . . . . . 583 . . . 149 . . Core Remaining (%) 62 | 100 . . . 78 . . 83 . . . . . . 29 . 47 66 . . . . 33 . Volleys Fired 431 | . . 1 . . . 15 1 . 16 . . 7 . 12 3 207 28 69 16 27 . 21 8 Largest 2 | . . 1 . . . 1 1 . 1 . . 1 . 1 1 2 2 1 1 2 . 1 1 Hottest 260 | . . 40 . . . 33 28 . 33 . . 49 . 100 48 138 63 61 113 91 . 260 113 Shots Fired 564 | . . 1 . . . 15 2 . 16 . . 7 . 12 3 317 33 70 16 43 . 21 8 Gun 317 | . . 1 . . . 12 2 . . . . . . . . 264 10 . . 24 . . 4 Cannon 160 | . . . . . . . . . . . . . . . 3 42 . 70 16 19 . 6 4 Launcher 64 | . . . . . . 3 . . 16 . . 7 . 9 . 11 3 . . . . 15 . Special 23 | . . . . . . . . . . . . . . 3 . . 20 . . . . . . Kinetic 349 | . . . . . . 12 2 . . . . . . . 3 215 10 70 . 37 . . . Thermal 134 | . . . . . . . . . . . . . . 2 . 91 . . 16 6 . 16 3 Explosive 70 | . . . . . . 3 . . 16 . . 7 . 10 . 11 23 . . . . . . Electromagnetic 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . 5 4 Robot Hit Streak 18 | . . 1 . . . . . . 6 . . . . . . 10 8 9 5 18 . . 6 Robot Miss Streak 6 | . . . . . . . 1 . . . . . . . . 6 1 3 1 1 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 422 | . . 1 . 1 1 19 7 2 25 8 . 3 . 15 7 160 27 67 15 38 . 14 12 Core Hits 359 | . . . . 1 1 15 3 1 38 3 . 7 . 26 6 109 63 35 6 16 . 26 3 Critical Kills 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . 1 . 11 1 1 . . 1 Critical Strikes 50 | . . . . . 1 2 1 . 3 . . . . 2 . 8 5 20 1 5 . 1 1 Burn 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Blast 14 | . . . . . . . . . . . . . . . . 2 . 9 . 3 . . . Smash 15 | . . . . . . . . . . . . . . . . . . 11 1 1 . 1 1 Sever 7 | . . . . . . . . . . . . . . 2 . . 5 . . . . . . Impale 7 | . . . . . 1 2 1 . 3 . . . . . . . . . . . . . . Melee Attacks 589 | . . . . 1 3 39 13 12 40 27 59 42 70 107 28 13 12 57 7 1 11 31 16 Impact 82 | . . . . . . . . . . . . . . . . . . 45 7 1 11 9 9 Slashing 385 | . . . . . . . 2 . 6 9 59 42 70 107 28 13 8 12 . . . 22 7 Piercing 122 | . . . . 1 3 39 11 12 34 18 . . . . . . 4 . . . . . . Sneak Attacks 32 | . . . . 1 . 2 3 . . 7 . . . 3 4 . . 11 1 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . Damage Inflicted 28677 | . . 16 . 52 44 1021 312 81 1557 588 . 414 . 2503 427 4588 5051 6054 650 1262 . 3342 715 Guns 3719 | . . 12 . . . . . . . . . . . . . 2695 200 . . 596 . . 216 Cannons 3144 | . . . . . . . . . . . . . . . . 421 . 1495 463 605 . . 160 Explosions 13741 | . . . . . . 292 . 21 922 . . 227 . 1821 . 1320 4174 2339 . . . 2625 . Melee 7550 | . . . . 52 44 729 312 60 635 588 . 187 . 682 427 152 186 2213 187 61 . 717 318 Ramming 32 | . . 4 . . . . . . . . . . . . . . . 7 . . . . 21 Kinetic 4972 | . . . . . . . . . . . . . . . . 2187 200 1495 . 1090 . . . Thermal 4152 | . . . . . . . . . . . . . . . . 929 . 2217 463 111 . 280 152 Explosive 8878 | . . . . . . 292 . . 922 . . 227 . 1821 . 1320 4174 122 . . . . . Electromagnetic 41 | . . 12 . . . . . 21 . . . . . . . . . . . . . . 8 Impact 2670 | . . . . . . . . . . . . . . . . . . 1930 187 61 . 216 276 Slashing 3280 | . . . . . . . . . 36 293 . 187 . 682 427 152 677 283 . . . 501 42 Piercing 2091 | . . . . 52 44 729 312 60 599 295 . . . . . . . . . . . . . Entropic 2561 | . . . . . . . . . . . . . . . . . . . . . . 2345 216 Highest Corruption 20 | . . . . . . 2 2 2 2 2 . . . . 1 10 1 7 6 18 18 . 20 Average Corruption 5 | . . . . . . 1 2 2 2 1 . . . . 1 9 1 2 3 10 18 . 16 Corruption Purged 13 | . . . . . . . . . . 2 . . . . 1 . . 7 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . 6 6 1 10 . . . . . . 