Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 13:10:03 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (4453) 4453 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 11857 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 218 Aligned with FarCom 300 Cogmind --------- Core Integrity 940/1000 Matter 189/300 Energy 126/150 System Corruption 0% Temperature Warm (138) Movement Flying (328) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (9) ------ Huge Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Modified TNC Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beamcaster Variable Charge Gun > --- INVENTORY (25) --- Improved VTOL Module Improved Heat Sink Improved Heat Sink Improved Transmission Jammer System Shield Authchip [R/NC] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Improved Trap Extractor (0/6) Beamcaster Beamcaster Remote Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Modified TNC Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Improved VTOL Module Power Amplifier Improved Heat Sink Improved Heat Sink Improved Heat Sink System Shield Authchip [R/NC] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Improved Trap Extractor Beamcaster Proton Cannon Remote Datajack Heavy Hammer [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 . . . 3 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 136 | 7 5 . 35 10 . . 19 25 2 . 19 3 2 9 Power 16 | 1 . . 5 . . . 3 2 . . 4 1 . . Engine 12 | 1 . . 5 . . . 1 2 . . 2 1 . . Core 4 | . . . . . . . 2 . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 49 | 2 . . 12 4 . . 9 14 2 . 3 . . 3 Treads 23 | . . . 3 . . . 6 9 2 . 3 . . . Leg . | . . . . . . . . . . . . . . . Wheel 21 | 2 . . 9 4 . . 3 3 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 2 . . . . . 3 Utility 34 | 2 1 . 8 2 . . 2 6 . . 7 . 1 5 Device 16 | 1 . . 2 1 . . 1 5 . . 3 . 1 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 4 | . . . . . . . . 1 . . 1 . . 2 Hackware 3 | . . . . . . . . . . . 2 . . 1 Protection 8 | . . . 5 1 . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 4 . 10 4 . . 5 3 . . 5 2 1 1 Energy Gun 27 | . . . 10 3 . . 3 3 . . 4 2 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 5 | 2 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 2 5 . . 1 . . . Parts Lost 40 | . . . 6 5 . . 3 8 . . 7 1 8 2 Power 4 | . . . . . . . . . . . 2 . 2 . Propulsion 14 | . . . 4 1 . . . 3 . . 2 1 3 . Utility 14 | . . . 2 2 . . 1 5 . . . . 2 2 Weapon 8 | . . . . 2 . . 2 . . . 3 . 1 . Highest Loss Streak 7 | . . . 3 5 . . 1 3 . . 3 1 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 22 | 3 9 10 18 24 24 25 24 24 24 25 24 24 22 17 Power 1 | . 1 1 2 3 3 3 2 2 1 1 . . . . Propulsion 4 | 1 5 5 2 3 5 5 5 5 5 5 4 4 4 2 Utility 10 | . 1 2 4 8 8 9 10 10 14 15 14 15 14 11 Weapon 4 | . 2 2 8 8 7 7 5 4 3 3 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 48 | . 2 3 3 3 1 . 14 4 2 . 4 1 . 11 Power 5 | . . 1 . . . . 2 1 1 . . . . . Propulsion 13 | . 2 . 1 . . . 5 3 . . 1 . . 1 Utility 18 | . . 1 . 2 . . 4 . . . 2 . . 9 Weapon 10 | . . 1 2 1 1 . 3 . 1 . . 1 . . Tool/Special 2 | . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 100 100 97 96 100 100 97 93 100 100 90 95 67 77 Engine 6 | . 14 14 11 11 11 11 3 8 9 9 7 3 1 . Core 2 | . . . . . . . 5 . . . 1 8 5 5 Treads 11 | . . . 8 11 11 11 16 18 18 18 13 15 3 . Wheel 15 | . 28 28 22 20 22 22 18 17 18 18 12 6 1 . Device 12 | . 