Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 10:50:00 Player: triibiis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (2353) 2353 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4418 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 164/250 System Corruption 0% Temperature Critical (576) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Advanced Treads Particle Cannon Particle Cannon Heavy Particle Cannon Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon Heavy Particle Cannon Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Particle Cannon Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 28 | 6 6 11 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 2 8 2 Energy Gun 1 | 1 . . . Energy Cannon 8 | . . 6 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 1 2 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 4 7 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 7 | . . 3 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 9 | 1 6 11 9 Power 1 | . 1 . . Propulsion . | . . . 3 Utility . | . . . . Weapon 7 | . 5 10 5 Tool/Special . | . . . . Unused Backups 19 | . 1 12 6 Power 2 | . 1 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 15 | . . 10 5 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 97 95 Engine 12 | . 14 10 18 Treads 30 | . 28 31 26 Storage 12 | . 14 11 9 Processor 11 | . 13 11 9 Energy Cannon 12 | . . 20 24 Ballistic Cannon 12 | . 13 11 7 Launcher 5 | . 13 . . Peak Build Rating 23 | 6 9 16 23 Average Rating 10 | 4 7 12 21 On Entrance 7 | . 6 9 14 Naked Turns . | . . . . Heaviest Build 49 | 14 31 42 49 Greatest Support 66 | 40 40 60 66 Greatest Overweight (x) 13 | . . . 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 2 15 15 10 Average Carried 9 | 1 6 11 9 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 8 8 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1488 | 200 277 791 220 Remotely . | . . . . Salvage Created 2378 | . 529 1621 228 Parts 152 | . 40 98 14 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 65 | . 18 43 4 Cannons 51 | . 8 39 4 AOE 12 | . 10 2 . Classes Destroyed 10 | . 6 4 . Worker 3 | . 1 1 1 Builder 4 | . 4 . . Tunneler 1 | . . 1 . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 14 | . 3 11 . Grunt 40 | . 15 22 3 Sentry 11 | . . 10 1 Best Kill Streak 11 | . 7 11 3 Combat Bots Only 9 | . 5 9 2 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 294 | . 39 189 66 Missed 74 | . 11 53 10 Hits 220 | . 28 136 56 Projectile 220 | . 28 136 56 Critical Strikes 8 | . 1 4 3 Damage Taken 2675 | . 310 1253 1112 Core 754 | . 57 146 551 Absorbed by Shields . | . . . . Ignored by Resistances 678 | . 96 379 203 Regen/Repaired (Parts) 313 | . . 313 . Core Remaining (%) 80 | 100 77 63 . Volleys Fired 131 | . 39 80 12 Largest 4 | . 2 3 4 Hottest 241 | . 60 180 241 Shots Fired 319 | . 60 218 41 Gun . | . . . . Cannon 293 | . 39 213 41 Launcher 26 | . 21 5 . Special . | . . . . Kinetic 129 | . 39 82 8 Thermal 164 | . . 131 33 Explosive 26 | . 21 5 . Electromagnetic . | . . . . Robot Hit Streak 36 | . 10 36 12 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 208 | . 42 139 27 Core Hits 110 | . 39 60 11 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Meltdown 2 | . . 2 . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4936 | 4 1470 2844 618 Guns . | . . . . Cannons 3899 | . 538 2747 614 Explosions 1006 | . 932 74 . Melee . | . . . . Ramming 31 | 4 . 23 4 Kinetic 1472 | . 538 822 112 Thermal 2427 | . . 1925 502 Explosive 1006 | . 932 74 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . 37 31 . Projectiles 52 | . 21 31 . Explosions 16 | . 16 . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 97 | . 57 40 . Shots 5 | . 3 2 . Rammed 6 | 1 1 2 2 Targets Rammed 8 | 1 1 4 2 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 834 | . 36 487 834 Average Temperature 187 | . 14 133 536 Received Heat Transfer 1308 | . 192 558 558 Effects 65 | . . 10 55 Shutdowns 19 | . . 4 15 Energy Bleed 8 | . . 3 5 Interference 4 | . . . 4 Matter Decay 6 | . . 1 5 Short Circuit 6 | . . 1 5 Damage (minor) 8 | . . 1 7 Damage (major) 10 | . . . 10 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 6 | . . 6 . Heat Transferred 4329 | . . 3478 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 85 100 Level 1 7 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 317 | . 