Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.23 @ 23:52:55 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2639) 2639 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8989 Bonus ------- Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 157/650 Matter 32/300 Energy 1160/1160 System Corruption 1% Temperature Cool (18) Movement Treading (72) Location -5/DSF Parts ------- > --- POWER (3) -------- Deuterium-Momentum Engine > --- PROPULSION (4) --- Treaded Gravmag-VTOL Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Improved Sensor Array Heart of Steel > --- WEAPON (3) ------- Hvy. Laser Construct/C Chainsword > --- INVENTORY (3) ---- Improved Terrain Scanner Improved Reaction Control System Peak State ------------ > --- POWER ------------ Deuterium-Momentum Engine > --- PROPULSION ------- Treaded Gravmag-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Advanced Signal Interpreter Heart of Steel > --- WEAPON ----------- Hvy. Laser Construct/C Chainsword > --- INVENTORY -------- Improved Terrain Scanner Improved Reaction Control System [Rating: 83] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Flight Unit Treads Constructs Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Constructs Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Constructs Launcher EMP Blaster Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Slots Evolved 13 | 4 . 1 . 5 1 1 1 . . . . Power 2 | 1 . . . . . 1 . . . . . Propulsion 3 | 1 . . . 1 . . 1 . . . . Utility 6 | 1 . 1 . 3 1 . . . . . . Weapon 2 | 1 . . . 1 . . . . . . . Parts Attached 56 | 9 7 12 3 14 9 . 1 . 1 . . Power 5 | 2 . 2 . 1 . . . . . . . Engine 4 | 2 . 2 . . . . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 2 . 2 3 4 . . . . . . Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . Flight 9 | . . . 2 3 4 . . . . . . Utility 23 | 3 1 4 1 8 5 . 1 . . . . Device 14 | 2 1 1 1 5 3 . 1 . . . . Storage . | . . . . . . . . . . . . Processor 6 | . . 1 . 3 2 . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | 1 . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 4 6 . 2 . . . . 1 . . Energy Gun 10 | 2 2 4 . 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 2 . 1 . . . . Parts Lost 1 | . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 1 | . 1 1 . 1 1 2 2 3 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . 1 . . . 1 2 2 3 2 2 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . 2 . 1 . . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 99 82 76 85 60 52 41 43 47 46 Engine 9 | . 25 22 21 4 . 2 5 5 5 5 5 Core 1 | . . . . 2 6 3 . . . . . Treads 1 | . . . . . . 4 5 5 5 5 5 Hover 4 | . 14 22 . . . . . . . . . Flight 7 | . . . 21 16 19 1 . . . . . Device 23 | . 24 22 22 25 29 25 23 17 17 17 17 Processor 6 | . . 3 1 6 8 12 10 5 5 5 4 Protection 1 | . . 6 . . . . . . . . . Energy Gun 7 | . 20 20 15 2 . 3 . . . . . Energy Cannon 1 | . . . . 2 . . 2 5 5 5 5 Ballistic Gun 3 | . . . . 11 7 1 . . . . . Ballistic Cannon 2 | . . . . 2 10 3 2 . . . . Peak Build Rating 83 | 8 10 21 34 68 79 79 80 80 83 83 83 Average Rating 49 | 6 9 14 28 52 73 66 66 80 81 83 82 On Entrance 50 | . 8 10 18 34 68 79 65 80 80 83 83 Avg Prop Armor Cover (%) 3 | . 7 . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 13 16 31 20 34 37 43 36 35 38 38 38 Greatest Support 75 | 30 30 22 23 38 38 75 48 48 48 48 48 Greatest Overweight (x) 1 | . 1 1 . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 2 2 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 1 2 2 3 3 3 3 3 3 3 Most Carried 3 | 1 1 2 2 3 3 3 3 3 3 2 2 Average Carried 1 | . . 1 . 1 2 2 2 3 2 2 2 Final Capacity 3 | 1 1 2 2 3 3 3 3 3 3 3 3 Final Carried 3 | 1 1 2 . 3 3 3 3 3 2 2 2 Scrap Engine Consumption 226 | . . . 16 102 77 21 7 . 3 . . Constructs Created 12 | . . . 2 7 . 2 1 . . . . Constructs Modified 35 | . . . 2 8 6 18 1 . . . . Class Distribution -------------------- 59% | Hacker-Construct 33% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/DSF Resources | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Matter Collected 2339 | 242 136 229 66 372 358 271 110 . 527 . 28 Remotely . | . . . . . . . . . . . . Salvage Created 3604 | . 288 321 459 918 698 654 121 . 145 . . Parts 173 | . 10 21 13 47 44 25 8 . 5 . . Haulers Intercepted 5 | . 1 . . 3 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 55 | . 6 12 2 9 11 12 1 . 2 . . Guns 38 | . 6 12 2 6 7 5 . . . . . Cannons 17 | . . . . 3 4 7 1 . 2 . . Classes Destroyed 14 | . 3 2 1 5 . 2 1 . . . . Worker 2 | . . . . 1 1 . . . . . . Hauler 5 | . 1 . . 3 1 . . . . . . Recycler 6 | . . . 4 1 1 . . . . . . Operator 5 | . . . . 3 2 . . . . . . Watcher 5 | . . . . 3 2 . . . . . . Swarmer 15 | . 2 4 . . 3 5 . . 1 . . Grunt 12 | . 4 1 . 2 2 2 . . 1 . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 11 | . . 1 2 4 3 1 . . . . . Hunter 3 | . . . . 1 2 . . . . . . Programmer 5 | . . . . 2 1 2 . . . . . Behemoth 1 | . . . . . . . 1 . . . . Subdweller 6 | . . 6 . . . . . . . . . Best Kill Streak 5 | . 3 2 3 5 4 5 1 . 2 . . Combat Bots Only 5 | . 2 2 1 2 4 5 1 . 2 . . Max Kills in Single Turn 2 | . 2 1 2 1 2 1 1 . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 473 | . 20 53 9 115 135 62 21 . 20 . 38 Missed 218 | . 7 15 8 63 78 21 10 . 3 . 13 Hits 255 | . 13 38 1 52 57 41 11 . 17 . 25 Melee 8 | . . . . . . 1 . . . . 7 Projectile 247 | . 13 38 1 52 57 40 11 . 17 . 18 AOE 4 | . . 4 . . . . . . . . . Critical Strikes 8 | . . . . 1 . 3 . . . . 4 Damage Taken 2634 | . 127 525 12 209 357 427 163 . 212 . 602 Core 2085 | . 96 423 12 158 270 336 131 . 166 . 493 Absorbed by Shields 142 | . . . . 88 54 . . . . . . Redirected to Core 1762 | . 96 328 . 135 228 305 112 . 166 . 392 Ignored by Resistances 1975 | . 89 376 9 222 308 301 114 . 150 . 406 Regen/Repaired (Parts) 123 | . . . 5 49 40 26 3 . . . . Core Remaining (%) 86 | 100 . . 69 76 . . . . 100 . . Volleys Fired 216 | . 11 36 12 48 39 37 12 . 11 . 10 Largest 3 | . 2 2 2 3 3 3 1 . 1 . 1 Hottest 154 | . 90 150 109 130 154 154 96 . 96 . 96 Shots Fired 427 | . 22 69 23 115 114 51 12 . 11 . 10 Gun 270 | . 20 65 23 88 48 26 . . . . . Cannon 155 | . . 4 . 27 66 25 12 . 11 . 10 Launcher 2 | . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 191 | . . . . 77 72 31 11 . . . . Thermal 194 | . . 69 23 18 42 20 1 . 11 . 10 Explosive . | . . . . . . . . . . . . Electromagnetic 42 | . 22 . . 20 . . . . . . . Robot Hit Streak 57 | . 32 34 26 39 57 36 28 . 29 . 10 Robot Miss Streak 3 | . 1 2 1 1 1 3 . . 1 . . Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 329 | . 18 50 10 89 81 45 12 . 12 . 12 Core Hits 153 | . 13 17 8 35 32 39 4 . 4 . 1 Critical Kills 4 | . . . . 1 3 . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . Critical Strikes 19 | . . 3 1 5 6 3 . . . . 1 Burn 9 | . . 3 1 2 2 1 . . . . . Destroy 7 | . . . . 3 4 . . . . . . Blast 2 | . . . . . . 2 . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . 5 . 