14 14 13 11 11 11 11 15 18 18 16 6 11 10 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 5 Processor 5 | . . . . . . . . 1 9 9 6 13 13 18 Hackware 3 | . . . . . . . . . . . 11 13 7 8 Protection 5 | . . . 8 9 11 11 14 3 . . . 6 . . Energy Gun 15 | . . . 21 21 22 22 16 16 17 18 11 13 12 11 Ballistic Gun 1 | . 25 28 . . . . . . . . . . . . Peak Build Rating 65 | 7 10 10 21 22 22 22 34 38 35 35 58 58 58 65 Average Rating 33 | 5 8 10 17 20 21 22 30 32 34 35 46 57 42 54 On Entrance 26 | . 7 10 10 21 21 22 22 33 33 35 35 58 58 38 Avg Prop Armor Cover (%) 14 | . . . 9 9 9 9 12 17 18 18 19 16 18 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 113 | 12 20 20 99 99 99 99 104 99 96 95 111 113 113 98 Greatest Support 30 | 20 20 20 30 28 22 22 24 24 24 24 24 12 12 22 Greatest Overweight (x) 32 | . . . 4 9 4 4 4 7 4 3 9 9 32 32 Average Overweight (x) 4 | . . . 2 4 4 4 3 3 3 3 3 8 14 7 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 19 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 10 10 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 22 | 3 9 9 18 24 24 25 24 24 24 25 24 24 22 17 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 10 10 25 25 25 25 24 25 25 25 25 25 22 15 Class Distribution -------------------- 66% | Scavenger-Mutant 24% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Matter Collected 2027 | 302 38 156 370 97 . . 325 352 53 5 223 74 32 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7033 | 106 38 293 1981 280 . 124 696 1841 667 . 665 69 273 . Parts 336 | 7 7 9 95 21 . 6 41 95 23 . 25 2 5 . Haulers Intercepted 15 | . . . 6 . . . 4 5 . . . . . . Recyclers Shooed 9 | . . 1 3 1 . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 110 | . 3 4 32 12 . 4 11 23 4 . 10 1 6 . Guns 104 | . 3 4 31 12 . 4 11 22 4 . 6 1 6 . Cannons 4 | . . . . . . . . . . . 4 . . . Classes Destroyed 16 | 2 1 2 7 1 . . 1 . . . 2 . . . Worker 14 | . . 1 2 1 . . 4 5 . . 1 . . . Builder 7 | . . . 2 1 . . 2 1 . . 1 . . . Tunneler 6 | 1 . . 3 2 . . . . . . . . . . Hauler 15 | . . . 6 . . . 4 5 . . . . . . Recycler 19 | 1 . 1 3 1 . 1 1 5 6 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . Swarmer 16 | . 3 . . 3 . 4 . 3 . . . . 3 . Grunt 43 | . . 4 21 . . . 3 9 . . 3 . 3 . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . Sentry 33 | . . . 9 . . . 6 10 4 . 4 . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . . 1 . . . Assembled 9 | . . . . 9 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 2 4 4 10 . 5 4 8 7 . 3 1 3 . Combat Bots Only 9 | . 2 4 3 9 . 4 3 5 1 . 3 1 3 . Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 1 1 1 . 1 1 2 . Gunslinging 1 | . . 1 1 . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 747 | . 6 8 129 73 . 26 67 117 8 . 217 33 53 10 Missed 212 | . 1 3 44 25 . 5 12 24 2 . 76 7 11 2 Hits 535 | . 5 5 85 48 . 21 55 93 6 . 141 26 42 8 Melee 16 | . . . 1 7 . . . 8 . . . . . . Projectile 519 | . 5 5 84 41 . 21 55 85 6 . 141 26 42 8 Critical Strikes 22 | . . . 5 . . . 3 3 1 . 2 4 3 1 Damage Taken 8128 | . 38 64 1112 716 . 156 978 1884 85 . 1608 548 781 158 Core 1316 | . 7 . 188 79 . 28 51 293 29 . 270 64 247 60 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 476 | . . . . . . . . . . 476 . . . . Core Remaining (%) 57 | 100 . 97 . . . 26 . . . 32 . . 31 . Volleys Fired 458 | 8 12 15 124 33 . 9 67 107 18 . 45 4 14 2 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 Hottest 150 | 40 100 46 130 121 . 121 130 116 116 . 131 125 150 150 Shots Fired 904 | 16 18 30 246 64 . 