Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 16:50:27 Player: THN-L0C Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (148) 740 Value Destroyed (5930) 5930 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3070) 3070 TOTAL SCORE: 15040 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 1263 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 238/300 Energy 66/100 System Corruption 20% Temperature Danger (462) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Energy Well (400) Vortex Rail (40) Vortex Rail (40) Vortex Rail (38) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Actuator Array Layered Medium Armor Plating Improved Remote Force Field > --- WEAPON ----------- Vortex Rail Phasing Sabre > --- INVENTORY -------- Improved Energy Well Hardened Medium Armor Plating Vortex Rail Vortex Rail Improved Proton Missile Launcher [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Phasing Sabre Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 6 . 2 . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . 2 . 1 . . . Utility 6 | . . . 2 . . . 3 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 398 | 7 17 10 49 1 11 12 58 76 87 14 20 36 Power 45 | 1 4 1 . . . 2 7 4 13 3 3 7 Engine 25 | 1 4 1 . . . 1 6 4 5 1 1 1 Core 10 | . . . . . . 1 . . 3 2 2 2 Reactor 10 | . . . . . . . 1 . 5 . . 4 Propulsion 109 | 2 5 . 9 . . . 20 20 31 2 5 15 Treads 12 | 2 2 . 6 . . . . . 1 . 1 . Leg 70 | . . . 2 . . . 20 20 21 1 1 5 Wheel 2 | . . . . . . . . . . 1 1 . Hover 20 | . 3 . . . . . . . 9 . 2 6 Flight 5 | . . . 1 . . . . . . . . 4 Utility 137 | 2 3 3 11 . 5 5 23 35 23 6 9 12 Device 62 | 1 1 2 3 . 1 2 6 17 15 2 7 5 Storage 10 | 1 1 . . . 2 . . 4 1 1 . . Processor 16 | . . . 1 . . . 2 5 4 1 . 3 Hackware . | . . . . . . . . . . . . . Protection 49 | . 1 1 7 . 2 3 15 9 3 2 2 4 Artifact . | . . . . . . . . . . . . . Weapon 107 | 2 5 6 29 1 6 5 8 17 20 3 3 2 Energy Gun 18 | . 2 . 2 . 2 1 1 6 1 1 1 1 Energy Cannon 3 | . . . . . . . . . 1 1 1 . Ballistic Gun 26 | 2 3 2 10 . . 2 1 . 6 . . . Ballistic Cannon 21 | . . . 6 . 2 2 3 4 4 . . . Launcher 10 | . . 3 2 1 . . . 2 1 . . 1 Special Weapon 2 | . . 1 . . . . . . 1 . . . Impact Weapon 10 | . . . 9 . . . . . 1 . . . Slashing Weapon 17 | . . . . . 2 . 3 5 5 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 . . 1 1 2 4 . . 1 Corrupted Parts 3 | . . . . . . . . . 2 . . 1 System Corruption 19 | . . . . . . . . . 6 . . 13 Parts Lost 111 | . . 1 5 . . 1 14 24 51 . 5 10 Power 13 | . . 1 . . . 1 1 1 8 . . 1 Propulsion 46 | . . . 1 . . . 6 7 26 . 2 4 Utility 42 | . . . 4 . . . 5 15 12 . 2 4 Weapon 10 | . . . . . . . 2 1 5 . 1 1 Highest Loss Streak 12 | . . 1 2 . . 1 5 9 12 . 5 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 98 100 99 99 95 89 93 67 88 91 Engine 8 | . 14 13 11 11 11 8 10 7 5 . . . Core 1 | . . . . . . 2 . . 2 3 10 6 Treads 6 | . 21 28 20 . . . . . . . 3 . Leg 13 | . . . . 22 22 22 25 23 23 5 1 1 Hover 2 | . 6 . . . . . . . 2 5 10 19 Device 10 | . 3 13 12 . . 18 6 12 17 12 20 20 Storage 8 | . 14 14 11 11 10 11 6 6 5 3 . . Processor 9 | . . . 3 11 11 11 17 10 15 11 12 19 Protection 10 | . 10 . 16 22 21 3 14 9 4 9 6 3 Energy Gun 5 | . 12 14 . . . 16 . 4 . 4 3 2 Ballistic Gun 3 | . 15 4 12 . . 2 . . 1 . . . Ballistic Cannon 3 | . . . 4 11 10 3 2 2 1 . . . Launcher 1 | . . 9 . 11 2 . . . . . . 1 Slashing Weapon 3 | . . . . . 8 . 