Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 22:59:15 Player: naththebg Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (229) 1145 Value Destroyed (8136) 8136 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (5657) 5657 TOTAL SCORE: 26418 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 222 Follower Combat Kills 889 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Met Zhirov 300 Found Hidden Lab 3000 Friendly Fire -854 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Energy Well Enhanced Optical Array 0b10 Decoder Chip [Scout] Improved Cloaking Device Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Medium Storage Unit Experimental Matter Compressor Experimental Signal Interpreter Experimental Core Analyzer Advanced Phase Shifter Null Cannon [Rating: 161] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 2 . . . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 1 . . Utility 8 | . . 1 . . . 1 1 1 . . . . . . . . . . 2 . . 1 1 . . Weapon 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 Parts Attached 221 | 6 9 17 4 1 3 9 8 20 3 1 17 9 5 17 8 8 5 . 7 26 . 10 9 6 13 Power 19 | 1 2 2 . . . . 1 . 2 1 2 . . 3 1 . 1 . . . . 2 . 1 . Engine 12 | 1 2 2 . . . . 1 . 1 1 2 . . 1 1 . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 59 | 2 5 3 . . 2 2 1 5 . . 7 3 1 5 . 1 . . 3 6 . 2 5 2 4 Treads 14 | . . 3 . . 2 2 1 2 . . 3 . . . . . . . . . . . . . 1 Leg 10 | 2 5 . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Wheel 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . 2 3 . 5 . 1 . . 3 6 . 2 4 2 . Flight 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 Utility 86 | 1 1 7 3 . . 3 2 8 1 . 6 4 2 7 4 5 3 . 3 8 . 6 3 2 7 Device 39 | . 1 3 1 . . 1 1 4 . . 1 2 1 4 2 3 . . 1 7 . 2 1 . 4 Storage 7 | 1 . 2 . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . Processor 20 | . . 1 . . . . . 1 1 . 4 1 1 2 2 2 . . 1 . . . . 1 3 Hackware 7 | . . . 1 . . . . 1 . . . . . 1 . . 1 . . 1 . 1 1 . . Protection 13 | . . 1 1 . . 2 1 2 . . 1 1 . . . . 1 . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 5 1 1 1 4 4 7 . . 2 2 2 2 3 2 1 . 1 12 . . 1 1 2 Energy Gun 15 | 1 1 1 . . . 4 . 3 . . 2 1 1 . . . . . . 1 . . . . . Energy Cannon 8 | . . . . . . . . 1 . . . . . . . . . . . 4 . . 1 1 1 Ballistic Gun 13 | 1 . 4 1 1 1 . 1 2 . . . . 1 . . . . . . 1 . . . . . Ballistic Cannon 13 | . . . . . . . 1 1 . . . 1 . 1 2 1 1 . . 4 . . . . 1 Launcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 . . . 2 1 3 . . 6 4 . . . 1 3 . . 7 . 2 1 1 2 Parts Lost 90 | . 1 . 3 . 2 . 3 7 4 9 3 13 . 1 7 . . 1 . 1 . 1 1 20 13 Power 10 | . 1 . 1 . . . . . 1 2 . 1 . . 1 . . . . . . . . 3 . Propulsion 34 | . . . . . 2 . 3 2 1 3 1 7 . . . . . 1 . . . . 1 6 7 Utility 31 | . . . 1 . . . . 4 1 1 2 3 . 1 3 . . . . 1 . 1 . 7 6 Weapon 15 | . . . 1 . . . . 1 1 3 . 2 . . 3 . . . . . . . . 4 . Highest Loss Streak 15 | . 1 . 1 . 1 . 1 3 3 4 2 10 . 1 6 . . 1 . 1 . 1 1 15 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Backups 9 | 4 7 13 12 13 12 12 11 10 12 9 11 11 2 3 2 3 5 5 7 9 9 8 8 7 4 Power . | . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . . . 1 . . Propulsion 1 | 2 4 4 5 5 4 3 2 . . . . 1 . . 1 . . . . 1 2 2 1 1 . Utility 2 | . . 3 2 2 2 2 2 1 3 3 2 1 . . . 1 3 3 5 6 5 3 4 4 2 Weapon 4 | 1 2 4 5 5 5 5 5 7 7 5 6 7 2 1 . 1 1 1 . . 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 2 1 . 1 3 2 . . . 1 4 . . . . . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 10 | . 2 . 1 . 1 2 . . . . . . . . . . . . . 2 . 1 1 . . Utility 8 | . . 1 . . . . . . . . 1 2 . . . . . . 2 . . 1 1 . . Weapon 7 | . . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 97 99 100 99 99 99 93 92 77 66 68 8 78 75 97 99 91 89 99 94 98 99 85 15 Engine 4 | . 13 11 11 11 11 9 7 5 5 3 4 5 . . . 5 4 . . . . . . . . Core 1 | . . . . . . . . . . . . . . 4 8 5 5 11 10 10 10 4 4 3 . Treads 9 | . . 21 22 22 21 27 22 20 14 4 2 8 . . . . . . . . . . . . . Leg 1 | . 28 . . . . . . 1 6 5 . 2 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 3 9 . 25 29 29 29 24 22 26 26 27 29 27 3 Device 14 | . 9 14 9 22 22 18 22 16 20 19 17 9 . 15 5 9 4 5 9 13 15 17 13 11 1 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 5 . . . . 2 5 5 5 5 4 8 7 1 Processor 4 | . . . 2 . . . . 2 . 6 6 8 5 10 11 17 17 11 14 11 5 4 4 6 5 Hackware 4 | . . . . . . . . 4 6 6 5 . . 4 5 5 8 11 10 10 10 9 14 11 . Protection 2 | . . 4 9 . . 8 7 4 3 . . 8 . . . . . . . . . 3 1 . . Energy Gun 5 | . 17 11 . 5 . 20 22 14 15 2 4 5 . 2 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 4 3 . . . . . . . . . . 21 19 17 12 . Ballistic Gun 7 | . 10 21 33 27 32 6 6 10 5 3 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 10 7 . 