Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 15:46:52

Player: Darsidian

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (332)      332
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-15)                -15
              TOTAL SCORE: 817

 Bonus
-------
Friendly Fire              -15

 Cogmind 
---------
Core Integrity             0/250
Matter                     245/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Aluminum Leg
>          --- UTILITY (2) ------
    Medium Storage Unit
  Improved Terrain Scanner
>          --- WEAPON (2) -------
           Grenade Launcher
>          --- INVENTORY (10) ---
     Large Matter Pod (44)
           Signal Interpreter
           Transport Network Coupler
           Hacking Suite
           Assault Rifle
           Assault Rifle
           Datajack
           Hammer

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Hover Unit
           Hover Unit
>          --- UTILITY ----------
           Machine Analyzer
           Visual Processing Unit
>          --- WEAPON -----------
           Assault Rifle
           Assault Rifle
>          --- INVENTORY --------
           Aluminum Leg
           Aluminum Leg
  Improved Terrain Scanner
           Assault Rifle
           Mining Laser
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Hover Unit
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
Utility                    Machine Analyzer
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
  Processor                Machine Analyzer
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Hammer
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             46   | 8   33  5   
  Power                    4    | 2   2   .   
    Engine                 4    | 2   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   7   .   
    Treads                 2    | 2   .   .   
    Leg                    5    | .   5   .   
    Wheel                  .    | .   .   .   
    Hover                  2    | .   2   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 2   4   3   
    Device                 4    | 1   1   2   
    Storage                2    | 1   1   .   
    Processor              3    | .   2   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   24   | 2   20  2   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          10   | 1   9   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               7    | .   5   2   
    Special Weapon         1    | .   1   .   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   3    | .   3   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   3   3   
  Power                    1    | .   .   1   
  Propulsion               4    | .   3   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   95  97  
  Engine                   11   | .   11  13  
  Treads                   1    | .   1   .   
  Leg                      9    | .   6   28  
  Hover                    16   | .   19  .   
  Device                   5    | .   4   14  
  Storage                  5    | .   4   14  
  Processor                16   | .   18  .   
  Ballistic Gun            17   | .   15  26  
  Launcher                 1    | .   2   1   
  Impact Weapon            4    | .   5   .   
  Special Melee Weapon     3    | .   3   .   
Peak Build Rating          10   | 7   10  10  
  Average Rating           9    | 5   9   9   
  On Entrance              5    | .   7   10  
Naked Turns                .    | .   .   .   
Heaviest Build             20   | 15  18  20  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  2    | .   2   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         7    | 7   6   10  
  Most Carried             9    | 4   9   9   
  Average Carried          5    | 1   5   7   
  Final Capacity           10   | 8   10  10  
  Final Carried            9    | 3   9   8   