57 2 13 16 23 2 . 14 Message Errors 39 | . . . . . . 1 . 1 2 . . . . . . 12 1 4 5 9 1 . 3 Matter Fused 37 | . . . . . . . . . 4 . . . . . . 15 1 5 5 4 . . 3 Heat Flow Errors 15 | . . . . . . . 2 . 2 . . . . . . 3 . 1 1 3 . . 3 Energy Discharges 17 | . . . . . . 2 1 . 2 . . . . . . 7 . . 2 2 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 24 | . . . . . . 2 1 . . . . . . . . 12 . 2 3 1 . . 3 Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . Misfires 4 | . . . . . . . 1 . . . . . . . . 2 . 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2606 | . . . . . . 40 100 . . 192 . 34 . 117 33 70 83 1364 87 101 . 152 233 Projectiles 154 | . . . . . . . . . . . . . . . . . . 53 13 40 . . 48 Explosions 461 | . . . . . . 20 . . . . . 13 . 51 . 70 76 126 . . . 105 . Melee 1991 | . . . . . . 20 100 . . 192 . 21 . 66 33 . 7 1185 74 61 . 47 185 Knockbacks 35 | . . . . . . . . . . . . . . . . 2 . 22 3 7 . 1 . Impact 13 | . . . . . . . . . . . . . . . . . . 10 2 . . 1 . Kinetic 21 | . . . . . . . . . . . . . . . . 2 . 12 . 7 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 783 | . . . . . . . . 43 . . . . . 80 . 152 . 349 . . . 149 10 Shots 12 | . . . . . . . . 1 . . . . . 1 . 4 . 5 . . . 1 . Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Targets Rammed 5 | . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | . . . . . . . 242 . 269 . . 30 . 105 22 399 20 328 210 218 . 512 116 Average Temperature 90 | . . . . . . . 119 . 71 . . 14 . 36 7 84 7 119 50 66 . 157 61 Received Heat Transfer 2342 | . . 33 . . . 117 108 63 108 9 . . . 69 24 341 333 217 144 345 . 338 93 Effects 11 | . . . . . . . 3 . . . . . . . . 1 . 4 . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Interference 7 | . . . . . . . 3 . . . . . . . . . . 3 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . . . . . . . . 16 . . . 1 . Impact Corruptions 45 | . . . . . . . . . . . . . . . . . . 29 7 2 . 1 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5024 | . . . . . . . . . . . . . . . . 2109 . 1450 444 350 . 560 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Peak Influence 2241 | . . 148 . 5 47 781 563 295 878 560 . . . . 163 2241 2118 1830 . . . . 696 Initial 1176 | . . . . . 1 30 380 255 206 460 . . . . 69 2 1176 1100 . . . . 694 Average 750 | . . 76 . . 12 310 438 265 601 494 . . . . 86 973 1352 1253 . . . . 488 Maximum Alert Level 5 | . . . . . . 3 2 1 3 2 . . . . . 5 5 5 . . . . 2 Low Security (%) 22 | 100 100 100 . 100 100 44 . . . . . . . . 100 22 . . . . . . . Level 1 12 | . . . . . . 13 19 100 24 5 . . . . . 9 . . . . . . 45 Level 2 19 | . . . . . . 37 80 . 20 94 . . . . . 9 . . . . . . 54 Level 3 14 | . . . . . . 4 . . 54 . . . . . . 11 24 28 . . . . . Level 4 20 | . . . . . . . . . . . . . . . . 23 49 62 . . . . . Level 5 7 | . . . . . . . . . . . . . . . . 23 . 9 . . . . . High Security 2 | . . . . . . . . . . . . . . . . . 25 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . . . 1 . 2 1 . . . . . 1 2 . 17 9 . 1 . . 5 Investigation 6 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . 2 Extermination 6 | . . . . . . . . . . . . . . . . . 1 3 . . . . 2 Reinforcement 9 | . . . . . 1 . 1 . . . . . . . . . 2 4 . . . . 1 Assault 14 | . . . . . . . . . . . . . . 1 . . 10 2 . 1 . . . Garrison 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Distress Signals 5 | . . . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 8 7 . . 1 13 11 5 18 5 1 3 . 25 7 87 69 44 8 11 14 25 22 Peak Tracking Total 24 | . 8 3 . . 2 4 5 4 4 3 3 2 . 