7 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . . 5 . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7371 | . 328 1055 225 1547 1630 1080 468 . 577 . 461 Guns 4090 | . 313 972 225 1213 943 424 . . . . . Cannons 2969 | . . 83 . 334 687 656 468 . 351 . 390 Explosions . | . . . . . . . . . . . . Melee 267 | . . . . . . . . . 196 . 71 Ramming 45 | . 15 . . . . . . . 30 . . Kinetic 3316 | . . . . 1031 1083 773 429 . . . . Thermal 3168 | . . 1055 225 254 547 307 39 . 351 . 390 Explosive . | . . . . . . . . . . . . Electromagnetic 575 | . 313 . . 262 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 267 | . . . . . . . . . 196 . 71 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 1 1 3 1 . 1 1 1 1 1 1 Average Corruption 1 | . 1 1 2 1 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . 8 10 2 . 9 1 . . . 1 Message Errors 8 | . . 3 4 . . 1 . . . . . Matter Fused 9 | . . 1 2 1 . 4 . . . . 1 Heat Flow Errors 2 | . . 1 . . . 1 . . . . . Energy Discharges 2 | . . 1 . . . 1 . . . . . Data Loss (minor) 6 | . . 1 2 1 . 2 . . . . . Data Loss (major) 2 | . . . 1 . . . 1 . . . . Misfires 1 | . . 1 . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 132 | . . . . 5 4 . . . 111 . 12 Projectiles 83 | . . . . 5 4 . . . 62 . 12 Explosions . | . . . . . . . . . . . . Melee 49 | . . . . . . . . . 49 . . Knockbacks 7 | . . . . . 1 6 . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . 1 5 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 28 | . 28 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . Rammed 4 | . 1 . . . . . . . 3 . . Targets Rammed 4 | . 1 . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 240 | . 22 110 4 59 231 232 240 . 223 . . Average Temperature 57 | . 11 16 3 20 52 99 124 . 101 . . Received Heat Transfer 777 | . 84 171 12 87 126 138 24 . 54 . 81 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . . 2 2 1 5 6 . . . . . Heat Transferred 5976 | . . 1880 518 555 1086 1197 37 . 333 . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Maximum Alert Level 2 | . . . . . . . . . . 2 1 Low Security (%) 97 | 100 100 . 100 100 100 . . . . . . Level 1 1 | . . . . . . . . . . . 100 Level 2 . | . . . . . . . . . . 100 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 471 | . 82 . 30 100 152 . . . . 471 253 Initial 450 | . . . . 100 . . . . . 450 253 Average 23 | . 15 . 2 13 36 . . . . 457 251 Influence Increases 2521 | . 211 190 63 607 539 345 35 . 60 471 . Destroy 0b10 Robot/C 1040 | . 120 120 40 240 220 240 20 . 40 . . Destroy 0b10 Robot/NC 125 | . 5 . 20 55 35 . 5 . 5 . . Destroy Leader 238 | . 22 10 . 100 66 30 10 . . . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . Successful Hack 36 | . . . 3 12 . . . . . 21 . Disable Machine 12 | . 4 . . 4 4 . . . . . . Destroy Structure 5 | . . . . 1 4 . . . . . . Advance Influence 550 | . . . . 100 . . . . . 450 . Partial Spotted 90 | . . . . 15 75 . . . . . . Lose Combat Pursuer 405 | . 60 60 . 60 135 75 . . 15 . . Influence Decreases 2278 | . 144 257 63 607 402 482 35 . 60 . 228 Entered New Map 332 | . . 42 . . . 72 . . . . 218 Time Decay 1826 | . 144 215 63 497 402 410 35 . 60 . . Lost Part 10 | . . . . . . . . . . . 10 Lost Ally 20 | . . . . 20 . . . . . . . Purge Threat 90 | . . . . 90 . . . . . . . Squads Dispatched 14 | . . . . 6 5 . . . . 1 2 Investigation 2 | . . . . 1 . . . . . 1 . Extermination 7 | . . . . 4 3 . . . . . . Reinforcement 4 | . . . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Distress Signals 2 | . . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 12 25 6 22 21 17 1 . 6 . 4 Peak Tracking Total 7 | . 4 7 5 4 5 5 1 . 3 . 4 Tactical Retreats 17 | . 2 4 2 1 5 2 . . 1 . . Traps | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Traps Triggered 4 | . . . . 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . . . . 5 . . . . . . . Reprogrammed 18 | . . . . 6 12 . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Machines Disabled 3 | . 1 . . 1 1 . . . . . . Max in Single Turn 1 | . 1 . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Machines Accessed 33 | . 2 1 8 8 4 2 1 4 1 2 . Terminals 17 | . 1 . 5 5 3 . . . 1 2 . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 113 | . 2 5 39 17 8 5 1 30 2 4 . Successful 93 | . 1 5 32 10 5 5 1 30 2 2 . Failed 20 | . 1 . 7 7 3 . . . . 2 . Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 36 | . 1 . 12 11 6 . . . 2 4 . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . Terminal Hacks 86 | . . 5 31 5 5 5 1 30 2 2 . Record 47 | . . 5 25 . . 4 . 11 2 . . Part Schematic 12 | . . . . . . . . 12 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . . . . . 1 1 . . . . Open DSF 2 | . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Reprogram Traps 4 | . . . . 2 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . Release Object 2 | . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 3 1 . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 17 | . 2 . 5 7 2 . . . . 1 . Full Trace Events 4 | . . . 2 1 . . . . . 1 . Feedback Events 3 | . . . 2 . . . . . . 1 . Corruption 3 | . . . 2 . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . 12 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 90 | . . . . 90 . . . . . . . Highest-Rated Ally 30 | . . . . 30 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . Total Damage 318 | . . . . 318 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Active Infowar (turns) 6769 | 65 406 1126 628 1367 764 1160 538 59 571 19 66 Optics 127 | . . 127 . . . . . . . . . Sensors 6763 | 59 406 1126 628 1367 764 1160 538 59 571 19 66 Terrain 2441 | 65 24 . . . 671 1160 521 . . . . Structural 1514 | . 378 1049 87 . . . . . . . . ECM 14 | . . . . . 14 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Turns Passed 6818 | 114 406 1126 628 1367 764 1160 538 59 571 19 66 Spaces Moved 8605 | 87 432 1455 821 2188 1541 1113 258 82 565 26 37 Core 8 | 5 1 . . 2 . . . . . . . Treads 1896 | . . . . . . 928 258 82 565 26 37 Legs 292 | 82 117 . . 93 . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1838 | . 314 1455 2 . . 67 . . . . . Flight 4571 | . . . 819 2093 1541 118 . . . . . Fastest Speed 29 | 50 56 56 37 30 29 29 72 72 72 72 72 Average Speed 50 | 115 73 56 37 37 29 72 72 72 72 72 72 Slowest Speed 125 | 120 120 116 56 125 104 85 72 72 72 72 72 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . . 4 5 9 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 50 68 94 49 53 90 50 73 60 1 39 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 17 | . . 9 . . . 3 1 . 4 . . Spaces Dug 3 | . . . . . 1 . . . 2 . . Terrain Destroyed 7 | . . 1 . . 2 . . . 4 . . Melee 2 | . . . . . . . . . 2 . . Projectile 5 | . . 1 . . 2 . . . 2 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Total 10692 | 96 498 1705 1125 2632 1750 1418 599 81 709 25 54 Wait 1551 | . 34 126 272 342 108 247 307 . 115 . . Move 8558 | 86 431 1454 812 2177 1522 1112 257 81 564 25 37 Hop 18 | . . . 