5 3 5 5 1 5 Peak Build Rating 98 | 7 12 14 23 22 33 42 61 71 85 68 80 98 Average Rating 40 | 5 10 13 18 22 26 38 55 59 75 58 71 80 On Entrance 35 | . 7 12 13 22 22 31 38 58 68 43 68 78 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 114 | 11 51 51 66 60 63 75 84 114 82 61 63 69 Greatest Support 95 | 40 40 40 52 24 24 24 70 81 95 19 32 55 Greatest Overweight (x) 35 | . 1 1 2 2 2 3 2 35 16 7 6 6 Average Overweight (x) 1 | . . 1 1 2 1 2 . 1 . 2 4 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 15 20 20 20 19 20 20 20 19 5 5 5 Most Carried 20 | 2 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 16 | . 11 19 19 20 19 19 19 18 18 2 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 20 20 20 20 20 19 20 20 5 5 5 5 Class Distribution -------------------- 67% | Mutant 20% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Gladiator | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Matter Collected 6343 | 258 415 395 767 . 200 319 660 1419 955 237 288 430 Remotely 410 | . . . . . . . . . 410 . . . Salvage Created 6878 | 55 476 169 977 . . 183 788 1642 1668 370 550 . Parts 312 | 8 35 8 63 . . 1 33 69 71 8 16 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 2 11 . . . . 8 . Prevented 6 | . . . . . . 3 . . . 3 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 116 | . 9 4 25 . . 3 14 27 28 1 5 . Melee 36 | . . . . . . . 12 7 16 1 . . Guns 40 | . 9 4 16 . . 2 . 3 1 . 5 . Cannons 16 | . . . 3 . . 1 2 3 7 . . . AOE 21 | . . . 6 . . . . 12 3 . . . Classes Destroyed 16 | 1 6 . 4 . . . 2 2 1 . . . Worker 6 | . . . 1 . . . . 2 3 . . . Builder 4 | . . . . . . . . 4 . . . . Tunneler 7 | 3 . . . . . . . 4 . . . . Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 7 | . 1 . 1 . . . . 3 2 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 3 | . 1 . 1 . . . . 1 . . . . Swarmer 10 | . 3 . 3 . . . . . 4 . . . Grunt 69 | . 6 4 15 . . 2 7 15 17 . 3 . Brawler 6 | . . . 1 . . . 1 2 1 . 1 . Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 14 | . . . 5 . . 1 1 6 . 1 . . Hunter 4 | . . . . . . . 2 2 . . . . Programmer 9 | . . . . . . . 2 . 6 . 1 . Behemoth 2 | . . . . . . . . 2 . . . . Decomposer 5 | . . . . . . 2 . . . . 3 . Packrat 1 | . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 3 2 5 . . 2 3 14 11 1 3 . Combat Bots Only 8 | . 2 2 4 . . 2 3 6 8 1 3 . Max Kills in Single Turn 4 | 1 1 1 3 . . 1 1 4 4 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 2 3 . . . Melee 1 | . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Hostile Shots Fired 1520 | . 54 19 94 . . 36 178 623 357 10 41 108 Missed 466 | . 18 5 19 . . 13 41 222 88 5 12 43 Damage Taken 15804 | . 426 228 962 . . 272 2515 3686 5421 118 572 1604 Core 2065 | . 81 13 94 . . 48 348 475 724 26 76 180 Absorbed by Shields 330 | . . . . . . . . 278 . . 16 36 Redirected to Shielding 468 | . 8 . 17 . . . 109 119 103 44 68 . Ignored by Resistances 507 | . . . . . . . 57 424 6 . 20 . Regen/Repaired (Parts) 278 | . . . 133 . . . 34 . . . . 111 Core Remaining (%) 57 | 100 . 62 . . . 64 . 3 . . . . Volleys Fired 322 | 12 44 14 57 . . 13 16 90 54 1 17 4 Largest 2 | 2 2 2 2 . . 2 2 2 2 1 2 1 Hottest 165 | 40 76 100 88 . . 81 134 142 100 75 165 45 Shots Fired 517 | 24 81 26 104 . . 20 28 133 67 3 27 4 Gun 376 | 24 81 25 82 . . 9 12 100 19 3 18 3 Cannon 114 | . . . 17 . . 11 16 14 47 . 9 . Launcher 26 | . . . 5 . . . . 19 1 . . 1 Special 1 | . . 