Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 04:15:07 Player: puppuppit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (653) 3265 Value Destroyed (21507) 21507 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (16133) 16133 TOTAL SCORE: 49705 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 9466 Follower Combat Kills 4413 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -1346 Cogmind --------- Core Integrity 0/1150 Matter 88/300 Energy 110/150 System Corruption 12% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Large Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Propulsion Shielding > --- WEAPON (4) ------- Improved Plasma Cutter > --- INVENTORY (15) --- Improved Cooling System Matter Compressor (250) A0-MCA's Component Scanner Dimensional Node Initializer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Light Antimatter Cannon Compact Linear Accelerator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Antigrav System Improved Antigrav System Improved Cooling System Improved Cooling System Matter Compressor Matter Compressor A0-MCA's Component Scanner Dimensional Node Initializer Transdimensional Reconstructor Heavy Gauss Cannon Linear Accelerator Fusion Bomb Launcher Improved Remote Datajack [Rating: 145] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Cannon Energy Gun Makeshift Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Slots Evolved 12 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 . . . 3 . . . . . . . . . 1 . . . Utility 4 | . . . . . 1 . . . 1 . . . . 2 . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 327 | 6 5 5 5 . 36 32 5 3 48 3 8 22 11 43 3 5 4 4 32 11 28 8 Power 47 | . 2 1 . . 5 3 . . 9 1 . 2 2 3 . 1 1 1 6 2 7 1 Engine 12 | . 1 . . . 2 2 . . 3 . . 1 . . . 1 . 1 1 . . . Core 16 | . 1 1 . . 3 1 . . 3 . . 1 1 2 . . . . 1 . 2 . Reactor 19 | . . . . . . . . . 3 1 . . 1 1 . . 1 . 4 2 5 1 Propulsion 92 | 2 1 . 2 . 8 11 . 1 18 1 . 4 4 12 . 1 . . 13 . 10 4 Treads 24 | 2 1 . 2 . 8 10 . 1 . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hover 62 | . . . . . . 1 . . 12 1 . 4 4 12 . 1 . . 13 . 10 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 1 2 1 . 7 8 1 1 12 1 6 6 2 11 2 2 2 2 4 5 10 1 Device 42 | 1 . . . . 2 6 . . 3 1 5 . . 3 2 2 1 1 2 5 7 1 Storage 7 | 1 . . 1 . 1 . . 1 1 . . . . . . . 1 . . . 1 . Processor 14 | . . . . . . 1 . . 2 . 1 5 1 2 . . . . 2 . . . Hackware 14 | . 1 . . . 1 1 1 . 3 . . . . 5 . . . 1 . . 1 . Protection 12 | . . 2 . . 3 . . . 3 . . 1 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 1 2 2 . 16 10 4 1 9 . 2 10 3 17 1 1 1 1 9 4 1 2 Energy Gun 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 49 | 2 . 2 1 . 12 1 . . 9 . 1 2 3 10 1 . 1 1 3 . . . Ballistic Cannon 32 | . . . . . . 7 4 1 . . . 2 . 7 . 1 . . 6 3 1 . Launcher 8 | . 1 . . . 4 . . . . . 1 . . . . . . . . 1 . 1 Special Weapon 6 | . . . . . . . . . . . . 5 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . 2 1 . . 4 . 1 6 . 2 . . 3 . 1 2 1 . Parts Lost 111 | . . . . . 7 13 . . 15 . . 7 2 7 2 3 . 2 23 . 6 24 Power 14 | . . . . . 1 1 . . 2 . . 1 . 1 . . . . 3 . 2 3 Propulsion 44 | . . . . . 2 3 . . 5 . . 4 2 4 . . . 1 11 . 1 11 Utility 12 | . . . . . 1 1 . . 1 . . . . . . 1 . . 3 . 2 3 Weapon 41 | . . . . . 3 8 . . 7 . . 2 . 2 2 2 . 1 6 . 1 7 Highest Loss Streak 21 | . . . . . 4 9 . . 3 . . 4 1 2 1 1 . 1 5 . 2 21 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Average Backups 13 | . 4 7 11 13 14 14 12 13 13 12 12 12 13 14 14 14 15 14 14 14 14 13 Power . | . . . . . . . 1 . . 1 . 1 1 . 1 1 1 1 . . . 1 Propulsion 2 | . . 1 4 4 2 2 2 . 1 3 3 2 1 3 3 4 4 3 2 . 1 1 Utility 6 | . 1 1 1 1 4 7 6 9 9 6 6 5 7 5 6 5 5 5 6 6 6 5 Weapon 3 | . 2 5 6 8 7 4 3 3 1 1 1 2 3 5 4 3 3 2 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 1 1 . . 13 3 . 6 21 2 1 . . 3 . . . . 3 1 1 6 Power 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 1 . . . 3 . . . . 1 . . . . . . . . Utility 36 | . 1 1 . . 5 3 . 4 12 2 1 . . . . . . . 2 1 . 4 Weapon 14 | . . . . . 7 . . 2 3 . . . . 1 . . . . 1 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 96 | . 88 99 100 100 98 97 99 96 93 99 99 99 100 97 91 91 93 93 89 97 98 95 Engine 4 | . 3 . . . 6 7 9 9 1 4 . . . . . 3 5 5 . 2 . . Core 2 | . . 14 14 14 2 1 . . 3 . . . 3 2 . . . . 1 4 5 4 Reactor 1 | . . . . . . . . . . 1 6 4 2 2 5 1 . . 5 2 4 4 Treads 14 | . 28 28 28 28 26 26 27 23 2 . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 29 40 40 39 40 33 29 29 29 28 32 36 35 33 Device 7 | . 1 . . . 8 12 9 9 2 5 6 6 . 4 8 9 10 11 5 6 8 13 Storage 7 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 4 | . . . . . . 2 . . 6 6 5 9 14 12 11 11 11 11 14 12 10 10 Hackware 4 | . 12 2 . . 3 . 8 9 8 . . . . 9 . . . . 5 5 5 . Protection 2 | . . 11 14 14 5 2 . . 1 6 5 2 4 . 7 6 5 5 . . . . Ballistic Gun 14 | . 27 27 28 28 35 . . . 17 26 25 23 20 17 20 20 23 23 12 . . . Ballistic Cannon 13 | . . . . . . 32 35 36 5 . . 1 5 3 . . . . 4 18 20 19 Peak Build Rating 145 | 8 11 11 17 15 30 39 34 37 83 80 86 99 94 108 101 105 110 110 130 135 145 140 Average Rating 58 | 6 8 10 11 15 27 33 33 34 66 78 81 90 82 103 98 101 106 108 114 126 136 131 On Entrance 63 | . 8 11 10 15 15 27 28 34 34 71 80 86 78 91 97 96 104 109 108 97 132 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 9 13 17 33 33 48 56 61 51 59 54 59 59 68 67 67 68 66 66 74 95 96 77 Greatest Support 100 | 40 40 40 40 40 60 66 60 60 100 55 71 58 66 69 66 67 67 67 78 78 84 84 Greatest Overweight (x) 9 | . . . . . 2 1 1 1 5 . 1 1 1 1 1 1 . . 1 1 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 7 8 15 14 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 7 11 13 14 14 12 14 14 14 14 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 8 13 14 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 38% | Scavenger-Gunner 19% | Gunner 12% | Mutant 8% | Sprinter 6% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Gunner | -4/Factory Gunner | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Matter Collected 26445 | 387 513 212 184 . 