Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 03:08:57 Player: A Moose Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (163) 815 Value Destroyed (7660) 7660 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3241) 3241 TOTAL SCORE: 18216 Bonus ------- High Alert Combat Kills 1146 Follower Combat Kills 350 Entered Garrisons 400 Entered DSFs 1000 Met Data Miner 300 Acquired ECA 300 Friendly Fire -255 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 154/200 System Corruption 11% Temperature Cool (72) Movement Rolling (275) Ox13 Location -5/DSF Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (9) ------ Improved Cooling System Huge Storage Unit Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Advanced Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON (4) ------- Advanced Plasma Cannon Mass Driver Mass Driver Heavy Pick > --- INVENTORY (25) --- Carbon-fiber Leg Improved Cooling System Improved Trap Scanner Encrypted Comm Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Matter Filter Advanced ECM Suite Insulated Plating Arc Projector Tesla Rifle Improved Arc Projector Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Active Sensor Suite Improved Target Analyzer Kinecellerator Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Mass Driver Heavy Mass Driver Heavy Pick > --- INVENTORY -------- Wheel Improved Surge Thruster Improved Surge Thruster Matter Compressor Encrypted Comm Array Melee Analysis Suite Advanced Weapon Cycler Advanced ECM Suite Improved Reaction Control System Authchip [Armor] Tesla Rifle Disruptor Cannon Gauss Rifle Improved Remote Datajack Carbide Saw [Rating: 109] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Mini Assault Cannon Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Slots Evolved 10 | . . . . . 4 . . 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 4 . . 1 . 1 . . . . 1 . . . Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . Parts Attached 195 | 6 5 2 1 . 15 22 17 3 15 26 2 3 . 12 13 43 1 9 Power 17 | 1 . 1 . . 2 1 . . 1 2 1 . . 1 3 2 . 2 Engine 12 | 1 . 1 . . 2 1 . . 1 2 1 . . . 1 1 . 1 Core 5 | . . . . . . . . . . . . . . 1 2 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 1 1 . . 3 4 3 . 3 8 . . . . . 5 . . Treads 12 | 2 1 1 . . . 2 1 . 1 2 . . . . . 2 . . Leg 2 | . . . . . . . . . 1 1 . . . . . . . . Wheel 15 | . . . . . 3 2 2 . 1 5 . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . Utility 96 | 1 2 . 1 . 6 10 13 1 9 12 1 2 . 6 6 18 1 7 Device 53 | . 1 . . . 4 9 8 1 3 4 1 2 . 4 3 8 1 4 Storage 5 | 1 1 . 1 . . . . . . . . . . . . 1 . 1 Processor 10 | . . . . . . . 1 . 1 1 . . . 1 . 4 . 2 Hackware 3 | . . . . . . . . . . 1 . . . . 2 . . . Protection 25 | . . . . . 2 1 4 . 5 6 . . . 1 1 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . . . 4 7 1 2 2 4 . 1 . 5 4 18 . . Energy Gun 7 | . . . . . 2 1 . . . 2 . . . . 1 1 . . Energy Cannon 10 | . . . . . . 1 . 1 1 1 . . . 2 . 4 . . Ballistic Gun 13 | 2 . . . . 1 3 1 . . 1 . 1 . 1 2 1 . . Ballistic Cannon 12 | . 2 . . . 1 . . 1 . . . . . 1 . 7 . . Launcher 5 | . . . . . . 2 . . 1 . . . . . . 2 . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 . 1 . 1 . . . . . 1 . . Parts Lost 73 | . . . . . 1 9 1 . 5 15 . 3 . 10 1 27 . 1 Power 7 | . . . . . . . . . . 1 . . . 1 1 4 . . Propulsion 12 | . . . . . . 3 1 . 2 4 . . . . . 2 . . Utility 33 | . . . . . 1 4 . . 2 7 . 2 . 5 . 11 . 1 Weapon 21 | . . . . . . 2 . . 1 3 . 1 . 4 . 10 . . Highest Loss Streak 13 | . . . . . 