18 126 216 38 . 90 9 29 4 Gun 882 | 16 12 30 246 61 . 18 126 216 38 . 77 9 29 4 Cannon 13 | . . . . . . . . . . . 13 . . . Launcher 3 | . . . . 3 . . . . . . . . . . Special 6 | . 6 . . . . . . . . . . . . . Kinetic 58 | 16 12 30 . . . . . . . . . . . . Thermal 830 | . 6 . 246 61 . 18 126 216 38 . 77 9 29 4 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . 3 . . . . . . 13 . . . Robot Hit Streak 32 | 7 3 10 14 8 . 12 32 11 9 . 26 4 15 3 Robot Miss Streak 6 | 3 2 4 6 5 . 4 5 4 3 . 4 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 5 1 . . . 4 . . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . . 1 1 . Shots Hit Robots 617 | 10 4 24 159 41 . 12 105 136 26 . 70 6 21 3 Core Hits 381 | 3 3 9 119 47 . 16 74 54 13 . 27 4 12 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 31 | . . . 7 2 . . 4 7 1 . 6 1 3 . Burn 31 | . . . 7 2 . . 4 7 1 . 6 1 3 . Melee Attacks 45 | . . . . . . . 21 16 . . 8 . . . Impact 45 | . . . . . . . 21 16 . . 8 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11447 | 114 49 381 2743 678 . 171 1889 2615 508 . 1687 102 421 89 Guns 10604 | 114 49 381 2743 586 . 171 1738 2615 508 . 1087 102 421 89 Cannons 367 | . . . . . . . . . . . 367 . . . Explosions 229 | . . . . 92 . . . . . . 137 . . . Melee 247 | . . . . . . . 151 . . . 96 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 544 | 114 49 381 . . . . . . . . . . . . Thermal 10197 | . . . 2743 586 . 171 1738 2615 508 . 1224 102 421 89 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 459 | . . . . 92 . . . . . . 367 . . . Impact 247 | . . . . . . . 151 . . . 96 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 . 1 1 1 . Average Corruption 2 | . . . . . . . . 4 4 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . 31 19 . 2 10 14 . Message Errors 19 | . . . . . . . . 8 4 . 1 2 4 . Matter Fused 24 | . . . . . . . . 9 4 . 1 4 6 . Heat Flow Errors 5 | . . . . . . . . 4 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . . . 4 5 . . 3 2 . Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 . Misfires 6 | . . . . . . . . 2 2 . . 1 1 . Alerts 4 | . . . . . . . . 2 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . 43 . . . 9 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . 9 . . . Melee 43 | . . . . . . . 43 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . 9 . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 297 | . 40 18 279 135 . 162 218 201 167 . . 102 297 138 Average Temperature 55 | . 22 7 61 37 . 65 67 31 85 . . 49 105 80 Received Heat Transfer 2678 | . . 33 570 40 . . 369 585 45 . 387 306 343 . Effects 2 | . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . 3 . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . Parts Melted 49 | . . . 11 . . . 8 15 1 . 9 . 5 . Heat Transferred 22018 | . . . 6138 1257 . 288 3529 5550 1073 . 2777 296 999 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Maximum Alert Level 2 | . . . 2 1 . . . 1 . . . . . . Low Security (%) 78 | 100 100 100 15 89 . 100 100 73 100 . 100 . . 100 Level 1 12 | . . . 39 10 . . . 26 . . . . . . Level 2 8 | . . . 45 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 553 | 5 70 90 553 226 . 85 185 362 54 . 93 . . . Initial 196 | . . . 16 196 . . 13 72 12 . . . . . Average 109 | 1 11 31 361 99 . 56 51 110 10 . 20 . . . Influence Increases 3733 | 10 116 182 1213 88 . 95 458 907 231 . 293 . 140 . Destroy 0b10 Robot/C 2160 | . 60 120 760 60 . 80 220 460 80 . 200 . 120 . Destroy 0b10 Robot/NC 325 | 10 . 