Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.28 @ 02:02:01 Player: Sofanthiel Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (211) 1055 Value Destroyed (8494) 8494 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (7100) 7100 TOTAL SCORE: 25369 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 2193 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1792 Met Warlord at Research 2000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (9) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Advanced Heat Sink Structural Scanner Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding Graphene Brace > --- WEAPON ----------- Mass Driver Hypervelocity Mass Driver Core Stripper > --- INVENTORY -------- Micro Antimatter Reactor Biometal Medium Treads Q-thruster Large Storage Unit Linear Accelerator [Rating: 149] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Slots Evolved 16 | . . . 2 2 2 . . 2 . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . 1 1 . . . . . . . . . . 1 . . 1 2 . Utility 7 | . . . 1 1 1 . . 1 . . 2 . . . . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Attached 222 | 5 10 . 23 14 2 . 13 48 3 4 6 1 1 13 15 13 6 . 6 12 27 Power 38 | 1 2 . 1 2 . . 1 11 1 2 1 . . 3 4 2 1 . . 2 4 Engine 24 | 1 2 . 1 2 . . . 9 1 2 1 . . 1 2 1 . . . . 1 Core 8 | . . . . . . . 1 2 . . . . . 1 2 1 1 . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . . 2 3 Propulsion 88 | 1 3 . 10 3 1 . 6 18 . 1 1 . . 7 4 8 3 . 3 4 15 Treads 40 | 1 3 . 10 3 1 . 6 1 . . . . . 7 3 . . . . . 5 Leg 11 | . . . . . . . . 7 . 1 1 . . . 1 . . . . . 1 Wheel 13 | . . . . . . . . 6 . . . . . . . 2 . . . . 5 Hover 10 | . . . . . . . . 3 . . . . . . . 3 3 . 1 . . Flight 14 | . . . . . . . . 1 . . . . . . . 3 . . 2 4 4 Utility 43 | 1 3 . 3 3 1 . 2 10 1 1 2 . 1 2 4 . . . . 5 4 Device 12 | . . . . 1 . . 1 3 1 . . . 1 1 1 . . . . 3 . Storage 6 | 1 2 . . 1 . . . . . . . . . . 1 . . . . . 1 Processor 10 | . 1 . 1 . . . . 5 . . 1 . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . 2 1 1 . 1 2 . 1 1 . . 1 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 9 6 . . 4 9 1 . 2 1 . 1 3 3 2 . 3 1 4 Energy Gun 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 33 | 2 2 . 9 6 . . 4 6 1 . 2 . . 1 . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 3 2 . 2 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 96 | . . . 2 1 . . 1 24 . . 1 . . 11 8 14 . 1 . 4 29 Power 19 | . . . . 1 . . 1 6 . . 1 . . 1 1 3 . . . 1 4 Propulsion 37 | . . . 1 . . . . 7 . . . . . 4 4 5 . 1 . 1 14 Utility 19 | . . . . . . . . 5 . . . . . 3 2 3 . . . . 6 Weapon 21 | . . . 1 . . . . 6 . . . . . 3 1 3 . . . 2 5 Highest Loss Streak 15 | . . . 1 1 . . 1 7 . . 1 . . 7 4 8 . 1 . 2 15 To Critical Strikes 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 99 100 100 99 92 93 92 93 96 95 97 64 81 66 68 61 75 68 Engine 8 | . 14 14 11 8 7 7 4 10 13 13 11 11 11 8 4 4 . . . . . Core 1 | . . . . . . . 2 1 . . . . . . 2 4 9 10 9 4 3 Treads 14 | . 27 28 21 26 30 30 29 8 . . . . . 6 7 7 . . . . 4 Leg 5 | . . . . . . . . 6 26 25 23 23 23 14 . . . . . . . Device 5 | . . . . 4 7 7 7 7 6 6 5 5 6 11 5 10 10 10 9 14 10 Storage 7 | . 14 14 11 9 7 7 7 6 6 6 5 5 5 5 3 4 . . . . 2 Processor 16 | . 13 14 11 9 7 7 7 19 20 20 19 23 23 23 27 24 15 15 14 15 15 Protection 7 | . . . 