1 4 3 14 17 12 10 13 . . . . . Peak Build Rating 161 | 6 11 20 19 22 24 33 44 63 61 57 75 94 36 87 87 104 97 97 103 128 116 138 157 161 68 Average Rating 63 | 3 9 16 18 20 23 31 40 51 57 47 52 65 9 71 72 88 92 88 91 119 116 133 152 137 32 On Entrance 58 | . 6 11 16 19 22 24 33 39 61 57 29 72 3 9 81 84 90 97 86 103 116 116 138 157 44 Naked Turns 105 | . . . . . . . . . . . . 26 35 . . . . . . . . . . . 44 Heaviest Build 78 | 14 16 45 46 40 41 44 57 61 57 53 55 55 4 36 74 47 53 53 59 65 65 78 67 74 33 Greatest Support 96 | 20 20 40 40 40 40 62 62 96 76 56 76 76 4 44 44 56 56 56 67 67 66 78 86 90 42 Greatest Overweight (x) 13 | 1 . 1 1 . 1 . . 5 1 13 10 2 1 1 2 1 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 15 15 Average Capacity 12 | 7 8 14 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 7 10 10 10 10 13 8 Most Carried 15 | 7 8 15 15 15 15 15 15 15 15 13 15 15 5 5 5 5 5 5 10 10 9 10 10 10 11 Average Carried 11 | 4 7 13 12 14 14 14 13 12 14 11 14 14 4 4 4 4 4 4 7 9 9 9 9 8 5 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 15 5 Final Carried 15 | 6 8 15 14 15 14 15 13 15 13 12 15 5 5 5 5 5 5 5 10 9 9 9 10 8 2 Class Distribution -------------------- 21% | Tank 13% | Mutant 10% | Derelict-Gunner 8% | Skirmisher 8% | Hacker-Tank 7% | Gunner 5% | Hacker-Skirmisher 5% | Derelict-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Commander-Skirmisher | -4/Armory Commander-Skirmisher | -4/Lab Hacker-Tank | -3/Research Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Matter Collected 7229 | 216 231 378 618 58 296 383 214 698 389 132 187 107 183 177 230 367 . 33 . 1005 . 900 283 . 144 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8828 | . 481 865 691 . 360 700 591 730 421 162 898 344 251 146 69 211 . . 21 329 . 838 627 . 93 Parts 395 | . 26 46 22 . 19 27 23 36 9 11 56 12 7 13 4 5 . . 2 11 . 22 38 . 6 Haulers Intercepted 8 | . 1 1 . . . 3 1 . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 7 | . . 4 . . 1 . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 9 7 . . 4 . 4 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 167 | . 11 11 24 . 10 9 18 15 7 6 5 7 11 2 5 5 . . 1 6 . 1 10 . 3 Melee 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Guns 101 | . 11 11 24 . 10 9 8 11 6 1 5 3 1 . 1 . . . . . . . . . . Cannons 43 | . . . . . . . . . . 2 . 4 10 2 3 5 . . . 5 . 1 8 . 3 AOE 17 | . . . . . . . 10 4 . 3 . . . . . . . . . . . . . . . Classes Destroyed 27 | . 6 5 3 . 1 . 3 . 1 . 3 2 1 1 . . . . . . . . . . 1 Worker 9 | . 1 3 . . . 2 . . . . . . . 1 . . . . . . . 2 . . . Builder 13 | . 1 1 . . . 1 1 1 . . . . . 2 . . . . . . . 1 5 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 8 | . 1 1 . . . 3 1 . . . . . . . . 1 . . . . . 1 . . . Recycler 9 | . . 2 1 . . . . 2 . . . . . . . . . . . . . 4 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 11 | . 1 2 . . . 2 1 2 . . . . . . . . . . . 1 . 2 . . . Swarmer 31 | . 3 . . . 3 . . 6 . 4 . . 5 . 5 . . . 1 . . . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 55 | . 8 8 5 . 5 5 4 5 5 . . . 3 . . 5 . . . 2 . . . . . Brawler 4 | . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 8 | . . 2 1 . . 1 1 . . 1 . . . . . . . . . 1 . . 1 . . Demolisher 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . 1 2 3 1 . . . . 1 . . . . . . 1 . . . . . Programmer 15 | . . . . . . . 4 3 . . . . . 2 . . . . . . . 1 5 . . Behemoth 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Zionite 22 | . . . . . . . . . . . 22 . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Assembled 18 | . . . 15 . . . . . . . . 3 . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 6 5 . 3 7 12 6 3 4 11 3 4 2 4 5 . . 1 3 . 3 4 . 3 Combat Bots Only 11 | . 4 5 5 . 3 4 11 6 3 4 2 3 4 2 4 5 . . 1 3 . 1 4 . 3 Max Kills in Single Turn 6 | . 1 2 2 . 1 2 6 2 1 3 2 1 1 1 1 1 . . 1 1 . 1 2 . 1 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 6 2 . 3 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Hostile Shots Fired 1401 | . 52 26 66 . 73 51 96 80 48 64 96 69 17 11 59 6 . 16 20 44 . 30 40 252 185 Missed 516 | . 15 9 21 . 20 10 35 24 16 23 36 10 6 4 15 2 . 10 9 24 . 15 13 119 80 Hits 885 | . 37 17 45 . 53 41 61 56 32 41 60 59 11 7 44 4 . 6 11 20 . 15 27 133 105 Melee 34 | . . . 15 . . . . . . . 7 . . . . . . . . 2 . . . 3 7 Projectile 851 | . 37 17 30 . 53 41 61 56 32 41 53 59 11 7 44 4 . 6 11 18 . 15 27 130 98 AOE 14 | . . . 9 . . . . . . . . . . . . . . . . 5 . . . . . Critical Strikes 43 | . 2 . 1 . 1 . 3 1 1 1 1 . . . 1 1 . 1 . 2 . 1 3 9 14 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 17296 | . 411 226 901 . 495 463 759 885 525 737 1004 1965 183 131 673 72 . 137 249 536 . 216 529 3277 2922 Core 3881 | . 157 . 63 . 93 26 22 82 38 65 148 374 14 34 125 . . 67 38 78 . . 93 749 1615 Absorbed by Shields 1248 | . . . 240 . 198 175 246 73 . . . . . 21 . . . . . 40 . 17 131 81 26 Redirected to Shielding 301 | . . . . . . . . . 