1 9 1 . 3 7 . 3 . 4 1 13 . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 93 97 99 99 98 85 93 92 93 83 92 68 76 90 Engine 7 | . 14 14 14 14 9 9 9 7 7 5 6 6 6 5 2 2 . 1 Treads 8 | . 28 28 28 28 1 7 1 . 1 4 . . . . . 2 5 5 Wheel 6 | . . . . . 16 9 16 15 11 4 6 6 6 6 5 1 5 5 Device 21 | . 12 14 14 14 22 33 30 29 21 16 13 13 26 26 17 18 11 12 Storage 8 | . 14 14 14 14 9 9 9 7 7 6 6 6 6 6 5 4 . 4 Processor 4 | . . . . . . . 5 7 7 6 13 13 13 10 10 5 23 25 Hackware 1 | . . . . . . . . . . 5 6 5 . . 5 2 . . Protection 7 | . . . . . 15 9 9 7 15 12 13 12 6 4 10 4 5 5 Energy Gun 2 | . . . . . 6 2 . . . 4 13 12 6 . 2 . . . Energy Cannon 4 | . . . . . . 7 9 15 8 3 6 6 6 2 . . 5 5 Ballistic Gun 5 | . 21 . . . 5 6 9 1 . 2 . . 6 4 6 4 . . Ballistic Cannon 7 | . 6 28 28 28 6 . . 5 7 6 6 6 6 10 5 4 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 23 25 35 35 54 62 61 66 84 86 72 72 54 75 83 100 39 133 Greatest Support 60 | 40 40 40 40 40 40 26 40 20 20 42 28 28 28 28 28 60 10 10 Greatest Overweight (x) 17 | . . . . . 2 16 6 3 8 16 2 2 1 2 2 17 3 13 Average Overweight (x) 2 | . . . . . 1 5 2 3 4 3 2 1 1 1 2 2 3 11 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 25 Average Capacity 14 | 6 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 13 5 24 Most Carried 15 | 5 10 10 10 11 15 15 15 15 15 15 15 15 14 15 15 15 5 14 Average Carried 12 | 3 8 9 10 10 13 14 14 14 14 13 15 14 14 13 14 11 4 10 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 Final Carried 15 | 4 10 10 10 11 15 15 15 15 15 15 15 14 14 15 15 5 5 13 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Skirmisher 7% | Tank 4% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Assassin | -5/Garrison Scavenger-Assassin | -5/Factory Scavenger-Gunner | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Matter Collected 5217 | 173 270 123 . 26 179 620 387 . 417 839 165 152 . 384 149 1123 . 210 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6109 | . 427 80 . . 440 917 755 . 525 945 54 343 . 269 34 1044 . 276 Parts 301 | . 28 8 . . 26 43 50 . 30 29 . 9 . 10 2 55 . 11 Haulers Intercepted 5 | . 1 . . . 1 . 2 . . 1 . . . . . . . . Recyclers Shooed 8 | . . . . . 1 . 3 . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 3 . 9 . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Combat Hostiles Destroyed 139 | . 12 5 . . 6 27 11 . 15 15 1 7 . 7 . 29 . 4 Melee 8 | . . . . . . . . . . . . . . 2 . 3 . 3 Guns 56 | . 12 . . . 6 14 6 . . 8 1 3 . 1 . 5 . . Cannons 52 | . . 5 . . . 8 5 . 5 5 . 3 . 4 . 16 . 1 AOE 18 | . . . . . . 3 . . 10 . . 1 . . . 4 . . Classes Destroyed 16 | . 4 . . . 2 2 2 . 1 3 . . . 1 . 1 . . Worker 1 | . . . . . . . . . . 1 . . . . . . . . Builder 3 | . . . . . . . 1 . . 2 . . . . . . . . Hauler 5 | . 1 . . . 1 . 2 . . 1 . . . . . . . . Recycler 6 | . . . . . 2 . 2 . . 2 . . . . . . . . Watcher 7 | . 2 . . . . . 2 . . 2 . . . . 1 . . . Swarmer 34 | . 6 4 . . 4 7 . . 8 . . . . 1 . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 58 | . 6 1 . . 3 11 6 . 2 10 . 3 . 4 . 11 . 1 Brawler 3 | . . . . . . . 2 . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . 1 . . . . . . Sentry 14 | . . . . . . 5 3 . . 1 1 . . 1 . 3 . . Specialist 9 | . . . . . . 3 . . 4 . . . . . . . . 2 Hunter 5 | . . . . . 1 1 . . . 2 . . . . . 1 . . Programmer 8 | . . . . . . . . . . 1 . . . . . 7 . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . Wasp 2 | . . . . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 5 2 . . 4 4 5 . 5 4 1 4 . 