11 13 15 15 14 4 6 6 10 7 5 4 . . . . . 2 4 Ballistic Gun 16 | . 28 28 32 26 23 23 23 13 6 6 7 11 11 10 . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 6 6 5 5 5 5 3 5 5 5 4 . . Peak Build Rating 149 | 5 9 9 21 34 39 39 48 64 60 58 69 70 75 81 65 88 86 80 105 133 149 Average Rating 47 | 3 8 9 14 31 38 39 42 49 56 56 64 68 69 76 45 73 78 80 96 119 122 On Entrance 51 | . 5 9 9 21 34 39 39 48 55 56 58 69 68 75 50 58 51 80 73 105 127 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 33 28 36 65 66 66 67 85 85 80 85 82 81 97 89 85 27 27 41 61 87 Greatest Support 150 | 20 40 40 44 66 88 88 112 112 80 80 80 76 76 126 82 56 30 30 46 62 150 Greatest Overweight (x) 23 | . 1 . 1 . . . 1 23 1 . 1 1 1 1 4 4 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 Average Capacity 17 | 7 14 15 15 19 20 20 20 20 20 20 20 20 20 20 15 17 5 5 5 5 10 Most Carried 20 | 5 15 15 15 20 19 18 20 20 19 20 20 20 20 20 14 20 4 3 5 5 13 Average Carried 16 | 2 12 15 14 19 18 18 19 19 18 19 18 18 19 19 7 13 2 3 4 4 7 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 5 15 15 15 20 18 18 20 19 19 20 17 20 20 15 8 5 3 3 5 4 5 Class Distribution -------------------- 29% | Mutant 26% | Gunner 22% | Scavenger-Mutant 15% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Gunner | -3/Research Scavenger-Scout | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Matter Collected 6482 | 230 201 51 854 1204 . . 274 1392 40 75 . 120 74 471 153 93 95 . . 573 582 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9408 | . 405 40 1453 1849 . . 211 2531 . 23 . 177 163 935 229 314 79 . . 349 650 Parts 457 | . 24 1 104 95 . . 11 119 . 3 . 12 8 26 15 13 4 . . 10 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . 40 14 . 8 . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 182 | . 10 1 40 35 . . 5 41 . . . 4 5 19 5 4 . . . 3 10 Melee 19 | . . . . . . . . 8 . . . 3 . . 3 4 . . . . 1 Guns 143 | . 10 1 40 35 . . 5 27 . . . 1 5 19 . . . . . . . Cannons 18 | . . . . . . . . 6 . . . . . . . . . . . 3 9 Classes Destroyed 19 | . 3 . 3 2 . . 1 5 . . . . . 2 2 . . . . 1 . Worker 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Builder 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycler 4 | . . . . 1 . . . 2 . . . . . . . 1 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 14 | . 2 . 3 5 . . . 4 . . . . . . . . . . . . . Swarmer 37 | . 3 . 13 4 . . 2 4 . . . 1 4 3 1 2 . . . . . Saboteur 3 | . . . . . . . . . . . . . . 3 . . . . . . . Grunt 90 | . 7 1 17 18 . . 1 23 . . . 2 . 9 . . . . . 2 10 Brawler 8 | . . . 1 2 . . . 3 . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 25 | . . . 9 10 . . 1 3 . . . . . . . 1 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . 1 . . . 4 . . . . . . 2 . . . . . . Programmer 8 | . . . . . . . . 3 . . . 1 1 1 1 1 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . Best Kill Streak 10 | . 3 1 5 10 . . 1 5 . 1 . 3 4 7 2 2 . . . 3 5 Combat Bots Only 10 | . 3 1 4 10 . . 1 5 . . . 3 4 7 2 1 . . . 2 5 Max Kills in Single Turn 2 | . 1 1 2 2 . . 1 2 . 1 . 1 1 2 1 1 1 . . 1 1 Gunslinging 1 | . . . 1 1 . . . 1 . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Hostile Shots Fired 2307 | . 35 10 151 127 . . 60 569 . 15 . 14 22 361 163 117 2 8 12 57 584 Missed 801 | . 8 2 31 31 . . 23 208 . 6 . 