9 4 6 24 7 3 9 5 5 12 Tactical Retreats 55 | . . 2 . . . 2 2 1 2 1 2 1 . 12 . 12 6 5 . 3 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Traps Triggered 12 | . . . . . 1 1 1 1 . 1 . . . . . 2 2 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . 5 . . . . . . . 4 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Power Sources Rigged 22 | . . . 2 . . 4 1 . 7 3 . 2 . 1 . 2 . . . . . . . Exploded 16 | . . . . . 2 3 2 . 5 3 . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Machines Disabled 39 | . . . . . . 7 . 2 2 . . . . 1 . 8 5 13 . . . . 1 Max in Single Turn 6 | . . . . . . 2 . 2 1 . . . . 1 . 2 2 6 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Relay 9 | . . . . . . 3 . . 1 . . . . . . 5 . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Machines Accessed 55 | . . 1 1 . 4 2 . 3 2 5 1 1 . . 13 2 4 4 . . 5 . 7 Terminals 30 | . . . . . 3 2 . 1 2 2 . . . . 9 2 2 2 . . . . 5 Fabricators 5 | . . . . . . . . . . 1 . . . . 2 . . 1 . . . . 1 Repair Stations 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . 1 Total Hacks 169 | . . 1 1 . 15 4 . 9 4 9 1 1 . . 63 5 13 8 . . 21 . 14 Successful 88 | . . 1 1 . 5 2 . 4 2 2 1 1 . . 31 1 8 3 . . 21 . 5 Failed 79 | . . . . . 9 2 . 5 2 7 . . . . 31 4 5 5 . . . . 9 Catastrophic 14 | . . . . . 2 1 . 2 . . . . . . 3 . 1 3 . . . . 2 Database Lockouts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Manual 53 | . . . 1 . 8 . . 4 . 1 . . . . 26 . 3 3 . . . . 7 Terminals 99 | . . . . . 14 4 . 5 4 3 . . . . 48 5 5 2 . . . . 9 Fabricators 19 | . . . . . . . . . . 2 . . . . 10 . . 4 . . . . 3 Repair Stations 9 | . . . . . . . . 2 . 1 . . . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . 3 . . . . 3 . 2 . . . . . . Garrison Access 9 | . . . . . 1 . . 2 . . . . . . 2 . . 2 . . . . 2 Terminal Hacks 57 | . . 1 1 . 3 2 . 1 2 1 1 1 . . 19 1 . . . . 21 . 3 Record 8 | . . . . . . . . . . . . . . . 6 . . . . . 2 . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 21 | . . . . . 1 . . 1 . . . . . . 1 . . . . . 18 . . Open Door 4 | . . 1 . . . . . . . . 1 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 5 | . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . 4 . . 2 . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 Build 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . 2 . . . . . . . . 5 . . . . . . Scan Component 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . Repair 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . Insert Component 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Analyze 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . 1 Unlock Access 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 7 | . . . . . 1 . . . . . . . . . 5 . 1 . . . . . . Terminals 5 | . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . Botnet 4 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . . . 3 1 . 1 1 4 . . . . 12 2 4 4 . . . . 6 Full Trace Events 5 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . Time 189 | . . . . . . . . 38 . . . . . . . . 151 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . 15 . . 5 . . . . . . 23 . . . . . . . Machine Destruction 35 | . . . . . . 11 . . 5 . . . . . . 19 . . . . . . . Programmers 8 | . . . . . . 4 . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Total Allies 24 | . . 3 . . . . . . . 12 . . . 1 6 . . . . 2 . . . Largest Group 4 | . . 3 . . . . . . . 4 . . . 1 4 4 . . . 1 . . . Highest-Rated Group 110 | . . 40 . . . . . . . 90 . . . 20 110 110 . . . 49 . . . Highest-Rated Ally 49 | . . 16 . . . . . . . 31 . . . 