Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 11:39:30 Player: RAT Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1580) 1580 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4857 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Salvage Targeting Computer > --- WEAPON ----------- Ion Cannon High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Armored Treads Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Gauss Rifle [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 . 1 Parts Attached 52 | 8 4 10 14 10 6 Power 11 | 1 . 3 3 1 3 Engine 9 | 1 . 3 3 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 2 1 6 4 1 Treads 12 | 2 2 1 5 2 . Leg 3 | . . . 1 2 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 3 1 2 3 2 . Device 6 | 2 . 1 2 1 . Storage 3 | 1 1 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 2 1 4 2 3 2 Energy Gun 4 | 2 . 2 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . . . . 3 . Ballistic Cannon 5 | . 1 2 1 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . . 4 4 8 14 Power 8 | . . 1 1 1 5 Propulsion 9 | . . . 2 3 4 Utility 3 | . . 1 . 1 1 Weapon 10 | . . 2 1 3 4 Highest Loss Streak 7 | . . 2 1 7 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 100 96 84 92 60 Engine 13 | . 14 21 17 12 4 Core 2 | . . . . 2 8 Treads 19 | . 28 21 22 22 3 Leg 3 | . . . . 4 9 Device 13 | . 16 20 15 12 4 Storage 8 | . 12 11 9 7 6 Processor 3 | . . . . 7 6 Energy Gun 6 | . 16 10 9 3 . Energy Cannon 3 | . . . 6 4 . Ballistic Gun 1 | . . . . 3 4 Ballistic Cannon 6 | . 12 10 3 7 4 Naked Turns . | . . . . . . Heaviest Build 45 | 14 17 31 45 45 44 Greatest Support 86 | 40 46 46 69 86 30 Greatest Overweight (x) 13 | 1 . 1 13 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 7 9 10 10 10 Most Carried 10 | 8 5 8 10 9 7 Average Carried 6 | 3 4 3 7 7 5 Final Capacity 10 | 5 8 10 10 10 10 Final Carried 10 | 4 5 5 10 8 4 Class Distribution -------------------- 60% | Mutant 18% | Skirmisher 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 952 | 280 147 138 234 125 28 Remotely . | . . . . . . Salvage Created 1580 | 106 321 275 489 351 38 Parts 95 | 6 17 23 26 18 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 8 10 13 9 1 Guns 21 | . 4 7 5 4 1 Cannons 20 | . 4 3 8 5 . Classes Destroyed 10 | 2 1 3 3 1 . Worker 2 | . . . 1 1 . Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Swarmer 9 | . . 3 4 2 . Grunt 24 | . 8 4 7 5 . Duelist 1 | . . 1 . . . Sentry 4 | . . 2 1 1 . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 1 1 Best Kill Streak 6 | 2 2 3 3 6 1 Combat Bots Only 6 | . 2 3 3 6 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 588 | . 45 62 90 147 244 Missed 206 | . 20 21 25 41 99 Damage Taken 4998 | . 277 515 855 1328 2023 Core 1238 | . 31 98 93 165 851 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . 11 . . Core Remaining (%) 84 | 100 87 75 83 76 . Volleys Fired 140 | 7 27 21 46 31 8 Largest 3 | 2 2 2 2 3 3 Hottest 164 | 80 79 104 125 164 109 Shots Fired 283 | 14 53 42 82 75 17 Gun 134 | 14 27 21 37 30 5 Cannon 142 | . 26 21 45 45 5 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 134 | . 26 21 20 57 10 Thermal 105 | 7 . 18 62 18 . Explosive . | . . . . . . Electromagnetic 44 | 7 27 3 . . 7 Robot Hit Streak 9 | 4 6 5 9 5 5 Robot Miss Streak 12 | 1 5 9 12 7 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 182 | 10 30 27 58 42 15 Core Hits 127 | 3 12 32 47 24 9 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 . 1 . Destroy 1 | . . . . 1 . Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3296 | 132 549 495 953 891 276 Guns 1438 | 132 255 240 369 351 91 Cannons 1777 | . 294 255 584 527 117 Explosions 68 | . . . . . 68 Melee . | . . . . . . Ramming 13 | . . . . 13 . Kinetic 1584 | . 294 255 212 615 208 Thermal 1289 | 56 . 229 741 263 . Explosive . | . . . . . . Electromagnetic 410 | 76 255 11 . . 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 . . 3 4 Average Corruption 2 | . 2 . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 4 . . 10 2 Message Errors 4 | . 1 . . 3 . Matter Fused 6 | . 2 . . 3 1 Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . . 2 48 . Projectiles 50 | . . . 2 48 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . 5 4 1 2 . Impact . | . . . . . . Kinetic 12 | . 5 4 1 2 . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . . . . 67 Shots 6 | . . . . . 6 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | 108 270 120 177 294 149 Average Temperature 67 | 51 68 36 64 89 70 Received Heat Transfer 1755 | . 