Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 22:16:31 Player: aloola Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1782) 1782 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 5195 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 69/100 System Corruption 0% Temperature Hot (256) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (5) ---- Improved Hover Unit Airjet Cooled VTOL Module Cooled VTOL Module Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- Arc Projector Improved Medium Laser Katana > --- INVENTORY -------- Improved Hover Unit Airjet Advanced ECM Suite Heavy Laser [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Improved Sensor Array Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 1 1 . . 2 . Weapon 1 | . . 1 . . . . . Parts Attached 107 | 8 19 32 10 . 11 17 10 Power 14 | 2 2 4 . . 2 2 2 Engine 8 | 2 1 4 . . . . 1 Core 6 | . 1 . . . 2 2 1 Reactor . | . . . . . . . . Propulsion 29 | 2 5 12 5 . 2 . 3 Treads 2 | . . 1 . . . . 1 Leg 9 | . 4 4 1 . . . . Wheel 4 | 2 . 2 . . . . . Hover 4 | . 1 1 . . . . 2 Flight 10 | . . 4 4 . 2 . . Utility 28 | 2 3 4 3 . 4 11 1 Device 18 | 2 1 1 3 . 2 8 1 Storage . | . . . . . . . . Processor 6 | . 2 1 . . 1 2 . Hackware 2 | . . . . . 1 1 . Protection 2 | . . 2 . . . . . Artifact . | . . . . . . . . Weapon 36 | 2 9 12 2 . 3 4 4 Energy Gun 24 | 1 7 7 2 . 2 3 2 Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 5 | 1 1 2 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 1 | . . 1 . . . . . Parts Lost 21 | . 3 6 . . . . 12 Power 5 | . 1 1 . . . . 3 Propulsion 6 | . 2 2 . . . . 2 Utility 4 | . . 1 . . . . 3 Weapon 6 | . . 2 . . . . 4 Highest Loss Streak 5 | . 2 5 . . . . 5 To Critical Strikes 2 | . . 1 . . . . 1 Average Slot Usage (%) 86 | . 97 81 81 90 94 90 70 Engine 5 | . 11 10 9 9 2 . . Core 3 | . . . . . 6 6 5 Leg 5 | . 18 7 . . . . . Wheel 2 | . 8 2 . . . . . Flight 12 | . . 5 25 27 27 23 11 Device 5 | . 5 . 7 9 8 13 2 Processor 22 | . 22 25 27 27 20 22 19 Hackware 4 | . . . . . 7 8 11 Protection 1 | . . 6 . . . . . Energy Gun 16 | . 26 16 10 18 16 10 12 Slashing Weapon 1 | . . . . . 5 3 . Peak Build Rating 46 | 6 13 17 30 29 37 46 43 Average Rating 25 | 2 11 12 25 29 34 42 33 On Entrance 20 | . 6 13 8 29 29 37 43 Naked Turns . | . . . . . . . . Heaviest Build 23 | 9 11 18 13 13 15 15 23 Greatest Support 23 | 20 20 20 15 15 15 15 23 Greatest Overweight (x) 5 | . 1 5 . . . 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 5 5 5 Average Carried 4 | . 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 4 5 5 5 Class Distribution -------------------- 43% | Mutant 27% | Sprinter 11% | Hacker-Sprinter 11% | Gunner 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Matter Collected 1309 | 273 152 361 . . 180 190 153 Remotely . | . . . . . . . . Salvage Created 1990 | 46 502 558 . . 325 262 297 Parts 107 | 2 26 44 . . 17 6 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Combat Hostiles Destroyed 48 | 1 11 16 . . 8 5 7 Melee 3 | . . . . . 2 . 1 Guns 42 | 1 11 13 . . 6 5 6 Cannons 3 | . . 3 . . . . . Classes Destroyed 8 | 1 1 3 . . 2 . 1 Worker 1 | . . 1 . . . . . Watcher 4 | . 1 2 . . 1 . . Swarmer 13 | . . 7 . . 2 . 4 Grunt 26 | 1 11 5 . . 4 4 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 5 | . . 4 . . . . 1 Hunter 2 | . . . . . 1 1 . Best Kill Streak 4 | 1 4 4 . . 4 3 3 Combat Bots Only 3 | 1 3 3 . . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Hostile Shots Fired 350 | 3 72 97 . 10 37 36 95 Missed 112 | . 23 27 . 7 17 18 20 Damage Taken 3230 | 32 580 720 . 24 295 263 1316 Core 1138 | . 172 145 . . 115 144 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 31 63 . . 79 . . Volleys Fired 160 | 2 46 33 . . 20 23 36 Largest 3 | 2 2 3 . . 2 2 2 Hottest 168 | 70 112 168 . . 121 125 136 Shots Fired 279 | 4 78 75 . . 40 35 47 Gun 273 | 4 78 69 . . 40 35 47 Cannon 6 | . . 6 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 37 | 2 . 18 . . . . 17 Thermal 219 | 2 78 48 . . 31 35 25 Explosive . | . . . . . . . . Electromagnetic 23 | . . 9 . . 9 . 5 Robot Hit Streak 19 | 1 9 7 . . 18 18 19 Robot Miss Streak 7 | 1 3 4 . . 7 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 206 | 2 53 44 . . 40 30 37 Core Hits 98 | 2 19 26 . . 27 11 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 6 . . . . 5 1 Burn 12 | . 6 . . . . 5 1 Melee Attacks 23 | . 3 . . . 18 . 2 Impact . | . . . . . . . . Slashing 20 | . . . . . 18 . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3910 | 25 821 929 . . 