Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 00:08:53 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (862) 862 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2852 Bonus ------- None Cogmind --------- Core Integrity 519/550 Matter 19/300 Energy 405/405 System Corruption 2% Temperature Warm (102) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Improved Treads Carbon-fiber Leg > --- UTILITY (2) ------ Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Nuclear Core High-capacity Storage Unit Seismic Detector Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating EM Shotgun EM Shotgun EM Shotgun EM Shotgun Beam Rifle Spread Laser Spread Laser Spread Laser Spread Laser Beam Cannon Heavy Assault Rifle Improved Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core High-capacity Storage Unit Seismic Detector Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating EM Shotgun EM Shotgun EM Shotgun EM Shotgun Beam Rifle Spread Laser Spread Laser Spread Laser Spread Laser Beam Cannon Heavy Assault Rifle Improved Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Rocket Launcher Flail [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 7 10 . 6 4 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 2 . 1 3 Treads 7 | 2 2 . 1 2 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 4 . 2 . Device 1 | 1 . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 7 | 2 3 . 1 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 4 | . 2 . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . 4 1 Power 2 | . 1 . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Backups 15 | 5 13 16 17 24 Power . | . . . . 1 Propulsion 2 | 4 3 3 1 . Utility 2 | . 1 2 2 6 Weapon 10 | . 8 11 13 16 Tool/Special . | . . . . . Unused Backups 24 | . 6 . 1 17 Power . | . . . . . Propulsion 4 | . 4 . . . Utility 2 | . . . 1 1 Weapon 18 | . 2 . . 16 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 95 100 82 99 Engine 10 | . 11 14 6 9 Core 1 | . . . . 9 Treads 31 | . 28 28 32 42 Device 2 | . 3 . . . Storage 12 | . 14 14 11 9 Protection 9 | . 8 14 10 9 Ballistic Gun 2 | . 3 . . . Ballistic Cannon 22 | . 23 28 22 18 Peak Build Rating 27 | 7 13 13 22 27 Average Rating 13 | 4 11 13 14 25 On Entrance 11 | . 7 13 13 22 Naked Turns . | . . . . . Heaviest Build 110 | 13 94 94 110 110 Greatest Support 109 | 40 46 46 69 109 Greatest Overweight (x) 4 | 4 2 2 1 1 Average Overweight (x) . | 1 . 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 19 25 25 25 Most Carried 25 | 8 16 16 25 25 Average Carried 15 | 6 13 16 17 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 16 16 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 780 | 212 348 8 127 85 Remotely . | . . . . . Salvage Created 846 | 94 333 15 278 126 Parts 65 | 5 28 3 24 5 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 13 . 15 3 Guns 5 | . 5 . . . Cannons 26 | . 8 . 15 3 Classes Destroyed 10 | 2 5 . 2 1 Builder 1 | . 1 . . . Tunneler 2 | 1 . 1 . . Recycler 3 | 1 1 . . 1 Watcher 1 | . 1 . . . Swarmer 16 | . 6 . 10 . Grunt 9 | . 6 . 1 2 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Subdweller 1 | . 1 . . . Best Kill Streak 13 | 1 3 1 13 2 Combat Bots Only 13 | . 3 . 13 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 198 | . 45 . 120 33 Missed 62 | . 14 . 39 9 Hits 136 | . 31 . 81 24 Melee 2 | . . . 2 . Projectile 134 | . 31 . 79 24 Critical Strikes 2 | . . . . 2 Damage Taken 1775 | . 489 . 815 471 Core 166 | . 58 . 77 31 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . . 4 . Core Remaining (%) 85 | 100 . 76 80 . Volleys Fired 92 | 5 35 1 30 21 Largest 2 | 2 2 2 2 2 Hottest 66 | 60 66 66 66 66 Shots Fired 184 | 10 70 2 60 42 Gun 40 | 10 30 . . . Cannon 144 | . 40 2 60 42 Launcher . | . . . . . Special . | . . . . . Kinetic 176 | 5 67 2 60 42 Thermal 8 | 5 3 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 5 6 4 5 4 Robot Miss Streak 8 | 1 3 . 8 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | 8 34 2 29 20 Core Hits 48 | 3 23 1 14 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1993 | 80 739 47 674 453 Guns 191 | 80 111 . . . Cannons 1683 | . 509 47 674 453 Explosions 117 | . 117 . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1818 | 36 608 47 674 453 Thermal 173 | 44 129 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 150 | . 