156 138 342 477 642 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1872 | 125 . 295 1042 410 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 443 | 10 172 311 443 147 45 Initial 131 | . 6 20 131 84 14 Average 109 | 3 75 153 223 59 15 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 76 | 100 100 59 32 100 100 Level 1 23 | . . 40 65 . . Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 2 4 5 6 Investigation . | . . . . . . Extermination 3 | . . . . 1 2 Reinforcement 9 | . 2 2 3 1 1 Assault . | . . . . . . Garrison 7 | . . . 1 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 12 15 19 11 7 Peak Tracking Total 5 | . 4 4 4 5 4 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 3 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3690 | 125 415 363 1082 1079 626 Spaces Moved 1866 | 64 149 159 573 597 324 Core 78 | 27 . . 4 . 47 Treads 1338 | 37 149 159 569 424 . Legs 412 | . . . . 173 239 Wheels 38 | . . . . . 38 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 120 95 Average Speed 162 | 131 160 163 156 161 180 Slowest Speed 700 | 160 160 240 700 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 31 20 58 21 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 1 1 3 . . Melee . | . . . . . . Projectile 5 | . 1 1 3 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2263 | 91 274 221 678 646 353 Wait 133 | . 82 20 18 . 13 Move 1861 | 63 148 158 572 596 324 Hop . | . . . . . . Pick Up 59 | 12 7 10 20 8 2 Fast Attach . | . . . . . . Attach 42 | 7 1 8 10 10 6 Detach . | . . . . . . Swap 10 | 1 3 2 4 . . Drop 17 | 1 6 2 8 . . Fire 140 | 7 27 21 46 31 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 837 | -9/Materials | Discovered new exit (range 16) 904 | -9/Materials | Entered another Materials area 904 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1927 | -8/Materials | Garrison activated, responded to threat 1970 | -8/Materials | Discovered new exit (range 3) 1986 | -8/Materials | Entered Factory 1986 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -7/Factory | Build established: Skirmisher 2661 | -7/Factory | Garrison activated, responded to threat 2722 | -7/Factory | Lost 7 parts (1p3n1u2w) 2859 | -7/Factory | Discovered new exit (range 15) 3013 | -7/Factory | Build established: Scavenger-Mutant 3065 | -7/Factory | Entered another Factory area 3065 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3353 | -6/Factory | Build established: Scavenger-Skirmisher 3410 | -6/Factory | Garrison activated, responded to threat 3504 | -6/Factory | Lost 5 parts (3p1n1w) 3584 | -6/Factory | Core integrity fell below 50% 3611 | -6/Factory | Lost 4 parts (1p1n1u1w) 3677 | -6/Factory | Core integrity fell below 20% 3691 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03546_ Carbon-fiber Leg destroyed. 03552_ Imp. Deuterium Engine destroyed. 03554_ T-07 Excavator destroyed. 03565_ ALERT: Rogue bot located, Programmers report to Factory Zone 8V. 03574_ Acquired Lgt. Ion Engine. 03577_ Mni. Assault Cannon destroyed. 03577_ Acquired Wheel. 03580_ Imp. Terrain Scanner destroyed. 03580_ Acquired 6 matter. 03604_ K-01 Serf cleans the Subcomponent Replicator. 03622_ Wheel destroyed. 03630_ Lgt. Ion Engine destroyed. 03651_ System corrupted: IFF burst signal emitted. 03659_ Matter Pump disabled. 03683_ Nuclear Reactor explodes. 03684_ The unstable cave ceiling collapses. 03686_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??????# ???????? | | ??????# """ ???????? | | ??????# """ ???????? | | ??????# """ """ """ """ ????????? | | ??????# """ """ """?????????? | | ??????# """ %"" """ """??"? ????? | | ???? # """ ??????? | | ????? + """ """ """ """ """?????? | | ??????# """ """ """ """ ""??? | | ??????# """ """ """ """ """?? | | ?????? 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""" #????# """"""""" #?? ? | | ?????# """ #?#??# #???? | | ?????# ############+########## | | ?????? ???""" ## | | ???????????"" ???##### | | ???????????"" ???????# | | ???????????? ???????# | | ???????????? ???????# | | ???????????? ???????#####+######### | | ????????????##+###?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????? ?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????? ????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????"????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaNullSegregator Manual? 0 Play Time 00:31:55 Cumulative 14.0 hours Start 2024.06.29 @ 14:36:30 End 2024.06.30 @ 11:39:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71df27e7-23e4-400e-8b70-fa38fbf182e4