Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 11:12:34 Player: GermanMO Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (805) 805 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2860 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Terrain Scan Processor Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Improved Medium Laser Heavy Hammer > --- INVENTORY -------- Improved Terrain Scanner [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Drone Bay Device Drone Bay Protection Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 27 | 2 1 1 17 6 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . . . 5 2 Treads . | . . . . . Leg 3 | . . . 3 . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . . . 2 1 Utility 8 | . . . 8 . Device 5 | . . . 5 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 11 | 2 1 1 3 4 Energy Gun 5 | 2 . . 2 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 14 | . . . 12 2 Power 1 | . . . 1 . Propulsion 7 | . . . 5 2 Utility 4 | . . . 4 . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 2 To Critical Strikes . | . . . . . Average Backups 3 | 1 5 5 2 2 Power . | . 1 1 . . Propulsion . | . 2 2 . . Utility 1 | . 2 2 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 42 | . 24 12 60 13 Engine 4 | . . . 7 . Leg 8 | . . . 14 . Device 8 | . . . 14 . Protection 2 | . . . 4 . Energy Gun 3 | . 14 1 2 . Energy Cannon 3 | . . . 6 . Impact Weapon 8 | . 10 11 9 . Peak Build Rating 26 | 2 2 2 26 7 Average Rating 7 | . 1 1 11 4 On Entrance 1 | . 1 2 2 . Naked Turns 77 | . . 3 34 40 Heaviest Build 28 | 2 4 4 28 6 Greatest Support 20 | 3 3 3 20 4 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 Average Carried 2 | 2 5 5 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 452 | 220 10 10 175 37 Remotely . | . . . . . Salvage Created 1206 | 174 140 25 809 58 Parts 70 | 22 5 . 38 5 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 21 | . 3 . 14 4 Melee 5 | . 2 . 3 . Guns 5 | . . . 2 3 Cannons 6 | . . . 6 . AOE 1 | . . . . 1 Classes Destroyed 10 | 2 2 1 5 . Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Tunneler 5 | 5 . . . . Hauler 2 | . . . 2 . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Swarmer 6 | . . . 3 3 Grunt 7 | . 3 . 3 1 Sentry 8 | . . . 8 . Best Kill Streak 4 | 4 2 1 4 3 Combat Bots Only 3 | . 2 . 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 207 | . 11 7 121 68 Missed 67 | . 4 4 34 25 Hits 140 | . 7 3 87 43 Melee 16 | . . . . 16 Projectile 124 | . 7 3 87 27 AOE 2 | . . . . 2 Critical Strikes 14 | . . . 8 6 Damage Taken 2051 | . 84 32 1208 727 Core 916 | . 46 32 282 556 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 81 . 21 . Volleys Fired 77 | 14 6 . 46 11 Largest 1 | 1 1 . 1 1 Hottest 68 | 40 40 . 68 36 Shots Fired 77 | 14 6 . 46 11 Gun 34 | 14 6 . 5 9 Cannon 41 | . . . 41 . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 9 | . . . . 9 Thermal 41 | . . . 41 . Explosive 2 | . . . . 2 Electromagnetic 25 | 14 6 . 5 . Robot Hit Streak 9 | 4 3 . 9 3 Robot Miss Streak 11 | 2 2 . 11 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | 9 11 2 50 7 Core Hits 26 | 6 1 . 14 5 Critical Kills . | . . . . . Critical Parts Destroyed 7 | . 4 . 3 . Critical Strikes 7 | . 4 . 3 . Smash 7 | . 4 . 3 . Melee Attacks 66 | . 19 14 33 . Impact 66 | . 19 14 33 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . 2 2 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2564 | 123 325 130 1521 465 Guns 299 | 123 27 . 19 130 Cannons 551 | . . . 551 . Explosions 335 | . . . . 335 Melee 1379 | . 298 130 951 . Ramming . | . . . . . Kinetic 130 | . . . . 130 Thermal 551 | . . . 551 . Explosive 335 | . . . . 335 Electromagnetic 169 | 123 27 . 19 . Impact 1379 | . 298 130 951 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 541 | . 