2 1 11 . 2 Combat Bots Only 11 | . 5 2 . . 4 4 2 . 5 3 1 4 . 2 . 11 . 2 Max Kills in Single Turn 4 | . 1 1 . . 2 1 2 . 4 2 1 1 . 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . 4 . . 1 . . . 4 . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Hostile Shots Fired 1192 | . 34 16 . 5 31 206 52 . 56 258 43 36 . 70 21 327 . 37 Missed 326 | . 3 5 . 1 9 67 11 . 18 82 11 10 . 23 8 68 . 10 Damage Taken 13994 | . 225 104 . 22 212 1561 402 . 797 2637 296 417 . 978 378 5335 . 630 Core 2162 | . 51 . . . 23 306 64 . 131 309 41 42 . 187 23 849 . 136 Absorbed by Shields 799 | . 90 41 . 9 58 296 160 . 56 . . . . . . 10 . 79 Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . 10 . . Redirected to Shielding 167 | . . . . . . . . . . 6 21 57 . 83 . . . . Ignored by Resistances 1207 | . . . . . . 164 106 . 278 519 76 39 . . 11 14 . . Regen/Repaired (Parts) 289 | . . . . . . . 22 . . . . . . . 267 . . . Core Remaining (%) 63 | 100 . . . 79 . . 28 . 81 . . . . 31 . . . . Volleys Fired 542 | . 39 10 . 2 27 110 51 . 36 114 3 19 . 22 8 94 . 7 Largest 4 | . 2 2 . 2 2 2 2 . 3 3 4 4 . 4 2 3 . 3 Hottest 265 | . 40 70 . 70 100 131 123 . 227 196 265 265 . 210 83 192 . 212 Shots Fired 1003 | . 78 20 . 4 52 195 97 . 57 198 11 56 . 66 15 134 . 20 Gun 455 | . 78 . . . 49 100 49 . . 85 5 22 . 24 7 36 . . Cannon 528 | . . 20 . 4 3 88 48 . 53 113 6 34 . 42 8 89 . 20 Launcher 17 | . . . . . . 7 . . 4 . . . . . . 6 . . Special 3 | . . . . . . . . . . . . . . . . 3 . . Kinetic 635 | . 78 20 . 4 27 80 49 . 36 147 3 19 . 52 15 92 . 13 Thermal 293 | . . . . . 25 108 48 . 13 39 5 22 . 8 . 18 . 7 Explosive 17 | . . . . . . 7 . . 4 . . . . . . 6 . . Electromagnetic 55 | . . . . . . . . . 4 12 3 15 . 6 . 15 . . Robot Hit Streak 23 | . 10 2 . 1 6 15 9 . 9 21 23 6 . 8 2 8 . 4 Robot Miss Streak 6 | . 2 3 . 1 5 3 4 . 2 6 1 3 . 4 5 4 . 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . 1 . . Secondary Targets 8 | . 2 . . . 2 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 605 | . 52 9 . 1 25 106 62 . 31 130 8 30 . 49 5 76 . 21 Core Hits 289 | . 25 6 . . 15 45 34 . 22 61 3 13 . 15 2 37 . 11 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . Critical Strikes 31 | . . 1 . . 1 4 . . 2 7 . 2 . 4 . 7 . 3 Burn 10 | . . . . . 1 2 . . . 4 . 2 . 1 . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . . Blast 14 | . . 1 . . . . . . 1 2 . . . 2 . 6 . 2 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Melee Attacks 31 | . . . . . . . . . . . . . . 4 . 16 . 11 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . 4 . 16 . 11 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17848 | . 561 199 . 20 509 2641 1480 . 1653 3168 170 793 . 1347 99 4422 . 786 Guns 5548 | . 561 . . . 489 1236 760 . . 1172 70 230 . 338 43 649 . . Cannons 9758 | . . 199 . 20 20 1058 720 . 880 1870 100 496 . 902 56 3068 . 369 Explosions 1873 | . . . . . . 347 . . 773 123 . 67 . . . 563 . . Melee 666 | . . . . . . . . . . . . . . 107 . 142 . 417 Ramming 3 | . . . . . . . . . . 3 . . . . . . . . Kinetic 10671 | . 561 199 . 20 269 988 760 . 482 2464 50 282 . 1077 99 3119 . 301 Thermal 4067 | . . . . . 240 1306 720 . 351 452 70 297 . 133 . 430 . 68 Explosive 1683 | . . . . . . 347 . . 773 . . . . . . 563 . . Electromagnetic 758 | . . . . . . . . . 47 249 50 214 . 30 . 168 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 666 | . . . . . . . . . . . . . . 107 . 142 . 417 Highest Corruption 11 | . . . . . . . . . . 2 . . . . . 6 6 11 Average Corruption 3 | . . . . . . . . . . 