Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 18:15:51 Player: Oldman Pu Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (170) 850 Value Destroyed (5062) 5062 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 10116 Bonus ------- High Alert Combat Kills 1024 Cogmind --------- Core Integrity 0/850 Matter 237/300 Energy 8/100 System Corruption 17% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Fission Core Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Improved Light Armor Plating Layered Light Armor Plating Precision Beam Rifle Advanced Beam Rifle High-powered Field Laser High-powered Field Laser High-powered Field Laser Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . 1 . . . Parts Attached 132 | 6 9 15 40 47 15 Power 25 | 1 2 3 8 9 2 Engine 13 | 1 2 2 4 3 1 Core 12 | . . 1 4 6 1 Reactor . | . . . . . . Propulsion 25 | 2 2 3 6 11 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 25 | 2 2 3 6 11 1 Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 3 3 9 15 5 Device 21 | . . 2 3 13 3 Storage 3 | 1 2 . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 10 | . . 1 5 2 2 Artifact . | . . . . . . Weapon 46 | 2 2 6 17 12 7 Energy Gun 33 | . 1 4 13 10 5 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 10 | 2 1 1 3 1 2 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 2 4 3 . Parts Lost 43 | . 1 1 18 6 17 Power 7 | . . . 4 2 1 Propulsion 7 | . 1 . 2 2 2 Utility 18 | . . . 8 2 8 Weapon 11 | . . 1 4 . 6 Highest Loss Streak 17 | . 1 1 13 2 17 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 99 98 97 75 Engine 8 | . 14 8 9 2 9 Core 5 | . . 2 8 12 1 Wheel 20 | . 27 21 17 21 12 Device 13 | . . 11 12 24 18 Storage 9 | . 14 11 9 7 5 Processor 4 | . 13 1 5 . . Protection 6 | . . 9 8 4 5 Energy Gun 19 | . 9 21 21 21 13 Ballistic Gun 7 | . 18 11 4 . 4 Naked Turns 1 | . . . . . 1 Heaviest Build 102 | 14 50 63 73 83 102 Greatest Support 56 | 26 32 32 24 40 56 Greatest Overweight (x) 6 | 3 3 5 6 3 2 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 19 Most Carried 20 | 2 20 20 20 20 20 Average Carried 18 | . 15 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 2 20 20 13 20 2 Class Distribution -------------------- 42% | Tank 25% | Gunner 18% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2159 | 146 388 454 550 548 73 Remotely . | . . . . . . Salvage Created 6617 | . 496 1424 2331 1642 724 Parts 345 | . 31 103 119 78 14 Haulers Intercepted 17 | . 2 6 5 4 . Recyclers Shooed 5 | . 1 2 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 119 | . 10 30 47 22 10 Guns 116 | . 10 30 46 20 10 Classes Destroyed 15 | . 4 5 4 2 . Worker 10 | . . 7 . 3 . Builder 2 | . . . . 1 1 Hauler 17 | . 2 6 5 4 . Recycler 8 | . . 3 . 4 1 Mechanic 2 | . . 1 1 . . Operator 4 | . 1 1 2 . . Watcher 12 | . 2 3 4 2 1 Swarmer 25 | . . 11 8 4 2 Grunt 61 | . 10 10 26 12 3 Brawler 2 | . . . 1 . 1 Duelist 4 | . . . 1 . 3 Sentry 18 | . . 9 8 1 . Specialist 4 | . . . 2 2 . Programmer 3 | . . . . 2 1 Heavy 2 | . . . 1 1 . Best Kill Streak 8 | . 3 6 7 8 3 Combat Bots Only 6 | . 2 4 6 5 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 720 | . 38 80 263 132 207 Missed 178 | . 8 19 59 45 47 Damage Taken 9561 | . 363 730 3426 1473 3569 Core 1831 | . 90 180 521 172 868 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 333 | . 83 86 . 164 . Core Remaining (%) 59 | 100 64 55 5 75 . Volleys Fired 391 | . 49 84 139 74 45 Largest 3 | . 2 3 3 3 3 Hottest 201 | . 85 153 191 201 201 Shots Fired 1062 | . 92 240 401 214 115 Gun 1052 | . 92 240 394 211 115 Cannon 10 | . . . 7 3 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 242 | . 65 84 73 4 16 Thermal 820 | . 27 156 328 210 99 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 14 13 13 15 17 Robot Miss Streak 11 | . 11 8 9 9 4 Penetration Max 1 | . . . . . 1 Secondary Targets 14 | . 1 4 3 5 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 715 | . 72 168 272 117 86 Core Hits 508 | . 48 188 183 55 34 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 28 | . . . 17 7 4 Burn 26 | . . . 16 7 3 Destroy 1 | . . . . . 1 Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12563 | . 961 2226 4786 2509 2081 Guns 12342 | . 961 2226 4629 2509 2017 Cannons 157 | . . . 157 . . Explosions 64 | . . . . . 