1 . . . . . . . . . . Kinetic 289 | 24 44 12 95 . . 20 23 14 57 . . . Thermal 196 | . 37 14 4 . . . 5 100 5 3 27 1 Explosive 25 | . . . 5 . . . . 19 1 . . . Electromagnetic 5 | . . . . . . . . . 4 . . 1 Entropic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 29 | 8 14 6 12 . . 6 6 29 8 . 10 1 Robot Miss Streak 6 | 2 4 2 6 . . 4 4 6 3 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 517 | 19 53 15 75 . . 13 63 134 102 14 27 2 Core Hits 300 | 5 19 6 55 . . 11 29 105 45 9 16 . Critical Kills 2 | . 1 . 1 . . . . . . . . . Critical Parts Destroyed 7 | 1 . . 1 . . 2 2 . 1 . . . Critical Strikes 57 | 1 2 1 2 . . 2 14 13 18 . 4 . Burn 14 | . 1 1 . . . . 1 8 . . 3 . Destroy 9 | 1 1 . 2 . . 2 2 . 1 . . . Blast 5 | . . . . . . . . . 5 . . . Corrupt 2 | . . . . . . . . . 2 . . . Sever 27 | . . . . . . . 11 5 10 . 1 . Melee Attacks 276 | . . . 17 . 1 . 76 40 102 16 13 11 Impact 22 | . . . 17 . . . . . 5 . . . Slashing 254 | . . . . . 1 . 76 40 97 16 13 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 1 1 9 . 4 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . . . Damage Inflicted 18527 | 150 733 241 1759 . . 364 2225 6040 4803 1037 1084 91 Guns 4340 | 150 733 236 976 . . 144 97 1388 373 . 243 . Cannons 2469 | . . . 222 . . 220 275 380 1165 . 207 . Explosions 3871 | . . . 547 . . . . 2927 397 . . . Melee 7799 | . . . . . . . 1853 1345 2839 1037 634 91 Ramming 48 | . . 5 14 . . . . . 29 . . . Kinetic 3968 | 150 316 81 1136 . . 364 290 380 1251 . . . Thermal 3091 | . 417 155 62 . . . 82 1388 537 . 450 . Explosive 3474 | . . . 547 . . . . 2927 . . . . Electromagnetic 147 | . . . . . . . . . 147 . . . Impact . | . . . . . . . . . . . . . Slashing 7799 | . . . . . . . 1853 1345 2839 1037 634 91 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 . . . . 5 5 20 20 18 20 Average Corruption 5 | . 1 1 . . . . 3 3 8 11 16 14 Corruption Purged 16 | . . . . . . . . 6 . 10 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 210 | . 7 15 . . . . 9 44 33 48 45 9 Message Errors 43 | . 1 5 . . . . 2 11 6 12 5 1 Matter Fused 55 | . 2 3 . . . . 2 13 6 19 8 2 Heat Flow Errors 25 | . . 3 . . . . 1 4 5 3 6 3 Energy Discharges 22 | . 3 . . . . . 1 3 3 6 5 1 Parts Rejected 4 | . . . . . . . . . 2 . 2 . Data Loss (minor) 26 | . 1 2 . . . . 2 6 2 6 6 1 Data Loss (major) 12 | . . 2 . . . . 1 2 2 . 4 1 Misfires 9 | . . . . . . . . 3 1 2 3 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 4 | . . . . . . . . . 2 . 2 . Weapon Failures 8 | . . . . . . . . 2 4 . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 994 | . . . 2 . . 45 60 228 256 280 123 . Projectiles 66 | . . . . . . 45 . . 21 . . . Explosions 247 | . . . 2 . . . . 210 35 . . . Melee 681 | . . . . . . . 60 18 200 280 123 . Knockbacks 34 | . . . 9 . . 2 5 1 17 . . . Impact . | . . . . . . . . . . . . . Kinetic 30 | . . . 9 . . 2 5 1 13 . . . Secondary 4 | . . . . . . . . . 4 . . . Self-Inflicted Damage 3 | . . . . . . . . . 3 . . . Shots . | . . . . . . . . . . . . . Rammed 7 | . . 1 3 . . . . . 3 . . . Targets Rammed 10 | . . 1 3 . . . . . 6 . . . Kicked 3 | . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 568 | . 261 184 78 . . 135 330 336 407 113 324 568 Average Temperature 90 | . 76 65 19 . . 58 118 87 88 36 102 242 Received Heat Transfer 5070 | . 192 123 396 . . 142 600 1240 1751 18 187 421 Effects 17 | . 1 . . . . . 1 3 . . . 12 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 3 | . 