4 10 147 50 31 1 6 10 23 210 Damage Taken 20818 | . 229 82 1074 1124 . . 546 4767 . 51 109 141 108 2886 1794 1205 16 34 40 628 5984 Core 3562 | . 53 11 133 118 . . 70 735 . 9 . . 9 478 324 133 16 . 22 81 1370 Absorbed by Shields 1108 | . . . . . . . . . . 18 42 51 42 829 84 . . . . . 42 Redirected to Shielding 327 | . . . 10 5 . . 77 55 . . 11 7 . . . . . . . 19 143 Ignored by Resistances 6140 | . 74 25 330 320 . . 158 1351 . 22 39 52 44 1021 516 335 4 9 11 174 1655 Regen/Repaired (Parts) 1203 | . 9 . . 281 . 123 95 294 187 92 7 16 26 73 . . . . . . . Core Remaining (%) 69 | 100 . 74 66 78 . . 90 . . 12 . . . . 18 . . 87 98 . . Volleys Fired 465 | . 28 5 96 71 . . 14 128 . 3 . 5 8 47 6 4 . . . 20 30 Largest 3 | . 2 2 3 3 . . 3 3 . 1 . 2 2 2 1 2 . . . 3 3 Hottest 189 | . 40 40 66 75 . . 81 122 . 28 . 58 58 60 100 106 . . . 189 189 Shots Fired 1096 | . 56 10 265 200 . . 32 282 . 3 . 10 16 94 6 8 . . . 50 64 Gun 960 | . 56 10 265 200 . . 32 273 . 3 . 10 16 94 . . . . . . 1 Cannon 130 | . . . . . . . . 9 . . . . . . . 8 . . . 50 63 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . 6 . . . . . . Kinetic 1054 | . 56 10 265 200 . . 32 247 . 3 . 10 16 94 . 8 . . . 50 63 Thermal 42 | . . . . . . . . 35 . . . . . . 6 . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | . 18 6 21 41 . . 7 49 . 3 . 9 13 44 7 12 . . . 22 24 Robot Miss Streak 5 | . 2 1 5 2 . . 1 2 . 1 . . 1 2 . 1 . . . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 Secondary Targets 22 | . 1 . 7 6 . . 2 2 . . . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . 1 1 . . . . . . . Shots Hit Robots 969 | . 39 8 212 160 . . 28 270 . 3 . 13 14 85 15 25 2 . 2 42 51 Core Hits 453 | . 23 3 81 90 . . 14 128 . 1 . 7 6 48 6 9 1 . . 10 26 Critical Kills 18 | . . . 1 2 . . . 3 . . . 1 . 3 . . . . . 3 5 Critical Parts Destroyed 20 | . . . 1 2 . . . 4 . . . 2 1 . . . . . . 3 7 Critical Strikes 62 | . . . 2 4 . . . 12 . . . 3 1 3 1 6 . . . 13 17 Burn 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Destroy 44 | . . . 2 4 . . . 7 . . . 3 1 3 . . . . . 12 12 Blast 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Sever 10 | . . . . . . . . 4 . . . . . . . 6 . . . . . Melee Attacks 69 | . . . . . . . . 27 . 1 . 4 . 1 10 21 2 . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . 27 . 1 . 4 . 1 10 21 2 . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 2 . 1 . . . . 2 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19759 | . 421 82 2491 2839 . . 566 6107 . 113 . 350 312 2025 543 973 181 . 96 1196 1464 Guns 13823 | . 421 82 2491 2822 . . 556 4882 . 43 . 189 312 2025 . . . . . . . Cannons 3038 | . . . . . . . . 225 . . . . . . . 183 . . . 1196 1434 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 2764 | . . . . . . . . 1000 . 70 . 161 . . 466 790 181 . 96 . . Ramming 57 | . . . . 17 . . 10 . . . . . . . . . . . . . 30 Kinetic 16150 | . 421 82 2491 2822 . . 556 4396 . 43 . 189 312 2025 . 183 . . . 1196 1434 Thermal 788 | . . . . . . . . 711 . . . . . . 77 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2764 | . . . . . . . . 1000 . 70 . 161 . . 466 790 181 . 96 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 . . . 2 2 2 . . . . 2 . . . . 2 12 Average Corruption 1 | . . . 1 1 . . . 1 2 2 . . . . 1 . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . 8 5 . . . 23 2 10 . . . . 11 . . . . 4 10 Message Errors 17 | . . . 1 2 . . . 8 . 2 . . . . 1 . . . . 1 2 Matter Fused 17 | . . . 3 . . . . 4 1 5 . . . . 3 . . . . . 1 Heat Flow Errors 12 | . . . 2 1 . . . 2 . 1 . . . . 3 . . . . . 3 Energy Discharges 10 | . . . 2 1 . . . 3 1 . . . . . 1 . . . . 1 1 Data Loss (minor) 6 | . . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 Data Loss (major) 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alerts 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 460 | . . . . . . . . 83 . 30 . . . . 120 67 80 . 30 . 50 Projectiles 45 | . . . . . . . . . . . . . . . . . . . . . 45 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 415 | . . . . . . . . 83 . 30 . . . . 120 67 80 . 30 . 5 Knockbacks 24 | . . . . . . . . . . . . . . . . . . . . 4 20 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . . . . . . . . . . . . . . . 4 16 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . 2 . . 1 . . . . . . . . . . . . . 4 Targets Rammed 16 | . . . . 2 . . 1 . . . . . . . . . . . . . 13 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . 8 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 442 | . 18 27 202 346 . . 1 200 . 244 . . . 41 211 30 2 2 . 442 220 Average Temperature 65 | . 7 17 28 72 . . 1 37 . 121 . . . 10 97 15 2 2 . 158 111 Received Heat Transfer 4319 | . 135 78 501 711 . . 66 1422 . 4 . 36 . 477 70 135 . . 9 126 549 Effects 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 1972 | . . . . . . . . 1332 . . . . . . 640 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Peak Influence 770 | . 152 39 362 436 26 7 280 412 53 759 484 . . . . 770 . . 244 332 453 Initial 600 | . . 9 12 . 26 7 3 37 23 32 320 . . . . 600 . . 79 119 152 Average 193 | . 43 11 132 202 26 7 139 185 39 344 403 . . . . 550 . . 116 256 270 Maximum Alert Level 3 | . . . 1 2 . . 1 2 . 3 2 . . . . 3 . . 1 1 2 Low Security (%) 55 | 100 100 100 77 51 100 100 68 48 100 13 . . . . . . . . 91 12 32 Level 1 34 | . . . 22 38 . . 31 50 . 57 41 . . . . 25 . . 8 87 51 Level 2 8 | . . . . 10 . . . . . 15 58 . . . . 54 . . . . 16 Level 3 1 | . . . . . . . . . . 13 . . . . . 20 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 4 4 . . 3 13 . 4 . . . . . 1 . . 1 . 6 Investigation 6 | . 1 . . 1 . . 1 1 . 1 . . . . . . . . . . 1 Extermination 7 | . . . . . . . 2 3 . . . . . . . 1 . . . . 1 Reinforcement 19 | . . . 4 2 . . . 6 . 2 . . . . . . . . 1 . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 1 . . . 3 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Construction Impeded 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Distress Signals 21 | . . . 5 2 . . . 4 . 2 . . . . 1 . . . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 468 | . 16 10 56 51 . . 20 81 1 18 4 16 5 80 10 21 2 3 13 11 50 Peak Tracking Total 18 | . 3 11 6 10 . . 3 7 1 4 4 7 4 18 3 9 2 3 10 3 13 Tactical Retreats 39 | . 1 1 3 2 . . . 11 . . . . . 4 1 8 . . 2 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Traps Triggered 27 | . 3 . 4 4 1 . 6 3 . 1 1 . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . 2 . 15 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Machines Disabled 13 | . . . . 1 . . 1 3 . 3 1 . . . . 1 . . . . 3 Max in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Machines Accessed 38 | . 