Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.07 @ 16:58:47 Player: Salix Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (239) 1195 Value Destroyed (8177) 8177 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1181) 1181 TOTAL SCORE: 13993 Bonus ------- High Alert Combat Kills 981 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 630/630 System Corruption 12% Temperature Hot (205) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Cooling System Small Storage Unit Medium Battery Authchip [R/NC] Improved Field Recycling Unit > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (8) ---- Micro Nuclear Core Advanced Treads Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Compact Battery Hardened Heavy Armor Plating Authchip [R/NC] > --- WEAPON ----------- Backup Laser VII Rocket Launcher Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Cooled Particle Cannon Remote Datajack [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 . . 2 . . Power 2 | . . 1 1 . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . 1 . 1 . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 210 | 11 15 23 17 33 33 12 7 59 Power 45 | 1 1 6 3 10 6 3 1 14 Engine 36 | 1 1 6 3 3 5 3 1 13 Core 9 | . . . . 7 1 . . 1 Reactor . | . . . . . . . . . Propulsion 63 | 7 2 10 3 9 15 . 3 14 Treads 42 | 5 . 10 3 5 13 . 3 3 Leg 15 | 2 . . . 4 2 . . 7 Wheel 6 | . 2 . . . . . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 46 | 1 7 5 3 6 3 5 2 14 Device 17 | . 2 1 2 3 1 1 . 7 Storage 7 | 1 2 1 . . . . . 3 Processor 3 | . 2 1 . . . . . . Hackware 5 | . . 1 1 . 2 . . 1 Protection 14 | . 1 1 . 3 . 4 2 3 Artifact . | . . . . . . . . . Weapon 56 | 2 5 2 8 8 9 4 1 17 Energy Gun 20 | 1 3 . 3 5 4 2 . 2 Energy Cannon 10 | . . 2 3 . . . 1 4 Ballistic Gun 8 | 1 . . 1 2 2 1 . 1 Ballistic Cannon 9 | . 2 . . . 3 1 . 3 Launcher 5 | . . . . . . . . 5 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . Unidentified Prototypes 6 | . 1 1 1 . 1 . 1 1 Parts Lost 44 | . 1 1 1 13 3 . 9 16 Power 13 | . . . . 5 2 . 1 5 Propulsion 10 | . . . . 5 . . 3 2 Utility 12 | . 1 1 1 2 1 . 3 3 Weapon 9 | . . . . 1 . . 2 6 Highest Loss Streak 6 | . 1 1 1 4 1 . 6 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 90 97 99 88 97 87 48 81 Engine 15 | . 12 19 24 9 19 13 5 16 Core 5 | . . . . 12 4 7 1 1 Treads 13 | . 14 23 25 9 20 21 11 3 Leg 5 | . . . . 6 3 . . 12 Wheel 1 | . 10 4 . . . . . 1 Device 7 | . 2 1 6 9 11 . . 7 Storage 8 | . 12 10 8 8 8 7 3 7 Processor 1 | . 10 9 1 . . . . . Hackware 8 | . . 7 15 8 9 14 8 6 Protection 3 | . 2 1 . 6 1 7 6 4 Energy Gun 8 | . 14 . 10 11 7 10 5 4 Energy Cannon 2 | . . 15 3 . . . . 3 Ballistic Gun 1 | . 4 . 1 2 3 1 . . Ballistic Cannon 2 | . 5 4 . . 5 4 3 2 Launcher 1 | . . . . . . . . 6 Peak Build Rating 54 | 6 14 22 33 36 38 45 45 54 Average Rating 32 | 3 9 18 30 32 33 40 21 42 On Entrance 21 | . 6 11 22 32 36 34 45 6 Naked Turns 67 | . . . . . . . 67 . Heaviest Build 72 | 18 23 44 52 55 56 69 67 72 Greatest Support 66 | 40 40 60 60 60 62 62 62 66 Greatest Overweight (x) 23 | 1 . 1 . 17 1 1 6 23 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 8 Average Capacity 12 | 8 10 11 15 15 15 15 10 6 Most Carried 15 | 4 10 15 15 15 15 15 15 8 Average Carried 10 | 1 4 10 13 14 14 14 10 4 Final Capacity 15 | 10 10 15 15 15 15 15 5 8 Final Carried 15 | . 9 14 12 14 15 14 5 6 Class Distribution -------------------- 50% | Hacker-Mutant 30% | Scavenger-Mutant 13% | Hacker-Tank 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Matter Collected 4444 | 31 440 505 313 539 721 392 5 1498 Remotely . | . . . . . . . . . Salvage Created 8712 | . 