1 . . . . . . . . . . 2 Interference 7 | . . . . . . . 1 2 . . . 4 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . Parts Melted 9 | . 3 1 2 . . . 1 2 . . . . Heat Transferred 6590 | . 1110 407 148 . . . 185 3404 485 . 851 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Peak Influence 686 | 15 149 50 519 171 . . 205 405 686 . . . Initial 171 | . 9 31 . 171 . . 26 36 168 . . . Average 148 | 4 53 13 226 171 . . 47 176 342 . . . Maximum Alert Level 2 | . . . 2 . . . 1 2 2 . . . Low Security (%) 71 | 100 100 100 54 100 . . 95 57 32 . . . Level 1 16 | . . . 15 . . . 4 40 27 . . . Level 2 11 | . . . 30 . . . . 2 39 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 3 . . . 8 4 9 . . . Investigation 8 | . 1 . 2 . . . 4 1 . . . . Extermination 5 | . . . . . . . 2 . 3 . . . Reinforcement 6 | . . . 1 . . . . 3 2 . . . Assault 4 | . . . . . . . . . 4 . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 3 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Distress Signals 13 | . 3 . 2 . . . . 6 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 286 | . 21 6 42 . . 17 24 47 67 1 8 53 Peak Tracking Total 16 | . 4 2 4 . . 4 4 5 8 1 4 16 Tactical Retreats 28 | . 1 . 4 . . 2 3 2 14 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Traps Triggered 11 | . 1 . 1 . . . 3 5 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 1 . 15 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Machines Disabled 14 | . . . . . . 1 . 6 7 . . . Max in Single Turn 5 | . . . . . . . . 2 5 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Machines Accessed 34 | . 8 . 10 . . . 4 1 4 1 2 4 Terminals 17 | . 7 . 8 . . . . 1 . 1 . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units 5 | . 1 . 1 . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 91 | . 17 . 32 . . . 11 3 6 1 7 14 Successful 59 | . 9 . 19 . . . 5 . 4 1 7 14 Failed 31 | . 7 . 13 . . . 6 3 2 . . . Catastrophic 3 | . . . 1 . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 45 | . 13 . 14 . 1 . 5 4 8 . . . Terminals 46 | . 15 . 27 . . . . 3 . 1 . . Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations 7 | . . . 3 . . . 4 . . . . . Recycling Units 8 | . 2 . 2 . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . 2 . . . Terminal Hacks 29 | . 3 . 4 . . . . . . 1 7 14 Record 15 | . . . . . . . . . . 1 6 8 Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 5 Open Door 2 | . . . . . . . . . . . 1 1 Locate Traps 2 | . . . 2 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . Repair 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks 5 | . . . 2 . . . . . 3 . . . Report Inventory 3 | . . . 1 . . . . . 2 . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 6 . 11 . . . . . . . . . Terminals 16 | . 5 . 11 . . . . . . . . . Botnet 4 | . . . 4 . . . . . . . . . Skim 12 | . 5 . 7 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 6 . 9 . . . 4 1 3 1 . . Full Trace Events 5 | . . . 2 . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . Time 69 | . . . 13 . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . . . 10 . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 1 . 7 . . . 5 Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Total Allies 27 | . . 1 . 3 6 1 . 8 3 . . 5 Largest Group 9 | . . 1 1 3 9 9 . 4 4 . . 5 Highest-Rated Group 272 | . . 31 31 40 254 254 . 102 210 . . 272 Highest-Rated Ally 70 | . . 