104 . 27 74 . . . . . . . . . . 20 76 . Ignored by Resistances 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 37 . . . 61 95 96 . . . . . 15 . . . . 77 . . 81 100 . 41 . Volleys Fired 670 | . 46 39 62 . 30 46 30 40 18 18 37 29 10 24 7 13 . . 10 24 . 95 84 1 7 Largest 4 | . 2 3 3 . 3 3 4 4 4 4 1 1 1 1 2 3 . . 1 4 . 4 4 1 1 Hottest 420 | . 115 155 69 . 111 165 190 227 294 204 250 250 75 75 122 135 . . 47 211 . 420 140 35 130 Shots Fired 1694 | . 91 116 185 . 88 138 100 119 65 42 37 59 28 25 16 35 . . 10 68 . 246 218 1 7 Gun 958 | . 91 116 185 . 88 138 89 106 54 12 37 23 10 5 4 . . . . . . . . . . Cannon 720 | . . . . . . . 1 8 11 29 . 36 18 20 12 35 . . 10 68 . 246 218 1 7 Launcher 16 | . . . . . . . 10 5 . 1 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 771 | . 34 82 185 . 85 78 22 55 16 20 . 27 18 20 12 35 . . 10 68 . . . . 4 Thermal 907 | . 57 34 . . 3 60 68 59 49 21 37 32 10 5 4 . . . . . . 246 218 1 3 Explosive 16 | . . . . . . . 10 5 . 1 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 10 13 . 9 13 8 17 10 9 12 11 7 20 2 6 . . 1 9 . 15 9 . 11 Robot Miss Streak 15 | . 4 3 5 . 6 4 3 3 3 2 10 15 2 . 4 3 . . . 3 . 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 1 4 . 3 2 . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . Autonomous 63 | . . . . . . . . . . . . 27 18 . 7 11 . . . . . . . . . Shots Hit Robots 866 | . 53 75 101 . 52 80 57 78 52 22 37 48 21 15 8 27 . . 3 37 . 56 38 . 6 Core Hits 461 | . 24 29 46 . 21 29 65 48 23 13 56 17 10 8 4 8 . . 1 19 . 18 19 . 3 Critical Kills 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Critical Strikes 33 | . 2 2 . . . 5 2 1 1 . . 1 4 3 2 2 . . . 8 . . . . . Burn 10 | . 2 1 . . . 3 2 1 1 . . . . . . . . . . . . . . . . Destroy 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Blast 17 | . . . . . . . . . . . . 1 4 3 1 . . . . 8 . . . . . Smash 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Melee Attacks 33 | . . . . . . . . . . . . . . . 3 8 . . 9 13 . . . . . Impact 26 | . . . . . . . . . . . . . . . 3 8 . . 9 6 . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28402 | . 804 1164 1621 . 1114 1478 2986 2215 1169 714 2337 2637 1357 624 424 1535 . . 116 1642 . 2174 1798 96 397 Guns 12859 | . 804 1152 1612 . 838 1469 1000 1579 975 173 2337 643 126 108 43 . . . . . . . . . . Cannons 11270 | . . . . . . . . 23 194 361 . 1994 1231 369 335 1146 . . 27 1302 . 2174 1742 . 372 Explosions 3109 | . . . . . 254 . 1982 593 . 180 . . . 100 . . . . . . . . . . . Melee 864 | . . . . . . . . . . . . . . . 46 389 . . 89 340 . . . . . Ramming 300 | . . 12 9 . 22 9 4 20 . . . . . 47 . . . . . . . . 56 96 25 Kinetic 12170 | . 233 918 1612 . 794 852 225 618 266 329 . 1732 1231 369 335 1146 . . 27 1302 . . . . 181 Thermal 12213 | . 571 234 . . 298 617 775 984 903 205 2337 905 126 108 43 . . . . . . 2174 1742 . 191 Explosive 2855 | . . . . . . . 1982 593 . 180 . . . 100 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 594 | . . . . . . . . . . . . . . . 46 389 . . 89 70 . . . . . Slashing 270 | . . . . . . . . . . . . . . . . . . . . 270 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 3 1 1 1 7 7 7 2 2 2 . . . . . 1 10 21 8 Average Corruption 3 | . . . . . . . 2 1 1 1 2 7 7 1 2 1 . . . . . 1 7 13 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . . . . . 4 8 6 5 12 33 12 3 7 3 . . . . . 11 26 12 6 Message Errors 34 | . . . . . . . 1 2 1 1 5 8 3 . 2 . . . . . . 2 4 4 1 Matter Fused 35 | . . . . . . . . 3 2 . 2 6 3 1 2 1 . . . . . 4 10 . 1 Heat Flow Errors 18 | . . . . . . . . . 1 2 1 3 3 . . . . . . . . 1 5 1 1 Energy Discharges 16 | . . . . . . . . 2 1 1 . 6 3 . 2 1 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . 1 . . . 1 4 . 1 1 1 . . . . . 1 4 . 1 Data Loss (major) 6 | . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . 1 1 Misfires 5 | . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . Alerts 8 | . . . . . . . 2 1 . . 2 . . . . . . . . . . 1 1 . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 11 | . . . . . . . . . 2 . . 5 . . . . . . . . . 4 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 944 | . . 1 . . 24 . 24 13 . . . 41 117 11 56 298 . . 27 154 . 118 60 . . Projectiles 481 | . . . . . . . . . . . . 41 117 11 10 128 . . . 10 . 118 46 . . Explosions 61 | . . . . . 24 . 24 13 . . . . . . . . . . . . . . . . . Melee 402 | . . 1 . . . . . . . . . . . . 46 170 . . 27 144 . . 14 . . Knockbacks 27 | . . . . . . . . . . . . 1 5 2 2 4 . . 1 10 . . . . 2 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 26 | . . . . . . . . . . . . 1 5 2 2 4 . . 1 10 . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . . . 28 . . . . . 23 . . . . . . . . 28 47 10 Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 29 | . . 2 2 . 3 2 2 3 . . . . . 1 . . . . . . . . 