Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 14:17:27 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (909) 909 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 2994 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 765 Friendly Fire -277 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 280/280 System Corruption 0% Temperature Cool (16) Movement Rolling (100) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY (16) --- Cooled Ion Engine Wheel Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Sensor Array Improved Targeting Computer Weapon Shielding Hardened Medium Armor Plating High-powered Tractor Beam Heavy EM Pulse Gun Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Wheel Wheel Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Targeting Computer Weapon Shielding Medium Armor Plating High-powered Tractor Beam Improved Light Cannon Improved Light Cannon Grenade Launcher Axe [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 63 | 6 5 46 6 Power 7 | 1 1 5 . Engine 5 | 1 . 4 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 18 | 2 2 11 3 Treads . | . . . . Leg 8 | 2 2 4 . Wheel 10 | . . 7 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 5 . Device . | . . . . Storage 4 | 1 1 2 . Processor . | . . . . Hackware 1 | . 1 . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 30 | 2 . 25 3 Energy Gun 6 | 1 . 5 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 8 . Ballistic Cannon 10 | . . 8 2 Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 99 | . 99 98 100 Engine 8 | . 11 5 11 Core 3 | . 2 5 . Leg 10 | . 28 3 . Wheel 13 | . . 18 22 Storage 17 | . 14 18 22 Hackware 11 | . 13 11 11 Protection 1 | . . 3 . Energy Gun 6 | . 14 4 . Ballistic Gun 16 | . 14 16 20 Ballistic Cannon 8 | . . 11 12 Naked Turns . | . . . . Heaviest Build 51 | 13 25 51 51 Greatest Support 26 | 20 26 26 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 12 | 5 8 14 16 Most Carried 16 | 3 10 16 16 Average Carried 11 | 1 7 13 15 Final Capacity 16 | 6 10 16 16 Final Carried 16 | 3 10 16 16 Class Distribution -------------------- 32% | Scavenger-Gunner 32% | Mutant 14% | Gunner 11% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1933 | 218 213 1243 259 Remotely . | . . . . Salvage Created 1454 | . 378 791 285 Parts 103 | . 31 54 18 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 26 | . 6 14 6 Guns 15 | . 6 6 3 Cannons 2 | . . 2 . AOE 9 | . . 6 3 Classes Destroyed 9 | . 7 2 . Worker 6 | . 1 4 1 Builder 3 | . 1 2 . Hauler 4 | . . 4 . Recycler 3 | . 1 2 . Operator 5 | . 2 3 . Watcher 1 | . 1 . . Swarmer 9 | . 2 6 1 Grunt 15 | . 4 6 5 Sentry 2 | . . 2 . Thug 1 | . . . 1 Best Kill Streak 11 | . 4 11 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1061 | . 155 460 446 Core 243 | . 61 113 69 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 44 . . Volleys Fired 103 | . 34 53 16 Largest 3 | . 2 3 3 Hottest 102 | . 60 102 101 Shots Fired 263 | . 68 149 46 Gun 206 | . 68 108 30 Cannon 48 | . . 33 15 Launcher 9 | . . 8 1 Special . | . . . . Kinetic 192 | . 34 113 45 Thermal . | . . . . Explosive 9 | . . 8 1 Electromagnetic 62 | . 34 28 . Robot Hit Streak 20 | . 8 20 6 Robot Miss Streak 5 | . 5 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 144 | . 36 85 23 Core Hits 80 | . 18 44 18 Critical Hits 3 | . 1 2 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2812 | . 599 1754 459 Guns 1685 | . 489 962 234 Cannons 452 | . . 345 107 Explosions 675 | . 110 447 118 Melee . | . . . . Ramming . | . . . . Kinetic 1584 | . 204 1039 341 Thermal 110 | . 110 . . Explosive 565 | . . 447 118 Electromagnetic 553 | . 285 268 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 1 2 Impact . | . . . . Kinetic 3 | . . 1 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 102 132 35 Average Temperature 30 | . 51 29 12 Received Heat Transfer 258 | . 78 114 66 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 1239 | . 313 1239 749 Average Influence 456 | . 169 590 598 Maximum Alert Level 4 | . 1 4 3 Low Security (%) 26 | 100 67 7 . Level 1 17 | . 32 15 . Level 2 36 | . . 49 68 Level 3 14 | . . 17 31 Level 4 5 | . . 9 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 4 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 19 49 15 Peak Tracking Total 8 | . 4 8 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . . 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . . 5 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 14 | . 5 9 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 39 | . 8 31 . Successful 30 | . 6 24 . Failed 9 | . 2 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 2 7 . Terminals 18 | . 4 14 . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 4 | . 2 2 . Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Part Schematic 1 | . 1 . . Branch Access Points 2 | . 1 1 . Terminal Index 1 | . . 1 . Locate Traps 2 | . . 2 . Patrol Status 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Retrieve Components 3 | . 2 1 . Scanalyzer 13 | . . 13 . Insert Component 6 | . . 6 . Analyze 7 | . . 7 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . 2 1 . Used 1 | . 1 . . Hacking Detections 11 | . 3 8 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . 1 6 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 3 9 . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . 1 . 1 Largest Group 2 | . 1 1 2 Highest-Rated Group 101 | . 61 70 101 Highest-Rated Ally 72 | . 61 70 72 Total Orders . | . . . . Ally Attacks 112 | . 36 53 23 Total Damage 3259 | . 543 2271 445 Kills 48 | . 8 33 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2162 | 62 608 1206 286 Spaces Moved 1424 | 46 370 794 214 Core 9 | 9 . . . Treads . | . . . . Legs 494 | 37 370 87 . Wheels 921 | . . 707 214 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 100 Average Speed 109 | 106 128 103 100 Slowest Speed 180 | 120 150 180 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 66 73 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 1 | . . 1 . Terrain Destroyed 81 | . 4 69 8 Melee 1 | . . 1 . Projectile 6 | . . 1 5 AOE 74 | . 4 67 3 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1801 | 56 440 1054 251 Wait 131 | 2 6 114 9 Move 1421 | 45 369 793 214 Hop . | . . . . Pick Up 39 | 3 14 19 3 Fast Attach 26 | 6 2 18 . Attach 3 | . . 2 1 Detach 5 | . 1 4 . Swap 34 | . 3 26 5 Drop 38 | . 11 24 3 Fire 103 | . 34 53 16 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Discovered new exit (range 4) 595 | -10/Materials | Core integrity fell below 50% 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Accompanied by 1 ally 671 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1034 | -9/Materials | Discovered new exit (range 11) 1281 | -9/Materials | Repaired Lgt. Nuclear Core 1612 | -9/Materials | Identified exit to Mines 1750 | -9/Materials | Discovered new exit (range 15) 1756 | -9/Materials | Core integrity fell below 50% 1837 | -9/Materials | Build established: Scavenger-Gunner 1877 | -9/Materials | Entered Mines 1877 | -9/Mines | Accompanied by 1 ally 1878 | -9/Mines | Met a Derelict testing a Signal Generator 2096 | -9/Mines | Assembled infested the area 2101 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2103 | -9/Mines | Learned Materials terminal intel 2153 | -9/Mines | Core integrity fell below 20% 2163 | -9/Mines | Core destroyed Last Messages --------------- 02097_ K-01 Serf collects debris. 02103_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 02114_ C-30 ARC bursts open, deploying its payload. 02114_ D-53 Grenadier unfolds itself. 02118_ D-53 Grenadier destroyed. 02120_ The unstable cave ceiling collapses. 02120_ D-53 Grenadier knocked back. 02120_ Hvy. Assault Rifle destroyed. 02123_ U-05 Engineer builds a Wall. 02124_ D-53 Grenadier knocked back. 02124_ D-53 Grenadier destroyed. 02126_ The unstable cave ceiling collapses. 02128_ U-05 Engineer lays Concrete. 02128_ Acquired 2 matter. 02129_ U-05 Engineer builds a Wall. 02130_ Acquired 12 matter. 02132_ Acquired Mni. Grenade Launcher. 02133_ The unstable cave ceiling collapses. 02159_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Slots Evolved 2 | . 2 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Parts Attached 45 | . 14 25 6 Parts Lost 13 | . 1 5 7 Damage Taken 1901 | . 250 904 747 Core 298 | . 78 105 115 Player 2/Cogmind (%) 55 | . 56 48 62 Absorbed by Shields . | . . . . Damage Inflicted 3110 | . 543 2271 296 Player 2/Cogmind (%) 52 | . 47 56 39 Combat Hostiles Destroyed 34 | . 7 24 3 Player 2/Cogmind (%) 56 | . 53 63 33 Game ------ Seed FluxDisposableInjector Manual? 0 Play Time 00:48:45 Cumulative 168.5 hours Start 2020.08.17 @ 18:13:52 End 2020.08.18 @ 14:17:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 64 Rogue 28 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f756ebca-9752-4ce6-957a-449530663e27