Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 14:18:54 Player: J1ang-5h1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (160) 800 Value Destroyed (4280) 4280 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 10323 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 321 Met Data Miner 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Drone Bay (2/2) Heart of Steel Peak State ------------ > --- POWER ------------ Light Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Heart of Steel > --- WEAPON ----------- Gauss Rifle Power Maul > --- INVENTORY -------- Power Amplifier Advanced Heat Sink Energy Well Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Utility Shielding Hardened Heavy Armor Plating Medium Reactive Plating Focal Shield Improved Thermal Shield Shock Absorption System Remote Shield Dynamic Insulation System High-powered Tractor Beam Improved Trap Extractor Drone Bay Gauss Rifle Advanced EMP Blaster Rocket Array Rocket Array [Rating: 75] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . 2 . 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 3 16 22 . 5 25 13 15 9 1 . 34 Power 8 | . 1 1 . . 2 1 . . . . 3 Engine 7 | . 1 1 . . 2 1 . . . . 2 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 2 16 . . 9 5 1 1 . . 5 Treads 27 | 2 . 16 . . 4 3 1 1 . . . Leg 2 | . . . . . . . . . . . 2 Wheel 12 | . 2 . . . 5 2 . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | . 4 2 . 3 5 3 12 5 . . 21 Device 35 | . 2 . . 2 1 2 9 3 . . 16 Storage 3 | . 2 . . . . . . . . . 1 Processor 2 | . . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 15 | . . 1 . 1 4 . 3 2 . . 4 Artifact . | . . . . . . . . . . . . Weapon 39 | 1 9 3 . 2 9 4 2 3 1 . 5 Energy Gun 4 | . 1 . . . 1 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 1 5 3 . 1 3 1 2 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 7 | . 1 . . . 2 1 . . . . 3 Special Weapon 2 | . 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . Slashing Weapon 4 | . . . . 1 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 1 . . . . Parts Lost 35 | . 2 . . . 11 1 1 . . . 20 Power 3 | . 1 . . . . . . . . . 2 Propulsion 12 | . . . . . 6 1 . . . . 5 Utility 13 | . . . . . 3 . 1 . . . 9 Weapon 7 | . 1 . . . 2 . . . . . 4 Highest Loss Streak 8 | . 2 . . . 4 1 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 100 92 93 89 90 84 92 80 Engine 9 | . 13 11 11 9 9 7 7 7 7 7 8 Treads 19 | . 17 43 44 36 21 12 7 13 15 15 10 Wheel 7 | . 10 . . . 9 10 15 8 7 7 5 Device 14 | . 14 5 . 9 9 15 13 20 23 23 24 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 5 Processor 7 | . . . 11 9 9 15 15 9 7 7 5 Protection 4 | . . 4 . 9 8 7 5 6 7 7 3 Ballistic Gun 11 | . 25 22 22 16 5 1 10 7 . 7 5 Impact Weapon 2 | . . . . . . . . 6 7 7 4 Slashing Weapon 2 | . . . . 1 7 7 3 . . . . Peak Build Rating 75 | 6 9 19 19 23 31 47 60 66 56 56 75 Average Rating 36 | 5 8 12 19 21 25 43 49 55 52 56 57 On Entrance 31 | 6 6 9 19 19 23 31 47 52 56 56 56 Naked Turns 37 | . . . . . . . . . . . 37 Heaviest Build 133 | 13 90 94 94 99 103 104 121 122 105 105 133 Greatest Support 80 | 40 40 80 80 80 80 44 44 28 28 28 48 Greatest Overweight (x) 30 | . 4 1 1 1 10 5 5 4 3 3 30 Average Overweight (x) 2 | . 1 1 1 1 3 2 2 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 17 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 24 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 12 24 25 24 24 24 24 24 25 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 24 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 12% | Assassin 12% | Scavenger-Assassin 4% | Commander-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 6073 | 298 838 574 48 144 576 241 595 1053 . 