20 30 30 . . . 49 . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . 1 . 3 1 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ghost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . 14 . . . . . 1 . STAY 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 85 | . . 32 . . . . . . . 9 . . . 7 7 24 . . . 6 . . . Total Damage 1657 | . . 409 . . . . . . . 74 . . . 120 183 721 . . . 150 . . . Kills 17 | . . 6 . . . . . . . . . . . 2 1 7 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Robot Analysis Total 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . . 2 2 3 3 . . . . 1 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Turns Passed 18069 | 37 34 319 195 159 205 1636 399 223 979 422 688 382 595 1325 491 3067 964 2007 764 560 1079 744 795 Spaces Moved 16274 | 46 68 572 247 156 239 584 355 195 796 772 876 743 1449 1575 1109 2026 532 1298 438 310 796 461 631 Core 2304 | 44 68 565 247 156 216 584 9 . 1 . . . . 83 . . 1 . . . . . 330 Treads 1376 | . . . . . 23 . 51 . . . . . . . . . . 730 418 147 . . 7 Legs 3802 | 2 . 7 . . . . . . . . . . . . . 1836 359 . 20 163 796 461 158 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8792 | . . . . . . . 295 195 795 772 876 743 1449 1492 1109 190 172 568 . . . . 136 Fastest Speed 23 | 50 50 50 50 100 50 50 50 72 23 29 26 26 29 28 25 26 35 29 145 120 120 120 45 Average Speed 69 | 55 50 50 76 100 60 51 92 79 37 29 28 28 29 40 25 112 119 98 147 137 120 124 95 Slowest Speed 900 | 120 50 120 100 100 160 150 160 95 100 37 29 29 29 150 26 190 900 200 260 240 190 190 260 Overloaded Moves 8 | . . . . . . . . . . . 1 7 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 2 . . 1 . . . 1 4 . 3 1 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 26 92 62 57 22 63 27 6 60 23 87 64 89 87 24 89 24 23 49 50 92 63 20 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 . 1 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 . Scrap Searched 20 | . . 2 . 1 . . . . . . 2 5 3 4 . . . . . 1 . 2 . Spaces Dug 387 | . . . . . 2 3 3 2 13 13 52 73 13 103 18 46 7 19 1 . 6 8 5 Terrain Destroyed 1590 | . . . . . 2 106 3 2 85 13 52 145 13 238 18 253 233 195 5 5 6 209 7 Melee 239 | . . . . . 2 3 3 2 1 13 52 25 13 71 16 3 7 11 1 . 6 5 5 Projectile 76 | . . . . . . . . . . . . . . . 2 15 3 39 4 5 . 6 2 AOE 1275 | . . . . . . 103 . . 84 . . 120 . 167 . 235 223 145 . . . 198 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Total 21729 | 55 67 598 253 158 296 1864 408 249 1423 943 1229 849 1533 2109 1271 2568 805 1870 528 394 906 568 785 Wait 3770 | 1 . 19 . . 29 1169 23 36 509 109 298 38 4 396 106 203 189 397 52 15 41 29 107 Move 16217 | 45 67 571 246 155 238 583 350 195 794 769 875 742 1448 1572 1100 2025 526 1295 437 309 795 460 620 Hop 16 | . . . . . . . 2 . . 1 . . . 1 4 . 2 1 . . . . 5 Pick Up 107 | 4 . 1 2 . 3 10 1 . 13 6 1 3 3 5 7 16 2 7 3 5 9 2 4 Fast Attach 195 | 4 . 2 1 1 8 1 5 4 11 9 . 7 6 12 5 44 13 24 5 10 11 3 9 Attach 64 | . . . . . 2 4 2 1 6 . . . 2 1 2 4 9 2 4 6 3 6 10 Detach 57 | 1 . . . . 2 4 3 . 5 2 . 1 2 1 . 8 9 3 2 1 2 7 4 Swap 96 | . . . . . 2 9 3 . 9 5 2 9 3 4 12 9 7 2 1 1 12 6 . Drop 187 | . . 2 2 1 9 11 5 1 18 16 1 9 7 11 8 35 9 12 1 2 22 5 . Fire 431 | . . 1 . . . 15 1 . 16 . . 7 . 12 3 207 28 69 16 27 . 21 8 Melee 523 | . . . . 1 3 39 12 12 35 23 52 31 58 90 24 11 11 57 7 1 11 29 16 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 19 | . . . . . . 15 . . . . . . . . . 4 . . . . . . . Rewire 20 | . . . . . . . . . . . . . . 3 . . . . . 17 . . . Trap 22 | . . . 2 . . 4 1 . 7 3 . 