188 317 51 Initial 14 | . . . 14 Average 88 | . 63 114 15 Influence Increases 2040 | . 683 1258 99 Destroy 0b10 Robot/C 1300 | . 360 860 80 Destroy 0b10 Robot/NC 100 | . 45 50 5 Destroy Leader 330 | . 88 232 10 Successful Hack 68 | . 41 27 . Disable Machine 63 | . 36 27 . Destroy Structure 164 | . 113 47 4 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 2040 | . 683 1217 140 Entered New Map 27 | . . . 27 Time Decay 1924 | . 683 1177 64 Lost Part 89 | . . 40 49 Squads Dispatched 12 | . 4 7 1 Investigation 9 | . 4 5 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 23 53 10 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 4 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 8 7 . Terminals 14 | . 8 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 62 | . 32 30 . Successful 24 | . 11 13 . Failed 38 | . 21 17 . Catastrophic 8 | . 4 4 . Database Lockouts . | . . . . Manual 45 | . 25 20 . Terminals 56 | . 32 24 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 11 7 . Record 2 | . . 2 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 3 | . 1 2 . Emergency Access Points 1 | . 1 . . Machine Index 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Investigation Status 1 | . 1 . . Assault Status 1 | . . 1 . Garrison Status 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 8 6 . Full Trace Events 13 | . 7 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4772 | 102 1791 2683 196 Spaces Moved 2624 | 60 1040 1435 89 Core 6 | 5 . . 1 Treads 2618 | 55 1040 1435 88 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 145 Average Speed 159 | 150 160 160 154 Slowest Speed 700 | 160 160 160 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 99 96 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 171 | . 119 49 3 Melee . | . . . . Projectile 12 | . . 9 3 AOE 159 | . 119 40 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2947 | 68 1108 1653 118 Wait 86 | . . 81 5 Move 2622 | 60 1039 1434 89 Hop . | . . . . Pick Up 33 | 2 16 14 1 Fast Attach 16 | 6 2 8 . Attach 12 | . 3 5 4 Detach . | . . . . Swap 10 | . 2 5 3 Drop 30 | . 6 22 2 Fire 131 | . 39 80 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 1 4 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 103 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Identified exit to Materials 1021 | -10/Materials | Identified exit to Mines 1750 | -10/Materials | Discovered new exit (range 8) 1894 | -10/Materials | Entered another Materials area 1894 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1961 | -9/Materials | Identified exit to Mines 2260 | -9/Materials | Destroyed 9 combat bots 2478 | -9/Materials | Discovered new exit (range 12) 2562 | -9/Materials | Build established: Gunner 2818 | -9/Materials | Repaired Ion Engine 2847 | -9/Materials | Repaired Lgt. Treads 2876 | -9/Materials | Repaired Lgt. Treads 3045 | -9/Materials | Discovered new exit (range 13) 3427 | -9/Materials | Discovered new exit (range 3) 4577 | -9/Materials | Entered another Materials area 4577 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4579 | -8/Materials | Discovered new exit (range 7) 4632 | -8/Materials | Discovered new exit (range 12) 4750 | -8/Materials | Core integrity fell below 50% 4768 | -8/Materials | Core integrity fell below 20% 4773 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 56 matter. Power failure, Imp. Ion Engine shutdown. Adv. Treads broken. Overheating: Short circuit. Adv. Treads broken. Overheating: Short circuit. Broken Hvy. Particle Cannon destroyed. Particle Cannon destroyed. Critical hit (Burn: +37). Overheating: Core damaged (-60). Broken Adv. Treads destroyed. M-28 Smith repairs G-47 Trooper. Critical hit (Burn: +37). U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. M-28 Smith repairs G-47 Trooper Particle Gun. Broken Adv. Treads destroyed. Overheating: Energy bleed (-57). Dropped Broken Adv. Treads. Imp. Ion Engine destroyed. 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Treads | 1% | -9/Materials Lgt. Treads | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSlugScrap Manual? 0 Play Time 00:33:36 Cumulative 13.9 hours Start 2025.06.10 @ 08:46:05 End 2025.06.10 @ 10:50:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32faf68c-c7a1-4c5b-9db3-e658e1b42ed6