4 5 9 . . . . . . Pick Up 28 | . 1 15 4 2 3 1 1 . 1 . . Fast Attach 49 | 9 8 11 1 10 9 . 1 . . . . Attach 21 | . . 10 5 3 2 . . . 1 . . Detach 44 | 1 1 9 6 15 6 3 3 . . . . Swap 6 | . . 1 . 3 2 . . . . . . Drop 70 | . 9 24 9 8 12 4 3 . 1 . . Fire 216 | . 11 36 12 48 39 37 12 . 11 . 10 Melee 12 | . . . . . . . . . 5 . 7 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . . . 3 . . Escape Stasis 25 | . . . . 10 15 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 90 | . 2 19 . 9 23 14 15 . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp / DSF) -5/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Power slot (x1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered exit to Mines (range 8) 453 | -10/Materials | Build established: Hacker-Mutant 498 | -10/Materials | Identified exit to Materials 498 | -10/Materials | Discovered exit to Materials (range 17) 511 | -10/Materials | Identified exit to Subcaves 511 | -10/Materials | Discovered exit to Subcaves (range 18) 521 | -10/Materials | Entered Subcaves 522 | -10/Subcaves | Approached by a straggling Scientist 523 | -10/Subcaves | Reached level 2 523 | -10/Subcaves | Upgraded with Utility slot (x1) 596 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 600 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 605 | -10/Subcaves | Ambushed by swarm of Subdwellers 713 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 730 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 743 | -10/Subcaves | Identified exit to Materials 743 | -10/Subcaves | Discovered exit to Materials (range 10) 746 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 798 | -10/Subcaves | Visited Clippyterm 799 | -10/Subcaves | Identified exit to Recycling 799 | -10/Subcaves | Learned location of Section 7 (-2) 1457 | -10/Subcaves | Disturbed a concealed Subdweller 1534 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1647 | -10/Subcaves | Entered Recycling 1648 | -9/Recycling | Met a Zionite searching for Scraptown 1649 | -9/Recycling | Reached level 3 1712 | -9/Recycling | Scanned before Scraplab entrance 1716 | -9/Recycling | Identified exit to Scraptown 1716 | -9/Recycling | Discovered exit to Scraptown (range 11) 1719 | -9/Recycling | Entered Scraplab 1734 | -9/Recycling | Angered Scraplab inhabitants 1735 | -9/Recycling | Found Prototype Device 1735 | -9/Recycling | Identified Scrap Engine 2269 | -9/Recycling | Identified exit to Factory 2269 | -9/Recycling | Discovered exit to Factory (range 17) 2275 | -9/Recycling | Entered Factory 2277 | -7/Factory | Reached level 4 2277 | -7/Factory | Reached level 5 2277 | -7/Factory | Reached level 6 2277 | -7/Factory | Reached level 7 2277 | -7/Factory | Reached level 8 2277 | -7/Factory | Reached level 9 2277 | -7/Factory | Reached level 10 2285 | -7/Factory | Upgraded with Propulsion slot (x1) 2285 | -7/Factory | Upgraded with Utility slot (x3) 2285 | -7/Factory | Upgraded with Weapon slot (x1) 2681 | -7/Factory | Garrison activated, responded to threat 2993 | -7/Factory | Build established: Hacker-Construct 3053 | -7/Factory | Core integrity fell below 50% 3350 | -7/Factory | Identified exit to Factory 3350 | -7/Factory | Discovered exit to Factory (range 6) 3412 | -7/Factory | Fabricated L-41 Fighter? 