2 . 1 . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 38 | -11/Junkyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 72 | -10/Materials | Entered Mines 94 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 126 | -10/Mines | Found the Drone Emporium 252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 308 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 7) 342 | -10/Mines | Found a hidden stash of uninstalled traps 365 | -10/Mines | Discovered new exit (range 10) 389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 389 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Entered Exiles 400 | -10/Exiles | Discovered new exit (range 15) 405 | -10/Exiles | Met 8R-AWN 412 | -10/Exiles | Met EX-HEX 427 | -10/Exiles | Met EX-BIN 433 | -10/Exiles | Aligned with FarCom system 434 | -10/Exiles | Given EX-Vault access code 446 | -10/Exiles | Opened EX-Vault 450 | -10/Exiles | Found PSU Rigger 478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 507 | -10/Exiles | Met EX-DEC 541 | -10/Exiles | Discovered new exit (range 14) 586 | -10/Exiles | Left Exiles lab with PSU Rigger 586 | -10/Exiles | Entered Mines 655 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 665 | -9/Mines | Learned Materials emergency access door positions 723 | -9/Mines | Discovered new exit (range 11) 738 | -9/Mines | Learned location of 1 exit from Materials 745 | -9/Mines | Entered Materials 745 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 746 | -8/Materials | Identified exit to Factory 783 | -8/Materials | Central database locked down 814 | -8/Materials | Identified exit to Garrison 950 | -8/Materials | Entered Garrison 1038 | -8/Garrison | Build established: Scout 1675 | -8/Garrison | Phase Generator disabled 1786 | -8/Garrison | Triggered checkpoint 1865 | -8/Garrison | Discovered new exit (range 65) 1865 | -8/Garrison | Discovered new exit (range 63) 1865 | -8/Garrison | Discovered new exit (range 49) 1889 | -8/Garrison | Garrison Relay disabled 1897 | -8/Garrison | Garrison Relay disabled 2332 | -8/Garrison | Triggered checkpoint 2508 | -8/Garrison | Triggered checkpoint 2531 | -8/Garrison | Garrison Relay disabled 2585 | -8/Garrison | Identified exit to Materials 2586 | -8/Garrison | Entered Materials 2977 | -8/Materials | Discovered exit to Factory (range 3) 2985 | -8/Materials | Entered Factory 2985 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3102 | -7/Factory | Repaired Cesium-ion Thruster 3208 | -7/Factory | Identified exit to Garrison 3208 | -7/Factory | Entered Garrison 3414 | -7/Garrison | Garrison Relay disabled 3443 | -7/Garrison | Triggered checkpoint 3525 | -7/Garrison | Lost 3 parts (3n) 3578 | -7/Garrison | Triggered checkpoint 3601 | -7/Garrison | Learned Factory security intel 3641 | -7/Garrison | Triggered checkpoint 3843 | -7/Garrison | Discovered new exit (range 10) 3862 | -7/Garrison | Identified exit to Factory 3863 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4099 | -7/Garrison | Build established: Scavenger-Mutant 4107 | -7/Garrison | Discovered exit to Factory (range 10) 4187 | -7/Garrison | Entered Factory 4206 | -7/Factory | Identified exit to DSF 4410 | -7/Factory | Discovered new exit (range 6) 4412 | -7/Factory | Identified exit to Factory 4510 | -7/Factory | Discovered new exit (range 9) 4513 | -7/Factory | Identified exit to Lower Caves 4525 | -7/Factory | Allied Derelicts attacked 0b10 via Garrison Access 4608 | -7/Factory | Build established: Sprinter 4609 | -7/Factory | Entered Lower