413 963 1065 1212 1887 237 . 2935 Parts 502 | . 36 64 67 58 83 11 . 183 Haulers Intercepted 6 | . . 2 2 . 1 . . 1 Recyclers Shooed 7 | . . 1 . . 1 . . 5 Parts Field Recycled 34 | . . . . . . . . 34 Retrieved Matter 365 | . . . . . . . . 365 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 167 | . 11 17 16 26 36 4 . 57 Guns 81 | . 8 . 12 24 21 3 . 13 Cannons 47 | . 2 17 4 . 13 . . 11 AOE 34 | . 1 . . . 1 . . 32 Classes Destroyed 18 | . 5 5 2 3 1 1 . 1 Worker 23 | . 1 . 1 . 4 . . 17 Builder 28 | . 2 2 4 . 2 1 . 17 Tunneler 4 | . . . 1 . . . . 3 Hauler 6 | . . 2 2 . 1 . . 1 Recycler 14 | . . 1 1 . 2 . . 10 Mechanic 1 | . . . . . . . . 1 Operator 6 | . . 2 2 . 1 1 . . Watcher 13 | . 2 2 2 . 3 . . 4 Swarmer 12 | . 4 . 4 . . . . 4 Grunt 103 | . 7 11 6 13 23 2 . 41 Brawler 6 | . . 1 . . 1 . . 4 Duelist 5 | . . . 1 2 2 . . . Protector 1 | . . . . 1 . . . . Sentry 26 | . . 5 5 6 8 1 . 1 Demolisher 2 | . . . . 2 . . . . Specialist 2 | . . . . 2 . . . . Hunter 5 | . . . . . 2 . . 3 Programmer 5 | . . . . . . 1 . 4 Best Kill Streak 20 | . 6 7 6 6 5 2 . 20 Combat Bots Only 10 | . 4 2 6 6 3 2 . 10 Max Kills in Single Turn 7 | . 2 2 1 2 2 1 . 7 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . 1 . . . 1 . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Hostile Shots Fired 1143 | . 64 76 67 253 187 58 16 422 Missed 335 | . 14 21 12 66 48 25 2 147 Damage Taken 8275 | . 465 476 470 2002 1386 196 394 2886 Core 1323 | . 84 24 99 206 205 10 255 440 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 66 | . . . . 66 . . . . Ignored by Resistances 4948 | . 293 295 265 1204 845 131 221 1694 Regen/Repaired (Parts) 814 | . . . 119 . 651 . . 44 Core Remaining (%) 66 | 100 66 94 . . 7 . . . Volleys Fired 545 | . 44 50 51 107 114 23 1 155 Largest 3 | . 2 2 2 2 2 3 1 3 Hottest 166 | . 101 136 136 126 122 166 61 144 Shots Fired 1035 | . 82 98 98 201 225 40 1 290 Gun 649 | . 68 . 73 201 148 31 1 127 Cannon 313 | . 14 98 25 . 77 9 . 90 Launcher 66 | . . . . . . . . 66 Special 7 | . . . . . . . . 7 Kinetic 344 | . 38 54 7 66 115 9 . 55 Thermal 587 | . 6 44 91 135 110 31 1 169 Explosive 66 | . . . . . . . . 66 Electromagnetic 38 | . 38 . . . . . . . Robot Hit Streak 37 | . 27 28 29 30 17 13 . 37 Robot Miss Streak 9 | . 4 1 1 2 9 4 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 14 | . 1 . 3 6 4 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 793 | . 56 74 74 148 177 33 . 231 Core Hits 461 | . 27 29 39 54 120 17 2 173 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 30 | . 4 2 4 8 7 1 . 4 Burn 21 | . . . 4 7 7 1 . 2 Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . Blast 5 | . 2 2 . . . . . 1 Corrupt 2 | . 2 . . . . . . . Melee Attacks 8 | . . . . 3 5 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 21025 | . 915 1336 1506 2577 3665 693 5 10328 Guns 9081 | . 569 . 1116 2577 2307 585 . 1927 Cannons 5313 | . 161 1336 390 . 1197 108 . 2121 Explosions 6603 | . 185 . . . 161 . . 6257 Melee . | . . . . . . . . . Ramming 5 | . . . . . . . 5 . Kinetic 4996 | . 289 681 76 884 1784 108 . 1174 Thermal 10202 | . 238 655 1430 1693 1720 585 . 3881 Explosive 5434 | . . . . . 161 . . 5273 Electromagnetic 388 | . 388 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 1 1 1 12 Average Corruption 3 | . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . . . . . 2 2 4 69 Message Errors 19 | . . . . . 2 . . 