Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:45:30 Player: Body_Elektric Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (570) 570 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 3974 Bonus ------- Follower Combat Kills 139 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 220/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Wheel High-capacity Matter Pod (200) Sensor Array Hacking Suite Light Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Field Lobotomy Kit (4) Heavy Hammer Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Light Treads Wheel High-capacity Matter Pod Sensor Array Hacking Suite Light Assault Rifle Light Cannon Grenade Launcher Mini Grenade Launcher Datajack Heavy Hammer Mining Claw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 68 | 10 26 5 1 15 11 Power 5 | 1 1 . . 3 . Engine 4 | 1 1 . . 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 4 6 . . 3 2 Treads 7 | 2 3 . . 1 1 Leg . | . . . . . . Wheel 8 | 2 3 . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 . . 2 2 Device 4 | 1 . . . 1 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 40 | 3 17 5 1 7 7 Energy Gun 5 | 3 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | . 6 3 . 3 2 Ballistic Cannon 6 | . 3 1 . 1 1 Launcher 5 | . 1 . . 3 1 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 5 | . 3 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 . 1 . 1 Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 98 95 Engine 13 | . 14 14 14 13 9 Treads 15 | . 16 14 14 14 18 Wheel 13 | . 11 14 14 13 18 Device 12 | . 14 14 14 4 13 Storage 13 | . 14 14 14 14 9 Protection 2 | . . . . 8 9 Energy Gun 1 | . 3 . . . . Ballistic Gun 14 | . 11 19 16 19 9 Ballistic Cannon 7 | . 9 8 . 4 3 Special Melee Weapon 1 | . . . 11 . 1 Naked Turns . | . . . . . . Heaviest Build 104 | 12 90 88 86 97 104 Greatest Support 40 | 40 40 10 10 40 40 Greatest Overweight (x) 9 | . 8 8 8 9 5 Average Overweight (x) 6 | . 5 8 8 8 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 21 25 25 25 25 Most Carried 18 | 7 15 16 17 18 16 Average Carried 13 | 4 12 15 16 16 13 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 17 | 6 15 16 17 17 13 Class Distribution -------------------- 75% | Mutant 19% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1239 | 300 553 39 . 311 36 Remotely . | . . . . . . Salvage Created 921 | 156 522 89 . 154 . Parts 80 | 13 46 3 . 18 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 11 . . 10 . Melee 2 | . 2 . . . . Guns 16 | . 9 . . 7 . Cannons 1 | . . . . 1 . AOE 2 | . . . . 2 . Classes Destroyed 11 | 2 8 . . 1 . Worker 4 | . 2 . . 2 . Builder 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 13 | . 6 . . 7 . Grunt 5 | . 5 . . . . Assembled 3 | . . . . 3 . Best Kill Streak 5 | 3 4 1 . 5 . Combat Bots Only 5 | . 3 . . 5 . Max Kills in Single Turn 2 | 1 1 1 . 2 . Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 67 | . 31 . . 35 1 Missed 18 | . 9 . . 9 . Damage Taken 597 | . 234 . . 312 51 Core 154 | . 91 . . 63 . Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 101 | 23 52 4 . 21 1 Largest 2 | 1 2 2 . 2 1 Hottest 120 | 40 120 55 . 65 . Shots Fired 157 | 23 86 8 . 39 1 Gun 109 | 23 55 4 . 27 . Cannon 39 | . 27 4 . 8 . Launcher 7 | . 3 . . 4 . Special 2 | . 1 . . . 1 Kinetic 96 | . 53 8 . 35 . Thermal 24 | 23 1 . . . . Explosive 7 | . 3 . . 4 . Electromagnetic 29 | . 29 . . . . Robot Hit Streak 9 | 5 9 7 . 7 4 Robot Miss Streak 5 | 2 5 . . 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 97 | 15 52 7 4 17 2 Core Hits 51 | 5 30 3 . 13 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 19 | . 13 1 4 . 1 Impact . | . . . . . . Slashing 14 | . 13 1 . . . Piercing . | . . . . . . Sneak Attacks 7 | . 2 . 4 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1588 | 158 1006 146 . 278 . Guns 679 | 156 385 18 . 120 . Cannons 300 | . 175 54 . 71 . Explosions 358 | . 241 30 . 87 . Melee 223 | . 179 44 . . . Ramming 28 | 2 26 . . . . Kinetic 578 | . 315 72 . 191 . Thermal 252 | 156 66 30 . . . Explosive 262 | . 175 . . 87 . Electromagnetic 245 | . 245 . . . . Impact . | . . . . . . Slashing 223 | . 179 44 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 61 | . 61 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 61 | . 61 . . . . Knockbacks 4 | . 3 . . 1 . Impact . | . . . . . . Kinetic 4 | . 3 . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 11 | . 11 . . . . Shots . | . . . . . . Rammed 4 | . 3 1 . . . Targets Rammed 5 | 1 3 1 . . . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 74 | . 74 28 . 46 . Average Temperature 18 | . 22 13 . 13 . Received Heat Transfer 84 | . 84 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 475 | 375 50 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 289 | 30 289 207 . 145 100 Initial 19 | . 19 1 . . 12 Average 38 | 10 34 69 . 24 34 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 90 | 100 91 75 . 100 100 Level 1 9 | . 8 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 3 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 20 . . 13 7 Peak Tracking Total 5 | . 4 . . 5 4 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 29 | . 29 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 12 | . . 12 . . . Max in Single Turn 12 | . . 12 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 9 1 1 1 . Terminals 9 | . 7 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 30 2 1 2 . Successful 17 | . 