2442 4670 610 131 4074 504 532 1272 532 4051 411 529 148 282 1438 546 1678 1299 Remotely 629 | . . . . . . 629 . . . . . . . . . . . . . . . . Salvage Created 26897 | 169 1040 302 240 . 3154 4210 868 . 3693 193 564 1243 70 4814 678 664 353 480 1258 403 1458 1043 Parts 1273 | 16 58 31 10 . 155 277 36 . 159 8 20 89 7 216 17 25 7 13 66 . 37 26 Haulers Intercepted 20 | . 2 . . . 5 6 . . 3 . 1 . . . . . . . . . 3 . Recyclers Shooed 17 | . 1 1 . . 2 1 1 . 5 . . . . 3 . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . 8 20 . 22 . 16 20 3 10 . . . . Prevented 13 | . . . . . . . . . . 3 6 . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Combat Hostiles Destroyed 381 | . 21 10 . . 48 76 1 . 41 . 12 9 5 79 7 11 . 4 14 . 23 20 Guns 163 | . 15 8 . . 38 . . . 17 . 7 3 1 46 7 9 . 4 8 . . . Cannons 108 | . . . . . . 63 1 . 6 . . 3 . 2 . . . . 5 . 19 9 AOE 109 | . 6 2 . . 10 13 . . 17 . 5 3 4 31 . 2 . . 1 . 4 11 Classes Destroyed 26 | 3 6 1 . . 3 5 . . 2 1 1 4 . . . . . . . . . . Worker 86 | 2 4 2 . . 3 51 . . 16 . . . . 3 . . . . 5 . . . Builder 55 | . 1 . . . 9 22 8 . 6 . . . . 6 . . . . 1 . 2 . Tunneler 10 | 4 . . . . 1 . . . 3 . . . . . . . . . 1 . 1 . Hauler 20 | . 2 . . . 5 6 . . 3 . 1 . . . . . . . . . 3 . Recycler 54 | 1 3 . . . 6 14 10 . 10 . . . . 6 . . . . 2 . . 2 Minesweeper 5 | . . . . . . . . . . 3 1 . 1 . . . . . . . . . Mechanic 8 | . . . . . . 3 . . 1 . . . . 2 . . . . . . 2 . Operator 10 | . 1 . . . 3 2 . . 2 . . . . 1 . . . . . . . 1 Drone 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Watcher 16 | . 2 . . . 4 2 . . 3 . . . . 2 . . . . 2 . . 1 Swarmer 72 | . 6 6 . . 6 8 . . 10 . 5 . 5 10 1 7 . . . . 4 4 Saboteur 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . Grunt 143 | . 15 2 . . 27 25 . . 20 . 4 . . 28 . 3 . . 4 . 7 8 Brawler 27 | . . . . . . 9 . . . . . . . 12 4 . . 2 . . . . Duelist 21 | . . . . . . 8 . . 1 . . . . 8 1 . . . . . 1 2 Protector 12 | . . . . . . 5 . . . . . . . 6 . . . . . . . 1 Sentry 47 | . . 2 . . 11 16 1 . 3 . . . . 2 1 1 . 1 1 . 4 4 Demolisher 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . 1 3 . . 3 . 1 . . 4 . . . . . . 3 1 Programmer 19 | . . . . . . . . . 1 . 1 . . 5 . . . 1 8 . 3 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Zionite 38 | . . . . . . . . . . . . 38 . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Best Kill Streak 23 | 3 6 4 . . 13 16 5 . 23 1 3 19 5 11 3 4 . 2 12 . 6 11 Combat Bots Only 11 | . 3 3 . . 6 9 1 . 6 . 3 3 5 11 3 4 . 2 2 . 4 10 Max Kills in Single Turn 5 | 1 3 2 . . 4 5 2 . 3 1 3 2 4 5 2 3 . 1 2 . 5 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 1 . . . . . . Exploded 5 | . 2 2 . . 3 4 . . 2 . 3 1 4 5 . 1 . . 1 . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Hostile Shots Fired 1730 | . 62 61 . . 188 223 4 . 278 2 25 66 11 203 18 32 . 10 264 . 131 152 Missed 609 | . 18 15 . . 50 64 2 . 106 . 9 23 3 71 11 11 . 3 117 . 54 52 Hits 1121 | . 44 46 . . 138 159 2 . 172 2 16 43 8 132 7 21 . 7 147 . 77 100 Melee 20 | . . . . . . 15 . . 1 . . 1 . . . . . . 2 . 1 . Projectile 1101 | . 44 46 . . 138 144 2 . 171 2 16 42 8 132 7 21 . 7 145 . 76 100 AOE 5 | . . . . . . 1 . . 1 . . 2 . . . . . . 1 . . . Critical Strikes 51 | . . . . . 3 8 . . 3 . 1 2 . 11 . . . . 13 . 5 5 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 20298 | . 475 545 . . 2340 3032 32 . 2696 43 266 1000 150 2670 117 372 . 153 2724 . 1561 2122 Core 2702 | . 87 133 . . 150 369 17 . 260 . 61 75 32 286 . 66 . . 391 . 168 607 Absorbed by Shields 151 | . . . . . . . . . . . . . . . . . . . . . . 151 Redirected to Shielding 285 | . . 7 . . . . . . 158 . 22 24 27 . . . . . . . 47 . Ignored by Resistances 129 | . . . . . 31 62 . . . . . . . . . . . . . . 36 . Regen/Repaired (Parts) 2321 | . 107 . . . 444 243 . . 100 . . 281 . 163 . . . . 305 582 96 . Core Remaining (%) 45 | 100 . . . 12 . . . 2 . . . . 49 . . . . 64 . . . . Volleys Fired 1254 | 16 80 34 26 . 143 215 32 . 182 12 22 87 7 154 24 31 6 12 59 5 57 50 Largest 4 | 2 2 2 2 . 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 212 | 40 50 43 43 . 107 148 148 . 148 118 136 146 148 162 121 131 131 138 172 211 211 212 Shots Fired 3964 | 32 158 67 52 . 557 796 113 . 572 48 70 288 17 507 77 91 14 48 157 19 184 97 Gun 2425 | 32 152 66 52 . 551 . . . 433 48 65 255 8 416 77 86 14 48 122 . . . Cannon 1419 | . . . . . . 786 113 . 119 . . 17 8 49 . 3 . . 35 19 182 88 Launcher 101 | . 6 1 . . 6 10 . . 20 . 5 1 1 38 . 2 . . . . 2 9 Special 19 | . . . . . . . . . . . . 15 . 4 . . . . . . . . Kinetic 3791 | 32 152 66 52 . 551 775 113 . 515 48 65 267 16 465 77 89 14 48 157 19 182 88 Thermal 53 | . . . . . . 11 . . 37 . . 5 . . . . . . . . . . Explosive 120 | . 6 1 . . 6 10 . . 20 . 5 16 1 42 . 2 . . . . 2 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 12 10 13 . 15 23 9 . 10 6 17 9 3 11 6 6 12 7 11 7 10 9 Robot Miss Streak 9 | 2 5 4 1 . 5 6 9 . 8 3 2 9 4 8 5 6 . 2 5 1 6 3 Penetration Max 2 | . . . . . 1 . . . 2 . . . . 2 2 2 1 1 1 . . 1 Secondary Targets 30 | . . 1 . . 8 . . . 3 . . 9 . 5 2 2 . . . . . . Max Gunslinging Chain 2 | . . 1 . . 1 . . . 1 . . 1 . 1 1 2 . . . . . . Shots Hit Robots 2086 | 19 92 41 46 . 319 399 37 . 316 27 40 135 8 271 43 41 9 30 74 10 75 54 Core Hits 1265 | 11 62 21 16 . 134 217 20 . 176 8 24 69 6 246 21 29 8 16 43 3 50 85 Critical Kills 59 | . 1 1 . . 1 . . . 2 . 3 1 2 31 3 3 3 3 5 . . . Critical Parts Destroyed 54 | . . . 1 . 1 . . . 6 . . 3 1 26 3 3 1 4 5 . . . Critical Strikes 161 | . 1 1 1 . 2 14 1 . 9 . 3 8 3 63 6 6 4 9 12 . 10 8 Destroy 116 | . 1 1 1 . 2 . . . 8 . 3 4 3 58 6 6 4 9 10 . . . Blast 37 | . . . . . . 14 1 . 1 . . . . 1 . . . . 2 . 10 8 Sever 8 | . . . . . . . . . . . . 4 . 4 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66538 | 206 1528 486 438 . 6142 12663 981 . 9909 576 1501 3915 515 11862 725 792 141 519 2601 462 4588 5988 Guns 25588 | 206 973 397 438 . 5394 . . . 5983 576 951 2413 28 4412 725 642 141 519 1790 . . . Cannons 20181 | . . . . . . 10408 971 . 1660 . . 