3427 | -7/Factory | Reached level 11 3470 | -7/Factory | Discovered exit to Factory (range 14) 3642 | -7/Factory | Entered another Factory area 3644 | -6/Factory | Reached level 12 3644 | -6/Factory | Reached level 13 3644 | -6/Factory | Upgraded with Utility slot (x1) 3888 | -6/Factory | Spotted B-75 Beast 4393 | -6/Factory | Identified exit to Lower Caves 4393 | -6/Factory | Discovered exit to Lower Caves (range 16) 4406 | -6/Factory | Entered Lower Caves 4408 | -6/Lower Caves | Reached level 14 4539 | -6/Lower Caves | Learned Armory terminal intel 4539 | -6/Lower Caves | Learned Research garrison access intel 4826 | -6/Lower Caves | Identified exit to Lower Caves 4826 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 4985 | -6/Lower Caves | Upgraded with Power slot (x1) 5006 | -6/Lower Caves | Learned 12 Factory zone layouts 5099 | -6/Lower Caves | Reached level 15 5566 | -6/Lower Caves | Entered another Lower Caves area 5577 | -6/Lower Caves | Identified exit to Factory 5577 | -6/Lower Caves | Discovered exit to Factory (range 8) 5610 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 5619 | -6/Lower Caves | Spotted B-75 Beast 5627 | -6/Lower Caves | Learned 4 Factory zone layouts 5658 | -6/Lower Caves | Destroyed B-75 Beast 6061 | -6/Lower Caves | Identified exit to Data Miner 6061 | -6/Lower Caves | Discovered exit to Data Miner (range 14) 6088 | -6/Lower Caves | Found Prototype Device 6088 | -6/Lower Caves | Identified Heart of Steel 6104 | -6/Lower Caves | Entered Data Miner 6104 | -6/Data Miner | Identified exit to Proximity Caves 6104 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 6115 | -6/Data Miner | Met Data Miner 6115 | -6/Data Miner | Reached level 16 6133 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6146 | -6/Data Miner | Received God Mode back door access code from Data Miner 6163 | -6/Data Miner | Entered Proximity Caves 6311 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6375 | -5/Proximity Caves | Learned Factory terminal intel 6414 | -5/Proximity Caves | Spotter reported a threat 6480 | -5/Proximity Caves | Spotter reported a threat 6481 | -5/Proximity Caves | Spotter reported a threat 6620 | -5/Proximity Caves | Discovered exit to Factory (range 11) 6734 | -5/Proximity Caves | Entered Factory 6735 | -5/Factory | Identified exit to Upper Caves 6735 | -5/Factory | Identified exit to Factory 6736 | -5/Factory | Loaded intel: 26 terminal locations 6736 | -5/Factory | Reached level 17 6736 | -5/Factory | Identified exit to DSF 6753 | -5/Factory | Entered DSF 6753 | -5/DSF | Reached level 18 6772 | -5/DSF | Additional patrols routed to DSF 6805 | -5/DSF | Core integrity fell below 50% 6819 | -5/DSF | Self-destructed Last Messages --------------- GOAL=ESCAPE 06761_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] 06769_ H-71 Marshal calls for reinforcements. 06769_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06772_ Hostiles detected in DSF, routing additional patrols. 06775_ Acquired 2 matter. 06778_ Destroyed EM Shield. 06783_ System corrupted: Matter fused (-8). 06787_ Penetrated by Slug. 06788_ Acquired 5 matter. 06790_ Acquired 18 matter. 06795_ Triggered Alarm Trap. 06795_ An alarm sounds. 06803_ C-35 Carver Imp. Surge Thruster severed. 06809_ Adv. Signal Interpreter destroyed. 06809_ Critical hit (Blast). 06809_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????###????????? | | ?????????????????????????????????????#""????????? | | ???????????????????????#####?????????#"#????????? | | ????????????????????####;#;##???????##"####?????? | | ????????????????????# !!