31 31 16 41 41 . 31 70 . . 68 Zionite Dispatches 2 | . . . . . . . . 1 1 . . . Light 1 | . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . 2 3 . EXPLORE 5 | . . . . . . . . . . 2 3 . Ally Attacks 184 | . . . 6 . . 49 . 17 61 . . 51 Total Damage 5870 | . . . 83 . . 1967 . 439 1270 . . 2111 Kills 36 | . . . 1 . . 14 . 3 7 . . 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 1 . . 2 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 . . . 2 1 . Drone Launches 5 | . . . . . . . . . . 2 3 . Drone Recoveries 5 | . . . . . . . . . . 2 3 . Zionite Intel Received 2 | . . . . . . . 1 . 1 . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Turns Passed 25108 | 139 1805 2589 2419 112 5135 2666 1482 3226 2121 1385 981 1048 Spaces Moved 10517 | 62 1089 853 798 39 1907 804 621 1273 1182 626 390 873 Core 22 | 5 . . . . . . . 13 1 1 . 2 Treads 2232 | 57 558 853 764 . . . . . . . . . Legs 5758 | . . . 34 39 1907 804 621 1260 1093 . . . Wheels 348 | . . . . . . . . . . 15 333 . Hover 2132 | . 531 . . . . . . . 88 610 57 846 Flight 25 | . . . . . . . . . . . . 25 Fastest Speed 48 | 50 56 240 240 270 90 270 120 120 108 170 110 48 Average Speed 197 | 151 141 240 241 270 266 272 177 198 132 174 154 102 Slowest Speed 1800 | 160 240 240 320 270 270 360 270 1800 850 400 170 512 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 96 99 82 8 91 72 17 82 26 89 81 83 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 28 | . 4 2 . . 4 . 10 . 5 1 2 . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 8 | . . 1 . . 2 1 . . . 1 3 . Spaces Dug 74 | . . 1 19 . . 3 14 1 27 2 1 6 Terrain Destroyed 305 | . . 1 50 . . 3 16 132 91 2 4 6 Melee 66 | . . . 16 . . . 13 1 27 2 1 6 Projectile 35 | . . 1 3 . . 3 3 5 17 . 3 . AOE 204 | . . . 31 . . . . 126 47 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Upp Upp War Total 14005 | 85 1284 1367 1151 46 1966 1258 891 1795 1550 888 718 1006 Wait 2020 | 3 90 475 179 7 2 421 77 147 90 224 265 40 Move 10504 | 61 1088 852 797 38 1906 803 620 1272 1182 625 389 871 Hop 1 | . . . . . . . . . . . . 1 Pick Up 166 | 2 27 8 24 . 29 2 19 25 19 3 5 3 Fast Attach 98 | 7 2 . 3 . 2 . 9 13 29 7 12 14 Attach 78 | . 3 1 6 . 3 1 16 17 24 3 2 2 Detach 13 | . 3 . . . . . 1 4 1 2 . 2 Swap 222 | . 12 9 40 1 6 11 33 46 34 4 6 20 Drop 166 | . 15 7 25 . 17 3 20 22 20 3 9 25 Fire 322 | 12 44 14 57 . . 13 16 90 54 1 17 4 Melee 264 | . . . 17 . 1 . 75 40 91 16 13 11 Ram 3 | . . . . . . . . . 3 . . . Kick 3 | . . . . . . . . . 3 . . . Crush 4 | . . 1 3 . . . . . . . . . Escape Stasis 27 | . . . . . . . 5 22 . . . . Rewire 114 | . . . . . . 4 . 97 . . . 13 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 14) 1180 | -10/Materials | Discovered new exit (range 12) 1194 | -10/Materials | Central database locked down 1255 | -10/Materials | Loaded intel: 1 repair station location 1307 | -10/Materials | Learned location of Subcaves (-10) 1351 | -10/Materials | Learned Storage trap positions 1387 | -10/Materials | Identified exit to Subcaves 1418 | -10/Materials | Discovered new exit (range 16) 1442 | -10/Materials | Loaded intel: 2 recycling unit locations 1464 | -10/Materials | Learned 4 Recycling zone layouts 1945 | -10/Materials | Entered Mines 1952 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2013 | -10/Mines | Assembled infested the area 2018 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2604 | -10/Mines | Learned location of Mines (-8) 2609 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2615 | -10/Mines | Found Prototype Device 2729 | -10/Mines | Discovered new exit (range 11) 2782 | -10/Mines | Discovered new exit (range 14) 4026 | -10/Mines | Escorted by a lone wolf Derelict 4046 | -10/Mines | Learned location of Storage (-8) 4534 | -10/Mines | Entered Materials 4534 | -9/Materials | Accompanied by 1 ally 4534 | -9/Materials | Evolved 2 slots: Utility x2 4967 | -9/Materials | Discovered new exit (range 8) 4990 | -9/Materials | Repaired Lgt. Treads 6074 | -9/Materials | Learned Storage trap positions 6153 | -9/Materials | Learned Storage emergency access door positions 6177 | -9/Materials | Discovered new exit (range 6) 6220 | -9/Materials | Learned Storage emergency access door positions 6278 | -9/Materials | Loaded intel: 18 interactive machine locations 6324 | -9/Materials | Loaded intel: 16 trap records 6362 | -9/Materials | Learned 4 Recycling zone layouts 6409 | -9/Materials | Identified exit to Mines 6467 | -9/Materials | Learned Storage stockpile data 6495 | -9/Materials | Discovered new exit (range 16) 6585 | -9/Materials | Identified exit to Materials 6953 | -9/Materials | Entered Mines 6982 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7013 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7023 | -9/Mines | Identified exit to Zion 7028 | -9/Mines | Discovered exit to Materials (range 10) 7065 | -9/Mines | Entered Zion 7065 | -7/Zion | Accompanied by 3 allies 7188 | -7/Zion | Learned location of Warlord (-5) 7462 | -7/Zion | Received a visual enhancement algorithm 7503 | -7/Zion | Discovered new exit (range 15) 8232 | -7/Zion | Learned location of Armory (-4) 8267 | -7/Zion | Given A8's code to call for help 10133 | -7/Zion | Gained Derelict followers 11289 | -7/Zion | Met Imprinter 11343 | -7/Zion | Imprinted 11346 | -7/Zion | Declared Zion's savior 12185 | -7/Zion | Identified exit to Proximity Caves 12200 | -7/Zion | Entered Proximity Caves 12200 | -6/Proximity Caves | Accompanied by 9 allies 12252 | -6/Proximity Caves | Identified Exp. Sensor Array 13174 | -6/Proximity Caves | Identified exit to Factory 13758 | -6/Proximity Caves | Lost 3 allies 14230 | -6/Proximity Caves | Lost 4 allies 14343 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14866 | -6/Proximity Caves | Entered Factory 14866 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 15315 | -6/Factory | Build established: Scavenger-Mutant 15338 | -6/Factory | Fabricated Imp. Melee Analysis Suite (x2) 15385 | -6/Factory | Lost 3 parts (2n1u) 15477 | -6/Factory | Found Hvy. Reflective Plating 15483 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 15646 | -6/Factory | Lost 5 parts (1p3n1u) 15729 | -6/Factory | Spotted B-75 Beast 15866 | -6/Factory | Repaired Phasing Sabre 16161 | -6/Factory | Found Unknown Device 16201 | -6/Factory | Discovered new exit (range 14) 16224 | -6/Factory | Identified exit to Extension 16246 | -6/Factory | Garrison activated, responded to threat 16264 | -6/Factory | Terminal network hard line cut 16331 | -6/Factory | Identified Launcher Loader 16348 | -6/Factory | Entered Extension 17303 | -6/Extension | Zion Offense Resupply teleported in 17847 | -6/Extension | Terminal network hard line cut 17875 | -6/Extension | Spotted B-75 Beast 17884 | -6/Extension | Destroyed B-75 Beast 