189 136 261 . . . . 445 462 3389 2260 Explosions 20287 | . 555 89 . . 748 2245 . . 2266 . 550 1013 351 7027 . 150 . . 366 . 1199 3728 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . 10 10 . . . . . . 13 . . . . . . . . Kinetic 44677 | 206 973 397 438 . 5394 10013 971 . 6964 576 951 2584 164 4673 725 642 141 519 2235 462 3389 2260 Thermal 2897 | . . . . . . 395 . . 679 . . 18 . 542 . . . . 366 . 897 . Explosive 18430 | . 555 89 . . 748 2245 . . 2266 . 550 1013 351 6433 . 150 . . . . 302 3728 Electromagnetic 52 | . . . . . . . . . . . . . . 52 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 449 | . . . . . . . . . . . . 300 . 149 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 1 . . 5 1 1 . . 5 5 . . 1 12 12 12 12 Average Corruption 4 | . . . . . 1 1 . . 4 1 1 . . 1 3 . . 1 5 12 12 12 Corruption Purged 12 | . . . . . . 1 . . 5 . 1 . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . 6 10 . . 19 3 3 . . 14 3 . . 7 19 15 50 33 Message Errors 30 | . . . . . . 1 . . 5 1 . . . 4 . . . 1 3 2 5 8 Matter Fused 48 | . . . . . 3 2 . . 3 1 1 . . 4 1 . . 3 2 5 13 10 Heat Flow Errors 19 | . . . . . 1 2 . . 5 . 1 . . 2 1 . . . 2 . 2 3 Energy Discharges 21 | . . . . . . 1 . . 1 . . . . 2 . . . 2 6 1 4 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 21 | . . . . . . 2 . . 3 1 . . . . 1 . . 1 4 2 7 . Data Loss (major) 6 | . . . . . 1 1 . . 1 . 1 . . . . . . . . 1 1 . Misfires 8 | . . . . . . 1 . . 1 . . . . 1 . . . . . 1 2 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Weapon Failures 14 | . . . . . 1 . . . . . . . . 1 . . . . . 2 5 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1505 | . 22 . . . 25 439 10 . 43 . 14 22 87 271 . 28 . . 113 6 317 108 Projectiles 571 | . . . . . . 339 10 . 43 . . . 13 . . . . . 73 6 62 25 Explosions 934 | . 22 . . . 25 100 . . . . 14 22 74 271 . 28 . . 40 . 255 83 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 128 | . . . . . . 89 1 . 7 . . 2 . 1 . . . . 4 . 11 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 118 | . . . . . . 82 1 . 7 . . 2 . 1 . . . . 4 . 10 11 Secondary 10 | . . . . . . 7 . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 385 | . 13 . . . . 277 . . . . . 44 . 19 . . . . . . 32 . Shots 10 | . 1 . . . . 6 . . . . . 1 . 1 . . . . . . 1 . Rammed 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Targets Rammed 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 451 | . 18 63 12 . 198 328 24 . 451 81 134 377 152 328 72 7 . 15 325 214 359 321 Average Temperature 66 | . 5 16 5 . 63 46 8 . 72 28 35 92 58 79 21 5 . 9 56 81 93 53 Received Heat Transfer 5140 | . 195 165 . . 864 1080 . . 876 21 18 515 18 465 21 60 . 9 289 . 197 347 Effects 12 | . . . . . . 2 . . 1 . . 4 . 1 . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 7 | . . . . . . 2 . . 1 . . . . 1 . . . . . . 3 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 13 | . . . . . . 2 . . 3 . . 5 . 1 . 1 . . . . 1 . Heat Transferred 3624 | . . . . . . 880 . . 1520 . . 37 . 400 . . . . 250 . 537 . Parts Sabotaged 6 | . . . . . . . . . 4 . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Maximum Alert Level 5 | . 1 1 . . 3 5 4 . 5 . . . . 5 . . . . 3 1 5 5 Low Security (%) 20 | 100 79 84 . 100 10 . . . 30 . . . . 15 . . . . 21 . 6 . Level 1 11 | . 20 15 . . 31 1 . . 3 . . . . 3 . . . . 33 100 1 . Level 2 9 | . . . . . 9 18 . . 8 . . . . 8 . . . . 18 . 15 . Level 3 23 | . . . . . 49 23 97 . 17 . . . . 3 . . . . 25 . 15 . Level 4 10 | . . . . . . 31 2 . 5 . . . . 3 . . . . . . 7 47 Level 5 11 | . . . . . . 10 . . 16 . . . . 42 . . . . . . 12 . High Security 12 | . . . . . . 14 . . 18 . . . . 22 . . . . . . 39 52 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Peak Influence 4760 | 15 374 259 . . 968 2508 1100 . 3111 . . . . 4760 . . . . 1020 346 2968 1985 Initial 1453 | . . 141 . . . 390 1100 . . . . . . 16 . . . . . 346 154 1453 Average 1012 | 3 88 139 . . 557 1233 955 . 1114 . . . . 1943 . . . . 482 278 1498 1604 Influence Increases 23197 | 35 736 290 10 . 1671 3250 175 . 3901 95 337 . 250 5775 225 269 15 140 1682 14 3370 957 Destroy 0b10 Robot/C 9500 | . 420 200 . . 1000 1560 20 . 1480 . 220 . 100 2340 140 220 . 80 400 . 820 500 Destroy 0b10 Robot/NC 1620 | 35 65 10 10 . 155 530 95 . 255 20 25 . 5 180 10 10 15 5 65 . 100 30 Destroy Leader 1990 | . 98 30 . . 288 366 . . 314 . 30 . 10 416 . 20 . 10 114 . 212 82 Allied During Kill 1696 | . . . . . 19 103 . . 251 . 2 . . 345 . 4 . . 3 . 813 156 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . 30 . Successful Hack 530 | . 10 12 . . 47 60 23 . 121 . . . . 98 . . . . 103 . 35 21 Select Force Hacks 140 | . 60 . . . . . . . 30 . . . . . . . . . 50 . . . Disable Machine 2145 | . 15 . . . 90 225 . . 345 . . . . 1020 . . . . 150 . 285 15 Anti-Garrison Action 300 | . . . . . . . . . . . . . . 150 . . . . . . 150 . Destroy Structure 2651 | . 38 8 . . 57 301 37 . 280 . . . . 1076 . . . . 182 14 520 138 Partial Spotted 315 | . 15 . . . . . . . 150 . . . . 90 . . . . 15 . 30 15 Lose Combat Pursuer 2280 | . 15 30 . . 15 105 . . 675 75 60 . 135 60 75 15 . 45 600 . 375 . Influence Decreases 21399 | 35 374 625 37 . 747 1666 1948 857 790 1462 590 1491 224 1061 1964 943 2342 140 692 784 622 2005 Entered New Map 13031 | . . 221 27 . . 534 1530 857 . 1152 332 1491 . 10 1754 571 2327 . . 644 66 1515 Time Decay 5828 | 35 374 254 10 . 637 712 398 . 600 310 238 . 204 531 190 302 15 130 352 140 246 150 Lost Part 1030 | . . . . . 70 130 . . 150 . . . 20 70 20 30 . 10 230 . 60 240 Lost Ally 910 | . . . . . 40 140 20 . 40 . 20 . . 150 . 40 . . 110 . 250 100 Purge Threat 600 | . . 150 . . . 150 . . . . . . . 300 . . . . . . . . Squads Dispatched 178 | . 5 . . . 13 25 . . 44 . . . . 36 . . . . 17 . 28 10 Investigation 45 | . 3 . . . 4 3 . . 13 . . . . 10 . . . . 7 . 5 . Extermination 10 | . . . . . . . . . 4 . . . . 2 . . . . 3 . 1 . Reinforcement 25 | . 2 . . . 6 1 . . 5 . . . . 2 . . . . 4 . 3 2 Assault 79 | . . . . . . 12 . . 16 . . . . 22 . . . . 3 . 18 8 Garrison 19 | . . . . . 