17 Matter Fused 17 | . . . . . . . 2 15 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 16 | . . . . . . . 2 14 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 2 . 6 Data Loss (major) 3 | . . . . . . . . 3 Misfires 3 | . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 344 | . . 1 . . . . . 343 Projectiles 34 | . . 1 . . . . . 33 Explosions 310 | . . . . . . . . 310 Melee . | . . . . . . . . . Knockbacks 57 | . 1 12 . . 38 2 . 4 Impact . | . . . . . . . . . Kinetic 54 | . 1 11 . . 36 2 . 4 Secondary 3 | . . 1 . . 2 . . . Self-Inflicted Damage 563 | . 102 . . 91 41 . 2 327 Shots 19 | . 4 . . 1 1 . . 13 Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 612 | . 286 473 612 427 351 474 . 545 Average Temperature 122 | . 73 170 168 117 85 125 . 119 Received Heat Transfer 4593 | . 264 372 252 1251 1044 114 . 1296 Effects 84 | . . 12 8 6 . 5 . 53 Shutdowns 29 | . . 4 . 4 . 3 . 18 Energy Bleed 13 | . . 1 1 1 . 1 . 9 Interference 15 | . . 6 2 1 . . . 6 Matter Decay 7 | . . . 3 . . . . 4 Short Circuit 6 | . . . 1 . . 1 . 4 Damage (minor) 6 | . . 1 . . . . . 5 Damage (major) 6 | . . . . . . . . 6 Damage (core) 2 | . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . 2 1 1 . 1 Combat Hostiles 5 | . . . . 2 1 1 . 1 Parts Melted 45 | . . . 7 20 8 4 . 6 Heat Transferred 19052 | . 411 1184 2923 3755 3700 1073 . 6006 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Peak Influence 1966 | . 188 366 316 1966 1035 345 30 660 Initial 702 | . . 19 2 9 702 169 12 5 Average 461 | . 57 178 108 838 722 165 9 307 Maximum Alert Level 5 | . . 1 1 5 3 1 . 2 Low Security (%) 31 | 100 100 46 80 9 . 53 100 23 Level 1 24 | . . 53 19 20 . 46 . 42 Level 2 19 | . . . . 17 37 . . 34 Level 3 15 | . . . . 17 62 . . . Level 4 5 | . . . . 21 . . . . Level 5 3 | . . . . 13 . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 41 | . 1 2 3 . 8 2 . 25 Investigation 22 | . 1 1 3 . 6 1 . 10 Extermination 6 | . . . . . . 1 . 5 Reinforcement 10 | . . 1 . . 2 . . 7 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Distress Signals 11 | . 1 3 2 . 3 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 228 | . 16 23 23 29 44 6 7 80 Peak Tracking Total 8 | . 4 6 6 8 6 2 6 7 Tactical Retreats 7 | . . . 1 1 3 . 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Traps Triggered 23 | . 2 1 . 5 1 2 . 12 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . 6 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Machines Disabled 44 | . 2 2 . 5 3 . . 32 Max in Single Turn 8 | . 1 1 . 2 2 . . 8 Garrison Relay 3 | . . . . 3 . . . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Machines Accessed 52 | . 5 2 11 4 14 1 . 15 Terminals 33 | . 3 1 7 4 7 1 . 10 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . . . 2 . 2 . . 2 Recycling Units 7 | . 2 1 . . 2 . . 2 Scanalyzers 3 | . . . 1 . 2 . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 178 | . 21 5 47 7 55 3 . 40 Successful 122 | . 10 4 39 4 46 3 . 16 Failed 56 | . 11 1 8 3 9 . . 24 Catastrophic 10 | . 2 . 1 . . . . 7 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 109 | . 17 4 28 7 25 3 . 25 Fabricators 5 | . . . . . . . . 5 Repair Stations 32 | . . . 8 . 17 . . 7 Recycling Units 10 | . 4 1 . . 2 . . 3 Scanalyzers 19 | . . . 9 . 10 . . . Garrison Access 3 | . . . 2 . 1 . . . Terminal Hacks 65 | . 9 3 22 4 17 3 . 7 Record 23 | . 4 3 5 . 9 . . 2 Part Schematic 4 | . . . . . . 2 . 2 Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 6 | . 2 . 3 . 1 . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 4 | . . . 3 1 . . . . Machine Index 2 | . . . 1 . 1 . . . Terminal Index 1 | . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Scanalyzer Index 3 | . . . . . 1 1 . 1 Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . Registered Prototypes 2 | . 1 . 1 . . . . . Zone Layout 5 | . 1 . 4 . . . . . Garrison Registry 2 | . . . . 2 . . . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 26 | . . . 6 . 16 . . 4 Scan Component 15 | . . . 4 . 9 . . 2 Repair 10 | . . . 2 . 7 . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 1 . . 2 . . 1 Retrieve Components 5 | . 1 1 . . 2 . . 1 Scanalyzer 19 | . . . 9 . 10 . . . Insert Component 8 | . . . 4 . 4 . . . Analyze 11 | . . . 5 . 6 . . . Garrison Access Hacks 3 | . . . 2 . 1 . . . Unlock Access 1 | . . . 1 . . . . . Coupler Status 2 | . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . 1 . . Used . | . . . . . . . . . Hacking Detections 43 | . 4 1 9 1 13 1 . 14 Full Trace Events 29 | . 4 1 5 1 7 1 . 10 Feedback Events 5 | . . . . . 2 . . 3 Corruption 4 | . . . . . 1 . . 3 Hackware Fried 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . 3 . 4 2 . 2 Parts Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 72 | . . . . . . . . 72 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 10 | . . . 2 . 7 . . 1 Time 384 | . . . 41 . 324 . . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 46 | . 10 10 . . 20 . . 6 Parts Scanalyzed 7 | . . . 3 . 4 . . . Part Schematics Acquired 7 | . . . 3 . 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . Non-combat 2 | . . . . . 2 . . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 1 | . . . . . 1 . . . no_distress 3 | . . . . . 3 . . . Relay Couplers Released 10 | . . . . 10 . . . . Machine Destruction 10 | . . . . 10 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Turns Passed 12587 | 83 892 867 1239 3464 2088 731 204 3019 Spaces Moved 5915 | 42 609 453 641 1254 1019 317 191 1389 Core 195 | 6 . . . 9 . . 132 48 Treads 3580 | 32 257 354 641 711 900 317 59 309 Legs 1529 | 4 . . . 534 119 . . 872 Wheels 611 | . 352 99 . . . . . 160 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 155 155 50 80 Average Speed 178 | 147 119 146 160 245 164 204 98 177 Slowest Speed 1200 | 190 160 240 160 900 240 235 350 1200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 80 35 52 97 72 7 71 39 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 475 | . 14 . . 67 39 . . 355 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 471 | . 14 . . 67 39 . . 351 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Total 7002 | 62 694 559 766 1450 1211 366 204 1690 Wait 4 | . . . . . . . . 4 Move 5909 | 41 608 452 641 1253 1018 317 190 1389 Hop . | . . . . . . . . . Pick Up 176 | 8 19 19 30 25 19 5 1 50 Fast Attach 36 | . . 3 . 5 8 4 7 9 Attach 74 | 6 4 3 6 12 5 3 . 35 Detach 2 | . . . 1 . . . 1 . Swap 101 | 5 11 17 11 16 20 5 . 16 Drop 129 | 2 8 15 26 18 22 9 2 27 Fire 545 | . 44 50 51 107 114 23 1 155 Melee 8 | . . . . 3 5 . . . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . 10 . . . 