Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 21:26:55 Player: Dosh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (3973) 3973 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 8687 Bonus ------- High Alert Combat Kills 328 Follower Combat Kills 342 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 125/125 System Corruption 1% Temperature Warm (143) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Light Treads Light Treads Advanced Treads Wheel Wheel Advanced Heat Sink Improved Cooling System Hardened Medium Armor Plating Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Light Assault Rifle Rocket Launcher Datajack Flail Longsword +1 Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Hardlight Generator Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Longsword +1 > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Light Treads Advanced Treads Wheel Wheel Compact Wheel Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Hacking Suite Heavy EM Shotgun Light Assault Rifle Enhanced Autogun Gauss Rifle Datajack Flail Deploy-a-Sentry [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 109 | 6 7 5 33 10 1 2 45 Power 13 | 1 1 . 4 1 . . 6 Engine 13 | 1 1 . 4 1 . . 6 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 1 2 8 2 . . 13 Treads 25 | 2 1 2 8 2 . . 10 Leg . | . . . . . . . . Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 3 2 6 4 1 . 11 Device 7 | . 1 . 1 1 . . 4 Storage 5 | 1 1 . . 1 1 . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 15 | . 1 2 5 2 . . 5 Artifact . | . . . . . . . . Weapon 40 | 2 2 1 15 3 . 2 15 Energy Gun 15 | 1 2 . 3 1 . 1 7 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 10 | 1 . 1 4 . . . 4 Ballistic Cannon 8 | . . . 4 1 . 1 2 Launcher 5 | . . . 4 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 3 Corrupted Parts 2 | . . 2 . . . . . System Corruption 6 | . . 6 . . . . . Parts Lost 26 | . 1 2 3 2 . . 18 Power 3 | . . . 2 . . . 1 Propulsion 10 | . . 1 . 1 . . 8 Utility 8 | . . 1 . . . . 7 Weapon 5 | . 1 . 1 1 . . 2 Highest Loss Streak 7 | . 1 2 1 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 96 98 85 77 98 91 Engine 10 | . 14 14 10 9 11 11 8 Treads 28 | . 27 25 33 26 33 33 24 Device 8 | . 1 . 5 11 11 11 17 Storage 11 | . 14 14 11 9 11 11 8 Protection 11 | . 9 13 15 9 11 11 9 Energy Gun 8 | . 13 13 3 8 . 10 7 Ballistic Gun 5 | . 14 14 5 . . . 4 Ballistic Cannon 5 | . . . 12 10 . 10 3 Peak Build Rating 41 | 6 8 9 20 26 21 24 41 Average Rating 18 | 4 7 7 16 18 16 23 28 On Entrance 13 | . 6 8 9 20 22 19 24 Naked Turns . | . . . . . . . . Heaviest Build 74 | 12 32 33 51 45 57 65 74 Greatest Support 66 | 40 40 40 60 63 63 63 66 Greatest Overweight (x) 13 | . . 1 . 2 . 1 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 15 | 6 10 15 15 13 18 20 19 Most Carried 20 | 2 9 14 15 15 19 19 20 Average Carried 14 | . 6 12 14 13 16 17 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 2 9 13 15 15 19 18 20 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3212 | 218 317 63 1226 242 . 55 1091 Remotely . | . . . . . . . . Salvage Created 4899 | . 915 244 1801 176 . 37 1726 Parts 340 | . 63 17 133 17 . 7 103 Haulers Intercepted 13 | . 2 . 6 . . . 5 Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 109 | . 22 2 40 13 . 3 29 Guns 57 | . 21 2 11 7 . 2 14 Cannons 38 | . . . 18 6 . 1 13 AOE 14 | . 1 . 11 . . . 2 Classes Destroyed 18 | . 8 2 4 2 . . 2 Worker 6 | . 1 . 1 . . . 4 Builder 6 | . 1 2 . . . . 3 Tunneler 3 | . . . 3 . . . . Hauler 13 | . 2 . 6 . . . 5 Recycler 4 | . . 1 2 . . . 1 Mechanic 2 | . 1 . . . . . 1 Operator 5 | . 1 . 3 . . . 1 Watcher 7 | . 2 . 5 . . . . Swarmer 24 | . 8 . 3 7 . 3 3 Grunt 56 | . 14 . 23 1 . . 18 Brawler 2 | . . . 1 . . . 1 Duelist 3 | . . . 3 . . . . Protector 1 | . . . 1 . . . . Sentry 15 | . . 2 9 . . . 4 Demolisher 1 | . . . . 1 . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 9 | . 5 3 6 4 . 3 9 Combat Bots Only 5 | . 3 1 5 4 . 3 5 Max Kills in Single Turn 3 | . 1 1 3 2 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 545 | . 