 Class Distribution 
--------------------
 73% | Scavenger-Mutant
 26% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           919  | 146 773 .   
  Remotely                 .    | .   .   .   
Salvage Created            568  | 16  538 14  
  Parts                    33   | 4   29  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  9    | .   6   3   
  Guns                     4    | .   4   .   
  AOE                      5    | .   2   3   
Classes Destroyed          9    | 1   7   1   
  Worker                   4    | .   4   .   
  Builder                  2    | .   2   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Mechanic                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Grunt                    6    | .   6   .   
  Assembled                3    | .   .   3   
Best Kill Streak           6    | 1   6   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   3    | 1   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   1   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        45   | .    37   8    
  Missed                   14   | .    12   2    
Damage Taken               704  | .    333  371  
  Core                     288  | .    85   203  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              41   | 8    32   1    
  Largest                  2    | 2    2    2    
  Hottest                  70   | 70   60   60   
Shots Fired                80   | 16   62   2    
  Gun                      68   | 16   52   .    
  Cannon                   .    | .    .    .    
  Launcher                 12   | .    10   2    
  Special                  .    | .    .    .    
  Kinetic                  60   | 8    52   .    
  Thermal                  8    | 8    .    .    
  Explosive                12   | .    10   2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         10   | 8    10   .    
  Robot Miss Streak        4    | 3    4    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           69   | 13   56   .    
  Core Hits                41   | 2    30   9    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 2    | .    2    .    
  Critical Strikes         3    | 1    2    .    
    Burn                   1    | 1    .    .    
    Smash                  2    | .    2    .    
Melee Attacks              30   | .    30   .    
  Impact                   24   | .    24   .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            14   | .    14   .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1808 | 159  1453 196  
  Guns                     574  | 159  415  .    
  Cannons                  .    | .    .    .    
  Explosions               657  | .    461  196  
  Melee                    577  | .    577  .    
  Ramming                  .    | .    .    .    
  Kinetic                  500  | 85   415  .    
  Thermal                  74   | 74   .    .    
  Explosive                657  | .    461  196  
  Electromagnetic          .    | .    .    .    
  Impact                   577  | .    577  .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            154  | .    154  .    
  Projectiles              .    | .    .    .    
  Explosions               19   | .    19   .    
  Melee                    135  | .    135  .    
Knockbacks                 3    | .    3    .    
  Impact                   3    | .    3    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        36   | 36   9    .    
  Average Temperature      12   | 15   4    .    
  Received Heat Transfer   189  | .    189  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           2    | .    2    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       7    | .    7    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         296  | 296  .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             166  | 5   166 16  
  Initial                  16   | .   3   16  
  Average                  44   | 1   54  15  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              19   | .   10  9   
  Peak Tracking Total      10   | .   3   10  
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                18   | .   18  .   
  Successful               7    | .   7   .   
  Failed                   11   | .   11  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   11   | .   11  .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Refit                    1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         5    | .   5   .   
  Terminals                4    | .   4   .   
    Track                  1    | .   1   .   
    Assimilate             1    | .   1   .   
    Botnet                 1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Reject                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              5    | .   5   .   
  Non-combat               5    | .   5   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        5    | .   5   .   
  parse_system             1    | .   1   .   
  no_distress              4    | .   4   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   .   
  Highest-Rated Group      10   | .   10  .   
  Highest-Rated Ally       10   | .   10  .   
Total Orders               1    | .   1   .   
  STAY                     1    | .   1   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1174 | 114 923 137 
Spaces Moved               831  | 50  678 103 
  Core                     8    | 8   .   .   
  Treads                   63   | 42  21  .   
  Legs                     249  | .   146 103 
  Wheels                   .    | .   .   .   
  Hover                    511  | .   511 .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  56  120 
  Average Speed            86   | 142 77  122 
  Slowest Speed            190  | 160 190 190 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       30   | 4   62  24  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 30   | .   30  .   
Terrain Destroyed          59   | .   51  8   
  Melee                    3    | .   3   .   
  Projectile               .    | .   .   .   
  AOE                      56   | .   48  8   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1148 | 73  964 111 
  Wait                     166  | 5   161 .   
  Move                     829  | 49  677 103 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 3   15  1   
  Fast Attach              12   | 6   6   .   
  Attach                   6    | 1   4   1   
  Detach                   2    | .   2   .   
  Swap                     28   | 1   23  4   
  Drop                     15   | .   14  1   
  Fire                     41   | 8   32  1   
  Melee                    30   | .   30  .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
  115 | -11/Scrapyard | Entered Materials
  216 | -10/Materials | Discovered new exit (range 15)
  331 | -10/Materials | Discovered new exit (range 5)
  503 | -10/Materials | Build established: Scavenger-Mutant
  715 | -10/Materials | Derelicts attacked the area
 1038 | -10/Materials | Entered Mines
 1040 | -10/Mines     | Discovered new exit (range 10)
 1052 | -10/Mines     | Identified exit to Materials
 1152 | -10/Mines     | Assembled infested the area
 1157 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1168 | -10/Mines     | Core integrity fell below 50%
 1170 | -10/Mines     | Core integrity fell below 20%
 1175 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01165_ as-43499 suffers critical hit (Destroy).
01165_ as-43499 destroyed.
01165_ C-30 ARC bursts open, deploying its payload.
01165_ D-53 Grenadier unfolds itself.
01166_ Lgt. Ion Engine destroyed.
01167_ The unstable cave ceiling collapses.
01167_ HV Slug penetrates as-40350.
01167_ as-40350 suffers critical hit (Destroy).
01167_ as-40350 destroyed.
01167_ as-70292 destroyed.
01167_ as-87894 destroyed.
01167_ as-02345 destroyed.
01168_ as-04151 sneak attacks.
01168_ T-07 Excavator destroyed.
01169_ Grenade Launcher destroyed.
01169_ 9R-S2D(h) destroyed.
01170_ Aluminum Leg destroyed.
01170_ as-90824 destroyed.
01172_ The unstable cave ceiling collapses.
01173_ as-04151 destroyed.

 Map 
-----
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| ???#    #??##        #???????#????                 |
| ??##    ##?##        #????????????                 |
| ?## !   ####         #????????????                 |
| ##   [!              #????????????                 |
|      <  ##             #??????????                 |
|         ##            ##??????????                 |
| ###  ! ###           ##???????????                 |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BottomlessBiometalCompanion
  Manual?         0
Play Time         00:36:15
  Cumulative      233.1 hours
  Start           2024.12.30 @ 13:44:08
  End             2024.12.30 @ 15:46:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          69
  Rogue           69
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             26
Gallery%          55
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 00ae4122-d012-460c-9bc1-0ead5e1cbc0f