64 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2179 | . 591 483 742 82 281 Thermal 10320 | . 370 1743 4044 2427 1736 Explosive 64 | . . . . . 64 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 6 2 . . 17 Average Corruption 3 | . 3 1 . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . 22 14 . . 2 Message Errors 8 | . 5 3 . . . Matter Fused 8 | . 6 1 . . 1 Heat Flow Errors 8 | . 2 6 . . . Energy Discharges 6 | . 3 2 . . 1 Data Loss (minor) 4 | . 3 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 1 . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . . 18 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 446 | . 277 343 446 151 298 Average Temperature 87 | . 84 67 104 48 95 Received Heat Transfer 3033 | . 201 267 1485 417 663 Effects 13 | . . 1 12 . . Shutdowns 3 | . . . 3 . . Energy Bleed 5 | . . 1 4 . . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 2 . Combat Hostiles 3 | . . . 1 2 . Parts Melted 41 | . . . 19 13 9 Heat Transferred 18826 | . 460 2220 8527 4810 2809 Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1182 | . 163 645 1182 662 411 Initial 469 | . . . 272 469 282 Average 419 | . 77 317 670 518 327 Maximum Alert Level 4 | . . 2 4 2 2 Low Security (%) 26 | 100 100 36 . . . Level 1 13 | . . 21 13 . 63 Level 2 49 | . . 41 49 100 35 Level 3 8 | . . . 31 . . Level 4 1 | . . . 5 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 2 2 11 6 5 Investigation 4 | . 1 1 1 1 . Extermination 4 | . . . . 3 1 Reinforcement 11 | . 1 1 6 2 1 Assault 4 | . . . 2 . 2 Garrison 3 | . . . 2 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 189 | . 21 44 74 28 22 Peak Tracking Total 9 | . 3 5 9 5 9 Tactical Retreats 6 | . . 1 4 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 5 2 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . . 2 5 1 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 31 | . 6 11 5 8 1 Terminals 19 | . 5 8 4 2 . Fabricators 1 | . . . . 1 . Repair Stations 5 | . 1 1 . 2 1 Recycling Units . | . . . . . . Scanalyzers 5 | . . 2 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 87 | . 14 36 14 22 1 Successful 52 | . 5 24 9 14 . Failed 35 | . 9 12 5 8 1 Catastrophic 5 | . 2 . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 52 | . 11 27 10 4 . Fabricators 2 | . . . . 2 . Repair Stations 16 | . 3 4 . 8 1 Recycling Units . | . . . . . . Scanalyzers 16 | . . 5 4 7 . Garrison Access 1 | . . . . 1 . Terminal Hacks 28 | . 3 18 5 2 . Record 10 | . 1 9 . . . Part Schematic 1 | . . . . 1 . Emergency Access Points 5 | . . 3 2 . . Locate Traps 7 | . 1 3 2 1 . Dispatch Records 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 2 2 . 7 . Scan Component 6 | . 1 1 . 4 . Repair 5 | . 1 1 . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 4 4 4 . Insert Component 5 | . . 2 1 2 . Analyze 7 | . . 2 3 2 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 25 | . 4 10 5 5 1 Full Trace Events 6 | . 1 3 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 2 1 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 1 . 3 . Time 172 | . 26 32 . 114 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 1 2 . Part Schematics Acquired 5 | . . 2 1 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7534 | 46 1275 1894 2110 1674 535 Spaces Moved 4607 | 35 906 1138 1203 1030 295 Core 12 | 12 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4595 | 23 906 1138 1203 1030 295 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 120 105 115 Average Speed 114 | 102 104 120 122 108 115 Slowest Speed 200 | 200 145 165 180 145 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 100 97 81 29 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . 1 1 34 Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6108 | 42 1145 1492 1584 1445 400 Wait 760 | . 144 223 139 214 40 Move 4602 | 34 905 1137 1202 1029 295 Hop . | . . . . . . Pick Up 108 | 2 26 15 28 35 2 Fast Attach 38 | 6 3 2 7 19 1 Attach 39 | . 1 3 14 11 10 Detach 3 | . . . . 3 . Swap 55 | . 5 10 19 17 4 Drop 112 | . 12 18 36 43 3 Fire 391 | . 