Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 17:58:11 Player: Ty Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (698) 698 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1973 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 26/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Wheel Improved Medium Laser Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Improved Medium Laser Rocket Launcher > --- INVENTORY -------- Particle Gun Particle Gun Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 7 1 3 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 4 . . . Treads 1 | 1 . . . Leg 2 | 2 . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 1 3 Device 1 | . . . 1 Storage 2 | . . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 78 | . 79 89 74 Engine 6 | . 14 14 2 Leg 22 | . 28 28 18 Device 3 | . . . 6 Storage 11 | . . 6 15 Protection 11 | . 8 14 11 Energy Gun 4 | . . . 7 Ballistic Gun 5 | . 28 9 . Launcher 9 | . . 9 10 Special Melee Weapon 2 | . . 6 2 Naked Turns . | . . . . Heaviest Build 56 | 5 8 43 56 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 18 | . . 2 18 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 18 | 4 4 12 18 Average Capacity 10 | 4 4 7 14 Most Carried 10 | 4 3 4 10 Average Carried 3 | 1 1 1 4 Final Capacity 18 | 4 4 12 18 Final Carried 5 | 1 1 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 476 | 224 57 28 167 Remotely . | . . . . Salvage Created 763 | . 66 45 652 Parts 49 | . 3 3 43 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled 6 | . . . 6 Retrieved Matter 30 | . . . 30 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . . 3 17 Guns 5 | . . 3 2 AOE 15 | . . . 15 Classes Destroyed 8 | . 1 1 6 Worker 2 | . . . 2 Builder 1 | . . . 1 Recycler 4 | . 1 . 3 Watcher 4 | . . . 4 Swarmer 7 | . . 3 4 Grunt 9 | . . . 9 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 11 | . 1 3 11 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1516 | . 78 137 1301 Core 461 | . 29 32 400 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 47 | . 2 7 38 Largest 2 | . 2 2 2 Hottest 89 | . 40 40 89 Shots Fired 86 | . 4 14 68 Gun 46 | . 4 14 28 Cannon . | . . . . Launcher 40 | . . . 40 Special . | . . . . Kinetic 18 | . 4 14 . Thermal 28 | . . . 28 Explosive 40 | . . . 40 Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 7 9 Robot Miss Streak 4 | . . 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 57 | . 3 15 39 Core Hits 56 | . 2 5 49 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 7 | . . 6 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . 6 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2035 | 5 26 70 1934 Guns 402 | . 26 70 306 Cannons . | . . . . Explosions 1628 | . . . 1628 Melee . | . . . . Ramming 5 | 5 . . . Kinetic 96 | . 26 70 . Thermal 306 | . . . 306 Explosive 1628 | . . . 1628 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Targeting Errors 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 45 | . . . 45 Projectiles . | . . . . Explosions 45 | . . . 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . . . 198 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 224 | . . 12 224 Average Temperature 27 | . . 7 30 Received Heat Transfer 324 | . 12 . 312 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | . . . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 235 | . 22 76 235 Initial 6 | . . 6 . Average 83 | . 13 61 112 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 86 Level 1 8 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 8 3 25 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 35 | . 16 . 19 Successful 28 | . 14 . 14 Failed 7 | . 2 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 21 | . 9 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 14 | . 7 . 7 Record 7 | . 5 . 2 Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 3 | . 1 . 2 Unreport Threat 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 7 | . . . 7 Insert Component 4 | . . . 4 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 4 | . 1 . 3 Feedback Events 2 | . . . 2 Corruption 2 | . . . 2 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 30 | . 30 . . Retrieved Matter 30 | . 30 . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1699 | 107 175 412 1005 Spaces Moved 905 | 70 140 263 432 Core 22 | 8 . . 14 Treads 21 | 21 . . . Legs 862 | 41 140 263 418 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 180 Average Speed 165 | 124 120 142 201 Slowest Speed 950 | 160 120 180 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 30 59 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 205 | . . . 205 Melee . | . . . . Projectile . | . . . . AOE 205 | . . . 205 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1021 | 91 144 284 502 Wait . | . . . . Move 903 | 70 139 262 432 Hop . | . . . . Pick Up 31 | 10 2 3 16 Fast Attach . | . . . . Attach 13 | 5 1 2 5 Detach 1 | . . 1 . Swap 5 | 2 . 1 2 Drop 14 | 4 . 2 8 Fire 47 | . 2 7 38 Melee 7 | . . 6 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 486 | -10/Mines | Learned Materials emergency access door positions 688 | -10/Mines | Discovered new exit (range 4) 695 | -10/Mines | Entered Materials 695 | -9/Materials | Evolved 2 slots: Utility x2 1444 | -9/Materials | Discovered new exit (range 16) 1589 | -9/Materials | Core integrity fell below 50% 1675 | -9/Materials | Lost 7 parts (2n1u4w) 1688 | -9/Materials | Core integrity fell below 20% 1700 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. 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