2 6 6 Targets Rammed 30 | . . 2 2 . 3 3 2 3 . . . . . 1 . . . . . . . . 2 6 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 153 24 94 . 6 117 30 219 191 80 142 222 240 336 316 270 245 25 163 305 . 430 241 269 88 Average Temperature 57 | . 45 10 18 . 3 43 7 89 53 52 67 72 75 98 81 113 148 12 23 73 . 45 33 67 38 Received Heat Transfer 2590 | . 216 120 151 . 216 150 48 198 228 126 143 312 27 . . 27 . 36 48 90 . 55 . 300 99 Effects 4 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 2 . . . . . . . . . . . . . 1 . . 1 . . . 4 . . Impact Corruptions 13 | . . 1 . . . . . . . . . . . . 1 7 . . 1 1 . . 2 . . Robots Melted 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Parts Melted 41 | . 2 . . . . 4 3 5 6 . 6 1 . 1 . . . . . . . 7 6 . . Heat Transferred 20844 | . 1628 654 . . 411 1443 1590 2102 1789 335 3317 1254 222 185 74 . . . . . . 3290 2450 . 100 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . 1 1 . . . . . 1 . . . . . 3 . 1 1 5 4 Low Security (%) 83 | 100 100 100 100 . 100 100 75 83 . . . . . 44 . . . . 100 58 . 98 88 . . Level 1 10 | . . . . . . . 24 16 . . . . . 55 . . . . . 9 . 1 11 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 27 . . . . 43 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1765 | . 114 164 117 . 98 117 334 267 . . . . . 363 . . . . 59 799 . 210 293 1765 1218 Initial 1100 | . . 40 22 . . 11 . 149 . . . . . 363 . . . . 59 7 . . 117 159 1100 Average 147 | . 54 89 15 . 23 39 72 112 . . . . . 217 . . . . 16 303 . 89 133 1677 1117 Influence Increases 7298 | . 312 360 255 . 286 335 481 465 170 140 . . 235 496 140 120 . 135 149 1271 . 632 688 210 418 Destroy 0b10 Robot/C 3080 | . 220 220 180 . 200 180 320 300 140 120 . . 180 40 100 100 . . 20 480 . 20 200 . 60 Destroy 0b10 Robot/NC 305 | . 20 55 5 . . 40 30 25 . . . . 10 25 . 5 . . . 10 . 55 25 . . Destroy Leader 676 | . 54 66 40 . 40 60 74 74 30 20 . . 30 10 10 . . . . 102 . 16 40 . 10 Allied During Kill 513 | . . . . . . . . . . . . . . . . . . . . 513 . . . . . Successful Hack 278 | . . 16 . . . 20 5 . . . . . . 17 . . . . 45 73 . 60 42 . . Disable Machine 345 | . . . 15 . 30 15 30 30 . . . . . 30 . . . . 15 45 . 75 45 15 . Destroy Structure 676 | . 3 3 . . 16 5 22 36 . . . . . 44 . . . . 24 48 . 196 276 . 3 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . 30 . . . . . . . 30 . . 30 Lose Combat Pursuer 1035 | . 15 . 15 . . 15 . . . . . . 15 . 30 15 . 135 45 . . 180 60 195 315 Influence Decreases 7656 | . 214 400 313 . 256 365 175 736 205 140 . . 135 463 273 120 . 40 229 549 737 422 613 326 945 Entered New Map 2016 | . . 58 36 . . 19 . 157 14 . . . . 37 50 . . . 36 8 737 . 93 126 645 Time Decay 4790 | . 204 342 257 . 236 346 145 509 171 120 . . 135 416 133 120 . 40 193 331 . 412 510 . 170 Lost Part 630 | . 10 . 20 . 20 . 30 70 20 20 . . . 10 70 . . . . 10 . 10 10 200 130 Lost Ally 220 | . . . . . . . . . . . . . . . 20 . . . . 200 . . . . . Squads Dispatched 59 | . 3 3 . . 1 1 8 4 . 1 . . . 2 . . . 1 3 3 . 7 5 6 11 Investigation 6 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 Extermination 17 | . . . . . . . 1 2 . . . . . 1 . . . . 2 1 . 4 3 . 3 Reinforcement 22 | . 2 2 . . 1 . 4 2 . . . . . 1 . . . . 1 1 . 2 2 . 4 Assault 10 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 6 1 Garrison 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Distress Signals 19 | . 5 . . . . 2 . . . . . . 2 . . . . . . 1 . 1 4 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 22 17 31 . 10 13 30 20 7 14 30 11 12 9 7 6 . 4 10 24 . 19 22 40 36 Peak Tracking Total 18 | . 5 7 5 . 3 4 12 7 3 7 8 5 5 5 4 5 . 8 6 6 . 5 9 15 18 Tactical Retreats 39 | . 1 . 3 . . 1 . . . . 1 1 1 . 2 1 . 4 3 . . 5 3 4 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Traps Triggered 10 | . . . . . . 1 . 2 . . . . . 3 . . . . 1 . . 1 . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Disabled 24 | . . . 2 . 2 1 2 2 . . . . . 2 . . . . 1 3 . 5 3 1 . Max in Single Turn 2 | . . . 1 . 2 1 1 1 . . . . . 2 . . . . 1 1 . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Accessed 60 | . 2 4 . 2 . 3 4 3 . . . . . 5 1 . 5 . 7 8 . 10 4 . 2 Terminals 40 | . 1 3 . . . 3 3 1 . . . . . 2 1 . . . 6 7 . 8 3 . 2 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 1 . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . Total Hacks 195 | . 5 13 . 24 . 7 8 6 . . . . . 15 1 . 18 . 22 25 . 31 16 . 4 Successful 98 | . 1 6 . 24 . 5 2 . . . . . . 7 1 . 18 . 11 10 . 10 3 . . Failed 97 | . 4 7 . . . 2 6 6 . . . . . 8 . . . . 11 15 . 21 13 . 4 Catastrophic 15 | . 1 2 . . . . 1 . . . . . . 3 . . . . . 3 . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . 2 . 1 . 5 3 . . . 4 . . 7 . . . . 7 4 1 2 9 . . Terminals 134 | . 3 12 . . . 7 6 2 . . . . . 11 1 . . . 21 24 . 28 15 . 4 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 . . . . . 