10 95 25 . 5 60 80 30 . 10 . . . Destroy Leader 580 | . 10 30 202 . . 10 88 150 . . 70 . 20 . Allied During Kill 41 | . . 7 34 . . . . . . . . . . . Successful Hack 111 | . 12 . 42 . . . 45 12 . . . . . . Select Force Hacks 120 | . . . . . . . . . 120 . . . . . Disable Machine 180 | . . 15 45 . . . 15 105 . . . . . . Destroy Structure 51 | . 4 . 5 3 . . 15 10 1 . 13 . . . Lose Combat Pursuer 165 | . 30 . 30 . . . 15 90 . . . . . . Influence Decreases 3733 | 10 116 140 750 593 . 60 322 1045 264 . 228 65 140 . Entered New Map 502 | . . . 26 309 . . 22 99 21 . . 25 . . Time Decay 2533 | 10 116 120 624 234 . 60 270 530 243 . 188 40 98 . Lost Part 282 | . . . 60 50 . . 30 60 . . 40 . 42 . Lost Ally 60 | . . 20 40 . . . . . . . . . . . Purge Threat 356 | . . . . . . . . 356 . . . . . . Squads Dispatched 13 | . 1 . 3 . . . 4 2 . . 2 . . 1 Investigation 3 | . . . 1 . . . 1 1 . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . 1 Reinforcement 7 | . 1 . 2 . . . 2 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Distress Signals 11 | . . . 2 . . . 3 4 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 178 | . 6 6 62 14 . 4 20 37 3 . 14 4 6 2 Peak Tracking Total 10 | . 3 2 7 10 . 4 5 6 . . 4 4 3 2 Tactical Retreats 12 | . 1 . 2 2 . . 1 6 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 3 | . . . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 12 | . . 1 3 . . . 1 7 . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 44 | . 5 . 9 1 1 . 9 8 6 . 4 1 . . Terminals 29 | . 5 . 7 . . . 7 7 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Total Hacks 125 | . 15 . 41 1 1 . 28 25 7 . 6 1 . . Successful 68 | . 7 . 27 1 1 . 15 10 4 . 2 1 . . Failed 57 | . 8 . 14 . . . 13 15 3 . 4 . . . Catastrophic 10 | . 1 . 4 . . . . 4 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 82 | . 15 . 21 . 1 . 20 18 6 . 1 . . . Terminals 86 | . 15 . 24 . . . 21 22 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . Scanalyzers 26 | . . . 17 . . . 7 . . . 2 . . . Garrison Access 4 | . . . . . . . . 3 . . 1 . . . Terminal Hacks 15 | . 2 . 4 1 1 . 1 5 . . . 1 . . Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 4 | . 2 . 1 . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 3 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 16 . . . 7 . . . 1 . . . Insert Component 10 | . . . 6 . . . 3 . . . 1 . . . Analyze 11 | . . . 7 . . . 4 . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 27 | . 5 . 7 . . . 7 4 4 . . . . . Terminals 23 | . 5 . 7 . . . 7 4 . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . Botnet 17 | . 3 . 5 . . . 5 4 . . . . . . Operators 4 | . 1 . 2 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . Tunnel 4 | . . . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 9 . . . 9 6 2 . 3 . . . Full Trace Events 4 | . . . . . . . 1 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . 6 . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 6 . . . 3 . . . 1 . . . Part Schematics Acquired 8 | . . . 5 . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total Allies 4 | . . 3 . . . . 1 . . . . . . . Largest Group 3 | . . 3 2 . . . 1 1 1 1 1 . . . Highest-Rated Group 40 | . . 40 32 . . . 10 10 10 10 10 . . . Highest-Rated Ally 16 | . . 16 16 . . . 10 10 10 10 10 . . . Total Orders 12 | . . . . . . . 3 3 3 . 3 . . . STAY 6 | . . . . . . . 1 1 2 . 2 . . . FOLLOW 6 | . . . . . . . 2 2 1 . 1 . . . Ally Attacks 43 | . . 16 27 . . . . . . . . . . . Total Damage 469 | . . 