Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 00:59:59 Player: girlfagyuri Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1817) 1817 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4287 Bonus ------- High Alert Combat Kills 285 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 69/100 System Corruption 19% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Medium Matter Pod (0) Visual Processing Unit Visual Processing Unit Visual Processing Unit Improved Targeting Computer Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Medium Armor Plating Shield Generator > --- WEAPON ----------- Particle Cannon Rocket Launcher > --- INVENTORY -------- Medium Matter Pod Visual Processing Unit Visual Processing Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Armor Plating Small Laser Small Laser Particle Cannon Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 52 | 5 8 10 8 21 Power 6 | 1 1 2 . 2 Engine 5 | 1 1 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 1 4 5 6 Treads 1 | . . . . 1 Leg 17 | 2 1 4 5 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 5 1 2 7 Device 4 | . 2 1 1 . Storage 2 | . 1 . 1 . Processor 5 | . 2 . . 3 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 13 | 2 1 3 1 6 Energy Gun 8 | 2 1 3 . 2 Energy Cannon 3 | . . . . 3 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 8 3 15 Power 5 | . . 2 1 2 Propulsion 10 | . . 2 2 6 Utility 6 | . . 1 . 5 Weapon 5 | . . 3 . 2 Highest Loss Streak 10 | . . 3 2 10 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 89 | . 90 94 95 78 Engine 9 | . 14 11 10 2 Leg 29 | . 28 26 40 21 Device 7 | . 6 6 11 3 Storage 6 | . 3 . 8 9 Processor 8 | . 8 20 2 7 Protection 4 | . . . . 13 Energy Gun 16 | . 28 26 13 4 Energy Cannon 2 | . . . . 6 Launcher 4 | . . . 8 5 Naked Turns . | . . . . . Heaviest Build 49 | 6 12 10 34 49 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 15 | . . . 1 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 5 15 15 Average Capacity 10 | 5 5 5 12 15 Most Carried 15 | 5 5 5 13 15 Average Carried 6 | 2 4 3 5 10 Final Capacity 15 | 5 5 5 15 15 Final Carried 13 | 3 5 2 13 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1035 | 250 99 83 302 301 Remotely . | . . . . . Salvage Created 1723 | 44 169 223 573 714 Parts 126 | . 13 21 39 53 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | 1 6 8 16 18 Guns 24 | 1 6 7 4 6 Cannons 6 | . . . . 6 AOE 19 | . . 1 12 6 Classes Destroyed 13 | 1 1 1 4 6 Worker 2 | . . . . 2 Builder 8 | . . 2 4 2 Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 4 | . . . 3 1 Mechanic 1 | . . . . 1 Watcher 3 | . . . 3 . Swarmer 18 | . 3 6 3 6 Grunt 21 | 1 3 2 10 5 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 6 | . . . 3 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | 1 2 3 4 6 Combat Bots Only 5 | 1 2 2 3 5 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging . | . . . . . Exploded 3 | . . 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 307 | 4 27 74 63 139 Missed 100 | 1 11 22 23 43 Damage Taken 3325 | 33 179 508 496 2109 Core 795 | 22 33 65 113 562 Absorbed by Shields 221 | . . . 151 70 Core Remaining (%) 71 | 91 . 52 71 . Volleys Fired 168 | 3 15 40 47 63 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 90 105 105 136 Shots Fired 277 | 6 29 68 85 89 Gun 180 | 6 29 68 48 29 Cannon 39 | . . . . 39 Launcher 58 | . . . 37 21 Special . | . . . . . Kinetic . | . . . . . Thermal 184 | 6 22 40 48 68 Explosive 58 | . . . 37 21 Electromagnetic 35 | . 7 28 . . Robot Hit Streak 11 | 3 6 5 11 6 Robot Miss Streak 5 | 1 3 5 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 128 | 4 17 30 32 45 Core Hits 112 | 2 10 12 43 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 1 1 . Burn 4 | . 2 1 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4165 | 47 227 446 2025 1420 Guns 1131 | 47 227 334 301 222 Cannons 448 | . . . . 448 Explosions 2585 | . . 112 1724 749 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic . | . . . . . Thermal 1487 | 47 171 298 301 670 Explosive 2420 | . . . 