916 535 684 Guns 3112 | 25 820 638 . . 481 535 613 Cannons 95 | . . 95 . . . . . Explosions 196 | . . 196 . . . . . Melee 506 | . . . . . 435 . 71 Ramming 1 | . 1 . . . . . . Kinetic 389 | . . 155 . . . . 234 Thermal 2793 | 25 820 668 . . 405 535 340 Explosive . | . . . . . . . . Electromagnetic 221 | . . 106 . . 76 . 39 Impact . | . . . . . . . . Slashing 506 | . . . . . 435 . 71 Piercing . | . . . . . . . . Highest Corruption 2 | . . 1 . . 2 . . Average Corruption 1 | . . 1 . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Message Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 135 | . . 109 . . 26 . . Projectiles . | . . . . . . . . Explosions 109 | . . 109 . . . . . Melee 26 | . . . . . 26 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . 86 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 394 | 52 198 394 . . 276 345 256 Average Temperature 106 | 30 75 149 . . 113 100 82 Received Heat Transfer 843 | 18 339 63 . . 108 126 189 Effects 3 | . . 2 . . . 1 . Shutdowns 1 | . . . . . . 1 . Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 2 . . . 1 . Heat Transferred 6597 | 74 2405 1212 . . 723 1480 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Peak Influence 407 | 20 236 407 201 130 402 299 . Initial 171 | . 13 42 171 130 63 128 . Average 181 | 3 117 213 177 130 254 195 . Maximum Alert Level 2 | . 1 2 1 . 2 1 . Low Security (%) 58 | 100 83 60 81 100 28 42 . Level 1 39 | . 16 33 18 . 69 57 . Level 2 2 | . . 5 . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 . . 3 2 . Investigation 4 | . 1 1 . . 1 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Distress Signals 8 | . 2 3 . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | 1 16 28 . 11 24 12 16 Peak Tracking Total 13 | 1 5 6 . 13 7 5 9 Tactical Retreats 12 | . . 1 . . 5 3 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Traps Triggered 3 | . . 1 . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Machines Disabled 4 | . . 3 . . . . 1 Max in Single Turn 2 | . . 2 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Machines Accessed 22 | . 3 3 2 . 6 8 . Terminals 13 | . 3 3 1 . 4 2 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 54 | . 4 8 7 . 16 19 . Successful 33 | . 3 6 3 . 8 13 . Failed 20 | . 1 2 3 . 8 6 . Catastrophic 5 | . . . . . 3 2 . Database Lockouts 1 | . . . 1 . . . . Manual 10 | . 2 . 3 . 4 1 . Terminals 38 | . 4 8 6 . 13 7 . Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers 5 | . . . . . 2 3 . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 22 | . 3 6 2 . 6 5 . Record 14 | . . 3 2 . 6 3 . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Recycle Component 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 4 | . . . . . 2 2 . Insert Component 2 | . . . . . 1 1 . Analyze 2 | . . . . . 1 1 . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 3 2 . 5 7 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 1 | . 1 . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 2 | . 2 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Turns Passed 3007 | 122 584 637 54 29 449 554 578 Spaces Moved 4056 | 136 369 557 115 100 931 884 964 Core 85 | 61 1 19 . . . 4 . Treads 138 | . . 2 . . . . 136 Legs 398 | . 242 156 . . . . . Wheels 271 | 75 124 72 . . . . . Hover 46 | . 2 38 4 . . . 2 Flight 3118 | . . 270 111 100 931 880 826 Fastest Speed 29 | 50 80 37 29 29 29 29 29 Average Speed 48 | 66 107 77 30 29 29 29 48 Slowest Speed 300 | 80 190 300 60 29 29 150 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 2 . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 6 40 34 7 29 51 14 62 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . 18 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 18 | . . 18 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Total 4779 | 161 474 700 130 99 1045 1139 1031 Wait 341 | 12 18 51 5 . 45 193 17 Move 4039 | 135 368 556 114 99 926 883 958 Hop 5 | . . . . . 2 . 3 Pick Up 30 | 2 8 2 . . 9 9 . Fast Attach 37 | 5 5 13 3 . 1 5 5 Attach 25 | 2 1 9 1 . 2 6 4 Detach 22 | 1 1 11 . . 2 3 4 Swap 45 | 1 13 10 6 . 8 6 1 Drop 51 | 1 10 15 1 . 12 11 1 Fire 160 | 2 46 33 . . 20 23 36 Melee 23 | . 3 . . . 18 . 