3 9 . . 6 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . 2 . . . . 2 . . . . 1 . 2 1 Haulers Reinforced 4 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Distress Signals 29 | . 3 . . . 3 7 . . 4 . . . . 2 . . . . 4 . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 808 | . 34 12 . . 61 103 1 . 146 6 15 56 8 138 12 10 . 7 78 . 76 45 Peak Tracking Total 19 | . 5 3 . . 6 17 1 . 16 3 5 7 5 17 7 5 . 3 19 . 16 19 Tactical Retreats 72 | . 1 1 . . 1 3 . . 18 4 4 3 4 4 3 1 . 2 15 . 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Traps Triggered 12 | . 1 . . . 1 . . . 6 . . . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Reused 11 | . . . . . . . . . . 2 4 2 . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . 2 4 2 . . . . . . . . . . Triggered 9 | . . . . . . . . . . 2 4 . . . . . . . . . 3 . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Machines Disabled 153 | . 1 . . . 6 15 . . 23 . . 5 . 69 . 1 . . 10 . 20 3 Max in Single Turn 10 | . 1 . . . 1 2 . . 1 . . 1 . 10 . 1 . . 3 . 3 2 Garrison Access 6 | . . . . . . . . . . . . . . 3 . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Machines Accessed 137 | . 9 1 2 . 11 13 9 1 26 . . 1 . 28 . 1 4 . 17 . 11 3 Terminals 63 | . 6 1 . . 5 9 5 . 10 . . . . 11 . . . . 7 . 6 3 Fabricators 10 | . . . . . . . . . 3 . . . . 4 . . . . 2 . 1 . Repair Stations 11 | . 1 . . . 1 2 . . 2 . . . . 2 . . . . 2 . 1 . Recycling Units 30 | . 2 . . . 2 1 4 . 8 . . . . 7 . . . . 4 . 2 . Scanalyzers 6 | . . . . . 2 . . . 2 . . . . 2 . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . 1 . . . . 2 . . . . 2 . 1 . Total Hacks 453 | . 31 6 2 . 46 54 25 5 81 . . 5 . 98 . 1 17 . 46 . 28 8 Successful 285 | . 16 4 2 . 34 33 19 5 47 . . 5 . 59 . 1 17 . 27 . 13 3 Failed 167 | . 15 1 . . 12 21 6 . 34 . . . . 39 . . . . 19 . 15 5 Catastrophic 12 | . . . . . 3 1 . . 1 . . . . 4 . . . . 1 . 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Manual 287 | . 26 6 1 . 20 42 24 . 54 . . 1 . 57 . . . . 40 . 16 . Terminals 219 | . 24 6 . . 18 37 14 . 32 . . . . 43 . . . . 18 . 19 8 Fabricators 26 | . . . . . . . . . 7 . . . . 13 . . . . 4 . 2 . Repair Stations 53 | . 5 . . . 12 11 . . 5 . . . . 11 . . . . 7 . 2 . Recycling Units 78 | . 2 . . . 6 4 11 . 24 . . . . 17 . . . . 11 . 3 . Scanalyzers 31 | . . . . . 8 . . . 11 . . . . 12 . . . . . . . . Garrison Access 16 | . . . . . 2 2 . . 2 . . . . 2 . . . . 6 . 2 . Terminal Hacks 63 | . 2 4 2 . 2 6 2 5 4 . . 5 . 6 . 1 17 . . . 4 3 Record 12 | . . . 1 . . . . 5 . . . . . . . 1 5 . . . . . Part Schematic 9 | . . . . . . . . . . . . 5 . . . . 4 . . . . . Robot Analysis 10 | . 1 2 . . . 3 . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . 1 . 1 . 1 . . . . 2 . . 4 . . . . . Open Door 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 Branch Access Points 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . Terminal Index 6 | . 1 . . . . 1 1 . 1 . . . . 1 . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 . . . 1 . . . . . . . 2 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 38 | . 4 . . . 12 7 . . 4 . . . . 9 . . . . 2 . . . Scan Component 20 | . 2 . . . 6 4 . . 2 . . . . 5 . . . . 1 . . . Repair 18 | . 2 . . . 6 3 . . 2 . . . . 4 . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 8 . . . 6 . . . . 8 . . . . . . . . Insert Component 11 | . . . . . 4 . . . 3 . . . . 4 . . . . . . . . Analyze 11 | . . . . . 4 . . . 3 . . . . 4 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . 2 . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 151 | . 10 . . . 10 20 17 . 28 . . . . 33 . . . . 24 . 9 . Terminals 72 | . 8 . . . 5 15 9 . 8 . . . . 12 . . . . 9 . 6 . Assimilate 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . Botnet 28 | . 3 . . . 2 8 4 . 3 . . . . 5 . . . . 1 . 2 . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Skim 38 | . 5 . . . 3 7 5 . 4 . . . . 5 . . . . 5 . 4 . Fabricators 10 | . . . . . . . . . 1 . . . . 7 . . . . 2 . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Haulers 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . 1 . . 1 . . . . . . . . . 2 . 1 . Mechanics 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Patch 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Recycling Units 58 | . 2 . . . 5 2 8 . 17 . . . . 14 . . . . 8 . 2 . Reject 17 | . . . . . 2 1 3 . 5 . . . . 4 . . . . 2 . . . Recyclers 8 | . . . . . 2 1 2 . 1 . . . . 1 . . . . 1 . . . Mask 11 | . . . . . 1 . 3 . 3 . . . . 2 . . . . 2 . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fedlink 11 | . . . . . . . . . 6 . . . . 3 . . . . 2 . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scraphulk 8 | . . . . . . . . . 2 . . . . 4 . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . . . . 3 . . . Reprogram 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Intercept 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Used 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacking Detections 103 | . 7 1 . . 10 12 8 . 21 . . . . 19 . . . . 14 . 10 1 Full Trace Events 17 | . 1 . . . 5 1 . . 4 . . . . 3 . . . . 1 . 2 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 4 . . . 8 . . 5 . 3 . . 4 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . 304 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 18 | . 2 . . . 6 3 . . 2 . . . . 4 . . . . 1 . . . Time 631 | . 52 . . . 186 95 . . 78 . . . . 195 . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 4 . . . 3 . . . . 4 . . . . . . . . Part Schematics Acquired 10 | . . . . . 4 . . . 3 . . . . 3 . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 2 . . . . 2 . 3 . Machine Destruction 7 | . . . . . . . . . . . . . . 2 . . . . 2 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 2 . . . . . 1 . 1 . . . 2 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Total Allies 71 | . . . 2 . . 13 . 1 4 . 1 2 . 8 2 . . . 7 20 6 5 Largest Group 24 | . . . 2 2 2 10 1 1 3 . 1 2 . 4 2 2 . . 3 20 24 3 Highest-Rated Group 935 | . . . 42 42 42 173 16 52 246 . 47 192 . 388 58 58 . . 