49 84 139 74 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 9) 156 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Repaired Assault Rifle 955 | -10/Materials | Discovered new exit (range 15) 1322 | -10/Materials | Entered another Materials area 1322 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1503 | -9/Materials | Discovered new exit (range 6) 1848 | -9/Materials | Build established: Tank 2208 | -9/Materials | Discovered new exit (range 10) 2536 | -9/Materials | Discovered new exit (range 16) 2665 | -9/Materials | Discovered new exit (range 15) 2905 | -9/Materials | Repaired Arm. Wheel? 2994 | -9/Materials | Discovered new exit (range 9) 3216 | -9/Materials | Entered another Materials area 3216 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3501 | -8/Materials | Build established: Gunner 4606 | -8/Materials | Discovered new exit (range 6) 4830 | -8/Materials | Build established: Tank 5184 | -8/Materials | Garrison activated, responded to threat 5216 | -8/Materials | First assault squad dispatched 5254 | -8/Materials | Core integrity fell below 50% 5297 | -8/Materials | Core integrity fell below 20% 5324 | -8/Materials | Discovered new exit (range 3) 5326 | -8/Materials | Entered Factory 5326 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5353 | -7/Factory | Lost 13 parts (3p1n5u4w) 5892 | -7/Factory | Build established: Gunner 6280 | -7/Factory | Repaired Arm. Wheel 6314 | -7/Factory | Repaired Arm. Wheel 6424 | -7/Factory | Build established: Scavenger-Tank 6741 | -7/Factory | Repaired Adv. Heat Sink 6881 | -7/Factory | Discovered new exit (range 10) 7000 | -7/Factory | Entered another Factory area 7000 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7350 | -6/Factory | First assault squad dispatched 7356 | -6/Factory | Build established: Tank 7445 | -6/Factory | Garrison activated, responded to threat 7495 | -6/Factory | System corruption reached 10% 7519 | -6/Factory | Core integrity fell below 50% 7530 | -6/Factory | Core integrity fell below 20% 7535 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07524_ Imp. Deuterium Engine melted. 07524_ L-41 Fighter destroyed. 07524_ K-01 Serf collects debris. 07525_ Penetrated by Slug. 07526_ Slug penetrates B-48 Gladiator. 07526_ Destroyed Lgt. Treads. 07526_ R-10 Processor destroyed. 07527_ K-01 Serf collects debris. 07528_ Penetrated by Slug. 07529_ System corrupted: Energy discharge (-3). 07530_ Penetrated by Slug. 07531_ Slug penetrates B-48 Gladiator. 07531_ K-01 Serf collects debris. 07532_ Penetrated by Slug. 07532_ U-05 Engineer builds a Door. 07532_ Gauss Rifle destroyed. 07533_ B-48 Gladiator destroyed. 07534_ Penetrated by Slug. 07534_ K-01 Serf collects debris. 07535_ Prc. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ? ???????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ?????????????????????? | | ?########+######### ??????????????????????? | | ?# # ???????????????????????? | | ## """ """ """ # #????????????????????????? | | # """ """ """ # #????????????????????????? | | # """ """ """ # #????????????????????????? | | # # #????????????????????????? | | # """ """ """ H# #????????????????????????? | | + """ """ """ / #????????????????????????? | | # """ """ """ # #????????????????????????? | | # "%" # ###########??????????????? | | ################## #@%/=[ #??????????????? | | #????????????????# #=%h![ #??????????????? | | #????????????????# #%h%[* #??????????????? | | #????????????????# #ggk[ #??????????????? | | #????????????????+ %+%== !| #??????????????? | | #????????????????# # !R =%! #??????????????? | | ##????????????????# # ] = #??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# #########/#??????????????? | | ??????????????????# #????????u#??????????????? | | ??????????????????# #????????? ??????????????? | | ??????????????????# #?????????? ?????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# " ????????????????????????? | | ??????????????????# "" ????????????????????????? | | ??????????????????? ? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Energy Filtering 30 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Prc. Beam Rifle | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticDispersionPendant Manual? 0 Play Time 01:32:13 Cumulative 279.8 hours Start 2024.04.23 @ 20:30:15 End 2024.04.25 @ 18:15:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 211 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb7f02ab-6c70-4f05-8647-1594227a0aca