Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 21:27:56 Player: pinbox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3506) 3506 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (903) 903 TOTAL SCORE: 6899 Bonus ------- High Alert Combat Kills 203 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 160/160 System Corruption 7% Temperature Cool (18) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (17) > --- WEAPON (2) ------- Arc Projector Remote Datajack > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Melee Analysis Suite Actuator Array Transmission Jammer Improved Weapon Shielding Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (24) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Power Shielding Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Arc Projector Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 59 | 6 8 8 13 10 14 Power 12 | 1 1 . 4 3 3 Engine 6 | 1 1 . 2 1 1 Core 6 | . . . 2 2 2 Reactor . | . . . . . . Propulsion 8 | 2 2 2 1 1 . Treads . | . . . . . . Leg 4 | . 2 2 . . . Wheel 4 | 2 . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 4 6 3 6 Device . | . . . . . . Storage 3 | 1 . 1 . . 1 Processor 6 | . . 3 2 1 . Hackware 7 | . . . 1 2 4 Protection 6 | . 2 . 3 . 1 Artifact . | . . . . . . Weapon 17 | 2 3 2 2 3 5 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 2 2 2 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . 2 2 2 8 1 Power 3 | . . . 1 2 . Propulsion 2 | . 1 . . 1 . Utility 5 | . 1 1 . 2 1 Weapon 5 | . . 1 1 3 . Highest Loss Streak 4 | . 2 1 1 4 1 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 4 6 6 9 Power . | . . . . . 1 Propulsion . | 1 2 1 1 . . Utility 4 | . . . 1 3 8 Weapon 1 | . 1 2 3 2 . Tool/Special . | . . . . . . Unused Backups 23 | . 1 1 3 4 14 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 14 | . . . . 2 12 Weapon 6 | . 1 1 2 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 95 84 89 87 89 Engine 3 | . 14 11 4 2 . Core 5 | . . . 4 6 9 Leg 3 | . 7 22 . . . Wheel 8 | . 19 . 8 8 9 Storage 9 | . 14 11 9 9 8 Processor 24 | . . 11 37 31 22 Hackware 9 | . . . 2 3 21 Protection 4 | . 11 7 5 8 1 Ballistic Gun 14 | . 26 21 18 18 7 Launcher 1 | . 1 . . . 3 Special Weapon 1 | . . . . . 4 Peak Build Rating 39 | 6 7 19 35 38 39 Average Rating 29 | 4 6 11 33 35 36 On Entrance 17 | . 6 7 19 34 38 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 13 16 16 28 28 35 Greatest Support 28 | 26 26 20 28 28 28 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 10 | 6 8 8 8 8 13 Most Carried 13 | 3 8 8 8 8 13 Average Carried 7 | 2 4 4 7 6 9 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 12 | 3 2 7 8 8 12 Class Distribution -------------------- 49% | Mutant 28% | Scavenger-Mutant 21% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2179 | 207 57 352 535 340 688 Remotely . | . . . . . . Salvage Created 2801 | . 77 407 852 466 999 Parts 180 | . 20 20 46 38 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 80 | . 7 13 20 18 22 Guns 66 | . . 9 20 18 19 Cannons 1 | . . . . . 1 AOE 13 | . 7 4 . . 2 Classes Destroyed 11 | . 4 2 2 3 . Worker 6 | . 1 1 3 . 1 Builder 1 | . 1 . . . . Recycler 2 | . . 1 . . 1 Watcher 5 | . . 1 2 . 2 Swarmer 30 | . 6 6 3 7 8 Cutter 2 | . . . . 2 . Grunt 32 | . 1 7 9 5 10 Brawler 1 | . . . . 1 . Sentry 12 | . . . 7 2 3 Specialist 1 | . . . . 1 . Hunter 2 | . . . 1 . 1 Best Kill Streak 9 | . 9 9 5 6 6 Combat Bots Only 7 | . 4 7 4 6 4 Max Kills in Single Turn 4 | . 4 3 2 2 2 Gunslinging 1 | . . . . 1 1 Exploded 4 | . 4 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 343 | . 7 74 72 88 102 Missed 93 | . 1 17 16 25 34 Hits 250 | . 6 57 56 63 68 Melee 6 | . . . . 6 . Projectile 244 | . 6 57 56 57 68 AOE 2 | . . . . 2 . Critical Strikes 8 | . . 1 1 3 3 Damage Taken 3720 | . 464 613 820 910 913 Core 689 | . 47 92 132 171 247 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . . . . 14 Ignored by Resistances 81 | . . . 20 61 . Regen/Repaired (Parts) 107 | . . . 107 . . Core Remaining (%) 86 | 100 81 77 . . . Volleys Fired 199 | . 5 39 41 36 78 Largest 2 | . 2 2 2 2 2 Hottest 65 | . 50 50 50 56 65 Shots Fired 367 | . 9 78 82 66 132 Gun 335 | . 6 73 82 66 108 Cannon 4 | . . . . . 4 Launcher 14 | . 3 5 . . 6 Special 14 | . . . . . 14 Kinetic 331 | . 6 73 82 66 104 Thermal . | . . . . . . Explosive 8 | . 3 5 . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 26 | . 3 8 23 26 13 Robot Miss Streak 5 | . 1 5 2 4 2 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . . 2 2 4 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 276 | . 4 53 73 50 96 Core Hits 172 | . 11 28 57 36 40 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 5 | . . 1 2 . 2 Critical Strikes 7 | . . 1 3 1 2 Destroy 7 | . . 1 3 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5797 | . 