141 747 935 256 Highest-Rated Ally 159 | . . . 21 21 21 29 16 52 123 . 47 96 . 123 29 29 . . 123 50 123 159 Total Orders 41 | . . . 3 . . 8 . 1 14 . . . . 15 . . . . . . . . STAY 20 | . . . 1 . . 6 . 1 7 . . . . 5 . . . . . . . . FOLLOW 18 | . . . 2 . . 2 . . 7 . . . . 7 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 787 | . . . . . 16 63 2 . 115 . 2 65 . 166 . 12 . . 17 . 266 63 Total Damage 23723 | . . . . . 378 1133 18 . 3831 . 80 2012 . 6704 . 157 . . 1030 . 7085 1295 Kills 181 | . . . . . 2 12 . . 41 . . 19 . 56 . . . . 8 . 37 6 Allies Corrupted 7 | . . . . . . . . . 2 . . . . . . . . . 4 . 1 . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Active Infowar (turns) 4002 | 78 137 . . . . . . . 2649 684 237 . 111 106 . . . . . . . . Terrain 1463 | 78 137 . . . . . . . 327 684 237 . . . . . . . . . . . Decoding 2584 | . . . . . . . . . 2367 . . . 111 106 . . . . . . . . Robot Analysis Total 10 | . 1 2 . . . 3 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 1 1 1 1 . 1 3 . 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . 63 . . . . 2 . . . . . . . . Traps 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Emergency Access 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Items 41 | . . . . . . . . . 41 . . . . . . . . . . . . . Machines 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guards 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Turns Passed 26852 | 128 1520 557 1088 73 2565 3757 956 3925 2689 687 502 1228 459 2230 384 674 123 635 854 298 880 640 Spaces Moved 24683 | 52 776 279 597 45 1148 1744 483 2027 3576 1436 812 1843 641 3170 495 1020 164 1064 1112 240 1331 628 Core 10 | 9 . . . . . . . . . . . . . . . . . . . . . 1 Treads 7178 | 43 776 279 597 45 1148 1744 483 2027 36 . . . . . . . . . . . . . Legs 106 | . . . . . . . . . 106 . . . . . . . . . . . . . Wheels 149 | . . . . . . . . . 149 . . . . . . . . . . . . . Hover 17240 | . . . . . . . . . 3285 1436 812 1843 641 3170 495 1020 164 1064 1112 240 1331 627 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 160 145 166 166 22 31 16 31 40 38 53 53 55 53 36 43 38 36 Average Speed 79 | 140 160 160 160 160 160 156 169 184 42 31 33 43 41 44 53 54 55 53 46 61 40 45 Slowest Speed 500 | 160 160 160 160 160 320 237 246 245 305 31 81 81 102 121 115 119 55 55 115 95 95 500 Overloaded Moves 17 | . . . . . . . . . 8 . 9 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 84 57 71 16 91 97 80 85 59 97 60 83 69 49 65 89 59 90 37 87 27 48 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 17 | . 2 . 1 1 . 1 2 1 1 . . 3 . 2 . . 3 . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . 1 1 1 . . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 10 | 1 . 1 . 1 . 1 . . . 1 1 1 . . 1 1 1 . . . . . Scrap Searched 21 | . . 1 . . . . . 2 . 4 3 1 2 . 4 3 . 1 . . . . Spaces Dug 121 | . . . . . . 11 5 . 14 . . . . 48 . 13 . . 18 . 12 . Terrain Destroyed 1630 | . 36 8 . . 51 294 46 . 170 5 81 77 19 441 4 30 . 5 77 7 167 112 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 488 | . . . . . 3 183 46 . 37 5 4 12 1 39 2 6 . 4 45 7 71 23 AOE 1129 | . 36 8 . . 48 111 . . 132 . 77 65 18 399 . 20 . . 30 . 96 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Total 29301 | 75 907 330 689 46 1575 2265 548 2228 4360 1652 994 2087 822 3624 560 1072 182 1104 1329 376 1559 917 Wait 1974 | . 32 . . 1 168 200 20 157 341 182 107 79 125 132 22 2 . 19 49 93 60 185 Move 24663 | 51 775 278 596 44 1147 1743 482 2026 3575 1435 811 1842 640 3170 494 1019 163 1063 1112 239 1330 628 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 2 6 3 10 1 29 11 2 20 39 9 10 18 9 30 3 4 2 2 20 3 19 5 Fast Attach 164 | 6 2 2 1 . 12 17 4 . 32 . 6 13 . 20 1 3 . . 20 7 16 2 Attach 137 | . . . . . 10 11 . . 26 1 1 11 6 10 4 4 1 2 23 2 13 12 Detach 89 | . . 1 . . 2 8 3 1 22 . 3 5 1 13 3 2 . . 13 5 6 1 Swap 308 | . 10 6 6 . 28 33 1 3 45 4 12 14 21 53 2 4 7 4 19 11 21 4 Drop 310 | . 2 6 9 . 36 24 3 21 47 7 15 16 12 38 2 3 3 2 13 11 36 4 Fire 1254 | 16 80 34 26 . 143 215 32 . 182 12 22 87 7 154 24 31 6 12 59 5 57 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . 50 . . . . . . . . . . . . 26 Rewire 54 | . . . 41 . . 2 . . 1 . 3 . . 2 5 . . . . . . . Trap 8 | . . . . . . . . . . 2 4 2 . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp / Ext / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 1 exit: Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 5) 916 | -10/Materials | Learned 4 Subcaves zone layouts 966 | -10/Materials | Identified exit to Subcaves 1038 | -10/Materials | Learned Storage trap positions 1062 | -10/Materials | Identified exit to Mines 1096 | -10/Materials | Learned 2 Mines zone layouts 1142 | -10/Materials | Learned 2 Storage zone layouts 1442 | -10/Materials | Repaired Lgt. Treads? 1492 | -10/Materials | Repaired Assault Rifle 1649 | -10/Materials | Entered Mines 1767 | -10/Mines | Core integrity fell below 50% 1969 | -10/Mines | Core integrity fell below 20% 1993 | -10/Mines | Central database locked down 2095 | -10/Mines | Learned Materials emergency access door positions 2156 | -10/Mines | Discovered new exit (range 13) 2198 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2199 | -10/Mines | Discovered new exit (range 5) 2206 | -10/Mines | Entered Exiles 2206 | -10/Exiles | Found Exiles lab destroyed 2207 | -10/Exiles | Identified exit to Mines 2558 | -10/Exiles | Learned location of Zion (-6) 2735 | -10/Exiles | Opened EX-Vault 2742 | -10/Exiles | Found Prototype Energy Cannon 2742 | -10/Exiles | Identified Gui. Plasma Cannon 3294 | -10/Exiles | Entered Mines 3294 | -9/Mines | Accompanied by 2 allies 3298 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3353 | -9/Mines | Discovered new exit (range 8) 3354 | -9/Mines | Learned location of Storage (-8) 3367 | -9/Mines | Entered Materials 3367 | -8/Materials | Accompanied by 2 allies 3367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3799 | -8/Materials | Discovered new exit (range 7) 3869 | -8/Materials | Repaired