5 . 8 12 . . 5 6 . 1 1 . . . . . . . . . . Terminals 27 | . 4 . 7 9 . . 5 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . . 2 . . . 4 . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 81 | . 12 . 18 25 . . 9 12 . 2 3 . . . . . . . . . . Successful 50 | . 11 . 10 17 . . 3 7 . 2 . . . . . . . . . . . Failed 31 | . 1 . 8 8 . . 6 5 . . 3 . . . . . . . . . . Catastrophic 6 | . . . 1 . . . 2 3 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Terminals 56 | . 10 . 16 17 . . 9 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 20 | . 2 . . 5 . . . 8 . 2 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 3 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 9 . 8 10 . . 3 3 . . . . . . . . . . . . . Record 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Robot Analysis 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 3 3 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . 4 . . . 4 . 2 . . . . . . . . . . . Scan Component 7 | . 1 . . 2 . . . 3 . 1 . . . . . . . . . . . Repair 5 | . 1 . . 2 . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 3 9 . . 4 6 . 1 1 . . . . . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 1 . . . . . . . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 2 . . . 1 . 1 . . . . . . . . . . . Time 171 | . 26 . . 57 . . . 44 . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Total Allies 46 | . . . . . . 20 3 . 20 3 . . . . . . . . . . . Largest Group 21 | . . . . . . 20 20 13 20 21 16 16 11 6 . . . . . . . Highest-Rated Group 754 | . . . . . . 529 529 332 714 754 582 574 368 159 . . . . . . . Highest-Rated Ally 50 | . . . . . . 35 35 31 50 50 50 46 46 27 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 399 | . . . . . . . 114 80 6 100 3 78 18 . . . . . . . . Total Damage 9930 | . . . . . . . 1887 1071 88 4347 303 2005 229 . . . . . . . . Kills 73 | . . . . . . . 17 8 1 28 4 12 3 . . . . . . . . Allies Corrupted 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Robot Analysis Total 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Turns Passed 18876 | 73 1225 106 2848 2542 98 115 1398 2958 120 733 577 667 446 2010 989 674 166 15 163 266 687 Spaces Moved 11314 | 42 658 58 1539 1449 67 77 890 1455 88 481 312 323 211 944 424 324 426 45 371 554 576 Core 115 | 5 . . . . . . . 8 . . . . . . 78 . . . . . 24 Treads 6144 | 37 658 58 1539 1449 67 77 890 382 . . . . . 322 296 192 . . . . 177 Legs 2531 | . . . . . . . . 440 88 481 312 323 211 622 50 . . . . . 4 Wheels 625 | . . . . . . . . 583 . . . . . . . 12 . . . . 30 Hover 579 | . . . . . . . . 42 . . . . . . . 55 426 45 11 . . Flight 1320 | . . . . . . . . . . . . . . . . 65 . . 360 554 341 Fastest Speed 29 | 50 160 160 145 145 145 145 145 90 130 130 130 197 197 160 100 30 32 32 35 29 29 Average Speed 140 | 146 160 160 158 145 145 145 145 153 132 130 180 197 197 184 218 164 32 33 35 31 76 Slowest Speed 1200 | 160 240 160 240 145 145 145 225 1200 200 130 197 197 197 245 260 400 32 116 45 112 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . 5 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 78 29 95 97 4 66 26 42 69 20 11 50 45 70 60 8 60 7 12 16 52 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . . . . . . . . 2 3 . 4 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 16 | . . . . 