Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 05:03:07 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2270 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 325/550 Matter 280/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine High-capacity Storage Unit High-capacity Storage Unit EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Signal Interpreter Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 7 | . . . 2 5 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . . 2 1 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . . . . 3 Device . | . . . . . Storage 2 | . . . . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 64 | . 85 85 66 46 Engine 4 | . 14 14 . . Treads 11 | . . . 22 16 Leg 20 | . 28 28 22 12 Storage 5 | . 14 14 . 1 Processor 3 | . . . . 7 Energy Gun 9 | . 14 14 11 4 Ballistic Gun 9 | . 14 14 11 4 Naked Turns . | . . . . . Heaviest Build 64 | 10 10 10 3 64 Greatest Support 40 | 20 20 20 40 20 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | . 6 6 6 20 Average Capacity 5 | . 6 6 4 4 Most Carried 6 | . 6 6 5 4 Average Carried 4 | . 6 6 3 3 Final Capacity 20 | 6 6 6 4 20 Final Carried 6 | 6 6 6 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 200 | 200 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1164 | . 101 . 125 938 Core 250 | . 7 . 18 225 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 97 95 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 32 | . . . 6 26 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 32 | . . . 6 26 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . 2 22 Shots . | . . . . . Rammed 6 | . . . 3 3 Targets Rammed 6 | . . . 3 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 291 | . . . 48 243 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 73 | . . . 68 73 Initial 28 | . . . . 28 Average 23 | . . . 22 44 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 5 . 8 10 Peak Tracking Total 10 | . 5 . 8 10 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 309 | . 34 75 71 129 Spaces Moved 403 | 1 29 63 116 194 Core 296 | . . . 114 182 Treads 14 | . . . 2 12 Legs 93 | 1 29 63 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 50 50 Average Speed 70 | 120 120 120 51 58 Slowest Speed 230 | 120 120 120 160 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 2 11 26 24 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 3 | . . . . 3 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 424 | . 28 62 127 207 Wait . | . . . . . Move 399 | . 28 62 115 194 Hop . | . . . . . Pick Up 2 | . . . 2 . Fast Attach 2 | . . . . 2 Attach 5 | . . . 2 3 Detach 2 | . . . 1 1 Swap . | . . . . . Drop 5 | . . . 4 1 Fire . | . . . . . Melee . | . . . . . Ram 5 | . . . 1 4 Kick . | . . . . . Crush 4 | . . . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 35 | -10/Materials | Entered Mines 80 | -10/Mines | Learned location of Storage (-8) 92 | -10/Mines | Discovered new exit (range 16) 105 | -10/Mines | Learned Materials trap positions 110 | -10/Mines | Entered Materials 110 | -9/Materials | Evolved 2 slots: Propulsion x2 111 | -9/Materials | Loaded intel: 15 trap records 132 | -9/Materials | Identified exit to Mines 177 | -9/Materials | Discovered new exit (range 8) 181 | -9/Materials | Entered another Materials area 181 | -8/Materials | Evolved 2 slots: Weapon x2 270 | -8/Materials | Discovered new exit (range 7) 275 | -8/Materials | Identified exit to Storage 302 | -8/Materials | Build established: Mutant 310 | -8/Materials | Self-destructed Last Messages --------------- 00260_ Destabilizing: Short circuit. 00260_ Lgt. Treads permanently disabled. 00260_ Destabilizing: Short circuit. 00266_ Slammed into G-47 Trooper. 00267_ Aluminum Leg destroyed. 00269_ K-01 Serf collects debris. 00270_ EXIT=FOUND 00275_ EXIT=IDENTIFIED: STORAGE 00281_ Acquired Arm. Treads. 00282_ Broken Lgt. Treads destroyed. 00282_ Rammed Wall. 00282_ Destabilizing: Core damaged (-16). 00282_ Destabilizing: Core damaged (-11). 00284_ Rammed Wall. 00284_ Destabilizing: Core damaged (-27). 00284_ Destabilizing: System interference. 00284_ Adv. Signal Interpreter temporarily disabled. 00285_ Broken Aluminum Leg destroyed. 00291_ Lgt. Treads destroyed. 00304_ Discarded Adv. Signal Interpreter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???? | | ????????????????????????###########??????!!!!##??? | | ??#####?????????????????# #?????? !#??? | | ??# #??????????######## ! ######! !#??? | | ### #####??????# # ss# # #### | | # #??????# # !!!s s # | | #??????# #@ !! Yg # !> # | | ### # ##??????# # !! g # ##+#####??? | | ## #???????????? 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"????????? | | ??# #??# #????????# #???? #?#####????????? | | ??# #??# #????????# #??# ]#??????????????? | | #?# #??# #????????# #??#! !!! #??????????????? | | #### ###??????# #??# !! #??????????????? | | ########+#### !! #??????????????? | | + ## *#??????????????? | | ### #### = ###########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSmartbombMegatreads Manual? 0 Play Time 00:09:06 Cumulative 68.4 hours Start 2021.03.16 @ 04:54:53 End 2021.03.16 @ 05:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d6591e8-fd52-4298-ad69-1422be1b2e98