2 . . . . . 1 . . . . 1 . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 . . . . . 2 . . . . . . . 1 . . . Terminal Hacks 84 | . . 5 . 24 . 3 1 . . . . . . 4 1 . 18 . 9 8 . 8 3 . . Record 33 | . . . . 23 . . . . . . . . . . 1 . 6 . 1 1 . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 13 | . . 1 . . . 1 1 . . . . . . 2 . . 4 . . 2 . 1 1 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 5 | . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Locate Traps 7 | . . . . . . . . . . . . . . . . . . . 2 2 . 1 2 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 . . . . . . . . . . . 1 . . . . 2 . . 2 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . . . . 2 1 . . . . . . 2 . . . . 1 2 . 1 . . . Terminals 8 | . . . . . . 2 1 . . . . . . 2 . . . . 1 1 . 1 . . . Botnet 8 | . . . . . . 2 1 . . . . . . 2 . . . . 1 1 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 3 . . . 3 4 3 . . . . . 4 . . . . 5 6 . 9 4 . 2 Full Trace Events 6 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 15 . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 9 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total Allies 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . Largest Group 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . Highest-Rated Group 530 | . . . . . . . . . . . . . . . . . . . . 530 . . . . . Highest-Rated Ally 58 | . . . . . . . . . . . . . . . . . . . . 58 . . . . . Total Orders 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 90 | . . . . . . . . . . . . . . . . . . . . 90 . . . . . Total Damage 2314 | . . . . . . . . . . . . . . . . . . . . 2314 . . . . . Kills 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Active Infowar (turns) 7397 | . . 20 306 . . . . . . . 5 257 . 866 330 507 191 208 605 836 14 1498 1390 195 169 Optics 4060 | . . 20 306 . . . . . . . 5 . . 866 330 507 191 208 605 740 . . . 113 169 Terrain 257 | . . . . . . . . . . . . 257 . . . . . . . . . . . . . Decoding 5556 | . . . . . . . . . . . . . . . . 457 191 208 605 836 14 1498 1390 195 162 Cloaking 3301 | . . . . . . . . . . . . . . . . . . . . 557 14 1361 1328 41 . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Derelict Logs Recovered 11 | . . . 1 . . . . . 1 1 2 . . . 2 2 . 2 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . 7 1 . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . 5 1 . . . . . . . . . Decoded 0b10 Intel 84 | . . . . . . . . . . . . . . . . . . . 10 15 . 29 21 4 5 Traps 50 | . . . . . . . . . . . . . . . . . . . 10 5 . 12 16 4 3 Emergency Access 34 | . . . . . . . . . . . . . . . . . . . . 10 . 17 5 . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Turns Passed 21072 | 62 453 765 1516 376 935 978 1049 1440 899 1124 3018 979 351 1004 330 507 191 208 605 836 14 1498 1390 195 349 Spaces Moved 15349 | 43 198 337 592 233 341 364 503 813 504 412 934 851 570 1164 440 513 148 331 827 936 19 1920 1251 406 699 Core 866 | 15 . . . . . . . . . 2 130 53 505 . . . . . . . . . . . 161 Treads 4126 | . . 329 592 233 341 364 503 645 504 251 139 225 . . . . . . . . . . . . . Legs 393 | 28 198 8 . . . . . . . 159 . . . . . . . . . . . . . . . Wheels 168 | . . . . . . . . 168 . . . . . . . . . . . . . . . . . Hover 9096 | . . . . . . . . . . . 665 573 . 913 440 513 148 331 827 936 19 1920 1251 406 154 Flight 700 | . . . . . . . . . . . . . 65 251 . . . . . . . . . . 384 Fastest Speed 22 | 50 120 120 160 160 160 155 155 110 160 160 163 50 35 35 58 54 54 54 48 44 50 37 32 32 22 Average Speed 101 | 106 120 165 208 160 238 156 155 151 160 242 298 96 48 59 60 63 55 56 57 47 50 38 35 36 40 Slowest Speed 700 | 190 120 240 240 160 240 160 155 240 240 700 550 200 100 110 142 105 58 58 58 50 50 119 38 54 57 Overloaded Moves 79 | . . . . . . . . . . . . . . . . . . . . . . . . 33 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 3 34 47 99 61 62 30 16 15 70 59 80 70 66 16 70 70 63 61 24 40 25 45 31 71 27 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . 1 . . . . . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 7 | . . 1 . . . . . 1 . . . . 1 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 18 | 1 1 . 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 19 | . . . 3 . 1 . . . 2 1 3 . 1 . 3 4 . 1 . . . . . . . Spaces Dug 223 | . . . . . . . . 12 . 5 . . . 10 1 . . . 13 10 . 87 84 . 1 Terrain Destroyed 375 | . . . . . 20 1 17 28 2 12 . 4 3 24 8 16 . . 13 27 . 101 98 . 1 Melee 13 | . . . . . . . . . . . . . . . 1 . . . 7 5 . . . . . Projectile 281 | . . . . . 1 . . 2 2 7 . 4 3 11 7 16 . . 6 22 . 101 98 . 1 AOE 80 | . . . . . 19 . 17 26 . 5 . . . 13 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total 19357 | 57 326 455 737 237 395 667 705 930 549 510 1047 970 637 1441 486 655 253 350 928 1250 23 2497 2052 447 753 Wait 2690 | . 