Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.02 @ 23:15:52 Player: BreakerZirconia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1258) 1258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3073 Bonus ------- None Cogmind --------- Core Integrity 288/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Ion Engine Heat Sink Maneuvering Thrusters Small Laser Small Laser Particle Gun Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Spread Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Small Laser Small Laser Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 4 15 3 9 Power 5 | 1 2 . 2 Engine 4 | 1 1 . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads . | . . . . Leg 8 | 2 2 1 3 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 1 1 Device . | . . . . Storage 5 | 1 4 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 6 1 2 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 3 . 11 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 6 | . 3 . 3 Highest Loss Streak 3 | . 1 . 3 Average Slot Usage (%) 94 | . 95 95 92 Engine 6 | . 9 . 6 Core 5 | . 4 11 1 Leg 29 | . 28 33 29 Storage 15 | . 20 11 9 Processor 13 | . 3 17 26 Energy Gun 6 | . 5 9 4 Ballistic Gun 11 | . 15 11 5 Launcher 4 | . 6 1 3 Naked Turns . | . . . . Heaviest Build 29 | 9 26 26 29 Greatest Support 40 | 3 20 30 40 Greatest Overweight (x) 4 | 2 4 . 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 10 | 6 8 10 10 Average Carried 7 | 3 6 8 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 5 10 9 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 837 | 207 245 174 211 Remotely . | . . . . Salvage Created 1262 | . 419 265 578 Parts 87 | . 21 19 47 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 11 11 13 Guns 25 | . 11 11 3 Cannons 2 | . . . 2 AOE 8 | . . . 8 Classes Destroyed 8 | . 3 1 4 Worker 2 | . 1 . 1 Builder 5 | . . . 5 Recycler 1 | . . . 1 Swarmer 10 | . 3 4 3 Grunt 21 | . 8 6 7 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 7 | . 6 4 7 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1716 | . 558 248 910 Core 380 | . 97 21 262 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 61 94 . Volleys Fired 99 | . 44 27 28 Largest 2 | . 2 2 2 Hottest 85 | . 60 85 85 Shots Fired 171 | . 74 54 43 Gun 152 | . 74 54 24 Cannon . | . . . . Launcher 11 | . . . 11 Special 8 | . . . 8 Kinetic 89 | . 46 27 16 Thermal 67 | . 24 27 16 Explosive 11 | . . . 11 Electromagnetic 4 | . 4 . . Robot Hit Streak 25 | . 25 17 19 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | . 60 42 32 Core Hits 106 | . 21 40 45 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2689 | . 833 425 1431 Guns 1369 | . 738 425 206 Cannons . | . . . . Explosions 1264 | . 95 . 1169 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 681 | . 482 112 87 Thermal 987 | . 310 313 364 Explosive 978 | . . . 978 Electromagnetic 41 | . 41 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 126 | . . . 126 Projectiles . | . . . . Explosions 126 | . . . 126 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 351 | . 43 21 287 Shots 14 | . 1 1 12 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 60 210 36 Average Temperature 51 | . 20 76 14 Received Heat Transfer 708 | . 387 96 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1495 | . 575 380 540 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 345 | . 230 270 345 Average Influence 100 | . 66 101 184 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 86 | 100 96 93 57 Level 1 13 | . 3 6 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 3 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 24 17 26 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 7 | . 3 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . . 2 8 Max in Single Turn 3 | . . 2 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 3 | . 1 . 2 Successful 3 | . 1 . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1910 | 88 883 476 463 Spaces Moved 994 | 75 423 263 233 Core 132 | 75 57 . . Treads . | . . . . Legs 862 | . 366 263 233 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 100 143 120 126 Slowest Speed 250 | 150 250 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 5 43 16 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 107 | . 2 . 105 Melee . | . . . . Projectile . | . . . . AOE 107 | . 2 . 105 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1433 | 88 625 369 351 Wait 265 | . 124 70 71 Move 991 | 74 422 262 233 Hop . | . . . . Pick Up 36 | 10 11 7 8 Fast Attach 1 | . 1 . . Attach 22 | 4 7 2 9 Detach 1 | . 1 . . Swap 8 | . 7 1 . Drop 9 | . 8 . 1 Fire 99 | . 44 27 28 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 957 | -10/Materials | Discovered new exit (range 10) 971 | -10/Materials | Identified exit to Materials 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Build established: Scavenger-Mutant 1392 | -9/Materials | Discovered new exit (range 13) 1445 | -9/Materials | Identified exit to Materials 1448 | -9/Materials | Entered another Materials area 1448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -8/Materials | Garrison activated, responded to threat 1776 | -8/Materials | Lost 3 parts (1n2w) 1909 | -8/Materials | Crushed by falling debris 1911 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Acquired Particle Gun. U-05 Engineer builds a Door. G-47 Trooper destroyed. Terminal disabled. G-47 Trooper destroyed. Acquired 6 matter. Acquired 16 matter. The unstable cave ceiling collapses. Acquired 24 matter. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Wheel destroyed. R-06 Scavenger collects Wheel. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Imp. Terrain Scan Processor destroyed. System corrupted by crushing effect (+1). Aluminum Leg destroyed. 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[ # # | | ##" ### +### # | | ##" """ # *% # = # | | ##T # # | | ##" """ # # """ # | | ##" """ + # """ # | | ##" """ # # """ # | | ## # + # | | ########### #### # | | #??######### | | #??????????? | | #??????????? | | ##############+######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Maneuvering Thrusters | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed DerelictAnalysisSword Manual? 0 Play Time 00:36:30 Cumulative 2.4 hours Start 2020.03.02 @ 22:41:37 End 2020.03.02 @ 23:15:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28beca2e-2f5c-4601-ac64-3d04aa5e3897