5 Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 179 | -10/Materials | Identified exit to Materials 179 | -10/Materials | Discovered exit to Materials (range 5) 302 | -10/Materials | Build established: Hacker-Mutant 340 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Discovered exit to Mines (range 10) 416 | -10/Materials | Discovered exit to Mines (range 7) 758 | -10/Materials | Discovered exit to Materials (range 16) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1414 | -9/Materials | Identified exit to Materials 1414 | -9/Materials | Discovered exit to Materials (range 3) 1843 | -9/Materials | Entered another Materials area 1843 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1883 | -8/Materials | Repaired Adv. Beam Cannon 1991 | -8/Materials | Repaired Hrd. Light Armor Plating 2156 | -8/Materials | Identified exit to Storage 2156 | -8/Materials | Discovered exit to Storage (range 16) 2211 | -8/Materials | Identified exit to Factory 3081 | -8/Materials | Identified exit to Garrison 3082 | -8/Materials | Entered Garrison 3120 | -8/Garrison | Triggered checkpoint 3320 | -8/Garrison | Triggered checkpoint 3358 | -8/Garrison | Triggered checkpoint 3657 | -8/Garrison | Identified exit to Materials 3657 | -8/Garrison | Discovered exit to Materials (range 10) 3680 | -8/Garrison | Discovered exit to Materials (range 6) 3680 | -8/Garrison | Discovered exit to Materials (range 52) 3680 | -8/Garrison | Discovered exit to Materials (range 76) 3712 | -8/Garrison | Triggered checkpoint 3804 | -8/Garrison | Build established: Scavenger-Mutant 4042 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Lost 4 parts (2p2n) 4285 | -8/Garrison | Garrison Relay disabled 4341 | -8/Garrison | Build established: Hacker-Mutant 4440 | -8/Garrison | Triggered checkpoint 4733 | -8/Garrison | Phase Generator disabled 4802 | -8/Garrison | Triggered checkpoint 4803 | -8/Garrison | Core integrity fell below 50% 4848 | -8/Garrison | Lost 4 parts (2p1n1w) 4970 | -8/Garrison | Garrison Relay disabled 5162 | -8/Garrison | Build established: Scavenger-Mutant 5788 | -8/Garrison | Garrison Relay disabled 6034 | -8/Garrison | Triggered checkpoint 6144 | -8/Garrison | Discovered exit to Materials (range 6) 6144 | -8/Garrison | Discovered exit to Materials (range 52) 6144 | -8/Garrison | Discovered exit to Materials (range 76) 6546 | -8/Garrison | Entered Materials 6924 | -8/Materials | Discovered exit to Storage (range 16) 7086 | -8/Materials | Repaired Cld. Ion Engine? 7183 | -8/Materials | Repaired Adv. Beam Rifle 7449 | -8/Materials | Discovered exit to Factory (range 16) 7864 | -8/Materials | Discovered exit to Storage (range 12) 8116 | -8/Materials | Core integrity fell below 20% 8187 | -8/Materials | Hacking Suite fried by hacking feedback 8276 | -8/Materials | Discovered exit to Factory (range 16) 8435 | -8/Materials | Repaired Adv. Beam Rifle 8477 | -8/Materials | Repaired Adv. Treads 8513 | -8/Materials | Repaired Lgt. Treads 8540 | -8/Materials | Build established: Hacker-Mutant 8572 | -8/Materials | Repaired Cld. Ion Engine 8615 | -8/Materials | Repaired Flak Cannon 8634 | -8/Materials | Entered Factory 8634 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8948 | -7/Factory | Identified exit to Factory 8948 | -7/Factory | Discovered exit to Factory (range 14) 9365 | -7/Factory | Sucked down chute 9365 | -7/Factory | Entered Waste 9396 | -7/Waste | Spotted C-40 Crusher 9419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9423 | -7/Waste | Spotted C-40 Crusher 9439 | -7/Waste | Spotted C-40 Crusher 9444 | -7/Waste | Spotted C-40 Crusher 9466 | -7/Waste | Spotted C-40 Crusher 9471 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9476 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9477 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9479 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9480 