57 35 63 . 16 228 150 30 16 75 43 60 35 222 25 92 91 17 61 202 5 445 686 22 14 Move 15323 | 42 197 336 591 232 340 363 503 812 503 411 933 850 569 1163 439 512 147 330 826 935 18 1919 1250 405 697 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 107 | 9 6 12 6 1 2 6 4 7 2 . 4 4 . 1 1 6 1 . 8 6 . 9 7 2 3 Fast Attach 143 | 3 1 5 2 . . 1 . 13 1 2 16 6 5 22 8 8 5 . 6 12 . 6 4 5 12 Attach 70 | 3 1 2 3 2 2 2 4 7 2 2 1 9 8 2 1 1 . 1 1 1 . 6 2 3 4 Detach 25 | . . 2 . . . . . 1 . 1 2 3 8 2 1 1 . 1 . . . 1 . . 2 Swap 103 | . 8 10 2 . 1 10 9 13 4 1 2 1 . . . 3 4 . 1 19 . 7 6 2 . Drop 139 | . 10 12 6 2 1 8 4 4 3 . 9 8 2 4 1 11 5 1 6 19 . 9 11 1 2 Fire 670 | . 46 39 62 . 30 46 30 40 18 18 37 29 10 24 7 13 . . 10 24 . 95 84 1 7 Melee 33 | . . . . . . . . . . . . . . . 3 8 . . 9 13 . . . . . Ram 15 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 6 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 2 2 . 3 3 1 3 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 451 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 3) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 570 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Build established: Gunner 1281 | -9/Materials | Entered Mines 1395 | -9/Mines | Learned Materials security intel 1549 | -9/Mines | Build established: Tank 1559 | -9/Mines | Assembled infested the area 1569 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1952 | -9/Mines | Discovered new exit (range 12) 2065 | -9/Mines | Discovered new exit (range 16) 2557 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2791 | -9/Mines | Discovered new exit (range 5) 2797 | -9/Mines | Entered Exiles 2837 | -9/Exiles | Met 8R-AWN 2863 | -9/Exiles | Met EX-HEX 2908 | -9/Exiles | Met EX-BIN 2927 | -9/Exiles | Aligned with FarCom system 2929 | -9/Exiles | Given EX-Vault access code 2969 | -9/Exiles | Opened EX-Vault 2985 | -9/Exiles | Found AWS/Autocannon 3019 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3062 | -9/Exiles | Met EX-DEC 3081 | -9/Exiles | Learned location of Zion (-6) 3155 | -9/Exiles | Discovered new exit (range 14) 3173 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3173 | -9/Exiles | Entered Mines 3462 | -8/Mines | Build established: Skirmisher 3556 | -8/Mines | Discovered new exit (range 6) 4108 | -8/Mines | Entered Materials 4108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4443 | -8/Materials | Build established: Scavenger-Tank 4769 | -8/Materials | Build established: Tank 4802 | -8/Materials | Discovered new exit (range 7) 5086 | -8/Materials | Entered Factory 5086 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5867 | -7/Factory | Cargo convoy interrupted 5868 | -7/Factory | Garrison activated, responded to threat 5906 | -7/Factory | Destroyed 11 combat bots 6125 | -7/Factory | Discovered new exit (range 7) 6135 | -7/Factory | Entered another Factory area 6135 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6385 | -6/Factory | Lost 3 parts (1n2u) 6448 | -6/Factory | Discovered new exit (range 6) 6628 | -6/Factory | Build established: Scavenger-Skirmisher 6695 | -6/Factory | Discovered new exit (range 16) 6851 | -6/Factory | Discovered new exit (range 16) 7064 | -6/Factory | Identified exit to Lower Caves 7100 | -6/Factory | Identified exit to Factory 7378 | -6/Factory | Build established: Skirmisher 7575 | -6/Factory | Entered Lower Caves 7759 | -6/Lower Caves | Spotted B-75 Beast 7787 | -6/Lower Caves | Destroyed B-75 Beast 7862 | -6/Lower Caves | Build established: Tank 8186 | -6/Lower Caves | Lost 3 parts (1p1u1w) 8248 | -6/Lower Caves | Learned Factory stockpile data 8266 | -6/Lower Caves | Encountered a Warlord checkpoint 8307 | -6/Lower Caves | Discovered new exit (range 6) 8432 | -6/Lower Caves | Build established: Gunner 8474 | -6/Lower Caves | Entered another Lower Caves area 8514 | -6/Lower Caves | Discovered exit to Factory (range 16) 8663 | -6/Lower Caves | Spotted B-75 Beast 8692 | -6/Lower Caves | Destroyed B-75 Beast 8713 | -6/Lower Caves | Lost 4 parts (1p1n2w) 9044 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9478 | -6/Lower Caves | Encountered a Warlord checkpoint 9479 | -6/Lower Caves | Learned 12 Factory zone layouts 9542 | -6/Lower Caves | Discovered new exit (range 9) 9566 | -6/Lower Caves | Build established: Mutant 9590 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9598 | -6/Lower Caves | Entered Zion 9626 | -6/Zion | Lost 3 parts (1p1n1u) 9785 | -6/Zion | Found GAL Module 9885 | -6/Zion | System corruption cleaned by Quarantine Array 10560 | -6/Zion | Found Prototype Processor 10560 | -6/Zion | Identified Exp. Signal Interpreter 10568 | -6/Zion | Found Prototype Processor 10568 | -6/Zion | Identified Exp. Terrain Scan Processor 10577 | -6/Zion | Found Prototype Processor 10577 | -6/Zion | Identified Exp. Core Analyzer 10693 | -6/Zion | Learned 4 Factory zone layouts 10698 | -6/Zion | Build established: Derelict-Gunner 10894 | -6/Zion | Rebuked by Imprinter 11339 | -6/Zion | Found Prototype Energy Gun 11339 | -6/Zion | Identified Storm Laser 11550 | -6/Zion | Received a visual enhancement algorithm 12174 | -6/Zion | Murdered Imprinter 12175 | -6/Zion | Attacked by Zionites 12267 | -6/Zion | Extracted access codes from Imprinter's data core 12546 | -6/Zion | Build established: Scavenger-Gunner 12587 | -6/Zion | Opened final containment barrier to the Deep Caves 12610 | -6/Zion | Discovered new exit (range 5) 12613 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12616 | -6/Zion | Entered Deep Caves 12979 | -6/Deep Caves | Z-Facility disabled 13112 | -6/Deep Caves | Discovered new exit (range 6) 13248 | -6/Deep Caves | Found Surveybot 24 Scanner 13251 | -6/Deep Caves | Found Surveybot 24 Chip 13272 | -6/Deep Caves | Build established: Scavenger-Mutant 13468 | -6/Deep Caves | Spotted AG-31908 13483 | -6/Deep Caves | Core integrity fell below 50% 13509 | -6/Deep Caves | Destroyed AG-31908 13536 | -6/Deep Caves | Triggered Deep Caves wall 13536 | -6/Deep Caves | Lost 10 parts (1p5n3u1w) 13569 | -6/Deep Caves | Released all parts (5) 13571 | -6/Deep Caves | Core integrity fell below 20% 13595 | -6/Deep Caves | Entered Proximity Caves 13703 | -5/Proximity Caves | Spotter reported a threat 13709 | -5/Proximity Caves | Spotter reported a threat 13794 | -5/Proximity Caves | Build established: Mutant 13944 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13946 | -5/Proximity Caves | Entered Factory 13946 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13947 | -5/Factory | Identified exit to Factory 14220 | -5/Factory | Identified exit to Upper Caves 14313 | -5/Factory | Fabricated Adv. Power Amplifier? 14788 | -5/Factory | Build established: Skirmisher 14950 | -5/Factory | Entered Upper Caves 15010 | -5/Upper Caves | Lost 6 parts (4u2w) 15092 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15157 | -5/Upper Caves | Learned Factory emergency access door positions 15195 | -5/Upper Caves | Found DCF Scrap (14 items) 15225 | -5/Upper Caves | Discovered new exit (range 26) 15275 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 15280 | -5/Upper Caves | Entered another Upper Caves area 15314 | -5/Upper Caves | Learned 4 Factory zone layouts 15341 | -5/Upper Caves | Learned Factory stockpile data 15604 | -5/Upper Caves | Found Imp. Powered Armor 15707 | -5/Upper Caves | Encountered a Warlord checkpoint 15757 | -5/Upper Caves | Build established: Derelict-Gunner 15781 | -5/Upper Caves | Discovered new exit (range 9) 15787 | -5/Upper Caves | Entered Zhirov 15787 | -5/Zhirov | Discovered new exit (range 3) 15798 | -5/Zhirov | Met Zhirov 15811 | -5/Zhirov | Learned location of Quarantine (-3) 15811 | -5/Zhirov | Learned location of Testing (-2) 15811 | -5/Zhirov | Learned location of Command (-1) 15820 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15829 | -5/Zhirov | Found Alien Artifact 15829 | -5/Zhirov | Identified Integrated Reactor 15829 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15948 | -5/Zhirov | Found Alien Artifact 15978 | -5/Zhirov | Entered Proximity Caves 15993 | -4/Proximity Caves | Learned Research terminal intel 16013 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16016 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16021 | -4/Proximity Caves | Spotted B-86 Titan 16141 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16169 | -4/Proximity Caves | Discovered exit to Factory (range 17) 16186 | -4/Proximity Caves | Entered Factory 16186 | -4/Factory | Evolved 2 slots: Utility x2 16298 | -4/Factory | Identified exit to Research 16328 | -4/Factory | Build established: Derelict-Mutant 16540 | -4/Factory | Identified exit to DSF 16598 | -4/Factory | Identified exit to Upper Caves 16598 | -4/Factory | Identified exit to Armory 16791 | -4/Factory | Entered Armory 16836 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 17016 | -4/Armory | Spotted B-86 Titan 17032 | -4/Armory | Allies destroyed B-86 Titan 17151 | -4/Armory | Build established: Commander-Skirmisher 17434 | -4/Armory | Lost 4 allies 17541 | -4/Armory | First assault squad dispatched 17557 | -4/Armory | Lost 7 allies 17625 | -4/Armory | Identified Transdimensional Reconstructor 17625 | -4/Armory | Warped through subspace to slip node 17625 | -4/Armory | Discovered new exit (range 1) 17627 | -4/Armory | Entered Lab 17627 | -4/Lab | Discovered exit to Research (range 9) 17633 | -4/Lab | Unable to decrypt terminal 17633 | -4/Lab | Opened the door to a hidden lab 17634 | -4/Lab | Gained access to the