142 1564 Remotely 1272 | . . . . . . . 301 728 . 142 101 Salvage Created 6094 | 144 1137 783 126 184 1583 148 111 402 . . 1476 Parts 327 | 6 79 64 9 10 87 4 4 . . . 64 Haulers Intercepted 7 | . 2 2 . . 2 . . . . . 1 Recyclers Shooed 10 | . 3 . 1 . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 95 | . 23 13 2 3 28 3 1 4 . . 18 Melee 23 | . . . . . 16 . . 1 . . 6 Guns 45 | . 21 13 2 3 4 . 1 . . . 1 Cannons 5 | . . . . . 2 3 . . . . . AOE 15 | . 2 . . . 6 . . . . . 7 Classes Destroyed 19 | 2 5 3 1 2 2 1 1 2 . . . Worker 19 | . 2 2 . . 4 1 . . . . 10 Builder 12 | . . . . . 1 . . . . . 11 Tunneler 6 | 3 3 . . . . . . . . . . Hauler 7 | . 2 2 . . 2 . . . . . 1 Recycler 10 | 1 1 1 1 . 3 . . . . . 3 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 2 | . . 1 . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . 2 2 . . 1 . . . . . 1 Swarmer 14 | . 3 4 . . 4 . . . . . 3 Grunt 52 | . 20 3 1 1 14 2 . 4 . . 7 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 18 | . . 5 . . 9 1 . . . . 3 Specialist 1 | . . . . 1 . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . Programmer 6 | . . . . . . 1 . . . . 5 Decomposer 4 | . . . . . . . 2 2 . . . Samaritan 3 | . . . . . . . . 3 . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 5 4 2 2 5 1 1 2 . . 9 Combat Bots Only 4 | . 4 3 2 2 4 1 1 2 . . 4 Max Kills in Single Turn 5 | 1 2 2 1 1 3 1 1 1 . . 5 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . . . . . 2 Melee 1 | . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 962 | . 64 59 3 38 201 196 12 8 . . 381 Missed 302 | . 21 11 1 8 55 78 2 1 . . 125 Damage Taken 7182 | . 506 703 42 348 1557 530 152 109 . . 3235 Core 1419 | . 111 50 . 74 234 74 10 . . . 866 Absorbed by Shields 1126 | . . . . 134 556 436 . . . . . Redirected to Shielding 210 | . . . . . 105 22 . 20 . . 63 Ignored by Resistances 183 | . . . . . . . . . . . 183 Regen/Repaired (Parts) 381 | . . . . . 64 113 . . . . 204 Core Remaining (%) 74 | 100 55 . 87 . 44 . . . . 88 . Volleys Fired 327 | 17 95 58 6 18 38 40 7 2 . . 46 Largest 2 | 2 2 2 2 2 2 1 2 1 . . 2 Hottest 100 | 40 100 46 46 46 65 44 56 28 . . 78 Shots Fired 557 | 34 185 116 12 36 61 43 15 3 . . 52 Gun 484 | 34 181 116 12 36 46 . 15 3 . . 41 Cannon 54 | . . . . . 11 43 . . . . . Launcher 16 | . 1 . . . 4 . . . . . 11 Special 3 | . 3 . . . . . . . . . . Kinetic 516 | 34 164 116 12 36 56 43 15 3 . . 37 Thermal 21 | . 20 . . . 1 . . . . . . Explosive 12 | . 1 . . . 4 . . . . . 7 Electromagnetic 8 | . . . . . . . . . . . 8 Robot Hit Streak 23 | 6 23 14 6 9 8 10 10 . . . 17 Robot Miss Streak 6 | 5 6 4 1 2 4 3 1 . . . 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . 2 . . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . Shots Hit Robots 471 | 18 110 76 9 27 98 26 15 10 . . 82 Core Hits 235 | 6 61 34 4 9 46 6 4 . . . 65 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 19 | 1 1 . . . . . . 3 . . 14 Critical Strikes 35 | 1 1 . . . 11 2 . 3 . . 17 Destroy 3 | 1 1 . . . . . . . . . 1 Blast 3 | . . . . . 1 2 . . . . . Smash 19 | . . . . . . . . 3 . . 16 Sever 10 | . . . . . 10 . . . . . . Melee Attacks 240 | . . . . 4 96 25 5 15 . 10 85 Impact 110 | . . . . . . . . 15 . 10 85 Slashing 130 | . . . . 4 96 25 5 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 6 1 2 6 . . 10 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13205 | 196 1383 980 132 365 3306 761 361 778 . . 4943 Guns 4181 | 196 1288 980 132 328 445 . 236 . . . 576 Cannons 871 | . . . . . 216 655 . . . . . Explosions 2425 | . 95 . . . 527 . . . . . 1803 Melee 5721 | . . . . 