151 318 . . . . . . . . . . . Kills 8 | . . 2 6 . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Active Infowar (turns) 2137 | 13 722 338 739 . . . . . . . . . . 325 Terrain 324 | . . . . . . . . . . . . . . 324 Structural 323 | . . . . . . . . . . . . . . 323 Seismic 1812 | 13 722 338 739 . . . . . . . . . . . T.N.C. 321 | . . . . . . . . . . . . . . 321 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Turns Passed 16099 | 114 722 338 2166 613 315 129 2505 2156 925 542 1430 1451 2165 528 Spaces Moved 7808 | 85 319 356 1337 336 217 71 1225 917 629 402 808 653 347 106 Core 110 | 2 . . . . . . . . . . . . 96 12 Treads 5 | . . . 1 . . . 1 1 1 . 1 . . . Legs . | . . . . . . . . . . . . . . . Wheels 7599 | 83 319 356 1336 336 217 71 1224 916 628 402 807 653 251 . Hover . | . . . . . . . . . . . . . . . Flight 94 | . . . . . . . . . . . . . . 94 Fastest Speed 50 | 50 80 80 80 140 145 145 135 135 135 135 135 210 210 328 Average Speed 164 | 79 80 80 119 146 145 145 144 143 135 135 148 219 612 477 Slowest Speed 1650 | 80 80 80 240 215 145 145 480 480 480 135 490 225 1650 1650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 10 | . 2 . . . . . . 8 . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 49 | 4 39 71 95 56 42 14 66 89 95 35 15 74 37 4 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . 4 . . 1 . . Known Exits Taken 4 | . . . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . . . Scrap Searched 13 | . . 1 . 4 . 1 . . . 3 . 4 . . Spaces Dug 42 | . 6 . . . . . 17 12 . . 7 . . . Terrain Destroyed 49 | . 6 . . 3 . . 17 12 . . 11 . . . Melee 35 | . . . . . . . 17 12 . . 6 . . . Projectile 7 | . 6 . . . . . . . . . 1 . . . AOE 7 | . . . . 3 . . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total 10118 | 113 760 387 1663 399 218 79 1811 1523 667 401 931 668 375 123 Wait 1432 | 7 413 11 122 1 . . 413 422 10 . 22 . 11 . Move 7794 | 84 318 355 1336 335 216 70 1224 916 628 401 807 652 346 106 Hop . | . . . . . . . . . . . . . . . Pick Up 100 | 7 6 3 20 10 1 . 20 13 3 . 12 3 . 2 Fast Attach 33 | 7 . . 7 1 . . 4 8 . . 5 . . 1 Attach 33 | . . . 3 4 . . 3 7 . . 7 . 3 6 Detach 1 | . . . . . . . . 1 . . . . . . Swap 104 | . 5 . 27 6 . . 26 16 3 . 14 3 1 3 Drop 118 | . 6 3 24 9 1 . 33 17 5 . 11 6 . 3 Fire 458 | 8 12 15 124 33 . 9 67 107 18 . 45 4 14 2 Melee 45 | . . . . . . . 21 16 . . 8 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 837 | -10/Materials | Entered Mines 841 | -10/Mines | Learned 2 Materials zone layouts 902 | -10/Mines | Learned Materials emergency access door positions 912 | -10/Mines | Discovered new exit (range 14) 1071 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1120 | -10/Mines | Discovered new exit (range 10) 1175 | -10/Mines | Entered Materials 1175 | -9/Materials | Accompanied by 2 allies 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Build established: Scavenger-Mutant 1501 | -9/Materials | Lost 3 parts (2n1u) 1674 | -9/Materials | Discovered new exit (range 13) 1961 | -9/Materials | Discovered new exit (range 7) 2343 | -9/Materials | Identified exit to Mines 2414 | -9/Materials | Discovered new exit (range 12) 2726 | -9/Materials | Discovered new exit (range 16) 3341 | -9/Materials | Entered Mines 3356 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3560 | -9/Mines | Assembled infested the area 3577 | -9/Mines | Core integrity fell below 50% 3665 | -9/Mines | Destroyed 9 combat bots 3667 | -9/Mines | Lost 