hidden lab's interior 17641 | -4/Lab | Entered Research 17641 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17642 | -3/Research | Loaded intel: 24 terminal locations 17678 | -3/Research | Spotted B-86 Titan 18019 | -3/Research | Identified exit to Quarantine 18282 | -3/Research | Build established: Hacker-Tank 18863 | -3/Research | Garrison activated, responded to threat 19087 | -3/Research | Discovered new exit (range 16) 19137 | -3/Research | Found Exp. System Shield 19139 | -3/Research | Entered another Research area 19139 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19167 | -2/Research | Found Exp. Core Analyzer 19260 | -2/Research | Build established: Hacker-Skirmisher 19670 | -2/Research | Spotted B-90 Cyclops 20143 | -2/Research | Build established: Hacker-Tank 20397 | -2/Research | System corruption reached 10% 20430 | -2/Research | Discovered new exit (range 6) 20439 | -2/Research | Spotted B-90 Cyclops 20529 | -2/Research | Entered Testing 20530 | -2/Testing | Maximum security lockdown engaged 20533 | -2/Testing | Spotted PL-EWL7IO07F0 20553 | -2/Testing | Spotted Striker 20592 | -2/Testing | Found Prototype Energy Cannon 20623 | -2/Testing | Lost 3 parts (2n1u) 20632 | -2/Testing | Found Exp. Signal Interpreter 20670 | -2/Testing | Spotted Executioner 20677 | -2/Testing | Discovered new exit (range 21) 20715 | -2/Testing | Core integrity fell below 50% 20724 | -2/Testing | Entered Access 20724 | -1/Access | Evolved 2 slots: Weapon x2 20754 | -1/Access | Lost 15 parts (2p4n6u3w) 20796 | -1/Access | Identified Null Cannon 20870 | -1/Access | Lost 3 parts (3n) 20936 | -1/Access | Lost 4 parts (1n3u) 20941 | -1/Access | Found Exp. Core Analyzer 20974 | -1/Access | First assault squad dispatched 20981 | -1/Access | Build established: Mutant 20996 | -1/Access | Spotted B-99 Colossus 20997 | -1/Access | Spotted B-99 Colossus 21034 | -1/Access | Core integrity fell below 50% 21051 | -1/Access | Core integrity fell below 20% 21062 | -1/Access | Lost 6 parts (3n3u) 21073 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 21031_ Triggered Alarm Trap. 21031_ An alarm sounds. 21031_ ALERT: Alarm triggered, dispatching investigation squad. 21031_ Penetrated by Slug. 21034_ System corrupted: IFF burst signal emitted. 21035_ Knocked back. 21036_ Slammed into U-05 Engineer. 21037_ Knocked back. 21038_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4E. 21038_ Slammed into U-05 Engineer. 21040_ Slammed into O-32 Director. 21042_ Slammed into U-05 Engineer. 21042_ U-05 Engineer knocked back. 21042_ Destabilizing: System corrupted (+1). 21046_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????o??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ] ??????????????????? | | ??????????????????????# !| ??????????????????? | | ??????????????????????# !| [ ?????????????????? | | ??????????????? # || ??????????????????? | | ?????????????# # ???????????????? | | ?????????????# # ???????????????? | | ?????????????# # """ ????????????????? | | ?????????????# # """S"" ##????????????? | | ?????????????# + """""" Y#????????????? | | ?????????????# # #?????????????? | | ?????????????# # @ #?????????????? | | ############## ###/########???????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | p #???????????????????? | | s #???????????????????? | | p sss #???????????????????? | | ##################### #???????????????????? | | # """"?????????????# #???????????????????? | | # """""????????????# #???????????????????? | | / """""????????????+ #???????????????????? | | # """""????????????# #???????????????????? | | #! """"?????????????# #??g????????????????? | | #? ????????????# #????g??????????????? | | #?? ???????????# #???l???????????????? | | #???= *???????????# #???????????????????? | | #??? ??????????# #???????????????????? | | #???? ??????????# +???????????????????? | | #????? ??????????# #???????????????????? | | #??????/ ?????????# #???????????????????? | | #??????####?????????# #???????????????????? | | #???????????????????# #???????????????????? | | ##########??????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 39 Energy Capacity 865 Matter Stores 300 Matter Capacity 800 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 10 Armor Coverage 400 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 40 Item Schematics ----------------- KE Penetrator | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Adv. Power Amplifier | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionCouplerReactor Manual? 0 Play Time 03:22:05 Cumulative 306.0 hours Start 2025.07.05 @ 15:00:06 End 2025.07.06 @ 22:59:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/0/0/1 Lore% 80 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e0f06db-6f99-406e-9c72-430c476e9ed9