1 . . . . . . . . . 1 . 1 . . . 6 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . 1 . . . . . . . . . 1 . 1 . . . 6 7 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Total 13317 | 51 786 62 1774 1757 69 80 973 1938 91 584 326 338 226 1117 463 426 451 44 397 600 764 Wait 869 | . 47 . 66 186 . 4 24 243 . 92 6 5 6 101 . 38 15 . 1 . 35 Move 11271 | 41 657 57 1538 1448 67 76 889 1455 87 480 311 322 210 943 423 323 425 44 360 541 574 Hop 12 | . . . . . . . . . . . . . . . . . . . 5 6 1 Pick Up 153 | 5 24 . 18 18 . . 12 14 . 1 1 1 1 3 5 16 2 . 11 10 11 Fast Attach 87 | 5 3 . 3 3 . . 3 26 . 1 . . . 2 7 11 1 . 3 7 12 Attach 72 | . 2 . 2 3 2 . 1 11 2 . 5 . 1 7 8 2 5 . 3 4 14 Detach 24 | . 2 . . . . . . 1 1 . 1 . . 1 3 4 1 . 1 1 8 Swap 63 | . 5 . 18 8 . . 9 11 1 3 1 1 . 4 . . . . . 1 1 Drop 161 | . 18 . 33 18 . . 20 22 . 3 1 . . 8 1 7 . . 10 10 10 Fire 465 | . 28 5 96 71 . . 14 128 . 3 . 5 8 47 6 4 . . . 20 30 Melee 69 | . . . . . . . . 27 . 1 . 4 . 1 10 21 2 . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . 8 Crush 8 | . . . . 2 . . 1 . . . . . . . . . . . . . 5 Escape Stasis 55 | . . . . . . . . . . . . . . . . . . . . . 55 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x3] / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 4) 615 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Repaired Lgt. Treads 1146 | -10/Materials | Discovered new exit (range 10) 1263 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Entered Mines 1369 | -10/Mines | Assembled infested the area 1381 | -10/Mines | Discovered new exit (range 7) 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1708 | -9/Materials | Build established: Gunner 2092 | -9/Materials | Discovered new exit (range 9) 2325 | -9/Materials | Discovered new exit (range 7) 3339 | -9/Materials | Discovered new exit (range 8) 3662 | -9/Materials | Discovered new exit (range 10) 4253 | -9/Materials | Entered another Materials area 4253 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4556 | -8/Materials | Build established: Tank 4820 | -8/Materials | Discovered new exit (range 5) 5160 | -8/Materials | Discovered new exit (range 13) 5601 | -8/Materials | Destroyed 10 combat bots 5711 | -8/Materials | Repaired Adv. Treads 5837 | -8/Materials | Discovered new exit (range 3) 5849 | -8/Materials | Garrison activated, responded to threat 5865 | -8/Materials | Build established: Gunner 6386 | -8/Materials | Discovered new exit (range 11) 6557 | -8/Materials | Repaired Adv. Treads 6795 | -8/Materials | Entered Factory 6795 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6893 | -7/Factory | Sucked down chute 6893 | -7/Factory | Entered Waste 6894 | -7/Waste | Joined by Warlord forces that had cleared the area 6972 | -7/Waste | Discovered new exit (range 11) 7008 | -7/Waste | Entered Factory 7008 | -7/Factory | Accompanied by 20 allies 7104 | -7/Factory | Build established: Tank 7111 | -7/Factory | Lost 3 allies 8315 | -7/Factory | Discovered new exit (range 15) 8406 | -7/Factory | Entered another Factory area 8406 | -6/Factory | Accompanied by 13 allies 8406 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8491 | -6/Factory | Garrison activated, responded to threat 8598 | -6/Factory | Lost 12 allies 8836 | -6/Factory | Lost 4 parts (1p1n1u1w) 