Caves 4615 | -7/Lower Caves | Met a Warlord Commander 4616 | -7/Lower Caves | Learned location of Warlord (-4) 4618 | -7/Lower Caves | Found Encrypted Comm Array 4625 | -7/Lower Caves | Identified exit to Lower Caves 4923 | -7/Lower Caves | Build established: Scout 5297 | -7/Lower Caves | Entered another Lower Caves area 5310 | -7/Lower Caves | Encountered a Warlord checkpoint 5310 | -7/Lower Caves | Discovered exit to Factory (range 12) 5332 | -7/Lower Caves | Spotted B-75 Beast 5402 | -7/Lower Caves | Identified exit to Zion 5423 | -7/Lower Caves | Learned Factory security intel 5679 | -7/Lower Caves | Entered Zion 5688 | -7/Zion | Given A8's code to call for help 5702 | -7/Zion | Discovered new exit (range 10) 5740 | -7/Zion | Loaded intel: 4 derelict terminal locations 5761 | -7/Zion | Learned Factory emergency access door positions 5770 | -7/Zion | Learned Factory trap positions 5784 | -7/Zion | Learned 8 Factory zone layouts 6011 | -7/Zion | Learned location of Data Miner (-6) 6027 | -7/Zion | Rebuked by Imprinter 6079 | -7/Zion | Warned about damaging Zion machinery 6161 | -7/Zion | Build established: Sprinter 6232 | -7/Zion | Found Prototype Special Weapon 6232 | -7/Zion | Identified RU-N14's Throwing Claymores 6239 | -7/Zion | Found RU-N14's Throwing Claymores 6240 | -7/Zion | Found RU-N14's Throwing Claymores 6274 | -7/Zion | Identified exit to Proximity Caves 6274 | -7/Zion | Entered Proximity Caves 6536 | -6/Proximity Caves | Build established: Scout 6622 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6772 | -6/Proximity Caves | Core integrity fell below 50% 6909 | -6/Proximity Caves | Spotted B-75 Beast 7115 | -6/Proximity Caves | Learned location of 1 exit from Factory 7406 | -6/Proximity Caves | Build established: Scavenger-Scout 7599 | -6/Proximity Caves | Entered Factory 7599 | -6/Factory | Evolved 2 slots: Propulsion x2 7600 | -6/Factory | Identified exit to Lower Caves 7601 | -6/Factory | Identified exit to Factory 7603 | -6/Factory | Loaded intel: 121 trap records 7666 | -6/Factory | Identified exit to Garrison 7737 | -6/Factory | Joined by Warlord Ghost squad 7884 | -6/Factory | Central database locked down 8035 | -6/Factory | Fabricated L-41 Fighter (x3) 8090 | -6/Factory | Entered Garrison 8090 | -6/Garrison | Accompanied by 4 allies 8128 | -6/Garrison | Triggered checkpoint 8161 | -6/Garrison | Assembled breached garrison interior 8214 | -6/Garrison | Lost 3 parts (3n) 8534 | -6/Garrison | Build established: Scavenger-Mutant 8834 | -6/Garrison | Garrison Relay disabled 9108 | -6/Garrison | Found Fusion Bomb Launcher 9182 | -6/Garrison | Destroyed 13 combat bots 9451 | -6/Garrison | Destroyed 8 combat bots 9503 | -6/Garrison | Discovered exit to Factory (range 11) 9514 | -6/Garrison | System corruption reached 10% 9544 | -6/Garrison | Lost 3 parts (2n1w) 9613 | -6/Garrison | Garrison Relay disabled 10061 | -6/Garrison | Core integrity fell below 50% 10187 | -6/Garrison | Discovered exit to Factory (range 13) 10221 | -6/Garrison | Garrison Relay disabled 10382 | -6/Garrison | Garrison Relay disabled 10399 | -6/Garrison | Discovered exit to Factory (range 9) 10576 | -6/Garrison | Found Enh. Force Lance 10906 | -6/Garrison | Phase Generator disabled 10918 | -6/Garrison | Garrison Relay disabled 11125 | -6/Garrison | Build established: Mutant 11150 | -6/Garrison | Spotted Striker 11151 | -6/Garrison | Spotted Striker 11157 | -6/Garrison | Entered Factory 11157 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11228 | -5/Factory | Repaired KE Penetrator 11326 | -5/Factory | Repaired Broken Impulse Thruster Array 11440 | -5/Factory | Joined by Warlord Dakka squad 11757 | -5/Factory | First assault squad dispatched 11800 | -5/Factory | Garrison activated, responded to threat 11830 | -5/Factory | Lost 7 parts (2n4u1w) 11836 | -5/Factory | Destroyed 10 combat bots 11845 | -5/Factory | Joined by Warlord Muscle squad 11875 | -5/Factory | High security lockdown imminent 11896 | -5/Factory | Destroyed 10 combat bots 11955 | -5/Factory | High security lockdown engaged 12080 | -5/Factory | Joined by Warlord Geek squad 12084 | -5/Factory | Garrison activated, responded to threat 12112 | -5/Factory | Discovered new exit (range 5) 12121 | -5/Factory | Entered another Factory area 12121 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12122 | -4/Factory | Identified exit to Extension 12151 | -4/Factory | Lost 3 parts (2p1n) 12246 | -4/Factory | Joined by Warlord Infantry squad 12373 | -4/Factory | Lost 3 parts (3n) 12558 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 13371 | -4/Factory | First assault squad dispatched 13512 | -4/Factory | Destroyed 7 combat bots 14002 | -4/Factory | Build established: Scavenger-Mutant 14115 | -4/Factory | Discovered new exit (range 10) 14128 | -4/Factory | Entered Upper Caves 14129 | -4/Upper Caves | Encountered a Warlord checkpoint 14618 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14684 | -4/Upper Caves | Lost 4 parts (2p2n) 14782 | -4/Upper Caves | Learned Research garrison access intel 14842 | -4/Upper Caves | Discovered new exit (range 15) 14892 | -4/Upper Caves | Entered another Upper Caves area 15043 | -4/Upper Caves | System corruption reached 10% 15136 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15250 | -4/Upper Caves | Lost 8 parts (1p2n3u2w) 15313 | -4/Upper Caves | Core integrity fell below 50% 15411 | -4/Upper Caves | Discovered new exit (range 12) 15444 | -4/Upper Caves | Learned Research trap positions 15452 | -4/Upper Caves | Entered Warlord 15493 | -4/Warlord | System corruption cleaned by Quarantine Array 15663 | -4/Warlord | Met Warlord 15688 | -4/Warlord | Warlord's base attacked by MAIN.C 16038 | -4/Warlord | Warlord forces counterattacked 16169 | -4/Warlord | Found Prototype Launcher 16169 | -4/Warlord | Identified Vortex Catalyst Activator 16172 | -4/Warlord | Found Prototype Energy Gun 16172 | -4/Warlord | Identified Vortex Rail 16177 | -4/Warlord | Found Prototype Energy Gun 16177 | -4/Warlord | Identified Vortex Shotgun 16187 | -4/Warlord | Found Vortex Rail 16334 | -4/Warlord | Spotted B-90 Cyclops 16340 | -4/Warlord | Spotted B-86 Titan 16363 | -4/Warlord | Warlord base infiltrated, sounded retreat 16422 | -4/Warlord | Spotted Striker 16430 | -4/Warlord | Spotted Striker 16516 | -4/Warlord | Spotted Striker 16520 | -4/Warlord | Discovered new exit (range 13) 16531 | -4/Warlord | Entered Proximity Caves 16630 | -3/Proximity Caves | Spotter reported a threat 16932 | -3/Proximity Caves | Spotter reported a threat 17049 | -3/Proximity Caves | Spotter reported a threat 17102 | -3/Proximity Caves | Spotter reported a threat 17180 | -3/Proximity Caves | Lost 10 parts (1p6n2u1w) 17235 | -3/Proximity Caves | Discovered new exit (range 19) 17275 | -3/Proximity Caves | Entered Research 17275 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17276 | -3/Research | Loaded intel: 61 trap records 17277 | -3/Research | Loaded intel: 4 garrison access locations 17525 | -3/Research | Search patrols dispatched 17765 | -3/Research | System corruption reached 10% 17823 | -3/Research | Lost 11 parts (2p1n4u4w) 17960 | -3/Research | Core integrity fell below 50% 17998 | -3/Research | Lost 3 parts (2n1w) 18013 | -3/Research | Core integrity fell below 20% 18025 | -3/Research | Search patrols dispatched 18043 | -3/Research | Identified exit to Research 18051 | -3/Research | Build established: Hacker-Mutant 18070 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18020_ Connecting with Terminal... 