Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 23:43:37 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1774) 1774 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4465 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 396/700 Matter 206/300 Energy 227/240 System Corruption 2% Temperature Cool (25) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (4) ------- Beam Rifle Remote Datajack > --- INVENTORY (15) --- Faulty Heavy Deuterium Engine Armored Treads Advanced ECM Suite Relay Coupler [Demolisher] (12) Component Analysis Suite Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle Field Laser Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Armored Treads Titanium Leg Titanium Leg Advanced ECM Suite Relay Coupler [Demolisher] Component Analysis Suite Beam Rifle Datajack Remote Datajack Plasma Cutter [Rating: 40] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 2 | . . 2 . . Parts Attached 58 | 8 1 17 10 22 Power 6 | 1 . 2 1 2 Engine 3 | 1 . 1 1 . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 17 | 3 . 3 2 9 Treads 6 | 2 . 1 . 3 Leg 11 | 1 . 2 2 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 1 2 6 Device 3 | . . . . 3 Storage 3 | 1 1 . 1 . Processor 3 | . . 1 . 2 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 24 | 3 . 11 5 5 Energy Gun 9 | 2 . 3 1 3 Energy Cannon 7 | . . 3 3 1 Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 3 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 21 | . . 1 8 12 Power 2 | . . . 1 1 Propulsion 6 | . . . 4 2 Utility 3 | . . . . 3 Weapon 10 | . . 1 3 6 Highest Loss Streak 12 | . . 1 5 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 85 99 97 96 Engine 5 | . 14 3 3 4 Core 5 | . . 7 5 2 Treads 11 | . 28 15 . 5 Leg 12 | . . 7 26 16 Device 1 | . . . . 5 Storage 10 | . 14 11 9 7 Processor 10 | . . 10 9 14 Hackware 3 | . . . 9 7 Energy Gun 8 | . 14 10 3 7 Energy Cannon 12 | . . 14 17 12 Ballistic Gun 8 | . 14 8 8 5 Launcher 6 | . . 10 5 . Naked Turns . | . . . . . Heaviest Build 50 | 12 17 36 46 50 Greatest Support 60 | 40 40 40 38 60 Greatest Overweight (x) 14 | . . 1 14 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 9 10 13 15 Most Carried 15 | 4 5 10 14 15 Average Carried 7 | 1 4 7 9 10 Final Capacity 15 | 8 10 10 15 15 Final Carried 14 | 4 5 10 14 7 Class Distribution -------------------- 68% | Gunner 23% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1141 | 167 63 496 185 230 Remotely . | . . . . . Salvage Created 2554 | 83 81 1254 463 673 Parts 139 | 3 8 69 30 29 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 4 | . . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 4 17 8 10 Guns 19 | . 4 8 2 5 Cannons 18 | . . 8 5 5 AOE 1 | . . . 1 . Classes Destroyed 13 | 1 2 7 2 1 Worker 2 | . . 1 . 1 Builder 2 | . . 1 1 . Hauler 4 | . . 3 1 . Recycler 7 | 1 . 2 1 3 Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 3 | . . 3 . . Swarmer 9 | . 3 . 3 3 Grunt 12 | . 1 8 1 2 Duelist 2 | . . 1 . 1 Sentry 13 | . . 8 3 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 11 | 1 3 11 4 4 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 427 | . 24 60 82 261 Missed 132 | . 8 20 18 86 Damage Taken 3364 | . 124 584 953 1703 Core 541 | . 34 96 107 304 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 86 76 80 . Volleys Fired 133 | 7 12 54 23 37 Largest 4 | 2 2 4 4 4 Hottest 214 | 60 60 165 214 214 Shots Fired 339 | 9 24 141 66 99 Gun 204 | 9 24 92 27 52 Cannon 131 | . . 48 37 46 Launcher 3 | . . 1 2 . Special 1 | . . . . 1 Kinetic 107 | 7 12 48 18 22 Thermal 172 | 2 . 62 38 70 Explosive 3 | . . 1 2 . Electromagnetic 56 | . 12 30 8 6 Robot Hit Streak 9 | 6 3 8 9 9 Robot Miss Streak 4 | 1 4 3 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 200 | 7 10 85 36 62 Core Hits 108 | 2 4 56 20 26 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . 1 4 . 3 Burn 2 | . . . . 2 Meltdown 2 | . . 1 . 1 Destroy 1 | . . 1 . . Corrupt 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4042 | 84 114 1643 947 1254 Guns 1945 | 84 114 949 236 562 Cannons 1911 | . . 659 560 692 Explosions 184 | . . 33 151 . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 818 | 63 45 361 153 196 Thermal 2362 | 21 . 824 534 983 Explosive 118 | . . 33 85 . Electromagnetic 742 | . 69 423 175 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . 2 Average Corruption 6 | . . 6 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 20 . . Message Errors 6 | . . 6 . . Matter Fused 6 | . . 6 . . Energy Discharges 1 | . . 1 . . Parts Fused 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . 18 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 622 | . 6 353 622 592 Average Temperature 187 | . 6 121 287 214 Received Heat Transfer 840 | . 6 231 279 324 Effects 45 | . . 1 23 21 Shutdowns 5 | . . . 2 3 Energy Bleed 7 | . . 1 4 2 Interference 13 | . . . 9 4 Matter Decay 3 | . . . 1 2 Short Circuit 2 | . . . 1 1 Damage (minor) 4 | . . . 3 1 Damage (major) 9 | . . . 2 7 Damage (core) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 1 | . . 1 . . Parts Melted 12 | . . 3 2 7 Heat Transferred 4203 | 50 . 1278 914 1961 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 534 | 5 133 400 534 399 Initial 169 | . 3 55 169 137 Average 219 | 2 47 267 274 214 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 35 | 100 100 16 3 52 Level 1 61 | . . 77 91 47 Level 2 3 | . . 5 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault 1 | . . . 1 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 26 19 15 Peak Tracking Total 9 | . 3 5 9 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 5 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 2 1 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 6 1 1 Terminals 9 | . 1 6 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 2 16 2 2 Successful 8 | . 1 5 1 1 Failed 14 | . 1 11 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 2 12 2 2 Terminals 22 | . 2 16 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 4 1 1 Terminals 7 | . 1 4 1 1 Assimilate 1 | . . 1 . . Botnet 6 | . 1 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 8 | . . 6 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 2 | . . . 2 . STAY 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2472 | 122 282 1096 453 519 Spaces Moved 1141 | 58 140 515 188 240 Core 6 | 5 . . 1 . Treads 600 | 53 140 355 . 52 Legs 535 | . . 160 187 188 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 190 126 Average Speed 164 | 150 160 169 194 138 Slowest Speed 750 | 160 160 190 750 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 34 56 27 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 12 25 . Melee . | . . . . . Projectile 4 | . . 4 . . AOE 33 | . . 8 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1471 | 81 174 623 233 360 Wait 65 | . 20 8 . 37 Move 1137 | 57 139 514 187 240 Hop . | . . . . . Pick Up 45 | 6 1 15 10 13 Fast Attach 19 | 7 1 7 2 2 Attach 31 | . . 5 7 19 Detach 3 | . . . 1 2 Swap 8 | 1 . 5 1 1 Drop 29 | 3 1 14 2 9 Fire 133 | 7 12 54 23 37 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Discovered new exit (range 5) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Weapon x2 549 | -9/Materials | Discovered new exit (range 15) 735 | -9/Materials | Build established: Gunner 759 | -9/Materials | Discovered new exit (range 5) 991 | -9/Materials | Discovered new exit (range 10) 1434 | -9/Materials | Discovered new exit (range 16) 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Accompanied by 1 ally 1501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -8/Materials | Garrison activated, responded to threat 1841 | -8/Materials | Lost 5 parts (1p1n3w) 1865 | -8/Materials | Discovered new exit (range 13) 1954 | -8/Materials | Entered Factory 1954 | -7/Factory | Evolved 2 slots: Utility x2 1982 | -7/Factory | Lost 3 parts (3n) 2473 | -7/Factory | Self-destructed Last Messages --------------- 02427_ K-01 Serf collects debris. 02428_ Shock Rifle destroyed. 02429_ M-28 Smith repairs R-06 Scavenger. 02429_ R-06 Scavenger collects VTOL Module. 02434_ Jacked Y-54 Guardian... >>parse_system Reading system data... 02436_ Overheating: System interference. 02436_ Beam Rifle temporarily disabled. 02439_ R-06 Scavenger collects Broken Carbon-fiber Leg. 02440_ M-28 Smith repairs Lgt. Treads. 02441_ Acquired 23 matter. 02445_ Mic. Nuclear Core destroyed. 02463_ Acquired Prototype Engine. 02466_ Hrd. Medium Armor Plating destroyed. 02466_ Titanium Leg destroyed. 02468_ Y-54 Guardian suffers critical hit (Burn). 02472_ Y-54 Guardian heat spikes uncontrollably. 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