#########"""""#?????? | | ????????????????????# !!#!]]#=*##"""""#?????? | | ????????????????????# ""#?????? | | ????????????????????# """""#??? | | ????????????????????### ;##!!]# ## ""####??? | | ????????????????????### ;;#!!!# ### ###?????? | | ????????????????????#!! ########?# #???????? | | ????????????????????#!! #????????% #??????? | | ????????????????????#!! @ #????????=? #??????? | | ????????????????????##; c ;##???????## ##??????? | | ????????????????????#== !!#???????? /???????? | | ????????????????????#== %!!#???????? !???????? | | ????????????????????#== !!#???????? !#??????? | | ????????????????????### =###????????# ##??????? | | ??????????????????????#Hgg#??????????# ???????? | | ??????????????????????A ??????????# ???????? | | ????????????????????? ????????? ???????? | | ???????????????????? ???????? ???????? | | ???????????????????? ???????? ??????? | | ???????????????????!##A A##!???????# !!??????? | | ??????????????????!!?## ##?!!??????? !!??????? | | ?????????????????##???# #???##?????? #???????? | | ??????????????????????! !?????????????????????? | | ??????????????????????! !?????????????????????? | | ??????????????????????! !?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????= !?????????????????????? | | ??????????????????????= !?????????????????????? | | ??????????????????????= !?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 31 Terrain Scan Range 16 Terrain Scan Density 610 ECM Strength 2 Armor Coverage 800 Resistance: KI 40 Resistance: TH 40 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Reaction Control System | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion I Have A Map? Look Less Dangerous Next Time Not So Scrappy Scrappetite Spot Them First Throw Away The Key You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac DSF Levels Raised 17 | . . 1 1 8 2 2 . 1 . 1 1 XP Earned 32642 | 6000 700 1650 1946 11208 3933 1850 650 650 1200 1605 1250 XP Spent 26660 | 5985 . 1475 1410 11950 3125 1415 1300 . . . . Upgrades 57 | 26 . 3 3 13 5 5 2 . . . . Power Slot 2 | 1 . . . . . 1 . . . . . Propulsion Slot 3 | 1 . . . 1 . . 1 . . . . Utility Slot 6 | 1 . 1 . 3 1 . . . . . . Weapon Slot 2 | 1 . . . 1 . . . . . . . Core Integrity 1 | 1 . . . . . . . . . . . Heat Dissipation 4 | 3 . . 1 . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . Energy Storage 2 | 1 . . . . . 1 . . . . . Mass Support 4 | 2 . . 1 1 . . . . . . . Inventory Capacity 3 | 1 . 1 . 1 . . . . . . . Sight Range 4 | 2 . . . 2 . . . . . . . Sensor Range 8 | 5 . 1 . . 2 . . . . . . Terrain Scan Density 4 | 1 . . . . . 3 . . . . . Ranged Accuracy 5 | 2 . . . 3 . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . EX Resistance % 2 | 1 . . . . . . 1 . . . . KI Damage % 2 | . . . . . 2 . . . . . . TH Damage % 2 | . . . 1 1 . . . . . . . Protomatter Created 962 | . 56 159 . 117 339 94 70 . 127 . . Integrity Restored 1856 | . 33 358 . 198 473 267 343 . 184 . . Core 1592 | . 33 302 . 198 411 203 279 . 166 . . Parts 264 | . . 56 . . 62 64 64 . 18 . . Protomatter Decayed 381 | . 45 223 . . 34 12 2 . 65 . . Game ------ Seed SeismicFieldClaws Manual? 0 Play Time 02:06:17 Cumulative 305.5 hours Start 2025.10.23 @ 21:46:26 End 2025.10.23 @ 23:52:55 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 112 Rogue 0 Adventurer 1 Explorer 111 Win Type - Total 25 Types 13/1/5/3/0/1/1/0/1/0 Lore% 60 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 1bcdc8d1-ebc4-4cbd-afaa-c84bbdd9c201