5 parts (1n2u2w) 3894 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3924 | -9/Mines | Learned Materials machine intel 3947 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3949 | -9/Mines | Discovered new exit (range 5) 3954 | -9/Mines | Entered Exiles 3991 | -9/Exiles | Met 8R-AWN 4017 | -9/Exiles | Met EX-HEX 4057 | -9/Exiles | Met EX-BIN 4075 | -9/Exiles | Aligned with FarCom system 4076 | -9/Exiles | Given EX-Vault access code 4110 | -9/Exiles | Opened EX-Vault 4125 | -9/Exiles | Found Modified TNC 4155 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4252 | -9/Exiles | Discovered new exit (range 14) 4269 | -9/Exiles | Left Exiles lab with Modified TNC 4269 | -9/Exiles | Entered Mines 4381 | -8/Mines | Discovered new exit (range 13) 4398 | -8/Mines | Entered Materials 4398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4399 | -8/Materials | Loaded intel: 62 machine locations 4410 | -8/Materials | Discovered new exit (range 14) 4804 | -8/Materials | Met 7R-MNS 5765 | -8/Materials | Discovered new exit (range 10) 5773 | -8/Materials | Build established: Mutant 6574 | -8/Materials | Discovered new exit (range 16) 6605 | -8/Materials | Garrison activated, responded to threat 6647 | -8/Materials | Discovered new exit (range 15) 6903 | -8/Materials | Entered Storage 6903 | -8/Storage | Accompanied by 1 ally 7504 | -8/Storage | Crushed by falling debris 8042 | -8/Storage | Discovered new exit (range 10) 8360 | -8/Storage | Used back door to open Recycling access 8360 | -8/Storage | Discovered new exit (range 5) 8470 | -8/Storage | Build established: Scavenger-Mutant 8684 | -8/Storage | Core integrity fell below 50% 8737 | -8/Storage | Lost 3 parts (2n1u) 9059 | -8/Storage | Entered Recycling 9059 | -8/Recycling | Accompanied by 1 ally 9499 | -8/Recycling | Discovered new exit (range 16) 9950 | -8/Recycling | Scanned before Scraplab entrance 9969 | -8/Recycling | Entered Scraplab 9980 | -8/Recycling | Discovered new exit (range 3) 9984 | -8/Recycling | Entered Scraptown 9984 | -8/Scraptown | Accompanied by 1 ally 9984 | -8/Scraptown | System corruption cleaned by C-Scrubber 10194 | -8/Scraptown | Visited Shadow of the Wyrm 10222 | -8/Scraptown | Visited Cyclists 10269 | -8/Scraptown | Turned away by UFD registrar 10290 | -8/Scraptown | Visited CR-KLE's Repair Center 10299 | -8/Scraptown | CR-KLE repaired 7 parts 10334 | -8/Scraptown | Visited Awakened 10346 | -8/Scraptown | Visited Assassins FH 10368 | -8/Scraptown | Visited TADAMA 10389 | -8/Scraptown | Visited Red Mages 10485 | -8/Scraptown | Discovered new exit (range 13) 10526 | -8/Scraptown | Entered Factory 10526 | -6/Factory | Accompanied by 1 ally 10526 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 11237 | -6/Factory | Build established: Hacker-Mutant 11597 | -6/Factory | Lost 3 parts (1n2w) 11756 | -6/Factory | Discovered new exit (range 6) 11918 | -6/Factory | Build established: Scavenger-Mutant 11955 | -6/Factory | Identified exit to Lower Caves 11956 | -6/Factory | Entered Lower Caves 11957 | -6/Lower Caves | Encountered a Warlord checkpoint 12148 | -6/Lower Caves | Learned Factory garrison access intel 12241 | -6/Lower Caves | Build established: Hacker-Mutant 12380 | -6/Lower Caves | Ambushed by wild Derelicts 12658 | -6/Lower Caves | Learned location of Extension (-4) 12772 | -6/Lower Caves | Build established: Scavenger-Mutant 12944 | -6/Lower Caves | Entered a destroyed Warlord outpost 13393 | -6/Lower Caves | Discovered new exit (range 5) 13405 | -6/Lower Caves | Identified exit to Lower Caves 13407 | -6/Lower Caves | Entered another Lower Caves area 13656 | -6/Lower Caves | Discovered new exit (range 10) 13673 | -6/Lower Caves | Identified exit to Factory 13862 | -6/Lower Caves | Learned Factory stockpile data 13972 | -6/Lower Caves | Core integrity fell below 50% 14030 | -6/Lower Caves | Lost 7 parts (2p3n1u1w) 15572 | -6/Lower Caves | Entered Factory 15572 | -5/Factory | Evolved 2 slots: Utility x2 15574 | -5/Factory | Loaded intel: 3 garrison access locations 16100 | -5/Factory | Self-destructed Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE 15572_ Receiving FarCom transmissions... Loading Factory stockpile data (x22)... Loading Factory garrison access intel (x3)... 15742_ ALERT: Security rotation in progress. 15770_ Acquired Nuclear Pulse Thruster. 15781_ Dropped Power Amplifier. 15782_ Dropped Proton Cannon. 15782_ Dropped Imp. Heat Sink. 15878_ Acquired Unknown Energy Gun. 15878_ Identified Variable Charge Gun. 15879_ Acquired Beamcaster. 15984_ ALERT: Cargo convoy en route, clear transfer corridor. 15992_ Acquired Imp. Transmission Jammer. 15993_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9G. 16093_ ALERT: All DSF locations entering lockdown mode. 16096_ System Shield destroyed. 16099_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????????????????? ???????????????????????? | | ?????????????????" + ?? ???????????????????? | | ???????????????"?"? # ?? ?????????????????? | | ???????????????"??? # # ??????????????? | | ??????#????"???"?" # ??????????????????? | | ??#???##???? ?? ? # ?##??#???????????? | | #??###?#?????? ? # ??????????? | | ##?#???? ??? ? ? # ? ? ??s?????????? | | #############?##?#### ? ???? s?????????? | | ##########?########## ? ????? s????????? | | ###??######### ???s?????????? | | ###? """ """ # ####+#### ??" ?"???????? | | ! #### """ """ # # # ?"? ? ???????? | | #### """ """ # # # ???? ????????? | | #### # # # ""??"???????? | | #### # # # "???????????? | | ####= + + # ? ?????????? | | #### = # pp# # ? ? ?????????? | | ####! # @# # ? ??????????? | | #+################### # # ?? ?????????? | | # # ? ? ???????? | | # # ???????????? | | # # ??????????? | | ######### ??#????????? | | ######### ??????????? | | ########+#############+############ ???????????? | | #### #### ###### ??????????? | | #### #### """ """ ######? ?????????? | | #### #### """ """ ###### ??????????? | | #### #### """ """ ###### ?? ?????????? | | #### #### ###### ?#????????? | | #### """ """ #### """ """ ###### ? ?????????? | | #### """ """ #### """ """ ###### ? ?#???????? | | #### """ """ #### """ """ ###### ? ??????????? | | ################# #####? ??????????? | | ################# ###### ?? ???????? | | ################# ######? ?? ??????? | | ###?############# ###?## ??????????? | | ######?###?######################## ????????? | | ?#####?#?#######################?##?##??##???????? | | ####?##???##############?####?#?#?? ??? ?????????? | | ?#####?##?#?#############?#?###?# ? ????+??????? | | ?##?##?###?######?###?##########? ?? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Surge Thruster | -8/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsMakeshiftMesh Manual? 0 Play Time 01:13:48 Cumulative 146.5 hours Start 2026.06.06 @ 11:55:22 End 2026.06.06 @ 13:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674ef047-3e30-430f-9c2c-6094bb0184d0