423 869 1692 1127 1686 Guns 4865 | . 24 506 1692 1127 1516 Cannons 41 | . . . . . 41 Explosions 891 | . 399 363 . . 129 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4819 | . 24 506 1692 1127 1470 Thermal . | . . . . . . Explosive 762 | . 399 363 . . . Electromagnetic 216 | . . . . . 216 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 4 . . 4 7 Average Corruption 4 | . 4 . . 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . 3 . . 3 37 Message Errors 12 | . 1 . . . 11 Matter Fused 11 | . 1 . . 1 9 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 6 | . . . . 1 5 Data Loss (minor) 4 | . 1 . . . 3 Misfires 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 18 | . 18 . . . . Projectiles . | . . . . . . Explosions 18 | . 18 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 307 | . 255 9 . . 43 Shots 9 | . 5 1 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 32 68 36 294 165 Average Temperature 42 | . 13 30 14 81 37 Received Heat Transfer 1233 | . . 180 360 324 369 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . 1 1 1 3 2 Low Security (%) 28 | 100 62 11 80 . . Level 1 33 | . 37 88 19 21 30 Level 2 32 | . . . . 42 69 Level 3 4 | . . . . 36 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 728 | . 266 301 330 728 535 Initial 354 | . . 94 108 209 354 Average 319 | . 102 244 163 528 433 Influence Increases 2584 | . 296 381 584 599 724 Destroy 0b10 Robot/C 1600 | . 140 260 400 360 440 Destroy 0b10 Robot/NC 70 | . 10 15 25 . 20 Destroy Leader 330 | . 30 52 124 20 104 Successful Hack 55 | . . 17 3 14 21 Disable Machine 75 | . 45 . . . 30 Anti-Garrison Action 200 | . . . . 200 . Destroy Structure 104 | . 71 22 2 5 4 Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 120 | . . 15 . . 105 Influence Decreases 2334 | . 70 350 519 193 1202 Entered New Map 768 | . . 132 149 113 374 Time Decay 1076 | . 50 198 350 . 478 Lost Part 150 | . 20 20 20 80 10 Lost Ally 40 | . . . . . 40 Purge Threat 300 | . . . . . 300 Squads Dispatched 9 | . 1 2 3 . 3 Investigation 4 | . . 1 1 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . . 2 . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 9 19 27 19 43 Peak Tracking Total 10 | . 4 10 5 6 6 Tactical Retreats 5 | . . 1 . . 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . . 1 1 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 10 | . 3 . . 5 2 Max in Single Turn 2 | . 2 . . 2 1 Garrison Access 1 | . . . . . 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 27 | . 1 4 8 1 13 Terminals 20 | . 1 4 5 1 9 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 1 . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 75 | . 3 15 20 1 36 Successful 34 | . 1 6 7 1 19 Failed 41 | . 2 9 13 . 17 Catastrophic 8 | . 1 . 4 . 3 Database Lockouts . | . . . . . . Manual 52 | . 3 14 12 . 23 Terminals 57 | . 3 15 13 1 25 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . . . . . 5 Scanalyzers 8 | . . . 3 . 5 Garrison Access 3 | . . . 2 . 1 Terminal Hacks 14 | . . 5 1 1 7 Robot Analysis 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . 1 . . 1 Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Dispatch Records 2 | . . 2 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 7 | . . . 2 . 5 Insert Component 2 | . . . 1 . 1 Analyze 1 | . . . . . 1 Retrieve Study 4 | . . . 1 . 3 Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 1 1 1 . 3 Terminals 6 | . 1 1 1 . 3 Assimilate 1 | . . . . . 1 Botnet 5 | . 1 1 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 1 4 8 . 12 Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 1 . 2 Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter 3 | . . . . . 3 Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . . . 5 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 7 | . . . . . 7 Non-combat . | . . . . . . Combat 7 | . . . . . 7 Robot Hacks Applied 8 | . . . . . 8 reboot_propulsion 1 | . . . . . 1 overload_power 2 | . . . . . 2 amplify_resonance 3 | . . . . . 3 overwrite_iff 2 | . . . . . 2 Relay Couplers Released 16 | . . . . 16 . Machine Destruction 16 | . . . . 16 . Attached 5 | . . . . 2 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . . 2 Largest Group 1 | . . . . . 1 Highest-Rated Group 16 | . . . . . 16 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 46 | . . . . . 46 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 328 | . . 194 134 . . Optics 328 | . . 194 134 . . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3098 | 63 213 412 793 395 1222 Spaces Moved 2002 | 58 182 231 456 253 822 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 288 | . 53 231 4 . . Wheels 1712 | 56 129 . 