117 . 33 . Projectiles 40 | . 7 . 33 . Explosions 110 | . 110 . . . Melee . | . . . . . Knockbacks 17 | . 3 . 10 4 Impact . | . . . . . Kinetic 17 | . 3 . 10 4 Secondary . | . . . . . Self-Inflicted Damage 131 | . 131 . . . Shots 2 | . 2 . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | 20 42 15 23 363 Average Temperature 70 | 13 13 10 10 116 Received Heat Transfer 315 | . 72 . 90 153 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 275 | 100 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 81 | 100 85 100 44 100 Level 1 18 | . 14 . 55 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 274 | 5 246 5 274 71 Initial 70 | . . . . 70 Average 100 | 1 113 . 169 30 Influence Increases 1037 | 10 513 5 404 105 Destroy 0b10 Robot/C 600 | . 240 . 300 60 Destroy 0b10 Robot/NC 35 | 10 15 5 . 5 Destroy Leader 142 | . 52 . 70 20 Successful Hack 31 | . 29 . . 2 Select Force Hacks 60 | . 60 . . . Disable Machine 60 | . 45 . . 15 Destroy Structure 49 | . 42 . 4 3 Lose Combat Pursuer 60 | . 30 . 30 . Influence Decreases 1037 | 10 513 5 236 273 Entered New Map 98 | . . . . 98 Time Decay 886 | 10 503 5 196 172 Lost Part 53 | . 10 . 40 3 Squads Dispatched 4 | . 3 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 23 . 17 8 Peak Tracking Total 7 | . 4 . 7 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 3 . . 1 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 7 . . 1 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 25 . . 1 Successful 17 | . 16 . . 1 Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 20 | . 20 . . . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 10 . . . Terminals 8 | . 8 . . . Botnet 2 | . 2 . . . Disrupt 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 447 | 35 412 . . . Seismic 447 | 35 412 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2871 | 130 1643 170 521 407 Spaces Moved 1080 | 69 659 53 171 128 Core 55 | 55 . . . . Treads 1025 | 14 659 53 171 128 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 240 240 Average Speed 227 | 144 223 320 240 240 Slowest Speed 320 | 250 320 320 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 94 24 22 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 42 . 3 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 42 | . 42 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1315 | 89 768 53 221 184 Wait 60 | . 31 . . 29 Move 1076 | 68 658 52 170 128 Hop . | . . . . . Pick Up 42 | 9 18 . 13 2 Fast Attach 10 | 4 2 . 3 1 Attach 10 | 3 2 . 3 2 Detach 1 | . 1 . . . Swap 9 | . 7 . 1 1 Drop 13 | . 12 . 1 . Fire 92 | 5 35 1 30 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat / Exi / Sub) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Derelicts attacked the area 900 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Central database locked down 958 | -10/Materials | Identified exit to Mines 1118 | -10/Materials | Identified exit to Materials 1183 | -10/Materials | Learned Recycling recycling unit intel 1236 | -10/Materials | Learned Storage stockpile data 1280 | -10/Materials | Learned location of 2 exits from Mines 1360 | -10/Materials | Learned 2 Storage zone layouts 1774 | -10/Materials | Entered Mines 1776 | -10/Mines | Identified exit to Exiles 1776 | -10/Mines | Identified exit to Subcaves 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2139 | -9/Materials | Lost 3 parts (1n1u1w) 2156 | -9/Materials | Destroyed 13 combat bots 2394 | -9/Materials | Discovered new exit (range 16) 2465 | -9/Materials | Entered another Materials area 2465 | -8/Materials | Evolved 2 slots: Propulsion x2 2872 | -8/Materials | Self-destructed Last Messages --------------- 02869_ Repair Station disabled. 02869_ Backup Power I tumbles out of repair station. 02869_ Backup Laser I tumbles out of repair station. 02869_ Backup Propulsion I tumbles out of repair station. 02869_ Backup Laser I tumbles out of repair station. 02869_ Backup Plating I tumbles out of repair station. 02869_ Backup Propulsion I tumbles out of repair station. 02869_ Backup Laser I tumbles out of repair station. 02869_ Backup Power I tumbles out of repair station. 02869_ Backup Laser I tumbles out of repair station. 02870_ Critical hit (Burn: +37). 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