2 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 553 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Discovered new exit (range 7) 683 | -10/Materials | Discovered new exit (range 4) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1056 | -9/Materials | Build established: Gunner 1152 | -9/Materials | Lost 5 parts (1p1n1u2w) 1183 | -9/Materials | Discovered new exit (range 3) 1185 | -9/Materials | Identified exit to Materials 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -8/Materials | Central database locked down 1398 | -8/Materials | Identified exit to Garrison 1398 | -8/Materials | Entered Garrison 1408 | -8/Garrison | Triggered checkpoint 1418 | -8/Garrison | Triggered checkpoint 1425 | -8/Garrison | Discovered new exit (range 8) 1427 | -8/Garrison | Identified exit to Materials 1427 | -8/Garrison | Entered Materials 1663 | -8/Materials | Build established: Sprinter 1732 | -8/Materials | Discovered new exit (range 4) 1732 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Utility x2 2421 | -7/Factory | Discovered new exit (range 6) 2423 | -7/Factory | Identified exit to Lower Caves 2430 | -7/Factory | Entered Lower Caves 2515 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2651 | -7/Lower Caves | Build established: Hacker-Sprinter 2654 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2712 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2720 | -7/Lower Caves | Core integrity fell below 50% 2775 | -7/Lower Caves | Lost 5 parts (1p2u2w) 2995 | -7/Lower Caves | Build established: Mutant 3000 | -7/Lower Caves | Core integrity fell below 20% 3008 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. Y-64 Sentinel destroyed. Acquired Neutrino Core. Acquired 32 matter. Acquired Wave Gun. Imp. Medium Armor Plating fries itself beyond repair. Acquired 30 matter. Acquired Imp. Treads. Acquired 10 matter. Dropped Adv. ECM Suite. Acquired 20 matter. S-27 Virus destroyed. Machine disabled. Imp. Treads destroyed. Arc Projector destroyed. Neutrino Core destroyed. S-27 Virus destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????# ## ### #???# # | | ???????????????????????## #??# # | | ???????????????????????# ## #??# # | | ??????????????????????## #### #####??# # | | ??????????????????????# ####### #??????# ? ? | | ??????????????????????## #??# #?????? ? | | ???????????????????????## # #?# #?????? ?? | | ????????????????????????# # ## #?# #?????####?? | | ???????????????????????## #####?? #??????????# | | ??????????????????????## ###### #####??????????# | | ??????????????????????# # #??????????????# | | ??????????????????????# ###???????????# | | ??????????????????????## ###### ##??????????## | | ???????????????????????## ## #???# ##??????????# | | ????????????????????????# # #???# ##?????????? | | ????????????????????????## #??## ######????? | | ?????????????????????????# ##### ##???? | | ?????????????????????????# ### | | ?????????????????????????# ##### ### | | ???????????????????????### #???## ##?## | | ??????????????????????## #????# #???? | | ??????????????????????# ##????# ##??? ## | | ??????????????????????# #?????# #?? ##? | | ??????????????????????# ##????# ### #?? | | ??????????????????????# ##???## ## #?? | | ??????????????????????## @ ##???# ##?### #?? | | ???????????????????????## #???# #####?##?? | | ????????????????????????## s #?# ## ##???? | | ?????????????????????????#%s ## ##??? | | ????????????????????????? [s ###### ##?? | | ???????????????????????? #????## ### | | ??????????????????????? ?????## | | ??????????????????????? ?????# | | ?????????????????????? ????# | | ????????????????????? ????# ## | | ???????????????????? % ???# ### | | ???????????????????? = #??## ## | | ??????????????????? ## ## ##???## | | ?????????????????? ?###?? #######?# # | | ???????????????????? ???????###?## ### | | ????????????????????????????????# ###### | | ????????????????????????????????# #"" | | ????????????????????????????????## #" % | | ?????????????????????????????????### ## #" | | ???????????????????????????????????####### #" | | ?????????????????????????????????????????## ### # | | ??????????????????????????????????????????# # % | | ??????????????????????????????????????##### % | | ??????????????????????????????????????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 1 Defensive Hacking 20 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness I Spy Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Risk Taker Shopping List Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed GravmagLaserBasin Manual? 0 Play Time 03:53:17 Cumulative 3.8 hours Start 2024.12.20 @ 17:29:28 End 2024.12.20 @ 22:16:31 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 23% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: fc485ac4-d11b-44f5-a702-eb6938f10705