37 2118 106 125 778 . . 2557 Ramming 7 | . . . . . . . . . . . 7 Kinetic 4886 | 196 1156 980 132 328 661 655 236 . . . 542 Thermal 132 | . 132 . . . . . . . . . . Explosive 2249 | . 95 . . . 527 . . . . . 1627 Electromagnetic 210 | . . . . . . . . . . . 210 Impact 3335 | . . . . . . . . 778 . . 2557 Slashing 2386 | . . . . 37 2118 106 125 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 3 3 3 3 3 8 Average Corruption 3 | . . . . . 1 1 3 3 3 3 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 122 | . . . . . 7 17 19 19 1 13 46 Message Errors 29 | . . . . . 2 2 5 7 . 5 8 Matter Fused 27 | . . . . . 3 7 3 4 . 2 8 Heat Flow Errors 21 | . . . . . 1 . 3 4 1 2 10 Energy Discharges 14 | . . . . . . 2 4 1 . 2 5 Parts Rejected 2 | . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 10 | . . . . . 1 1 1 2 . 1 4 Data Loss (major) 3 | . . . . . . . 1 . . . 2 Misfires 10 | . . . . . . 3 1 1 . . 5 Alerts 2 | . . . . . . 1 . . . 1 . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1867 | . . . . 7 191 39 44 694 . . 892 Projectiles 53 | . . . . . . 39 . . . . 14 Explosions 33 | . . . . . 27 . . . . . 6 Melee 1781 | . . . . 7 164 . 44 694 . . 872 Knockbacks 13 | . . . . . . 5 . 1 . . 7 Impact 6 | . . . . . . . . 1 . . 5 Kinetic 4 | . . . . . . 4 . . . . . Secondary 3 | . . . . . . 1 . . . . 2 Self-Inflicted Damage 259 | . . . . . 38 . . . . . 221 Shots 13 | . . . . . 1 . . . . . 12 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 255 | . 20 33 4 42 225 34 255 218 88 232 249 Average Temperature 47 | . 8 10 1 9 22 6 76 85 57 108 100 Received Heat Transfer 2297 | . 318 216 6 68 673 113 120 63 . . 720 Effects 2 | . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . 7 . . 11 Combat Hostiles 7 | . . . . . . . . 3 . . 4 Parts Fried 27 | . . . . . . . . 11 . . 16 Impact Corruptions 61 | . . . . . . . . 28 . . 33 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 300 | . 300 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 685 | 20 322 379 55 183 685 327 . . . . 360 Initial 311 | . 13 135 24 21 . 311 . . . . . Average 147 | 10 135 131 21 49 283 200 . . . . 93 Maximum Alert Level 2 | . 1 1 . . 2 1 . . . . 1 Low Security (%) 69 | 100 77 61 100 100 27 62 . . . . 89 Level 1 26 | . 22 38 . . 53 37 . . . . 10 Level 2 3 | . . . . . 18 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 6 1 . 3 7 1 . . . . 9 Investigation 7 | . 3 . . . 4 . . . . . . Extermination 4 | . . . . . . 1 . . . . 3 Reinforcement 14 | . 3 1 . 3 1 . . . . . 6 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 13 | . 4 2 1 2 2 . . . . . 2 Communications Jammed 2 | . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 166 | . 41 22 2 11 39 15 1 6 . . 29 Peak Tracking Total 7 | . 7 4 2 5 6 5 1 3 . . 3 Tactical Retreats 11 | . 1 1 . 1 4 . . . . . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . Traps Extracted 3 | . . . . . . . . 3 . . . Installed 6 | . . . . . . . . 6 . . . Triggered 8 | . . . . . . . 2 5 . . 1 Most Traps Carried 6 | . . . . . . . 1 6 6 6 6 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . 2 . 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 57 | . 9 4 . 4 12 9 1 2 4 . 12 Terminals 33 | . 7 3 . 4 8 4 . 1 . . 6 Fabricators 5 | . . . . . . 1 . . . . 4 Repair Stations 4 | . . 1 . . 1 1 . . . . 1 Recycling Units 7 | . 2 . . . 2 2 . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 147 | . 30 15 . 11 26 16 1 2 27 . 19 Successful 92 | . 17 7 . 6 17 5 1 2 27 . 10 Failed 55 | . 13 8 . 5 9 11 . . . . 9 Catastrophic 10 | . . . . . 2 3 . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 12 7 . 7 9 1 . . . . 4 Terminals 86 | . 