1671 749 Electromagnetic 257 | . 56 148 53 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 1 1 1 19 Average Corruption 5 | . 1 1 1 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 6 3 2 18 Message Errors 7 | . 2 1 1 3 Matter Fused 8 | . 3 1 . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . 1 . 2 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 1 | . . . . 1 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 258 | . . 31 100 127 Shots 9 | . . 1 2 6 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 638 | 108 210 216 210 638 Average Temperature 112 | 59 61 86 69 198 Received Heat Transfer 754 | 18 90 108 160 378 Effects 19 | . . . . 19 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 2 3 Heat Transferred 3579 | 112 642 696 816 1313 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 803 | 20 112 171 803 737 Initial 329 | . 13 31 66 329 Average 335 | 2 77 112 464 604 Maximum Alert Level 3 | . . . 3 3 Low Security (%) 51 | 100 100 100 27 . Level 1 2 | . . . 4 5 Level 2 37 | . . . 58 74 Level 3 8 | . . . 9 19 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | 1 8 8 20 22 Peak Tracking Total 6 | 1 4 3 3 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 20 | . . 1 14 5 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 9 . 6 . Successful 13 | . 7 . 6 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 6 . Record 5 | . 1 . 4 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2109 | 114 527 273 615 580 Spaces Moved 1090 | 83 370 112 356 169 Core 34 | 25 . . . 9 Treads 11 | . . . . 11 Legs 1045 | 58 370 112 356 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 98 120 120 122 212 Slowest Speed 800 | 120 120 120 190 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 24 | 9 41 15 37 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 59 | . . . 40 19 Terrain Destroyed 378 | . . 7 207 164 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 376 | . . 7 207 162 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1467 | 109 426 182 450 300 Wait 84 | 11 14 14 17 28 Move 1086 | 82 369 111 355 169 Hop . | . . . . . Pick Up 54 | 8 10 5 18 13 Fast Attach 4 | . 2 1 1 . Attach 41 | 5 2 8 5 21 Detach 5 | . 1 1 1 2 Swap 7 | . 4 1 2 . Drop 17 | . 9 1 4 3 Fire 168 | 3 15 40 47 63 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 440 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Entered Mines 710 | -10/Mines | Lost 3 parts (1p1n1w) 717 | -10/Mines | Learned location of Zion (-7) 802 | -10/Mines | Lost 3 parts (1p1u1w) 905 | -10/Mines | Discovered new exit (range 9) 915 | -10/Mines | Entered Materials 915 | -9/Materials | Evolved 2 slots: Propulsion x2 1166 | -9/Materials | Build established: Scavenger-Mutant 1503 | -9/Materials | Discovered new exit (range 11) 1530 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Evolved 2 slots: Utility x2 1776 | -8/Materials | Crushed by falling debris 1776 | -8/Materials | Garrison activated, responded to threat 1781 | -8/Materials | Crushed by falling debris 1781 | -8/Materials | System corruption reached 10% 1842 | -8/Materials | Crushed by falling debris 1842 | -8/Materials | Core integrity fell below 50% 1873 | -8/Materials | Lost 10 parts (1p5n3u1w) 1979 | -8/Materials | Core integrity fell below 20% 2057 | -8/Materials | Lost 4 parts (1p2u1w) 2098 | -8/Materials | Build established: Mutant 2110 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. IV#GJABWHQKCQ=I=9,PROP9Q2HI/ N15TWV|SN System corrupted: Carbon-fiber Leg stumbles. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. System corrupted: Matter fused (-8). Y-45 Defender destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Aluminum Leg severed. Sml. Laser severed. Acquired Sml. Laser. Acquired Aluminum Leg. System corrupted: Component data lost. Critical hit (Burn: +37). System corrupted: Sml. Laser failed to cycle. System corrupted: Energy discharge (-35). Broken Imp. Aluminum Leg destroyed. 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