452 253 822 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 100 100 100 Average Speed 107 | 88 98 120 100 100 112 Slowest Speed 120 | 100 120 120 120 100 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 33 | 3 26 23 54 33 64 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . 68 31 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . 68 31 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2607 | 66 207 297 711 329 997 Wait 246 | . . 5 177 10 54 Move 1998 | 57 181 230 456 252 822 Hop . | . . . . . . Pick Up 46 | 3 5 7 8 11 12 Fast Attach 39 | 6 2 6 9 6 10 Attach 18 | . 5 1 3 6 3 Detach 1 | . . . . 1 . Swap 13 | . 4 3 4 . 2 Drop 47 | . 5 6 13 7 16 Fire 199 | . 5 39 41 36 78 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Crushed by falling debris 259 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x2 345 | -9/Materials | Build established: Mutant 362 | -9/Materials | Destroyed 7 combat bots 594 | -9/Materials | Identified exit to Mines 676 | -9/Materials | Discovered new exit (range 12) 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Utility x2 1258 | -8/Materials | Repaired Hpw. Shotgun+ 1435 | -8/Materials | Garrison activated, responded to threat 1482 | -8/Materials | Identified exit to Garrison 1482 | -8/Materials | Entered Garrison 1518 | -8/Garrison | Triggered checkpoint 1602 | -8/Garrison | Triggered checkpoint 1604 | -8/Garrison | Lost 4 parts (1p1n2w) 1648 | -8/Garrison | Installed Relay Interface Framework 1680 | -8/Garrison | Core integrity fell below 50% 1708 | -8/Garrison | Garrison Relay disabled 1713 | -8/Garrison | Lost 3 parts (1p1u1w) 1726 | -8/Garrison | Garrison Relay disabled 1731 | -8/Garrison | Garrison Relay disabled 1734 | -8/Garrison | Garrison Relay disabled 1787 | -8/Garrison | Discovered new exit (range 12) 1877 | -8/Garrison | Entered Materials 1992 | -8/Materials | Build established: Scavenger-Mutant 2384 | -8/Materials | Core integrity fell below 20% 2723 | -8/Materials | Build established: Bothacker-Mutant 2968 | -8/Materials | Identified exit to Factory 3099 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03085_ G-47 Trooper suffers critical hit (Burn). 03086_ Jacked G-47 Trooper... >>amplify_resonance Amplifying resonance, compromised power stability. 03087_ G-47 Trooper Lgt. Nuclear Core critical resonance detonation. 03087_ G-47 Trooper destroyed. 03088_ G-47 Trooper suffers critical hit (Burn). 03088_ G-47 Trooper destroyed. 03093_ G-47 Trooper misfires. 03094_ Jacked G-47 Trooper... >>amplify_resonance Unable to locate active power source. 03095_ Jacked Y-45 Defender... 03096_ System corrupted: Matter fused (-10). 03097_ Jacked G-47 Trooper... >>streamctrl_high System outside max range to establish control (5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ?????????????????????????????????????????" #??? | | ?????????????????###?????????????????????" #??? | | ????????????###### ????????????????????" #??? | | ???????????? ???????????????????? #??? | | ????????????< ??????????????????? #??? | | ??????????????? / ?????????????????? #??? | | ?????????????????# ;???????????????##+######## | | ???????????????#### Y! #??????????????# | | ???????????????# [g ############### ####### | | ???????????????# % @ u Y #?????? | | ???????????????# ! ########### #?????? | | ???????????????# ! ??????????# #?????? | | ???????????????# ** ???????????# #?????? | | ???????????????# ** ???????????# #?????? | | ???????????????# ** ????????????# #?????? | | ???????????????# ????????????# #?????? | | ???????????????####Y##?????????????## ## #?????? | | ??????????????????##???????????????? # #?????? | | ???????????????????????????????????##### #?????? | | ????###############????????????????????# #?????? | | ????# #????????????????????# #?????? | | ????# ######## #????????????????????# #?????? | | ????# #??????# ###############??????# #?????? | | ????# ######## # #??????? #????## | | ????# # / # # #??????? ###### | | ????# # # # #???????? # | | ????# # "" ! + + #????????????????? | | ????# # "Y # ######## # #????????????????? | | ????# # "" # #??????# # #????????????????? | | ????# # # #??????# # #????????????????? | | ????# ######## ######?# # #????????????????? | | ????# #??????# # #?# # #????????????????? | | ????# ######## # !#?# ######????????????????? | | ????# # # # = #?# #?????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 32 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 14% | -8/Materials Studied --------- Hpw. Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked EMP Blaster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Error 47 Hey, That's Mine! Mindtrick Challenges ------------ None Game ------ Seed WarpPowerGravjet Manual? 0 Play Time 00:53:49 Cumulative 19.2 hours Start 2026.06.29 @ 19:49:04 End 2026.06.29 @ 21:27:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df4bab68-593c-404c-accc-ff148b9da9a5