Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 17:22:32 // Winter2019/RPGLIKE Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (488) 488 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 2945 Bonus ------- Follower Combat Kills 135 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 702/750 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Exiles Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Structural Scanner Improved Terrain Scanner Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Spread Laser Improved Medium Laser > --- INVENTORY (2) ---- Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 6 | 5 . . 1 . . Power 1 | 1 . . . . . Propulsion 1 | 1 . . . . . Utility 3 | 2 . . 1 . . Weapon 1 | 1 . . . . . Parts Attached 17 | 9 2 . 4 2 . Power 2 | 2 . . . . . Engine 2 | 2 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . 1 1 . Device 3 | 1 1 . 1 . . Storage . | . . . . . . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 3 1 . 3 1 . Energy Gun 5 | 1 . . 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 99 | . 97 100 99 99 100 Engine 20 | . 22 22 20 20 20 Wheel 20 | . 22 22 20 20 20 Device 26 | . 19 22 29 30 30 Processor 7 | . 11 11 10 7 . Protection 2 | . . . . 2 10 Energy Gun 12 | . 8 . 10 20 20 Ballistic Gun 7 | . 13 22 9 . . Naked Turns . | . . . . . . Heaviest Build 25 | 13 14 13 18 25 25 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . . . 1 2 2 Average Capacity . | . . . . 1 2 Most Carried 2 | . . . 1 2 2 Average Carried . | . . . . 1 2 Final Capacity 2 | . . . 1 2 2 Final Carried 2 | . . . 1 2 2 Class Distribution -------------------- 82% | Skirmisher 17% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 532 | 320 121 13 58 20 . Remotely . | . . . . . . Salvage Created 765 | 80 336 30 134 185 . Parts 47 | 11 7 2 12 15 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 19 | . 8 . 2 9 . Guns 18 | . 8 . 2 8 . Classes Destroyed 7 | 1 3 1 1 1 . Worker 2 | . . 1 1 . . Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Hauler 1 | . . . 1 . . Swarmer 10 | . 3 . . 7 . Grunt 8 | . 5 . 3 . . Sentry 2 | . . . . 2 . Best Kill Streak 4 | 3 3 1 2 4 . Combat Bots Only 4 | . 3 . 2 4 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 764 | . 402 . 41 321 . Core 612 | . 320 . 31 261 . Absorbed by Shields 152 | . . . 16 136 . Redirected to Core 466 | . 261 . 31 174 . Core Remaining (%) 80 | 100 . 60 . . . Volleys Fired 81 | 13 33 1 10 24 . Largest 2 | 2 2 2 2 2 . Hottest 112 | 70 70 40 112 112 . Shots Fired 162 | 26 66 2 20 48 . Gun 162 | 26 66 2 20 48 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | 13 35 2 10 . . Thermal 99 | 13 31 . 7 48 . Explosive . | . . . . . . Electromagnetic 3 | . . . 3 . . Robot Hit Streak 16 | 4 10 . 5 16 . Robot Miss Streak 5 | 4 5 1 2 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 100 | 13 39 . 14 34 . Core Hits 37 | 5 14 1 7 10 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1433 | 199 507 11 209 507 . Guns 1406 | 199 507 11 182 507 . Cannons . | . . . . . . Explosions 27 | . . . 27 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 484 | 112 296 11 65 . . Thermal 916 | 87 211 . 111 507 . Explosive . | . . . . . . Electromagnetic 33 | . . . 33 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . 11 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 114 240 10 48 144 . Average Temperature 78 | 50 107 7 23 51 . Received Heat Transfer 235 | . 165 . 16 54 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . 1 . 1 8 . Heat Transferred 2233 | 259 629 . 235 1110 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 318 | 20 257 105 190 318 . Average Influence 135 | 8 135 104 132 228 . Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 76 | 100 67 100 100 44 . Level 1 23 | . 32 . . 55 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 10 . 8 9 . Peak Tracking Total 4 | . 3 . 4 4 . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 5 | . 4 . . . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 11 . . . 1 Successful 6 | . 5 . . . 1 Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . . . 1 Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . . . 1 Prototype ID Bank 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 18 | . . . 18 . . Total Damage 223 | . . . 223 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 1269 | 136 341 103 199 231 259 Spaces Moved 1027 | 88 245 108 144 155 287 Core 12 | 12 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1015 | 76 245 108 144 155 287 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 89 | 84 90 90 90 90 90 Slowest Speed 90 | 90 90 90 90 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 47 37 16 42 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1208 | 119 299 111 194 198 287 Wait 49 | 9 18 3 15 4 . Move 1022 | 87 244 107 143 154 287 Hop . | . . . . . . Pick Up 4 | . . . 3 1 . Fast Attach 16 | 9 2 . 3 2 . Attach . | . . . . . . Detach . | . . . . . . Swap 1 | . . . 1 . . Drop 8 | 1 1 . 4 2 . Fire 81 | 13 33 1 10 24 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . 1 . 15 11 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Power slot (x1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x2) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 438 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Discovered new exit (range 11) 478 | -10/Materials | Entered Mines 479 | -10/Mines | Assembled infested the area 484 | -10/Mines | Assisted by a Guerilla fighting off Assembled 487 | -10/Mines | Learned location of Zion (-7) 493 | -10/Mines | Met a Derelict bent on vengeance 553 | -10/Mines | Discovered new exit (range 13) 565 | -10/Mines | Build established: Skirmisher 571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 581 | -10/Mines | Entered Materials 581 | -9/Materials | Accompanied by 3 allies 583 | -9/Materials | Reached level 2 583 | -9/Materials | Upgraded with Utility slot (x1) 609 | -9/Materials | Reached level 3 767 | -9/Materials | Discovered new exit (range 8) 780 | -9/Materials | Entered Mines 781 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 800 | -9/Mines | Reached level 4 854 | -9/Mines | Discovered new exit (range 9) 993 | -9/Mines | Discovered new exit (range 10) 1007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -9/Mines | Entered Exiles 1037 | -9/Exiles | Met 8R-AWN 1050 | -9/Exiles | Met EX-HEX 1075 | -9/Exiles | Met EX-BIN 1085 | -9/Exiles | Aligned with FarCom system 1086 | -9/Exiles | Given EX-Vault access code 1108 | -9/Exiles | Opened EX-Vault 1132 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1177 | -9/Exiles | Met EX-DEC 1270 | -9/Exiles | Self-destructed Last Messages --------------- YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01179_ EX-DEC: "Oops, I hope HEX didn't hear that..." 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" " ""#" "###??##? | | ??????????????????????###""" """##"""""""##?#??#?? | | ?????????????????????????#?"""??##########???#???? | | ????????????????????????????#???????###??#??##???? | | ?????????????????????????????????#???????????#??## | | ????????????????????????????????????#????????#???? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 260 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Levels Raised 3 | . . . 2 1 . XP Earned 8790 | 3000 950 500 2415 1575 350 XP Spent 7330 | 2955 . . 2975 1400 . Upgrades 24 | 9 . . 11 4 . Power Slot 1 | 1 . . . . . Propulsion Slot 1 | 1 . . . . . Utility Slot 3 | 2 . . 1 . . Weapon Slot 1 | 1 . . . . . Core Integrity 3 | 3 . . . . . Heat Dissipation 3 | . . . 3 . . Energy Generation 1 | . . . 1 . . Inventory Capacity 2 | . . . 1 1 . Sensor Range 2 | . . . 2 . . Terrain Scan Density 2 | 1 . . 1 . . Ranged Accuracy 3 | . . . 2 1 . KI Resistance % 1 | . . . . 1 . TH Resistance % 1 | . . . . 1 . Protomatter Created 145 | . 8 . 66 71 . Integrity Restored 564 | . 24 . 327 213 . Core 564 | . 24 . 327 213 . Protomatter Decayed 59 | . . 59 . . . Game ------ Seed BurstHardcellBeam Manual? 0 Play Time 00:15:23 Cumulative 1030.0 hours Start 2020.04.27 @ 17:03:52 End 2020.04.27 @ 17:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 621 Rogue 621 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac48c570-1015-4399-b1db-826ccd012d27