Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.04 @ 18:17:09 Player: Roxy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2279 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Spread Laser Light EM Pulse Cannon > --- INVENTORY -------- Seismic Detector Transport Network Coupler Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 4 6 11 6 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 1 | . . . 1 Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device . | . . . . Storage 3 | . 2 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 1 3 4 4 Energy Gun 5 | 1 1 1 2 Energy Cannon 3 | . . 1 2 Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . 9 8 Power 4 | . . 3 1 Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 8 | . . 2 6 Highest Loss Streak 8 | . . 8 8 To Critical Strikes . | . . . . Average Slot Usage (%) 69 | . 85 68 46 Engine 8 | . 14 7 5 Leg 18 | . 28 18 4 Storage 10 | . 12 10 9 Processor 9 | . 2 11 13 Energy Gun 10 | . 16 10 5 Ballistic Gun 8 | . 6 10 4 Launcher 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 31 | 4 29 31 31 Greatest Support 33 | 20 20 33 23 Greatest Overweight (x) 8 | . 1 3 8 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 12 14 15 Most Carried 8 | 5 6 8 5 Average Carried 5 | 3 4 5 2 Final Capacity 15 | 5 15 15 15 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 447 | 158 7 282 . Remotely . | . . . . Salvage Created 596 | . 37 498 61 Parts 48 | . 6 39 3 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 16 1 Guns 7 | . . 7 . Cannons 4 | . . 3 1 AOE 9 | . 3 6 . Classes Destroyed 6 | . 2 4 . Worker 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 9 | . 3 6 . Grunt 7 | . . 6 1 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 10 | . 3 10 1 Combat Bots Only 8 | . 3 8 1 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2381 | . 32 1023 1326 Core 770 | . 9 203 558 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 96 49 . Volleys Fired 67 | . 4 51 12 Largest 3 | . 2 2 3 Hottest 153 | . 105 121 153 Shots Fired 116 | . 8 84 24 Gun 95 | . 7 73 15 Cannon 15 | . . 6 9 Launcher 6 | . 1 5 . Special . | . . . . Kinetic 53 | . 2 45 6 Thermal 50 | . 5 28 17 Explosive 6 | . 1 5 . Electromagnetic 7 | . . 6 1 Robot Hit Streak 11 | . 2 11 7 Robot Miss Streak 8 | . 6 8 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | . 5 51 16 Core Hits 69 | . 6 57 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1441 | . 160 972 309 Guns 649 | . 35 477 137 Cannons 292 | . . 128 164 Explosions 492 | . 125 367 . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 216 | . 12 162 42 Thermal 575 | . 23 315 237 Explosive 492 | . 125 367 . Electromagnetic 150 | . . 128 22 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 4 | . 1 1 2 Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 541 | . 45 152 541 Average Temperature 132 | . 23 39 335 Received Heat Transfer 1149 | . . 411 738 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 862 | . 30 375 457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 371 | . 120 371 48 Initial 50 | . . 50 48 Average 142 | . 82 183 25 Maximum Alert Level 1 | . . 1 . Low Security (%) 69 | 100 100 55 100 Level 1 30 | . . 44 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 7 27 6 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 2 3 Successful 4 | . 1 2 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1187 | 44 196 814 133 Spaces Moved 500 | 37 107 321 35 Core 19 | 14 . . 5 Treads 17 | . . . 17 Legs 464 | 23 107 321 13 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 178 | 93 159 186 254 Slowest Speed 450 | 120 190 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 24 39 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . 7 15 . Melee . | . . . . Projectile . | . . . . AOE 22 | . 7 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 688 | 45 123 463 57 Wait 65 | . . 65 . Move 497 | 36 106 320 35 Hop . | . . . . Pick Up 23 | 5 5 11 2 Fast Attach 4 | 3 . 1 . Attach 18 | 1 3 8 6 Detach . | . . . . Swap 5 | . 3 2 . Drop 5 | . 1 4 . Fire 67 | . 4 51 12 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 14) 45 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Identified exit to Materials 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 563 | -9/Materials | Destroyed 8 combat bots 643 | -9/Materials | Lost 8 parts (3p3n2w) 846 | -9/Materials | Discovered new exit (range 7) 859 | -9/Materials | Core integrity fell below 50% 871 | -9/Materials | Identified exit to Mines 873 | -9/Materials | Discovered new exit (range 16) 979 | -9/Materials | Identified exit to Materials 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1135 | -8/Materials | Garrison activated, responded to threat 1147 | -8/Materials | Core integrity fell below 50% 1170 | -8/Materials | Core integrity fell below 20% 1175 | -8/Materials | Lost 8 parts (1p1n6w) 1188 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Ion Engine destroyed. G-47 Trooper heat damages Imp. Heat Sink. K-01 Serf collects debris. Beam Rifle destroyed. K-01 Serf collects debris. R-06 Scavenger collects Adv. Heat Sink. U-05 Engineer builds a Door. Beam Rifle destroyed. R-06 Scavenger collects Lgt. Angular Momentum Engine. Overheating: Broken Transport Network Coupler damaged (-7). Overheating: Signal Interpreter damaged (-1). Acquired Imp. Treads. Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (34,23) Map updated. Slammed into W-25 Informer. Acquired Imp. Power Shielding. Critical hit (Burn: +37). 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