59 22 112 81 . 21 250 Missed 165 | . 14 5 37 32 . 7 70 Damage Taken 5680 | . 481 241 1001 636 . 107 3214 Core 811 | . 84 44 68 57 . . 558 Absorbed by Shields 44 | . . . . . . . 44 Ignored by Resistances 92 | . . . . . . . 92 Regen/Repaired (Parts) 161 | . 105 . 56 . . . . Core Remaining (%) 72 | 100 . 48 . . . 68 . Volleys Fired 404 | . 72 15 128 27 . 5 157 Largest 2 | . 2 2 2 2 . 2 2 Hottest 93 | . 70 60 89 89 . 89 93 Shots Fired 742 | . 143 30 244 39 . 9 277 Gun 430 | . 143 30 94 12 . 4 147 Cannon 299 | . . . 138 26 . 5 130 Launcher 13 | . . . 12 1 . . . Special . | . . . . . . . . Kinetic 508 | . 72 15 207 26 . 5 183 Thermal 40 | . 25 . . . . . 15 Explosive 13 | . . . 12 1 . . . Electromagnetic 181 | . 46 15 25 12 . 4 79 Robot Hit Streak 23 | . 11 8 23 6 . 7 12 Robot Miss Streak 5 | . 3 1 5 4 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 454 | . 93 23 142 21 . 5 170 Core Hits 248 | . 44 9 87 17 . 3 88 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 . 3 . . . 8 Blast 11 | . . . 3 . . . 8 Corrupt 1 | . 1 . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10180 | . 1334 304 4131 519 . 76 3816 Guns 4446 | . 1228 280 1064 126 . 28 1720 Cannons 3787 | . . . 1725 299 . 48 1715 Explosions 1726 | . 99 . 1243 69 . . 315 Melee . | . . . . . . . . Ramming 221 | . 7 24 99 25 . . 66 Kinetic 5378 | . 543 143 2336 299 . 48 2009 Thermal 874 | . 334 . 21 . . . 519 Explosive 1291 | . . . 1222 69 . . . Electromagnetic 2416 | . 450 137 453 126 . 28 1222 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 6 . 1 1 1 1 Average Corruption 1 | . . 2 . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . 9 . 6 15 Message Errors 7 | . . . . 4 . 2 1 Matter Fused 6 | . . . . 2 . . 4 Heat Flow Errors 6 | . . . . 1 . 2 3 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 5 | . . . . 1 . . 4 Data Loss (major) 3 | . . . . 1 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . 53 13 . . 46 Projectiles 80 | . . . 32 4 . . 44 Explosions 30 | . . . 21 9 . . . Melee 2 | . . . . . . . 2 Knockbacks 28 | . . . 11 3 . . 14 Impact 1 | . . . 1 . . . . Kinetic 26 | . . . 10 3 . . 13 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 72 | . . . 31 2 . . 39 Shots 2 | . . . 1 . . . 1 Rammed 35 | . 3 4 14 7 . . 7 Targets Rammed 40 | . 4 5 16 7 . . 8 Kicked . | . . . . . . . . Crushed 5 | . 1 1 2 . . . 1 Highest Temperature 410 | . 78 138 180 410 . 121 195 Average Temperature 45 | . 22 84 37 173 . 58 68 Received Heat Transfer 1639 | . 186 90 354 12 . . 997 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 2 . . . 5 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1523 | . 853 . 50 . . . 620 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 797 | . 395 122 797 315 . 60 582 Initial 310 | . . 71 . 310 . . . Average 232 | . 214 39 389 163 . 24 286 Maximum Alert Level 3 | . 1 . 3 1 . . 2 Low Security (%) 52 | 100 45 100 27 75 . 100 32 Level 1 27 | . 54 . 17 24 . . 41 Level 2 19 | . . . 51 . . . 26 Level 3 . | . . . 3 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 6 . 7 1 . . 11 Investigation 9 | . 5 . 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 14 | . 1 . 3 1 . . 9 Assault 2 | . . . 2 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 2 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 202 | . 31 2 62 27 . 4 76 Peak Tracking Total 13 | . 3 2 7 13 . 4 9 Tactical Retreats 11 | . 1 . 3 2 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . 1 6 1 . . 1 Max in Single Turn 1 | . . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 28 | . 11 . 10 1 1 . 5 Terminals 21 | . 8 . 9 . . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 77 | . 29 . 31 1 1 . 15 Successful 33 | . 13 . 11 1 1 . 7 Failed 44 | . 16 . 20 . . . 8 Catastrophic 11 | . 4 . 2 . . . 5 Database Lockouts . | . . . . . . . . Manual 52 | . 23 . 24 . 1 . 4 Terminals 62 | . 23 . 27 . . . 12 Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . 4 . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 . 2 1 1 . 5 Robot Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Alert Level 2 | . . . . . . . 