18025_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 18030_ Acquired Power Sword. 18039_ System corrupted: Matter fused (-6). 18043_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Research: (41,16) (140,192) (5,30) Map updated. 18049_ Imp. Hacking Suite destroyed. 18055_ Impulse Thruster Array destroyed. 18057_ P-80 Master resets P-80 Master, system corruption cleaned. 18058_ U-05 Engineer builds a Wall. 18061_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18064_ System corrupted: Component data lost. 18064_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 18070_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ???????# # #???????????????????? | | ???????###+###### #???????????????????? | | ?????????#?????## #???????????????????? | | ?????????# ?????# ##############??????? | | ?????????# ?????# # #??????? | | ?????????# ?????# # #??????? | | ?????????# ###### u # #??????? | | ?????????# # ! #??????? | | ??" + !!! # #??????? | | ?"T # !!! + * #???#### | | ?"" ?????# !! p # #???# | | ?????????# p g # g ! #???# | | ?????????# gg # #???? | | ?????????+ p p # #?????? | | ?????????#### ### # ######## | | ????????????# #?# # / | | ????????????# #?# ##################### | | ????????????# #?# #?????h?????????????? | | ????????????# #?# #???Y??????????????## | | ????????????# #? #??????????????????# | | ????????????# #?T #???????????????#### | | ???##########+### #???????????????+ | | ???# ! # #?????????h"?"??#### | | ???#= / # #??????????"G"?????#* | | ???# ! + #???????????"??????## | | ???# #@ #???????????????????# | | ???# ! = # k#???????????????????# | | ???############## #???????#######?????# | | ???????????????? ??????#= #?????# | | ???????????????? ????# #?????# | | ???????????????? ???# "#?????? | | ???????????????? ?# T#????## | | ???????????????#########+##### ###### | | ????????????????????^????????# # | | ???????????????????????????^?# / | | ?????????????????????????????# # | | ???????????????????????????^?# ###/## | | ?????????????????????????????# ## ## | | ??????????????????????^??????# ## # | | ?????????????????????????????# ! ## # | | ?????????????????????????????######## # | | ????????????????????????????????????# ! # | | ????????????????????????????????????# # | | ????????????????????????????????????# *# | | ????????????????????????????????????###### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 39 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Power Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Medium Armor Plating | -6/Factory | Scanalyzed Coil Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Authchip Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This What Is This Thing? Challenges ------------ None Game ------ Seed AntimissileXenonField Manual? 0 Play Time 03:55:38 Cumulative 24.6 hours Start 2023.03.25 @ 21:15:30 End 2023.03.26 @ 17:51:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 34 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2308a8e0-9f81-422c-b5a4-ccbb78b3bcb1