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9485 | -7/Waste | Crushed by Compactor (1 part destroyed) 9514 | -7/Waste | Spotted C-40 Crusher 9516 | -7/Waste | Lost 6 parts (1p2n2u1w) 9525 | -7/Waste | Identified exit to Factory 9525 | -7/Waste | Discovered exit to Factory (range 15) 9542 | -7/Waste | Crushed by Compactor (1 part destroyed) 9553 | -7/Waste | Crushed by Compactor (1 part destroyed) 9569 | -7/Waste | Entered Factory 10086 | -7/Factory | Build established: Hacker-Tank 10196 | -7/Factory | Destroyed 9 combat bots 10389 | -7/Factory | Repaired Lgt. Deuterium Engine 10417 | -7/Factory | Garrison activated, responded to threat 10493 | -7/Factory | Destroyed 10 combat bots 10575 | -7/Factory | Core integrity fell below 50% 10629 | -7/Factory | Lost 3 parts (1n2w) 10968 | -7/Factory | Cargo convoy interrupted 11434 | -7/Factory | Core integrity fell below 20% 11983 | -7/Factory | Fabricated Adv. Treads? 12040 | -7/Factory | Fabricated Adv. Treads (x2) 12343 | -7/Factory | Build established: Hacker-Gunner 12531 | -7/Factory | System corruption reached 10% 12588 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 12569_ ALERT: Rogue bot located, Programmers report to Factory Zone 9C. 12569_ U-05 Engineer lays Concrete. 12571_ G-47 Trooper knocked back. 12571_ U-05 Engineer lays Concrete. 12574_ Destroyed Wheel. 12574_ K-01 Serf destroyed. 12574_ G-47 Trooper destroyed. 12577_ U-05 Engineer lays Concrete. 12579_ Penetrated by Slug. 12581_ H-61 Shepherd calls for reinforcements. 12581_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12581_ Slug penetrates Wall. 12582_ Destroyed Cooling System. 12585_ Acquired 8 matter. 12586_ System corrupted: Heat flow error (+280). 12587_ Penetrated by Slug. 12587_ Lgt. Deuterium Engine destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ############??????#????????????????????????????? | | ## #????? #????????????????????????????? | | ##"""" ###### ###??????????????????????????? | | ##"""" ############??????###########+##????? | | ##"""" # #????# ! #????? | | ##"""" # #????# #????? | | ##"""" # #????# """""" #????? | | ##"""" # #????# "" """ !####?? | | ## # #????# "" ="% ??? | | #########+#### #????# """ *#????? | | * ! # #????# #????? | | != # #????#! % #????? | | # #????# =| #????? | | % # #????# ""T ! * #????? | | * % # #????# """ =! #????? | | ##+#####% # #????# #????? | | ##* ###+#####################+####/## ### | | ## H | | ## Yu% ######### | | + % #???????? | | ## %% % #???????? | | ## %% %p @ x #???????? | | ########; ^^g^;###;#;#;;############???????? | | # [ # == # """ #??????????????????? | | # #! = # "R" #??????????????????? | | # + [ + ! 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""" """ #% ###+####?????????????????????? | | # # % #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Prc. Assault Rifle | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Coolant Injector | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Hacked Imp. Salvage Targeting Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Just What I Needed Maybe Next Time I'll Detach My Launcher More Dakka Please Please Form A Line Prolific Hacker Remodeling Storm Trooper System Compromised Challenges ------------ None Game ------ Seed 377212 Manual? 1 Play Time 02:37:49 Cumulative 6.6 hours Start 2024.09.07 @ 14:23:22 End 2024.09.07 @ 16:58:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 3 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aca0f29-5177-442e-b4dc-2c5dd70b3f9a