2 Unreport Threat 3 | . . . . . . . 3 Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 9 . 6 . . . . Terminals 14 | . 8 . 6 . . . . Skim 14 | . 8 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 24 | . 9 . 10 . . . 5 Full Trace Events 7 | . 4 . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 58 | . 26 . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 53 | . . . 17 . . . 36 Total Damage 1941 | . . . 157 . . . 1784 Kills 21 | . . . 3 . . . 18 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 2 | . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11419 | 81 1649 1169 2512 1628 516 814 3050 Spaces Moved 5426 | 46 836 647 1217 775 319 343 1243 Core 143 | 2 . . . 110 . . 31 Treads 5172 | 44 836 647 1217 665 319 343 1101 Legs . | . . . . . . . . Wheels 111 | . . . . . . . 111 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 160 160 50 Average Speed 177 | 155 160 170 160 188 160 232 195 Slowest Speed 700 | 160 160 240 160 240 160 240 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 3 99 98 98 99 70 57 67 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 2 . 2 . Spaces Dug 11 | . . . 2 . . . 9 Terrain Destroyed 134 | . 3 . 49 11 . . 71 Melee 1 | . . . . . . . 1 Projectile 75 | . . . 13 6 . . 56 AOE 58 | . 3 . 36 5 . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6425 | 53 1001 677 1536 898 327 351 1582 Wait 331 | . 75 . 100 60 . 1 95 Move 5413 | 45 835 646 1216 774 318 342 1237 Hop 3 | . . . . . . . 3 Pick Up 60 | 2 5 4 14 14 4 1 16 Fast Attach 46 | 6 4 3 8 4 . . 21 Attach 13 | . 1 . 2 2 . 2 6 Detach 10 | . 2 1 1 . 1 . 5 Swap 50 | . 2 2 23 4 1 . 18 Drop 54 | . 1 1 28 6 3 . 15 Fire 404 | . 72 15 128 27 . 5 157 Melee 1 | . . . . . . . 1 Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush 38 | . 4 5 16 5 . . 8 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Discovered new exit (range 7) 882 | -10/Materials | Repaired Lgt. Treads 914 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 4) 1731 | -10/Materials | Entered Mines 1760 | -10/Mines | Met a Derelict bent on vengeance 1770 | -10/Mines | Core integrity fell below 50% 1885 | -10/Mines | Learned Materials terminal intel 2020 | -10/Mines | Discovered new exit (range 10) 2668 | -10/Mines | Discovered new exit (range 10) 2686 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2900 | -10/Mines | Entered Materials 2900 | -9/Materials | Accompanied by 3 allies 2900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2901 | -9/Materials | Identified exit to Mines 2902 | -9/Materials | Loaded intel: 12 terminal locations 3393 | -9/Materials | Discovered new exit (range 16) 3896 | -9/Materials | Discovered new exit (range 15) 4092 | -9/Materials | Build established: Scavenger-Mutant 4296 | -9/Materials | Discovered new exit (range 3) 4680 | -9/Materials | Build established: Mutant 4830 | -9/Materials | Repaired Med. Armor Plating 4900 | -9/Materials | First assault squad dispatched 5412 | -9/Materials | Entered Mines 5507 | -9/Mines | Learned location of Zion (-6) 5553 | -9/Mines | Assembled infested the area 6189 | -9/Mines | Discovered new exit (range 10) 6201 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6206 | -9/Mines | Found Prototype Device 6207 | -9/Mines | Identified Exp. Sensor Array 6888 | -9/Mines | Discovered new exit (range 8) 7032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7034 | -9/Mines | Discovered new exit (range 5) 7040 | -9/Mines | Entered Exiles 7080 | -9/Exiles | Met 8R-AWN 7108 | -9/Exiles | Met EX-HEX 7173 | -9/Exiles | Met EX-DEC 7319 | -9/Exiles | Met EX-BIN 7341 | -9/Exiles | Aligned with FarCom system 7343 | -9/Exiles | Given EX-Vault access code 7379 | -9/Exiles | Opened EX-Vault 7391 | -9/Exiles | Found Longsword +1 7398 | -9/Exiles | Found Deploy-a-Sentry 7401 | -9/Exiles | Found Deploy-a-Sentry 7403 | -9/Exiles | Found Deploy-a-Sentry 7436 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7535 | -9/Exiles | Discovered new exit (range 14) 7556 | -9/Exiles | Stole two prototypes: Longsword +1, Deploy-a-Sentry 7556 | -9/Exiles | Entered Mines 7781 | -8/Mines | Discovered new exit (range 9) 8370 | -8/Mines | Entered Materials 8370 | -8/Materials | Evolved 2 slots: Utility x2 9516 | -8/Materials | DAS Turret deployed 9521 | -8/Materials | DAS Turret deployed 9540 | -8/Materials | Lost 4 parts (3n1u) 9872 | -8/Materials | Build established: Scavenger-Mutant 10317 | -8/Materials | Discovered new exit (range 13) 10999 | -8/Materials | Build established: Mutant 11066 | -8/Materials | Discovered new exit (range 16) 11382 | -8/Materials | Core integrity fell below 50% 11414 | -8/Materials | Core integrity fell below 20% 11420 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11380_ Imp. Deuterium Engine destroyed. 11383_ Enh. Autogun blasted off. 11384_ Penetrated by Slug. 11386_ Acquired Enh. Autogun. 11386_ Penetrated by Slug. 11391_ K-01 Serf suffers critical hit (Blast). 11391_ K-01 Serf destroyed. 11393_ Hardlight Generator destroyed. 11395_ K-01 Serf collects debris. 11398_ Slug penetrates Wall. 11400_ K-01 Serf collects debris. 11407_ Penetrated by Slug. 11408_ Hrd. Medium Armor Plating destroyed. 11411_ Penetrated by Slug. 11411_ Adv. Treads destroyed. 11413_ Penetrated by Slug. 11414_ Slug penetrates X-62 Marksman. 11417_ Penetrated by Slug. 11418_ Enh. Autogun destroyed. 11420_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ??# " % #######""#???????????????????????????????? | | ??##" % ###???### #??????????????????????????????? | | ???##% ##???????# #?????????????????????????????? | | ####! #????????# #????????????????????????????? | | % #?????????# #???????????????????????????? | | !#??????????##???????????????????????????? | | !% #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | ###""####"#??????????????????????????????????????? | | ## # #???# #???????????##????????????????????????? | | #### #????# #?????????# #????????????????????????? | | ## #?????# #???????# #?????????????????????????? | | ####??????##?????## #??????????????????????????? | | #????????###########???????????????????????????? | | #????????# ##???????????????????????????? | | !!#????????# #????????????????????????????? | | ! #????????# #????????????????????????????? | | ! #????????# #????????????????????????????? | | #????????# #????????????????????????????? | | " #????????# #????????????????????????????? | | " #???????## ##???????????????????????????? | | " #??????### # #??????????????????????????? | | #??????#%# ## #??#######????????????????? | | #############+#########;### %###+### ?????????? | | g% ^ ???????? | | %%% = %@xx % k ^ #??????? | | %% % =%%% H% g ^^ ???????? | | ######+####u %############# ########+#???????? | | # #tu[ #???????????## ##????????????????? | | # """ ##u /##????????????k #?????????????????? | | # """ ##%%!##???????????? #?????????????????? | | # """ ## |!##???????????? #?????????????????? | | # ## %%##???????????? #?????????????????? | | # """ ##[% #!#??????????? #?????????????????? | | # """ ## ###??????????? #?????????????????? | | # ?""^ ## ##????????????? ?????????????????? | | # ?? ##!= #?????????????? ?????????????????? | | #?????#####% %###### ? ????????????????? | | #?######### *|%[% ? ???????????????????? | | ??# [#%%%#######????????????????????????????? | | ??#[ !=%/%/%#??????????????????????????????????? | | ### %# [%########???????????????????????????? | | # !" ## ???????????????????????????? | | #########% ## """"" ?????????????????????????? | | ! # """"" #????????????????????????? | | ########## %# """"" #????????????????????????? | | #????#% %%+[ #????????????????????????? | | #????# # """"" #????????????????????????? | | #????#%% # """"" ??????????????????????????? | | #????## % ## """"" ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityActivePlating Manual? 0 Play Time 00:49:44 Cumulative 484.1 hours Start 2024.08.20 @ 20:32:01 End 2024.08.20 @ 21:26:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/2/4/1/1/0/1/1/0 Lore% 80 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1988bf39-af41-4f65-8204-340d3b2784da