Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 12:01:12 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1244) 1244 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 4410 Bonus ------- Follower Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 460/550 Matter 287/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (230) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Nuclear Core Light Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Light Treads Aluminum Leg Compact Wheel VTOL Module Improved VTOL Module Improved Heat Sink Large Matter Pod (150) Large Matter Pod (150) Seismic Detector Hardened Light Armor Plating Hacking Suite Trap Extractor (0/4) Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Light Treads Aluminum Leg Wheel Compact Wheel VTOL Module Improved Heat Sink Large Matter Pod Large Matter Pod Seismic Detector Hacking Suite Trap Extractor Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 57 | 7 3 3 20 1 2 5 16 Power 11 | 1 1 1 3 . 1 1 3 Engine 9 | 1 1 1 3 . 1 . 2 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 9 . . 2 3 Treads 8 | 2 . . 3 . . 2 1 Leg 5 | . . . 4 . . . 1 Wheel 3 | . . . 2 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 2 2 2 . 1 . 5 Device 8 | 1 1 2 1 . 1 . 2 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 16 | 2 . . 6 1 . 2 5 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 . . 5 . . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 11 | . . . 5 . . . 6 Power 4 | . . . 2 . . . 2 Propulsion 4 | . . . 2 . . . 2 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . . . 2 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 95 88 98 100 95 Engine 7 | . 14 14 8 . 10 4 . Core 2 | . . . . . . 6 8 Treads 22 | . 28 28 22 22 22 22 17 Leg 8 | . . . 11 11 11 11 9 Wheel 8 | . . . 11 11 11 11 8 Device 11 | . 14 14 9 11 10 11 12 Storage 11 | . 14 14 11 11 11 11 9 Protection 1 | . . . . . . . 11 Ballistic Gun 18 | . 28 28 21 11 11 11 17 Launcher 4 | . . . . 11 11 11 . Naked Turns . | . . . . . . . . Heaviest Build 104 | 12 49 49 92 87 90 92 104 Greatest Support 40 | 40 40 40 10 10 10 10 10 Greatest Overweight (x) 10 | 3 1 1 9 8 8 9 10 Average Overweight (x) 6 | . . 1 8 8 8 8 9 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 23 | 7 16 20 24 25 25 25 25 Most Carried 25 | 6 12 19 25 25 25 25 25 Average Carried 20 | 3 10 13 23 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 6 12 19 24 25 24 25 25 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1908 | 185 81 473 514 18 . 205 432 Remotely 281 | . . 281 . . . . . Salvage Created 1583 | 47 42 30 619 14 . 214 617 Parts 97 | 4 9 . 31 3 . 12 38 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 3 6 12 4 . 11 15 Guns 35 | . 3 6 12 . . 1 13 AOE 16 | . . . . 4 . 10 2 Classes Destroyed 12 | 1 2 1 6 . . 2 . Worker 2 | . . . 1 . . . 1 Builder 2 | . . . 1 . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 3 | . . . 3 . . . . Recycler 1 | . . . . . . 1 . Operator 1 | . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 25 | . 3 . 6 4 . 8 4 Grunt 15 | . . . 4 . . 2 9 Brawler 1 | . . . . . . 1 . Sentry 4 | . . . 2 . . . 2 Assembled 6 | . . 6 . . . . . Best Kill Streak 7 | 1 2 6 5 4 . 5 7 Combat Bots Only 6 | . 2 6 5 4 . 4 6 Max Kills in Single Turn 3 | 1 1 1 1 2 . 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 255 | . 27 15 85 6 . 24 98 Missed 66 | . 10 4 21 4 . 9 18 Damage Taken 2314 | . 169 245 769 53 . 143 935 Core 287 | . 57 21 79 12 . 28 90 Absorbed by Shields 169 | . . . . . . . 169 Core Remaining (%) 79 | 100 . 68 . . . 70 . Volleys Fired 156 | 2 7 15 66 2 . 16 48 Largest 2 | 2 2 2 2 1 . 2 2 Hottest 53 | 40 40 40 46 30 . 46 53 Shots Fired 291 | 4 14 30 132 2 . 18 91 Gun 276 | 4 14 30 132 . . 11 85 Cannon . | . . . . . . . . Launcher 15 | . . . . 2 . 7 6 Special . | . . . . . . . . Kinetic 276 | 4 14 30 132 . . 11 85 Thermal . | . . . . . . . . Explosive 15 | . . . . 2 . 7 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 2 5 11 15 3 . 6 13 Robot Miss Streak 5 | . 1 5 5 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 205 | 2 10 15 97 2 . 11 68 Core Hits 98 | 2 4 9 29 2 . 19 33 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 3 | . . . 1 . . . 2 Destroy 2 | . . . . . . . 2 Smash 1 | . . . 1 . . . . Melee Attacks 3 | . . . 3 . . . . Impact 3 | . . . 3 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3870 | 26 108 166 1322 261 . 661 1326 Guns 2690 | 26 102 163 1275 . . 121 1003 Cannons . | . . . . . . . . Explosions 1118 | . . . . 261 . 534 323 Melee 36 | . . . 36 . . . . Ramming 26 | . 6 3 11 . . 6 . Kinetic 2690 | 26 102 163 1275 . . 121 1003 Thermal . | . . . . . . . . Explosive 1118 | . . . . 261 . 534 323 Electromagnetic . | . . . . . . . . Impact 36 | . . . 36 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . 1 4 . . . . . Matter Fused 2 | . . 2 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 78 | . . . 36 38 . . 4 Projectiles . | . . . . . . . . Explosions 42 | . . . . 38 . . 4 Melee 36 | . . . 36 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 46 | . . . 