Hvy. Assault Rifle 3903 | -8/Materials | Repaired Hvy. Assault Rifle 3948 | -8/Materials | Repaired Gauss Rifle 3976 | -8/Materials | Repaired Lgt. Treads 4003 | -8/Materials | Repaired Lgt. Treads 4031 | -8/Materials | Repaired Lgt. Treads 4204 | -8/Materials | Discovered new exit (range 7) 4280 | -8/Materials | Build established: Scavenger-Gunner 4525 | -8/Materials | Garrison activated, responded to threat 4674 | -8/Materials | Lost 4 parts (2n2w) 4750 | -8/Materials | Identified exit to Garrison 4766 | -8/Materials | Build established: Scavenger-Tank 4770 | -8/Materials | Discovered new exit (range 10) 4957 | -8/Materials | Discovered new exit (range 15) 5225 | -8/Materials | Identified exit to Storage 5476 | -8/Materials | Discovered new exit (range 5) 5605 | -8/Materials | Sterilization system engaged 5605 | -8/Materials | Non-combat units ordered to evacuate 5705 | -8/Materials | Combat units ordered to evacuate 5905 | -8/Materials | Ambient heat levels rising (+10) 5932 | -8/Materials | Entered Storage 5934 | -8/Storage | Loaded intel: 24 trap records 6032 | -8/Storage | Repaired Recoil Stabilizer 6260 | -8/Storage | Build established: Tank 6311 | -8/Storage | Used back door to open Recycling access 6311 | -8/Storage | Discovered new exit (range 5) 6332 | -8/Storage | First assault squad dispatched 6351 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6542 | -8/Storage | Repaired Reactive Plating 6581 | -8/Storage | Repaired Imp. Heat Sink 6676 | -8/Storage | Core integrity fell below 50% 6724 | -8/Storage | Discovered new exit (range 3) 7043 | -8/Storage | Learned location of 1 exit from Extension 7244 | -8/Storage | Build established: Commander-Gunner 7273 | -8/Storage | Learned location of 3 exits from Factory 7472 | -8/Storage | Garrison activated, responded to threat 7622 | -8/Storage | Build established: Gunner 8118 | -8/Storage | Garrison activated, responded to threat 8280 | -8/Storage | Garrison activated, responded to threat 8464 | -8/Storage | Garrison activated, responded to threat 8935 | -8/Storage | Garrison activated, responded to threat 9138 | -8/Storage | Garrison activated, responded to threat 9160 | -8/Storage | High security lockdown imminent 9240 | -8/Storage | High security lockdown engaged 9297 | -8/Storage | Core integrity fell below 20% 9355 | -8/Storage | Sterilization system engaged 9355 | -8/Storage | Non-combat units ordered to evacuate 9358 | -8/Storage | Destroyed 9 combat bots 9427 | -8/Storage | Lost 9 parts (3n6w) 9432 | -8/Storage | Destroyed 7 combat bots 9455 | -8/Storage | Combat units ordered to evacuate 9655 | -8/Storage | Ambient heat levels rising (+10) 9689 | -8/Storage | Entered Recycling 9689 | -8/Recycling | Accompanied by 1 ally 10040 | -8/Recycling | Learned Storage trap positions 10070 | -8/Recycling | Build established: Scavenger-Gunner 10078 | -8/Recycling | Learned Factory stockpile data 10108 | -8/Recycling | Learned Storage emergency access door positions 10128 | -8/Recycling | Learned location of Lower Caves (-7) 10139 | -8/Recycling | Learned location of Lower Caves (-6) 10140 | -8/Recycling | Learned Factory repair station intel 10141 | -8/Recycling | Identified exit to Scraptown 10143 | -8/Recycling | Identified exit to Factory 10157 | -8/Recycling | Learned Factory fabricator intel 10602 | -8/Recycling | Scanned before Scraplab entrance 10627 | -8/Recycling | Entered Scraplab 10645 | -8/Recycling | Entered Scraptown 10907 | -8/Scraptown | Discovered exit to Factory (range 11) 11110 | -8/Scraptown | Visited UFD Registry 11110 | -8/Scraptown | Registered with UFD as "Technoglider" 11148 | -8/Scraptown | Visited Fellowship of the Rings 11509 | -8/Scraptown | Visited Red Mages 11589 | -8/Scraptown | Found Relay Coupler [Proto] 11599 | -8/Scraptown | Found Relay Coupler [Proto] 11723 | -8/Scraptown | Visited Scrapoid Research Area 11766 | -8/Scraptown | Visited Botcube Research 11904 | -8/Scraptown | Found Botcube 11943 | -8/Scraptown | Visited Abandonware Association 11963 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 11963 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12006 | -8/Scraptown | Visited Infowarlord's Domain 12049 | -8/Scraptown | Visited Research Penetration Think Tank 12090 | -8/Scraptown | Visited A0-MCA Data Center 12100 | -8/Scraptown | Given an A rating by A0-MCA 12108 | -8/Scraptown | Found A0-MCA's Component Scanner 12145 | -8/Scraptown | Visited Derelict Rescue Squad 12156 | -8/Scraptown | Found DRS Beacon 12190 | -8/Scraptown | Visited Curators Association 12597 | -8/Scraptown | Found Scrap Suit 13137 | -8/Scraptown | Visited Shadow of the Wyrm 13147 | -8/Scraptown | Visited TADAMA 13565 | -8/Scraptown | Build established: Gunner 13733 | -8/Scraptown | Botcube activated 14107 | -8/Scraptown | Discovered exit to Factory (range 3) 14445 | -8/Scraptown | Met Optimus 14445 | -8/Scraptown | Accepted into 0bPrime 14570 | -8/Scraptown | Entered Factory 14570 | -6/Factory | Accompanied by 1 ally 14570 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 14571 | -6/Factory | Identified exit to Factory 14573 | -6/Factory | Loaded intel: 6 fabricator locations 14574 | -6/Factory | Loaded intel: 6 repair station locations 14999 | -6/Factory | Build established: Scavenger-Gunner 15264 | -6/Factory | Repaired Missile Launcher 15361 | -6/Factory | Loaded intel: 8 recycling unit locations 15567 | -6/Factory | Learned location of Protoforge (-2) 15740 | -6/Factory | Spotted B-75 Beast 15752 | -6/Factory | Garrison activated, responded to threat 15829 | -6/Factory | Discovered new exit (range 12) 15970 | -6/Factory | Repaired Cld. Aerolev Unit 15970 | -6/Factory | First assault squad dispatched 16012 | -6/Factory | Fabricated Cld. Aerolev Unit? 16016 | -6/Factory | Fabricated Cld. Aerolev Unit? 16070 | -6/Factory | Scraphulk reinforcements arrived? 16083 | -6/Factory | Scraphulk reinforcements arrived? 