25 13 . 11 19 8 . 1 . . 9 Fabricators 6 | . . . . . . 1 . . . . 5 Repair Stations 8 | . . 2 . . 2 2 . . . . 2 Recycling Units 14 | . 5 . . . 4 2 . . . . 3 Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 59 | . 9 6 . 3 6 1 1 2 27 . 4 Record 12 | . . . . . . . . 1 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 7 | . . . . . 2 . . . 5 . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 10 | . 2 1 . 1 1 1 . . 3 . 1 Open Door 3 | . . . . . 1 . 1 1 . . . Open DSF 2 | . . . . . . . . . . . 2 Alert Level 2 | . . 1 . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 6 | . 3 2 . . 1 . . . . . . Zone Layout 5 | . 1 1 . 1 1 . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . 2 2 . . . . 2 Scan Component 3 | . . . . . 1 1 . . . . 1 Repair 3 | . . . . . 1 1 . . . . 1 Recycling Unit Hacks 8 | . 3 . . . 2 . . . . . 3 Process 1 | . . . . . . . . . . . 1 Report Inventory 6 | . 3 . . . 2 . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 5 1 . 3 6 . . . . . . Terminals 10 | . 3 . . 3 4 . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 6 | . 2 . . 1 3 . . . . . . Disrupt 1 | . . . . . 1 . . . . . . Skim 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 6 4 . 4 10 9 . 1 . . 9 Full Trace Events 3 | . . . . . 3 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 2 . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . 8 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired 3 | . . . . . 1 1 . . . . 1 Time 90 | . . . . . 38 8 . . . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . 31 Retrieved Matter 31 | . . . . . . . . . . . 31 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 10 . . . . . Highest-Rated Group 173 | . . . . . 173 173 . . . . . Highest-Rated Ally 29 | . . . . . 29 29 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 69 | . . . . . 7 62 . . . . . Total Damage 805 | . . . . . 84 721 . . . . . Kills 10 | . . . . . 2 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 13076 | 130 1721 1522 527 410 1555 1487 1209 1225 143 891 2256 Spaces Moved 6196 | 51 870 523 211 142 540 783 689 717 98 594 978 Core 72 | . . . . . . . . . . . 72 Treads 1730 | 38 527 523 211 142 195 43 33 7 . . 11 Legs 14 | 13 . . . . . . . . . . 1 Wheels 4380 | . 343 . . . 345 740 656 710 98 594 894 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 95 240 240 240 140 130 130 145 145 145 50 Average Speed 172 | 149 151 240 240 240 192 163 160 151 145 145 169 Slowest Speed 1550 | 160 160 240 240 240 560 560 570 480 145 145 1550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 94 39 58 16 64 21 63 63 70 76 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . 2 . 1 . 2 . . . 1 1 . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . . 3 . 1 . Spaces Dug 87 | . 3 . . 3 20 21 3 3 . 10 24 Terrain Destroyed 211 | . 11 . . 3 60 25 3 3 . 10 96 Melee 84 | . . . . 3 20 21 3 3 . 10 24 Projectile 10 | . 3 . . . 2 4 . . . . 1 AOE 117 | . 8 . . . 38 . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Total 7695 | 75 1094 685 223 178 864 916 776 825 99 604 1356 Wait 545 | . 79 47 7 . 125 22 37 61 . 1 166 Move 6185 | 50 869 522 210 141 539 782 688 716 97 593 978 Hop . | . . . . . . . . . . . . Pick Up 127 | 3 27 14 . 6 22 17 9 6 . . 23 Fast Attach 19 | . . 1 . . 5 3 3 3 1 . 3 Attach 63 | 2 6 7 . 2 8 4 5 2 . . 27 Detach 8 | . . 1 . . . . 1 1 . . 5 Swap 61 | 1 10 14 . 3 12 6 7 4 . . 4 Drop 112 | 2 8 21 . 4 19 17 14 9 1 . 17 Fire 327 | 17 95 58 6 18 38 40 7 2 . . 46 Melee 240 | . . . . 4 96 25 5 15 . 10 85 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 6 | . . . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 131 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Discovered new exit (range 8) 653 | -10/Materials | Discovered new exit (range 6) 819 | -10/Materials | Discovered new exit (range 15) 1356 | -10/Materials | Discovered new exit (range 6) 1852 | -10/Materials | Entered another Materials area 1852 | -9/Materials | Evolved 2 slots: Propulsion x2 1858 | -9/Materials | Discovered new exit (range 14) 2148 | -9/Materials | Build established: Scavenger-Mutant 2921 | -9/Materials | Discovered new exit (range 9) 3374 | -9/Materials | Entered Mines 3676 | -9/Mines | Learned location of Zion (-6) 3691 | -9/Mines | Assembled infested the area 3696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3891 | -9/Mines | Discovered new exit (range 4) 3901 | -9/Mines | Entered Materials 3901 | -8/Materials | Evolved 2 slots: Utility x2 4193 | -8/Materials | Discovered new exit (range 16) 4311 | -8/Materials | Entered Storage 4965 | -8/Storage | Lost 4 parts (3n1w) 5133 | -8/Storage | Repaired Imp. Grenade Launcher 5597 | -8/Storage | Core integrity fell below 50% 5604 | -8/Storage | Garrison activated, responded to threat 5759 | -8/Storage | Discovered new exit (range 13) 5833 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5866 | -8/Storage | Entered Factory 5866 | -7/Factory | Accompanied by 10 allies 5866 | -7/Factory | Evolved 2 slots: Utility x2 6434 | -7/Factory | Build established: Commander-Assassin 6805 | -7/Factory | Lost 6 allies 6857 | -7/Factory | Found Faulty Rocket Array 7031 | -7/Factory | Build established: Scavenger-Assassin 7068 | -7/Factory | Repaired Lgt. Treads 7316 | -7/Factory | Found Rocket Array 7318 | -7/Factory | Found Rocket Array 7349 | -7/Factory | Discovered new exit (range 3) 7351 | -7/Factory | Identified exit to Lower Caves 7353 | -7/Factory | Discovered exit to Lower Caves (range 6) 7353 | -7/Factory | Entered Lower Caves 7459 | -7/Lower Caves | Learned location of 1 exit from Factory 7489 | -7/Lower Caves | Learned 12 Factory zone layouts 7776 | -7/Lower Caves | Found Prototype Device 7808 | -7/Lower Caves | Identified Heart of Steel 7882 | -7/Lower Caves | Discovered new exit (range 5) 7889 | -7/Lower Caves | Identified exit to Lower Caves 7997 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8511 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8562 | -7/Lower Caves | Entered another Lower Caves area 8841 | -7/Lower Caves | Found DCF Scrap (12 items) 9140 | -7/Lower Caves | Build established: Mutant 9358 | -7/Lower Caves | Discovered new exit (range 13) 9786 | -7/Lower Caves | Identified exit to Data Miner 9787 | -7/Lower Caves | Entered Data Miner 9788 | -7/Data Miner | Discovered new exit (range 6) 9816 | -7/Data Miner | Met Data Miner 9855 | -7/Data Miner | Learned location of Section 7 (-2) 9855 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9876 | -7/Data Miner | Received God Mode back door access code from Data Miner 9927 | -7/Data Miner | Identified exit to Proximity Caves 9930 | -7/Data Miner | Entered Proximity Caves 10116 | -6/Proximity Caves | Learned location of Extension (-4) 10254 | -6/Proximity Caves | Learned Factory terminal intel 10726 | -6/Proximity Caves | Discovered new exit (range 15) 10820 | -6/Proximity Caves | Identified exit to Factory 10821 | -6/Proximity Caves | Entered Factory 10821 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10822 | -6/Factory | Identified exit to Factory 10824 | -6/Factory | Loaded intel: 26 terminal locations 10933 | -6/Factory | Identified exit to DSF 11039 | -6/Factory | Fabricated Imp. Thermal Shield (x2) 11093 | -6/Factory | Identified exit