9111 | -6/Factory | Repaired Gauss Rifle 9434 | -6/Factory | Lost 7 parts (4n1u2w) 9496 | -6/Factory | Core integrity fell below 50% 9539 | -6/Factory | Lost 7 parts (3p1n1u2w) 9705 | -6/Factory | Build established: Mutant 10108 | -6/Factory | Build established: Scavenger-Mutant 11129 | -6/Factory | Build established: Mutant 11295 | -6/Factory | Core integrity fell below 20% 11302 | -6/Factory | Spotted B-75 Beast 11364 | -6/Factory | Sucked down chute 11364 | -6/Factory | Entered Waste 11365 | -6/Waste | Joined by Warlord forces that had cleared the area 11454 | -6/Waste | Discovered new exit (range 11) 11484 | -6/Waste | Entered Factory 11484 | -6/Factory | Accompanied by 20 allies 11754 | -6/Factory | Repaired Imp. Titanium Leg 11991 | -6/Factory | Allied Derelicts emerged from ambush trap array 12037 | -6/Factory | Lost 3 allies 12091 | -6/Factory | Garrison activated, responded to threat 12155 | -6/Factory | Discovered new exit (range 8) 12217 | -6/Factory | Entered another Factory area 12217 | -5/Factory | Accompanied by 16 allies 12217 | -5/Factory | Evolved 2 slots: Utility x2 12715 | -5/Factory | Discovered new exit (range 7) 12794 | -5/Factory | Entered Upper Caves 12794 | -5/Upper Caves | Accompanied by 16 allies 12911 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13039 | -5/Upper Caves | Spotted B-75 Beast 13055 | -5/Upper Caves | Allies destroyed B-75 Beast 13069 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13121 | -5/Upper Caves | Lost 3 allies 13189 | -5/Upper Caves | Discovered new exit (range 9) 13461 | -5/Upper Caves | Entered another Upper Caves area 13461 | -5/Upper Caves | Accompanied by 11 allies 13571 | -5/Upper Caves | Lost 5 allies 13741 | -5/Upper Caves | Discovered new exit (range 7) 13907 | -5/Upper Caves | Entered Warlord 13907 | -5/Warlord | Accompanied by 6 allies 13955 | -5/Warlord | Discovered new exit (range 14) 14088 | -5/Warlord | Build established: Scavenger-Mutant 14908 | -5/Warlord | Met Warlord 14933 | -5/Warlord | Warlord's base attacked by MAIN.C 15109 | -5/Warlord | Lost 6 allies 15136 | -5/Warlord | Warlord forces counterattacked 15206 | -5/Warlord | Lost 4 allies 15286 | -5/Warlord | Lost 5 allies 15487 | -5/Warlord | Spotted Striker 15534 | -5/Warlord | Destroyed 7 combat bots 15553 | -5/Warlord | Spotted Executioner 15588 | -5/Warlord | Spotted Striker 15608 | -5/Warlord | Warlord base infiltrated, sounded retreat 15873 | -5/Warlord | Spotted Striker 15879 | -5/Warlord | Spotted Executioner 15879 | -5/Warlord | Spotted Executioner 15917 | -5/Warlord | Entered Proximity Caves 15925 | -4/Proximity Caves | Core integrity fell below 50% 15938 | -4/Proximity Caves | Spotted B-86 Titan 15945 | -4/Proximity Caves | Lost 7 parts (4n1u2w) 16019 | -4/Proximity Caves | Spotter reported a threat 16126 | -4/Proximity Caves | Lost 4 parts (3n1w) 16209 | -4/Proximity Caves | Core integrity fell below 20% 16239 | -4/Proximity Caves | Spotter reported a threat 16347 | -4/Proximity Caves | Spotter reported a threat 16350 | -4/Proximity Caves | Spotter reported a threat 16370 | -4/Proximity Caves | Build established: Mutant 16724 | -4/Proximity Caves | Build established: Scavenger-Mutant 16845 | -4/Proximity Caves | Discovered new exit (range 6) 16906 | -4/Proximity Caves | Entered Factory 16906 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17156 | -4/Factory | Search patrols dispatched 17229 | -4/Factory | Build established: Scavenger-Gunner 17391 | -4/Factory | Discovered new exit (range 7) 17406 | -4/Factory | Search patrols dispatched 17456 | -4/Factory | Lost 3 parts (1p1n1u) 17543 | -4/Factory | Lost 8 parts (1p2n2u3w) 17580 | -4/Factory | Entered Upper Caves 17603 | -4/Upper Caves | Lost 3 parts (1p2n) 17737 | -4/Upper Caves | Discovered new exit (range 15) 17746 | -4/Upper Caves | Entered another Upper Caves area 17747 | -4/Upper Caves | Discovered new exit (range 10) 17761 | -4/Upper Caves | Entered Research 17761 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17906 | -3/Research | Discovered new exit (range 12) 17924 | -3/Research | Entered another Research area 17924 | -2/Research | Warlord forces began assault on 0b10 17924 | -2/Research | Evolved 2 slots: Propulsion x2 17972 | -2/Research | Discovered new exit (range 13) 18034 | -2/Research | Research machine network offline 18049 | -2/Research | Met up with Warlord 18152 | -2/Research | Spotted B-90 Cyclops 18190 | -2/Research | Entered Quarantine 18221 | -2/Quarantine | Found Alien Impact Weapon 18224 | -2/Quarantine | Identified Core Stripper 18302 | -2/Quarantine | Build established: Scavenger-Scout 18439 | -2/Quarantine | Found Imp. Powered Armor 18440 | -2/Quarantine | Search patrols dispatched 18784 | -2/Quarantine | Lost 15 parts (1p7n4u3w) 18823 | -2/Quarantine | Core integrity fell below 50% 18849 | -2/Quarantine | System corruption reached 10% 18870 | -2/Quarantine | Core integrity fell below 20% 18877 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18870_ Slug penetrates Wall. 18871_ Kicked P-80 Master. 18872_ Slug penetrates Wall. 18873_ Wall collapses. 18873_ Slug penetrates Wall. 18873_ Penetrated by Slug. 18873_ Adv. Targeting Computer destroyed. 18873_ Penetrated by Slug. 18874_ Kicked H-88 Terminator. 18874_ P-80 Master destroyed. 18875_ Kicked H-88 Terminator. 18876_ Slug penetrates Wall. 18876_ Slug penetrates H-88 Terminator. 18876_ Penetrated by Slug. 18876_ Kicked H-88 Terminator. 18877_ RRR7I4G8 XVW%L##O9K:EHC4VKTEFV< 18877_ Penetrated by Slug. 18877_ Slug penetrates H-88 Terminator. 18877_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??? ????????????????????????????? | | ??????????????? ??" #???????????????????????????? | | ??????????????" 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""" #?? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Exp. Coolant Injector | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Exp. System Guard | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Hdn. Centrium Leg | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Achievements -------------- A Powerful Ally? Alien Tech All-out Warlord Armchair Analyst Charge!!! Just Browsing Oh No You Don't! Perfect Aim Preemptive Strike Slippery One Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed AblativeCryofiberTrident Manual? 0 Play Time 03:12:17 Cumulative 30.2 hours Start 2024.10.26 @ 00:47:48 End 2024.10.28 @ 02:02:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 10 Adventurer 7 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f63b7e8a-3c76-4324-9b6a-51ee8fb8d98c