16296 | -6/Factory | Identified exit to Lower Caves 16767 | -6/Factory | High security lockdown imminent 16847 | -6/Factory | High security lockdown engaged 16856 | -6/Factory | Allies destroyed 06F01-K 17259 | -6/Factory | Entered Lower Caves 17260 | -6/Lower Caves | Encountered a Warlord checkpoint 17276 | -6/Lower Caves | Lost 3 parts (1n1u1w) 17282 | -6/Lower Caves | Build established: Sprinter 17858 | -6/Lower Caves | Learned 4 Factory zone layouts 17864 | -6/Lower Caves | Discovered new exit (range 12) 17946 | -6/Lower Caves | Entered another Lower Caves area 17964 | -6/Lower Caves | Spotted B-75 Beast 18049 | -6/Lower Caves | Learned Factory emergency access door positions 18171 | -6/Lower Caves | Discovered new exit (range 9) 18385 | -6/Lower Caves | Found Imp. Powered Armor 18448 | -6/Lower Caves | Entered Zion 18509 | -6/Zion | Discovered new exit (range 11) 18675 | -6/Zion | Build established: Gunner 18694 | -6/Zion | Learned location of Warlord (-4) 18762 | -6/Zion | Found Prototype Processor 18762 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18764 | -6/Zion | Found Prototype Processor 18764 | -6/Zion | Identified Exp. Melee Analysis Suite 18767 | -6/Zion | Found Prototype Processor 18767 | -6/Zion | Identified Exp. Targeting Computer 18773 | -6/Zion | Found Prototype Processor 18773 | -6/Zion | Identified Exp. Target Analyzer 18776 | -6/Zion | Found Prototype Processor 18776 | -6/Zion | Identified Exp. Core Analyzer 18842 | -6/Zion | Given A8's code to call for help 18882 | -6/Zion | Found Prototype Special Weapon 18883 | -6/Zion | Found Prototype Special Weapon 18908 | -6/Zion | Warned about trapping Zion interior 18922 | -6/Zion | Found Prototype Special Weapon 18923 | -6/Zion | Found Prototype Special Weapon 18939 | -6/Zion | Learned Factory stockpile data 18989 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18994 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19051 | -6/Zion | Attacked by Zionites 19061 | -6/Zion | Build established: Sprinter 19088 | -6/Zion | Destroyed Imprinter 19098 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 19333 | -6/Zion | Found RU-N14's Throwing Claymores 19349 | -6/Zion | Lost 4 parts (3n1w) 19453 | -6/Zion | Lost 3 parts (1p1n1w) 19483 | -6/Zion | Spotted H1-BZ7(B) 19491 | -6/Zion | Destroyed H1-BZ7(B) 19509 | -6/Zion | Spotted GU-107(B) 19527 | -6/Zion | Destroyed GU-107(B) 19608 | -6/Zion | Build established: Scavenger-Gunner 19676 | -6/Zion | Entered Proximity Caves 19763 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19842 | -5/Proximity Caves | Activated DRS Beacon 20052 | -5/Proximity Caves | Spotted B-75 Beast 20053 | -5/Proximity Caves | Core integrity fell below 50% 20072 | -5/Proximity Caves | Discovered exit to Factory (range 13) 20135 | -5/Proximity Caves | Entered Factory 20135 | -5/Factory | Evolved 2 slots: Utility x2 20230 | -5/Factory | Identified exit to Upper Caves 20410 | -5/Factory | Loaded intel: 8 recycling unit locations 20481 | -5/Factory | Garrison activated, responded to threat 20520 | -5/Factory | Scraphulk reinforcements arrived? 20525 | -5/Factory | Scraphulk reinforcements arrived? 20709 | -5/Factory | Repaired Adv. Recoil Stabilizer? 20784 | -5/Factory | Repaired Broken Adv. Recoil Stabilizer? 20824 | -5/Factory | Build established: Hacker-Gunner 20881 | -5/Factory | Scraphulk reinforcements arrived? 20912 | -5/Factory | Allies destroyed 05F04-K 21035 | -5/Factory | First assault squad dispatched 21287 | -5/Factory | Allies destroyed 05F03-K 21315 | -5/Factory | Build established: Scavenger-Gunner 21318 | -5/Factory | Destroyed 8 combat bots 21426 | -5/Factory | Spotted B-75 Beast 21665 | -5/Factory | Learned Factory stockpile data 21780 | -5/Factory | Learned location of Proximity Caves (-4) 21823 | -5/Factory | Learned location of 1 exit from Research 21850 | -5/Factory | Repaired Broken Antigrav System? 21858 | -5/Factory | Learned Research trap positions 21860 | -5/Factory | High security lockdown imminent 21884 | -5/Factory | Learned Testing emergency access door positions 21898 | -5/Factory | Identified exit to Factory 21919 | -5/Factory | Scraphulk reinforcements arrived? 21940 | -5/Factory | High security lockdown engaged 21959 | -5/Factory | Repaired Lrn. Missile Launcher? 22147 | -5/Factory | Destroyed 7 combat bots 22247 | -5/Factory | Destroyed B-75 Beast 22337 | -5/Factory | Destroyed 11 combat bots 22365 | -5/Factory | Entered Upper Caves 22393 | -5/Upper Caves | Spotted B-75 Beast 22448 | -5/Upper Caves | Learned location of 1 exit from Factory 22581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22735 | -5/Upper Caves | Discovered new exit (range 6) 22749 | -5/Upper Caves | Entered another Upper Caves area 22749 | -5/Upper Caves | Accompanied by 2 allies 22752 | -5/Upper Caves | Discovered exit to Factory (range 6) 22769 | -5/Upper Caves | Learned Factory stockpile data 22783 | -5/Upper Caves | Entered a destroyed Warlord outpost 22818 | -5/Upper Caves | Learned 8 Factory zone layouts 23097 | -5/Upper Caves | Found Alien Artifact 23173 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23332 | -5/Upper Caves | Discovered new exit (range 14) 23423 | -5/Upper Caves | Entered Zhirov 23423 | -5/Zhirov | Discovered new exit (range 3) 23433 | -5/Zhirov | Met Zhirov 23513 | -5/Zhirov | Found Alien Artifact 23528 | -5/Zhirov | Learned location of Quarantine (-2) 23528 | -5/Zhirov | Learned location of Testing (-3) 23528 | -5/Zhirov | Learned location of Command (-1) 23531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23546 | -5/Zhirov | Entered Proximity Caves 23721 | -4/Proximity Caves | Learned Research emergency access door positions 23739 | -4/Proximity Caves | Discovered exit to Factory (range 10) 23872 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23994 | -4/Proximity Caves | Learned Research emergency access door positions 24181 | -4/Proximity Caves | Entered Factory 24181 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24182 | -4/Factory | Identified exit to Extension 24182 | -4/Factory | Identified exit to Armory 24183 | -4/Factory | Identified exit to Upper Caves 24184 | -4/Factory | Identified exit to Research 24217 | -4/Factory | Loaded intel: 8 recycling unit locations 24354 | -4/Factory | Lost 3 parts (1u2w) 24479 | -4/Factory | Repaired Cmb. Airjet 24542 | -4/Factory | Discovered exit to Research (range 16) 24619 | -4/Factory | Lost 4 parts (1p2n1u) 24668 | -4/Factory | Spotted B-86 Titan 24676 | -4/Factory | Scraphulk reinforcements arrived? 