155 70 296 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee 521 | . 155 70 296 . Knockbacks 5 | . 2 1 2 . Impact 5 | . 2 1 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . . 25 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | 15 . . 288 . Average Temperature 71 | 10 . . 74 . Received Heat Transfer 681 | . 45 18 528 90 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 2 1 6 . Combat Hostiles 4 | . 1 . 3 . Parts Fried 6 | . 1 . 5 . Impact Corruptions 26 | . 9 4 13 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 999 | . . . 999 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | 10 68 18 130 89 Initial 27 | . . 18 2 27 Average 42 | 2 32 5 55 41 Influence Increases 820 | 30 124 15 489 162 Destroy 0b10 Robot/C 420 | . 60 . 280 80 Destroy 0b10 Robot/NC 70 | 30 5 5 30 . Destroy Leader 124 | . 10 . 104 10 Successful Hack 9 | . . . 9 . Disable Machine 45 | . . . 15 30 Destroy Structure 32 | . 4 10 6 12 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 90 | . 45 . 30 15 Influence Decreases 731 | 30 80 52 429 140 Entered New Map 71 | . . 26 5 40 Time Decay 500 | 30 80 26 284 80 Lost Part 140 | . . . 120 20 Lost Ally 20 | . . . 20 . Squads Dispatched 6 | . 2 . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 9 3 23 17 Peak Tracking Total 8 | . 3 3 5 8 Tactical Retreats 5 | . 3 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 3 | . . . 3 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 3 | . . . 3 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Open Door 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 470 | . . . 470 . Terrain 470 | . . . 470 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 9 | . . . 9 . Drone Recoveries 7 | . . . 7 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1345 | 86 216 117 758 168 Spaces Moved 1194 | 82 176 141 538 257 Core 793 | 82 176 141 222 172 Treads . | . . . . . Legs 251 | . . . 251 . Wheels . | . . . . . Hover . | . . . . . Flight 150 | . . . 65 85 Fastest Speed 37 | 50 50 50 37 40 Average Speed 74 | 50 80 53 93 47 Slowest Speed 200 | 50 100 100 200 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 44 18 78 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 18 | . 4 10 4 . Terrain Destroyed 28 | . 4 10 4 10 Melee 18 | . 4 10 4 . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1462 | 112 210 157 691 292 Wait 61 | 7 9 . 36 9 Move 1188 | 81 175 140 535 257 Hop 1 | . . . 1 . Pick Up 27 | 7 . . 13 7 Fast Attach 3 | . 1 1 1 . Attach 26 | 2 . . 18 6 Detach 2 | . . . 2 . Swap . | . . . . . Drop 10 | 1 . 2 6 1 Fire 77 | 14 6 . 46 11 Melee 66 | . 19 14 33 . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Discovered new exit (range 13) 314 | -9/Materials | Build established: Mutant 420 | -9/Materials | Entered Storage 689 | -9/Storage | Garrison activated, responded to threat 1001 | -9/Storage | Lost 5 parts (1p2n2u) 1002 | -9/Storage | Core integrity fell below 50% 1171 | -9/Storage | Discovered new exit (range 16) 1178 | -9/Storage | Entered Materials 1178 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1184 | -8/Materials | Lost 4 parts (2n1u1w) 1323 | -8/Materials | Core integrity fell below 50% 1337 | -8/Materials | Core integrity fell below 20% 1346 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Backup Propulsion I tumbles out of repair station. Destroyed Reaction Control System. Missile Launcher severed. Slammed into C-17 Slicer. U-05 Engineer lays Concrete. C-17 Slicer destroyed. Acquired Missile Launcher. G-47 Trooper destroyed. Destroyed Wheel. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Missile Launcher severed. U-05 Engineer lays Concrete. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. 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