1 . . . . . 3 6 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . 10 . . . . . 12 . 8 Message Errors 7 | . . . . . . . . . . 1 . . . . . 3 . 3 Matter Fused 8 | . . . . . . . . . . 3 . . . . . 3 . 2 Energy Discharges 5 | . . . . . . . . . . 2 . . . . . 1 . 2 Data Loss (minor) 5 | . . . . . . . . . . 3 . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . 1 . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 485 | . . . . . . . 6 . 38 29 . 26 . 14 . 372 . . Projectiles 403 | . . . . . . . 6 . . 29 . 26 . 14 . 328 . . Explosions 82 | . . . . . . . . . 38 . . . . . . 44 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 56 | . . 3 . . . 9 . . . 21 . 2 . 6 . 14 . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . 3 . . . 8 . . . 20 . 2 . 6 . 10 . 1 Secondary 6 | . . . . . . 1 . . . 1 . . . . . 4 . . Self-Inflicted Damage 43 | . . . . . . . . . . 43 . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 8 48 . 24 118 145 4 . 69 261 189 199 . 189 195 196 . 252 Average Temperature 75 | . 5 22 . 13 51 29 4 . 27 92 100 123 . 83 75 80 . 88 Received Heat Transfer 4043 | . 58 28 . . 69 663 168 . 9 1272 48 72 . 219 12 1263 . 162 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . Total Turns 6 | . . . . . . . . . . . . . . . . 6 . . Longest Duration 6 | . . . . . . . . . . . . . . . . 6 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 . . . 2 . . . . . . . . Combat Hostiles 4 | . . . . . . 2 . . . 2 . . . . . . . . Parts Melted 21 | . . . . . 2 11 . . 2 6 . . . . . . . . Heat Transferred 7988 | . . . . . 592 2314 1050 . 500 1505 161 733 . 450 . 583 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Peak Influence 1238 | . 191 184 . 104 260 1183 873 346 547 481 . . . . 461 1238 649 573 Initial 649 | . . 13 . . 40 169 576 331 242 287 . . . . 72 322 649 454 Average 447 | . 78 44 . 86 122 655 725 340 410 305 . . . . 261 821 649 493 Maximum Alert Level 4 | . . . . . 1 4 3 1 2 2 . . . . 2 4 2 2 Low Security (%) 29 | 100 100 100 . 100 86 8 . . . 11 . . . . 51 . . . Level 1 24 | . . . . . 13 19 . 100 47 77 . . . . 5 9 . . Level 2 16 | . . . . . . 27 17 . 52 10 . . . . 42 10 100 100 Level 3 28 | . . . . . . 42 82 . . . . . . . . 73 . . Level 4 1 | . . . . . . 1 . . . . . . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 21 | . 3 . . . 2 . 3 . 2 8 . . . . 2 . . 1 Investigation 7 | . . . . . . . 2 . . 5 . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . Reinforcement 10 | . 3 . . . . . 1 . 2 2 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Distress Signals 7 | . 1 . . . 4 . 1 . . . . . . . 1 . . . Communications Jammed 29 | . . . . . . . . . . 26 . . . . . . . 3 Distress Signals 24 | . . . . . . . . . . 24 . . . . . . . . Times Spotted 202 | . 17 10 . 4 12 30 15 . 14 30 4 8 . 8 6 38 . 6 Peak Tracking Total 9 | . 5 3 . 4 5 6 3 . 4 7 3 4 . 3 2 9 . 3 Tactical Retreats 10 | . . . . . . . . . . 2 . . . 2 . 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Traps Triggered 14 | . . . . . . 6 . . . 2 . . . . 1 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Machines Disabled 35 | . . . . . 1 5 2 . 1 3 . . . 2 15 6 . . Max in Single Turn 2 | . . . . . 1 1 1 . 1 2 . . . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Relay 6 | . . . . . . 4 . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Machines Accessed 36 | . 5 1 1 . 2 3 7 1 . 7 . . 4 1 2 1 1 . Terminals 20 | . 4 . . . 1 3 4 1 . 3 . . . 1 1 1 1 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . Total Hacks 120 | . 