24681 | -4/Factory | First assault squad dispatched 24712 | -4/Factory | Lost 5 parts (1p3n1w) 24802 | -4/Factory | Lost 3 parts (2n1w) 24803 | -4/Factory | Learned Quarantine interactive machine intel 24838 | -4/Factory | System corruption reached 10% 25022 | -4/Factory | Build established: Scavenger-Mutant 25035 | -4/Factory | Sucked down chute 25035 | -4/Factory | Entered Waste 25036 | -4/Waste | Joined by Warlord forces that had cleared the area 25047 | -4/Waste | Found Broken Fusion Bomb Launcher 25076 | -4/Waste | Found Prototype Device 25076 | -4/Waste | Identified Exp. Transmission Jammer 25173 | -4/Waste | Discovered new exit (range 10) 25333 | -4/Waste | Entered Factory 25333 | -4/Factory | Accompanied by 20 allies 25387 | -4/Factory | Garrison activated, responded to threat 25433 | -4/Factory | Build established: Scavenger-Gunner 25465 | -4/Factory | Scrapoids reinforcements arrived? 25487 | -4/Factory | Discovered exit to Upper Caves (range 7) 25540 | -4/Factory | Lost 6 allies 25583 | -4/Factory | First assault squad dispatched 25681 | -4/Factory | P-70 Sage assimilated allied VZ-RCV(s) 25732 | -4/Factory | Lost 5 allies 25742 | -4/Factory | Discovered exit to Research (range 3) 25812 | -4/Factory | Spotted B-86 Titan 25817 | -4/Factory | Destroyed B-86 Titan 25863 | -4/Factory | High security lockdown imminent 25897 | -4/Factory | Lost 8 allies 25939 | -4/Factory | Scraphulk reinforcements arrived? 25943 | -4/Factory | High security lockdown engaged 25965 | -4/Factory | Build established: Gunner 26213 | -4/Factory | Entered Extension 26245 | -4/Extension | Rescued a captive Derelict 26246 | -4/Extension | Rescued a captive Derelict 26313 | -4/Extension | Disrupted transfer network 26505 | -4/Extension | Rescued a captive Derelict 26505 | -4/Extension | Rescued a captive Derelict 26514 | -4/Extension | High security lockdown imminent 26562 | -4/Extension | Rescued A7 26594 | -4/Extension | High security lockdown engaged 26774 | -4/Extension | Spotted B-86 Titan 26787 | -4/Extension | Allies destroyed B-86 Titan 26795 | -4/Extension | Core integrity fell below 50% 26802 | -4/Extension | Spotted B-86 Titan 26831 | -4/Extension | Core integrity fell below 20% 26853 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26838_ Linear Accelerator destroyed. 26838_ G-67 Veteran destroyed. 26839_ The unstable cave ceiling collapses. 26841_ Penetrated by Slug. 26842_ M9-AXZ(h) knocked back. 26843_ C-30 ARC bursts open, deploying its payload. 26843_ G-67 Veteran unfolds itself. 26843_ M-36 Artificer unfolds itself. 26843_ M9-AXZ(h) Myomer Leg severed. 26844_ B-86 Titan suffers critical hit (Destroy). 26846_ Com. Linear Accelerator destroyed. 26846_ Slug penetrates B-86 Titan. 26847_ M9-AXZ(h) destroyed. 26848_ B-86 Titan misfires. 26849_ Slug penetrates Wall. 26849_ Lgt. Antimatter Reactor destroyed. 26849_ A7 suffers critical hit (Burn). 26850_ A7: "I've done al##MISSION::FAILED##" 26850_ A7 destroyed. 26852_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# #?????#% [+ #??# #????????????? | | ?????????#=######?????# #%" #??# #????????????? | | ???###?### #????????????### #??# #????????????? | | ##########=#??????????????# #??# #????????????? | | ==! =*[ ! !##?????????????######??# #????????????? | | ############??????????????????????# #????????????? | | ??????###?????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##???????????? | | ??????????????????????????????????? ""! ?????????? | | ??????????????????????????????????"%!%[ ?????????? | | ??????????????????????????????### * ????????? | | ???????????????????????#####? gg ????????? | | ########################;;;## Y % ????????? | | gg ???????? | | % $ %!% w=% = ???????? | | %! g [[[%% ??????? | | @!=BB *% %%*% ??????? | | % !lBB %??????? | | #########################;;% %% %! % ??????? | | ???????????????????????? % ????????? | | ???????????????????????? # # ????????? | | ????????????????????????#?### ?????????? | | ?????????????????????????????#### ?????????? | | ?????????????????????????????????? #?????????? | | ??????????????????????????????????? # ???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 37 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 550 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 9 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Extracted Com. Ion Cannon | -6/Factory | Extracted Adv. Weight Redist. System | -6/Factory | Extracted Xenon Bombardment Thruster | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Adv. Recoil Stabilizer | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 49% | -10/Materials Assault Rifle | 64% | -10/Materials Hvy. Assault Rifle | 15% | -8/Materials Hvy. Assault Rifle | 31% | -8/Materials Gauss Rifle | 32% | -8/Materials Lgt. Treads | 39% | -8/Materials Lgt. Treads | 72% | -8/Materials Lgt. Treads | 64% | -8/Materials Recoil Stabilizer | 60% | -8/Storage Reactive Plating | 29% | -8/Storage Imp. Heat Sink | 20% | -8/Storage Missile Launcher | 64% | -6/Factory Cld. Aerolev Unit | 27% | -6/Factory Adv. Recoil Stabilizer | 10% | -5/Factory Adv. Recoil Stabilizer | 99% | -5/Factory | Broken Antigrav System | 1% | -5/Factory | Broken Lrn. Missile Launcher | 18% | -5/Factory Cmb. Airjet | 3% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSmartRailcannon Manual? 0 Play Time 05:36:44 Cumulative 404.0 hours Start 2025.07.11 @ 11:45:55 End 2025.07.12 @ 04:15:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e9053af-0c55-46d6-9c27-36f970268ff1