Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 10:05:50 // Halloween2019/Abominations Player: Daniexpert Result: Destroyed by Lesser Abomination with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (827) 827 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1827 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 98/100 System Corruption 2% Temperature Cool (18) Location -9/Materials Parts ------- Power (1) Propulsion (3) Utility (3) Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Weapon (2) Inventory (18) Light Ion Engine Compact Wheel Heat Sink Heat Sink Heat Sink Medium Storage Unit Large Storage Unit Improved Targeting Computer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Wheel Utility Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Weapon Beam Rifle Particle Gun Inventory Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel Heat Sink Heat Sink Heat Sink Medium Storage Unit Large Storage Unit Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 11 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 1 2 4 Treads 3 | 1 2 . Leg 2 | . . 2 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 11 | 3 5 3 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 2 | . 2 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 2 12 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 10 | . 2 10 Average Slot Usage (%) 96 | . 97 92 Engine 12 | . 14 9 Treads 25 | . 27 19 Wheel 2 | . . 10 Storage 18 | . 17 22 Protection 10 | . 9 10 Energy Gun 11 | . 11 13 Ballistic Gun 8 | . 11 1 Ballistic Cannon 3 | . 3 3 Naked Turns . | . . . Heaviest Build 64 | 12 59 64 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 6 | 3 2 6 Average Overweight (x) 1 | . . 5 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 12 | 5 11 18 Most Carried 18 | 6 18 18 Average Carried 11 | 4 10 17 Final Capacity 18 | . . 18 Final Carried 14 | . . 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 664 | 267 255 142 Remotely . | . . . Salvage Created 769 | 108 479 182 Parts 38 | 3 25 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | 2 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 11 4 Guns 8 | . 5 3 Cannons 4 | . 4 . AOE 3 | . 2 1 Classes Destroyed 7 | 2 4 1 Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Grunt 6 | . 5 1 Sentry 1 | . . 1 Abomination 8 | . 6 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2299 | . 513 1786 Core 477 | . 77 400 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 83 | 7 59 17 Largest 2 | 2 2 2 Hottest 121 | 70 91 121 Shots Fired 154 | 14 106 34 Gun 123 | 14 79 30 Cannon 22 | . 22 . Launcher 9 | . 5 4 Special . | . . . Kinetic 77 | 7 63 7 Thermal 68 | 7 38 23 Explosive 9 | . 5 4 Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 7 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | 11 65 16 Core Hits 43 | 4 30 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1572 | 125 1033 414 Guns 846 | 125 416 305 Cannons 268 | . 268 . Explosions 458 | . 349 109 Melee . | . . . Ramming . | . . . Kinetic 537 | 37 429 71 Thermal 577 | 88 255 234 Explosive 458 | . 349 109 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 9 | . 9 . Explosions 5 | . 5 . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 56 | . 19 37 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 357 | 110 282 357 Average Temperature 72 | 52 59 105 Received Heat Transfer 601 | . 162 439 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1088 | 259 535 294 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 129 | 10 72 129 Average Influence 37 | 2 28 70 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 3 7 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 8 | . 5 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 25 16 Peak Tracking Total 12 | . 5 12 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 4 | . 1 3 Failed 7 | . 5 2 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 9 | . 6 3 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Robot Analysis 1 | . 1 . Level Access Points 1 | . . 1 Transport Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1381 | 92 942 347 Spaces Moved 616 | 43 420 153 Core 19 | 19 . . Treads 446 | 24 420 2 Legs 6 | . . 6 Wheels 145 | . . 145 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 161 | 134 172 141 Slowest Speed 270 | 200 200 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 62 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . 22 16 Melee . | . . . Projectile . | . . . AOE 38 | . 22 16 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 838 | 62 542 234 Wait 81 | . 32 49 Move 614 | 42 419 153 Hop . | . . . Pick Up 28 | 6 17 5 Fast Attach 10 | 6 4 . Attach 11 | . 3 8 Detach . | . . . Swap 5 | . 4 1 Drop 6 | 1 4 1 Fire 83 | 7 59 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 6) 589 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Identified exit to Materials 1364 | -9/Materials | Core integrity fell below 50% 1375 | -9/Materials | Core integrity fell below 20% 1382 | -9/Materials | Destroyed by Lesser Abomination with Beam Rifle Last Messages --------------- 01344_ Wheel destroyed. 01345_ Lesser Abomination spits out Beam Rifle. 01345_ Lesser Abomination absorbs Particle Gun. 01345_ Beam Rifle destroyed. 01347_ Lgt. Treads destroyed. 01348_ Acquired 10 matter. 01349_ Hvy. Assault Rifle destroyed. 01349_ Lesser Abomination follow-up attacks with Katana. 01359_ Hrd. Light Armor Plating destroyed. 01361_ Lesser Abomination absorbs Lgt. Armor Plating. 01365_ Lesser Abomination spits out Particle Gun. 01365_ Lesser Abomination absorbs Prototype Energy Gun. 01366_ Acquired 10 matter. 01370_ Arm. Wheel destroyed. 01372_ Lesser Abomination follow-up attacks with Katana. 01377_ ALERT: Dispatching additional forces to engage threats. 01379_ Zapped by an electromagnetic arc from EM Anomaly. 01380_ Aluminum Leg destroyed. 01381_ U-05 Engineer builds a Wall. 01381_ Aluminum Leg destroyed. 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