17 1 4 . 4 5 24 2 . 18 . . 32 3 5 2 3 . Successful 78 | . 9 1 4 . 2 . 14 1 . 7 . . 32 3 3 1 1 . Failed 41 | . 8 . . . 2 5 9 1 . 11 . . . . 2 1 2 . Catastrophic 7 | . 1 . . . 1 . 2 . . 1 . . . . 1 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 31 | . 10 . . . 3 . 10 . . 5 . . . . 2 1 . . Terminals 60 | . 14 . . . 3 5 16 2 . 9 . . . 3 3 2 3 . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . . 3 . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . . . . 2 . . . Terminal Hacks 61 | . 6 1 4 . 1 . 6 1 . 4 . . 32 3 1 1 1 . Record 19 | . . . 4 . 1 . . . . . . . 11 3 . . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . Robot Analysis 7 | . 3 . . . . . 3 . . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . 3 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 3 . . . . . 1 . . 1 . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . . . . . . 1 . . . Botnet 2 | . 1 . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 2 3 4 1 . 7 . . . 1 2 1 1 . Full Trace Events 6 | . . . . . 1 . 1 . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 3 . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 15 . . . . . . . . . 7 . . Machine Destruction 22 | . . . . . . 15 . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Total Allies 7 | . . 5 . . . . . . . . . . . 1 . 1 . . Largest Group 5 | . . 5 5 3 3 . . . . . . . . 1 1 1 . . Highest-Rated Group 96 | . . 81 81 40 40 . . . . . . . . 96 96 96 . . Highest-Rated Ally 96 | . . 31 31 16 16 . . . . . . . . 96 96 96 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . 15 . 10 25 . . . . . . . . 9 10 21 . . Total Damage 2024 | . . 127 . 116 107 . . . . . . . . 238 647 789 . . Kills 20 | . . 3 . 4 2 . . . . . . . . 1 7 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Robot Analysis Total 7 | . 3 . . . . . 3 . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 2 . 1 . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Turns Passed 11984 | 67 896 866 301 316 273 2133 1139 351 330 1718 453 604 91 668 275 1278 19 206 Spaces Moved 6497 | 39 472 514 188 193 138 1045 731 274 136 753 326 404 80 479 161 496 15 53 Core 18 | 9 . . . . . 1 . . . 4 . . . . . 4 . . Treads 1831 | 30 472 514 188 193 8 . 11 . . 209 . . . . . 206 . . Legs 4 | . . . . . . . . . . 4 . . . . . . . . Wheels 4622 | . . . . . 130 1044 720 274 136 536 326 404 80 479 161 264 15 53 Hover . | . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . . 22 . . Fastest Speed 30 | 50 160 160 160 160 105 105 110 125 125 120 130 115 115 115 130 30 125 125 Average Speed 149 | 134 160 160 160 160 115 164 115 125 144 178 130 128 115 116 130 180 125 247 Slowest Speed 900 | 160 160 160 160 160 160 850 240 125 200 850 130 130 115 130 130 900 125 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 72 92 60 53 16 81 48 7 92 14 51 55 69 64 10 58 . 38 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 1 . . . . . . 1 . 1 1 . . . . Known Exits Taken 11 | . 1 . . . 1 . 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . 2 . . . . . . 1 2 . 2 . . . . Spaces Dug 7 | . . . . . . 4 3 . . . . . . . . . . . Terrain Destroyed 161 | . . . . . 2 40 21 . 15 11 . 9 . 6 8 41 . 8 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 94 | . . . . . 2 8 21 . . 11 . 5 . 6 8 25 . 8 AOE 67 | . . . . . . 32 . . 15 . . 4 . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Gar Fac DSF Total 7800 | 54 546 542 189 196 199 1261 928 282 216 925 348 444 79 532 212 736 16 95 Wait 265 | . 12 8 . 