13 1 1 2 . Failed 18 | . 17 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 6 . 1 . . Terminals 27 | . 23 2 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 1 1 2 . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 9 1 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 287 | . 287 . . . . Retrieved Matter 463 | . 463 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 4 . 1 Non-combat 2 | . . . 2 . . Combat 3 | . . . 2 . 1 Robot Hacks Applied 5 | . . . 4 . 1 parse_system 5 | . . . 4 . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 3 3 1 Highest-Rated Group 90 | . . 40 40 40 90 Highest-Rated Ally 90 | . . 16 16 16 90 Total Orders 3 | . . 3 . . . GUARD 3 | . . 3 . . . Ally Attacks 27 | . . . . 13 14 Total Damage 626 | . . . . 60 566 Kills 5 | . . . . 2 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6826 | 311 3092 1253 583 1373 214 Spaces Moved 3245 | 162 1477 611 288 602 105 Core 2 | 2 . . . . . Treads 519 | 135 382 . . 1 1 Legs . | . . . . . . Wheels 2724 | 25 1095 611 288 601 104 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 200 200 200 140 Average Speed 191 | 147 186 200 200 212 143 Slowest Speed 320 | 160 320 200 200 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 6 100 87 63 76 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 8 | . 4 . . 4 . Terrain Destroyed 73 | . 30 22 . 21 . Melee 3 | . 3 . . . . Projectile 1 | . 1 . . . . AOE 69 | . 26 22 . 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3648 | 208 1695 628 293 662 162 Wait 126 | . 65 4 . 14 43 Move 3240 | 161 1476 610 287 601 105 Hop . | . . . . . . Pick Up 35 | 11 18 2 1 3 . Fast Attach 8 | 4 . . . 4 . Attach 11 | 3 2 . . 1 5 Detach 3 | . 1 . . 1 1 Swap 49 | 3 24 5 1 10 6 Drop 22 | 2 12 1 . 7 . Fire 101 | 23 52 4 . 21 1 Melee 19 | . 13 1 4 . 1 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush 3 | 1 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 29 | . 29 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 312 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 7) 1849 | -10/Materials | Discovered new exit (range 12) 2295 | -10/Materials | Discovered new exit (range 5) 2604 | -10/Materials | Discovered new exit (range 7) 3404 | -10/Materials | Entered Mines 3896 | -10/Mines | Build established: Scavenger-Mutant 4207 | -10/Mines | Build established: Mutant 4243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4309 | -10/Mines | Discovered new exit (range 8) 4496 | -10/Mines | Learned Materials emergency access door positions 4555 | -10/Mines | Discovered new exit (range 13) 4641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4643 | -10/Mines | Discovered new exit (range 5) 4657 | -10/Mines | Entered Exiles 4657 | -10/Exiles | Accompanied by 3 allies 4715 | -10/Exiles | Met 8R-AWN 4753 | -10/Exiles | Met EX-HEX 4896 | -10/Exiles | Met EX-BIN 4935 | -10/Exiles | Aligned with FarCom system 4937 | -10/Exiles | Given EX-Vault access code 4997 | -10/Exiles | Opened EX-Vault 5025 | -10/Exiles | Found Field Lobotomy Kit 5068 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5079 | -10/Exiles | Exiles lab attacked by MAIN.C 5222 | -10/Exiles | Discovered new exit (range 10) 5240 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5240 | -10/Exiles | Entered Mines 5240 | -9/Mines | Accompanied by 3 allies 5350 | -9/Mines | Assembled infested the area 5376 | -9/Mines | Learned location of Storage (-8) 5486 | -9/Mines | Lost 4 allies 6155 | -9/Mines | Learned location of 1 exit from Proximity Caves 6316 | -9/Mines | Build established: Scavenger-Mutant 6361 | -9/Mines | Core integrity fell below 50% 6389 | -9/Mines | Discovered new exit (range 11) 6562 | -9/Mines | Discovered new exit (range 8) 6613 | -9/Mines | Entered Materials 6613 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6716 | -8/Materials | Discovered new exit (range 5) 6718 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 6827 | -8/Materials | Self-destructed Last Messages --------------- [A new version of Cogmind is available, see F1 News page.] Sneak attack on Shepherd 3a. Jacked Shepherd 3a... >>parse_system Reading system data... New IDs: Active Sensor Suite Slug penetrates Wall. X-62 Marksman knocked back. Destroyed Targeting Computer. X-62 Marksman system corrupted by crushing effect. X-62 Marksman system terminally corrupted. Slug penetrates Shepherd 3a. Destroyed Com. Wheel. R-06 Scavenger system corrupted by crushing effect. Slug penetrates Shepherd 3a. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. Acquired 33 matter. 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""" #????? | | ???????????????? <%????? # ##??????# """ #????? | | ??????????????## #???? # ###?????# """ #????? | | ??????????????### ## ??? # ##??????# #????? | | ??????? # ??? ###o## # ###????## """ #????? | | ??????? # ### ######## ##?#?#??# """ !#????? | | ?+????? + T ##???#??# """ #????? | | ??????? # ###############?????## #????? | | ??????? # ??? ###############?????###########????? | | ?????????????????????#???#??????#?????#??????????? | | ??#???????????????????#??????#???????????????????? | | ??????????????#???#?????#????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ImpulseMiningAmplifier Manual? 0 Play Time 01:05:41 Cumulative 30.5 hours Start 2024.04.04 @ 23:22:39 End 2024.04.13 @ 18:45:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 81edc879-6456-46a8-9782-237e95e59949