5 38 . 3 . Shots 2 | . . . . 2 . . . Rammed 4 | . . 1 2 . . 1 . Targets Rammed 5 | . 1 1 2 . . 1 . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 57 | . . . 19 . . 1 57 Average Temperature 13 | . . . 3 . . 1 18 Received Heat Transfer 757 | . 54 . 267 . . 27 409 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 373 | 10 121 58 212 119 . 320 373 Initial 22 | . 6 5 22 9 . . . Average 109 | 2 57 9 129 118 . 106 214 Maximum Alert Level 1 | . . . 1 . . 1 1 Low Security (%) 85 | 100 100 100 89 100 . 85 43 Level 1 14 | . . . 10 . . 14 56 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . 1 1 3 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 8 9 28 4 . 11 22 Peak Tracking Total 17 | . 3 17 9 4 . 4 8 Tactical Retreats 5 | . 1 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 2 . 2 . 2 Terminals 5 | . 1 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 2 . 6 . 12 . 5 Successful 19 | . 2 . 2 . 12 . 3 Failed 6 | . . . 4 . . . 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 . 5 . 1 . 5 Terminals 13 | . 2 . 6 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 2 . 2 . 12 . . Record 12 | . . . . . 12 . . Part Schematic 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 Terminals 3 | . . . . . . . 3 Assimilate 2 | . . . . . . . 2 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 30 | . . 7 23 . . . . Total Damage 313 | . . 100 213 . . . . Kills 7 | . . 2 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4950 | 123 645 443 1214 309 471 1088 657 Spaces Moved 1995 | 62 287 130 452 152 232 486 194 Core 15 | 15 . . . . . . . Treads 464 | 47 287 130 . . . . . Legs 1 | . . . 1 . . . . Wheels 1515 | . . . 451 152 232 486 194 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 140 200 200 200 215 Average Speed 209 | 160 212 240 205 200 200 209 222 Slowest Speed 680 | 200 240 240 680 200 200 215 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . . 1 . . Exploration Rate (%) 37 | 5 45 20 29 34 60 92 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 95 | . . . 2 5 . 54 34 Melee 2 | . . . 2 . . . . Projectile . | . . . . . . . . AOE 93 | . . . . 5 . 54 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2483 | 78 309 233 604 155 242 536 326 Wait 216 | 2 3 79 48 . . 23 61 Move 1988 | 61 286 129 451 151 231 485 194 Hop . | . . . . . . . . Pick Up 35 | 6 6 5 6 1 5 2 4 Fast Attach 11 | 7 . 1 1 . . . 2 Attach 13 | . . . 6 . 2 . 5 Detach 2 | . . 1 1 . . . . Swap 33 | . 3 2 13 1 . 5 9 Drop 21 | . 3 . 7 . 4 4 3 Fire 156 | 2 7 15 66 2 . 16 48 Melee 3 | . . . 3 . . . . Ram 3 | . . . 2 . . 1 . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 8) 769 | -10/Materials | Entered Mines 770 | -10/Mines | Assembled infested the area 846 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1032 | -10/Mines | Learned Materials emergency access door positions 1148 | -10/Mines | Discovered new exit (range 10) 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Accompanied by 3 allies 1212 | -9/Materials | Evolved 2 slots: Propulsion x2 1370 | -9/Materials | Lost 3 allies 1548 | -9/Materials | Identified exit to Mines 2426 | -9/Materials | Entered Mines 2606 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2606 | -9/Mines | Discovered new exit (range 5) 2713 | -9/Mines | Build established: Scavenger-Mutant 2735 | -9/Mines | Entered Exiles 2812 | -9/Exiles | Met 8R-AWN 2846 | -9/Exiles | Met EX-HEX 2906 | -9/Exiles | Met EX-BIN 2942 | -9/Exiles | Aligned with FarCom system 2944 | -9/Exiles | Given EX-Vault access code 3008 | -9/Exiles | Opened EX-Vault 3018 | -9/Exiles | Found Prototype Device 3019 | -9/Exiles | Identified Chronowheel 3019 | -9/Exiles | Activated Chronowheel 3019 | -9/Exiles | Spacetime reconverged on an earlier point 3060 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3118 | -9/Exiles | Met EX-DEC 3130 | -9/Exiles | Learned location of Zion (-6) 3190 | -9/Exiles | Discovered new exit (range 10) 3206 | -9/Exiles | Entered Mines 3543 | -8/Mines | Discovered new exit (range 10) 4049 | -8/Mines | Discovered new exit (range 6) 4294 | -8/Mines | Entered Materials 4294 | -8/Materials | Evolved 2 slots: Utility x2 4561 | -8/Materials | Lost 5 parts (2p1n1u1w) 4951 | -8/Materials | Self-destructed Last Messages --------------- 04593_ R-06 Scavenger collects Imp. Ion Engine. 04644_ Acquired Prototype Flight Unit. 04670_ K-01 Serf collects debris. 04673_ K-01 Serf cleans the Integration Channel. 04744_ Acquired Hrd. Light Armor Plating. 04754_ Dropped Med. Armor Plating. 04754_ Acquired Hrd. Light Armor Plating. 04817_ Y-45 Defender suffers critical hit (Destroy). 04817_ Destroyed Beam Rifle. 04820_ Y-45 Defender destroyed. 04823_ Acquired 50 matter. 04862_ W-25 Informer sends out distress signal. 04887_ G-47 Trooper destroyed. 04897_ Acquired 24 matter. 04924_ W-25 Informer sends out distress signal. 04930_ Penetrated by Slug. 04930_ Arm. Treads destroyed. 04941_ Acquired 5 matter. 04949_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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