1 1 17 105 4 13 9 14 17 . 4 17 43 . . Move 6476 | 38 471 513 187 192 137 1041 730 273 135 752 325 403 79 478 160 495 14 53 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 153 | 10 12 3 . 1 13 18 10 2 10 16 2 2 . 9 6 25 . 14 Fast Attach 32 | . . . . . . 2 6 . 1 4 . . . 2 3 13 . 1 Attach 96 | 6 3 . . . 6 8 1 2 5 17 . 3 . 9 5 26 1 4 Detach 11 | . . . . . 1 . . . . 2 . . . 2 1 4 1 . Swap 67 | . 2 2 1 . 9 12 10 1 9 5 2 . . 1 5 4 . 4 Drop 75 | . 7 6 1 . 5 11 15 . 7 4 2 . . 1 7 8 . 1 Fire 542 | . 39 10 . 2 27 110 51 . 36 114 3 19 . 22 8 94 . 7 Melee 31 | . . . . . . . . . . . . . . 4 . 16 . 11 Ram 1 | . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . . Escape Stasis 48 | . . . . . . 40 . . . . . . . . . 8 . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Discovered new exit (range 5) 708 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Entered Mines 968 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1183 | -10/Mines | Discovered new exit (range 7) 1199 | -10/Mines | Found the Drone Emporium 1208 | -10/Mines | Found Prototype Device 1392 | -10/Mines | Discovered new exit (range 12) 1547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1671 | -10/Mines | Learned location of Mines (-9) 1816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1816 | -10/Mines | Discovered new exit (range 5) 1830 | -10/Mines | Entered Exiles 1830 | -10/Exiles | Accompanied by 5 allies 1860 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1870 | -10/Exiles | Met 8R-AWN 1896 | -10/Exiles | Met EX-HEX 1947 | -10/Exiles | Met EX-BIN 1973 | -10/Exiles | Met EX-DEC 2062 | -10/Exiles | Learned location of Zion (-7) 2112 | -10/Exiles | Discovered new exit (range 14) 2131 | -10/Exiles | Entered Mines 2131 | -9/Mines | Accompanied by 3 allies 2388 | -9/Mines | Learned location of Storage (-8) 2428 | -9/Mines | Discovered new exit (range 9) 2447 | -9/Mines | Entered Materials 2447 | -8/Materials | Accompanied by 3 allies 2447 | -8/Materials | Evolved 4 slots: Utility x4 2579 | -8/Materials | Garrison activated, responded to threat 2710 | -8/Materials | Identified exit to Garrison 2720 | -8/Materials | Entered Garrison 2730 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Triggered checkpoint 2867 | -8/Garrison | Garrison Relay disabled 2953 | -8/Garrison | Identified Decoy Drone Bay 2964 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Triggered checkpoint 2965 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Discovered new exit (range 66) 2970 | -8/Garrison | Discovered new exit (range 50) 2972 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Lost 9 parts (3n4u2w) 3292 | -8/Garrison | Build established: Scavenger-Mutant 3323 | -8/Garrison | Core integrity fell below 50% 3466 | -8/Garrison | Triggered checkpoint 3509 | -8/Garrison | Garrison Relay disabled 3858 | -8/Garrison | Triggered checkpoint 3920 | -8/Garrison | Garrison Relay disabled 3956 | -8/Garrison | Discovered new exit (range 12) 3974 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4068 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Garrison Relay disabled 4156 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4853 | -8/Garrison | Entered Materials 5076 | -8/Materials | Discovered new exit (range 16) 5177 | -8/Materials | Repaired Broken Neutrino Core 5429 | -8/Materials | Central database locked down 5871 | -8/Materials | Identified exit to Factory 5922 | -8/Materials | Repaired Imp. Focal Shield 5992 | -8/Materials | Entered Factory 5992 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6170 | -7/Factory | Discovered new exit (range 16) 6188 | -7/Factory | Identified exit to Factory 6280 | -7/Factory | Build established: Scavenger-Tank 6342 | -7/Factory | Identified exit to DSF 6343 | -7/Factory | Entered DSF 6388 | -7/DSF | Additional patrols routed to DSF 6429 | -7/DSF | Lost 3 parts (1n2u) 6514 | -7/DSF | Discovered exit to Factory (range 15) 6548 | -7/DSF | Sterilization system engaged 6568 | -7/DSF | Ambient heat levels rising (+10) 6583 | -7/DSF | Ambient heat levels rising (+10) 6598 | -7/DSF | Ambient heat levels rising (+10) 6613 | -7/DSF | Ambient heat levels rising (+10) 6628 | -7/DSF | Ambient heat levels rising (+10) 6643 | -7/DSF | Ambient heat levels rising (+10) 6658 | -7/DSF | Ambient heat levels rising (+10) 6673 | -7/DSF | Ambient heat levels rising (+10) 6673 | -7/DSF | Entered Factory 6673 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7230 | -6/Factory | Lost 3 parts (2n1u) 7438 | -6/Factory | Lost 7 parts (1p2n3u1w) 7663 | -6/Factory | Build established: Mutant 7879 | -6/Factory | Discovered new exit (range 4) 7886 | -6/Factory | Identified exit to Lower Caves 8129 | -6/Factory | Build established: Tank 8391 | -6/Factory | Entered Lower Caves 8420 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8572 | -6/Lower Caves | Met a Warlord Commander 8573 | -6/Lower Caves | Learned location of Warlord (-4) 8574 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8578 | -6/Lower Caves | Found Encrypted Comm Array 8756 | -6/Lower Caves | Build established: Skirmisher 8823 | -6/Lower Caves | Learned Factory emergency access door positions 8823 | -6/Lower Caves | Discovered new exit (range 8) 8833 | -6/Lower Caves | Identified exit to Lower Caves 8839 | -6/Lower Caves | Ambushed by research squad 8844 | -6/Lower Caves | Entered another Lower Caves area 8881 | -6/Lower Caves | Discovered new exit (range 3) 8882 | -6/Lower Caves | Identified exit to Factory 9051 | -6/Lower Caves | Learned Factory stockpile data 9206 | -6/Lower Caves | Discovered new exit (range 9) 9362 | -6/Lower Caves | Identified exit to Data Miner 9380 | -6/Lower Caves | Ambushed by wild Derelicts 9432 | -6/Lower Caves | Lost 3 parts (2u1w) 9448 | -6/Lower Caves | Entered Data Miner 9448 | -6/Data Miner | Discovered new exit (range 6) 9454 | -6/Data Miner | Identified exit to Proximity Caves 9470 | -6/Data Miner | Met Data Miner 9501 | -6/Data Miner | Learned location of Section 7 (-2) 9501 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9513 | -6/Data Miner | Received God Mode back door access code from Data Miner 9539 | -6/Data Miner | Entered Proximity Caves 9544 | -5/Proximity Caves | Spotted B-75 Beast 9564 | -5/Proximity Caves | Core integrity fell below 50% 9585 | -5/Proximity Caves | Destroyed B-75 Beast 9898 | -5/Proximity Caves | Discovered exit to Factory (range 17) 9939 | -5/Proximity Caves | Learned Factory emergency access door positions 9998 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10032 | -5/Proximity Caves | Lost 3 parts (1u2w) 10070 | -5/Proximity Caves | Learned location of Extension (-4) 10070 | -5/Proximity Caves | Learned Extension trap positions 10095 | -5/Proximity Caves | Escorted by Enhanced Grunt 10137 | -5/Proximity Caves | Lost 4 parts (1p3u) 10207 | -5/Proximity Caves | Entered Factory 10207 | -5/Factory | Accompanied by 1 ally 10207 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10208 | -5/Factory | Identified exit to Upper Caves 10401 | -5/Factory | Joined by Warlord Geek squad 10479 | -5/Factory | Identified exit to Garrison 10482 | -5/Factory | Entered Garrison 10482 | -5/Garrison | Accompanied by 1 ally 10527 | -5/Garrison | H-XX Assembler disabled 10606 | -5/Garrison | Triggered checkpoint 10637 | -5/Garrison | Garrison Relay disabled 10697 | -5/Garrison | Spotted B-75 Beast 10712 | -5/Garrison | Triggered checkpoint 10725 | -5/Garrison | Triggered checkpoint 10733 | -5/Garrison | Rewired B-75 Beast 10736 | -5/Garrison | Triggered checkpoint 10792 | -5/Garrison | Destroyed 11 combat bots 10832 | -5/Garrison | Lost 13 parts (2p1n5u5w) 10903 | -5/Garrison | Core integrity fell below 50% 11002 | -5/Garrison | Found Prototype Device 11003 | -5/Garrison | Identified Active Sensor Suite 11285 | -5/Garrison | Build established: Scavenger-Assassin 11309 | -5/Garrison | Discovered new exit (range 12) 11337 | -5/Garrison | Identified exit to Factory 11586 | -5/Garrison | Destroyed 8 combat bots 11609 | -5/Garrison | Core integrity fell below 20% 11619 | -5/Garrison | Lost 9 parts (2p1n4u2w) 11710 | -5/Garrison | Garrison Relay disabled 11744 | -5/Garrison | Discovered exit to Factory (range 12) 11760 | -5/Garrison | Entered Factory 11779 | -5/Factory | Identified exit to DSF 11779 | -5/Factory | Entered DSF 11811 | -5/DSF | Additional patrols routed to DSF 11945 | -5/DSF | Build established: Scavenger-Gunner 11949 | -5/DSF | System corruption reached 10% 11985 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- G-50 Soldier Hvy. Laser blasted off. G-50 Soldier knocked back. Slug penetrates Wall. 2FNLVIUQKWDH5CPL3SKE#O2/KQNFOTAQWL7JFTPF Acquired Adv. Melee Analysis Suite. Acquired 75 matter. Acquired 5 matter. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 90. Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 90. System corrupted: Mass Driver jammed. Slug penetrates Wall. H-71 Marshal call for reinforcements jammed. Penetrated by Slug. H-71 Marshal call for reinforcements jammed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##??????????######?????? | | ??????#"""""#########? !!! #?????? | | ??????#"""""## !#!!!# !!! #?????? | | ????"##"" #?????? | | ????""""" #?????? | | ????###"" ##! # !!### #???????? | | ??????### ###!!#!!!#?????#???????? | | ???????"; !##########?????????????? | | ???????#! !#????????????????????? | | ???????#! !% #????????????????????? | | ?????####= ###????????????????????? | | ?????# ; [!!!#????????????????????? | | ???????# */!!#????????????????????? | | ???????#% !#????????????????????? | | ??????### %###????????????????????? | | ??????#* %#???!#?????????????????? | | ?????##**% ##!!!#!!!#?????????????? | | ?????#; @^ ???????? | | ?????## ^^ H ???????? | | ??????# %% % ???????? | | ??????# ##!!!#!!!;;A ????????? | | ?????#; #?!!!#?!!### ?????????? | | ?????#####;#??###???#?????????????? | | ?????????###??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 525 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 64 Melee Accuracy 21 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Neutrino Core | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegCryofiberField Manual? 0 Play Time 02:28:56 Cumulative 114.4 hours Start 2024.05.21 @ 04:53:04 End 2024.05.22 @ 03:08:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 106 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 077cd534-828b-4a79-9d8d-2e0ec5f0f2bb