to DSF 11122 | -6/Factory | Build established: Assassin 11571 | -6/Factory | Crushed by falling debris 11875 | -6/Factory | Cargo convoy interrupted 11940 | -6/Factory | Repaired Arm. Huge Wheel 12659 | -6/Factory | Lost 7 parts (1p2n2u2w) 12750 | -6/Factory | Core integrity fell below 50% 12787 | -6/Factory | Lost 8 parts (1p2n3u2w) 12894 | -6/Factory | Build established: Mutant 13008 | -6/Factory | Core integrity fell below 20% 13040 | -6/Factory | Released all parts (7) 13077 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13040_ Released Adv. EMP Blaster. 13040_ Extracted 16 energy. 13041_ Dropped Hrd. Heavy Armor Plating. 13041_ M-28 Smith repairs Lgt. Angular Momentum Engine. 13041_ K-01 Serf collects debris. 13041_ U-05 Engineer lays Concrete. 13042_ Acquired Energy Well. 13043_ Acquired Drone Bay. 13043_ U-05 Engineer lays Concrete. 13046_ K-01 Serf collects debris. 13046_ U-05 Engineer lays Concrete. 13050_ K-01 Serf collects debris. 13050_ U-05 Engineer lays Concrete. 13051_ Acquired 23 matter. 13051_ U-05 Engineer lays Concrete. 13053_ K-01 Serf collects debris. 13055_ U-05 Engineer lays Concrete. 13064_ System corrupted: Heat flow error (+222). 13075_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | # ^ !! """ ## /##???????????????????? | | # """ ## ###??????##??????????? | | # """ ## #"#######"#??????????? | | # ## ## #???????????? | | ### ## ! ! ## #"#??????????? | | ! ## ## ***###??????????? | | #] ## **!#????????????? | | """"" ##+######## *!#????????????? | | """"""""" """"" # #????????????? | | "" F" + #????????????? | | """"""""" # "" #????????????? | | !% ##+######## """ #????????????? | | = ## ## "F #????????????? | | ########### ### ## """ #????????????? | | #?????????# #?# ## "" #????????????? | | #?????????# #?# ## #????????????? | | #?????????# #?# ########"#???????????? | | #?????????# ^#?# #???????##???????????? | | ?????????# #?# #????????????????????? | | ?????????# #?# #????????????????????? | | ?????????# T?# #????????????????????? | | ?????????# ?# #????????????????????? | | ?????????# #?# #????????????????????? | | ?????????# #?#####+###????????????????????? | | ?????????# #?????# #??????????????????????? | | ??????? # #?????#@#??????????????????????? | | ???????? ###???#g#??????????????????????? | | ?????? ##### ####???????????????????? | | ###### #???????????????????? | | ? ##??????????????????? | | ? ##?????????????????? | | ? #?????????????????? | | ??? % ####??????????????? | | ???? = # #########??????? | | ????????### #??????? | | ??????????# % # #??????? | | ????????####### ## t # #??????? | | ????????# # #??????? | | ????????# """ # #??????? | | ????????# ""T"" + #??????? | | ????????# "" "" % # #??????? | | ????????# # #??????? | | ????????# # #??????? | | ????????# # #??????? | | ????????# # # #??????? | | ????????# [ # !]= # #??????? | | ????????# # ! !! %# ##########??????? | | ????????# """"""""" [#! !!! # """???????????????? | | ????????# #!!!!] + ""????????????????? | | ????????#### ######### != # ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Recalibrator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -8/Storage | Hacked M-14 Sweeper | -8/Storage | Hacked C-17 Slicer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Thermal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationGrapheneMaul Manual? 0 Play Time 02:01:55 Cumulative 347.8 hours Start 2025.03.01 @ 12:15:52 End 2025.03.01 @ 14:18:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 238 Adventurer 0 Explorer 10 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e6074f5-9c0b-49ae-aa4d-28f3f1700afc