17893 | -6/Extension | Spotted B-75 Beast 17932 | -6/Extension | Core integrity fell below 50% 17956 | -6/Extension | Destroyed B-75 Beast 17984 | -6/Extension | Lost 9 parts (4n5u) 18073 | -6/Extension | Disrupted transfer network 18083 | -6/Extension | Lost 3 parts (2u1w) 18248 | -6/Extension | Build established: Mutant 18569 | -6/Extension | Build established: Scavenger-Mutant 18639 | -6/Extension | Discovered new exit (range 16) 18641 | -6/Extension | Discovered new exit (range 15) 18798 | -6/Extension | Core integrity fell below 20% 19263 | -6/Extension | Lost 5 parts (1n4u) 19574 | -6/Extension | Entered Factory 19574 | -5/Factory | Accompanied by 4 allies 19574 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19732 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19763 | -5/Factory | Discovered new exit (range 21) 19971 | -5/Factory | Lost 3 allies 20075 | -5/Factory | Build established: Gladiator 20627 | -5/Factory | Destroyed 8 combat bots 20632 | -5/Factory | Lost 10 parts (8n1u1w) 20890 | -5/Factory | Build established: Scavenger-Mutant 20921 | -5/Factory | Lost 3 parts (1p1n1u) 21042 | -5/Factory | Zion Light squad teleported in 21061 | -5/Factory | Terminal network hard line cut 21078 | -5/Factory | Lost 3 parts (3n) 21119 | -5/Factory | First assault squad dispatched 21139 | -5/Factory | System corruption reached 10% 21385 | -5/Factory | Lost 11 parts (3p4n3u1w) 21561 | -5/Factory | Core integrity fell below 50% 21595 | -5/Factory | Lost 12 parts (3p3n4u2w) 21677 | -5/Factory | Discovered new exit (range 8) 21695 | -5/Factory | Entered Upper Caves 21726 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 21980 | -5/Upper Caves | Build established: Mutant 22085 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22803 | -5/Upper Caves | Encountered a Warlord checkpoint 22952 | -5/Upper Caves | Discovered new exit (range 9) 23080 | -5/Upper Caves | Entered another Upper Caves area 23296 | -5/Upper Caves | Core integrity fell below 20% 23312 | -5/Upper Caves | Lost 5 parts (2n2u1w) 23538 | -5/Upper Caves | Discovered new exit (range 83) 23560 | -5/Upper Caves | Build established: Derelict-Mutant 23820 | -5/Upper Caves | Learned Research emergency access door positions 23820 | -5/Upper Caves | Learned Extension security intel 23820 | -5/Upper Caves | Learned Armory terminal intel 24061 | -5/Upper Caves | Entered Warlord 24098 | -5/Warlord | Discovered new exit (range 12) 24134 | -5/Warlord | System corruption cleaned by Quarantine Array 24191 | -5/Warlord | Warlord's base attacked by MAIN.C 24380 | -5/Warlord | Found Prototype Energy Gun 24380 | -5/Warlord | Identified Vortex Rail 24383 | -5/Warlord | Found Vortex Rail 24389 | -5/Warlord | Found Vortex Rail 24467 | -5/Warlord | Rebuked by Warlord 24541 | -5/Warlord | Warlord forces counterattacked 24699 | -5/Warlord | Spotted B-86 Titan 24708 | -5/Warlord | Allies destroyed B-86 Titan 24740 | -5/Warlord | Spotted Striker 24751 | -5/Warlord | Spotted Executioner 24802 | -5/Warlord | Lost 7 allies 24866 | -5/Warlord | Warlord base infiltrated, sounded retreat 24867 | -5/Warlord | Enhanced Grunt warped into view 24867 | -5/Warlord | Enhanced Grunt warped into view 24867 | -5/Warlord | Enhanced Grunt warped into view 24867 | -5/Warlord | Enhanced Demolisher warped into view 24867 | -5/Warlord | Enhanced Demolisher warped into view 24867 | -5/Warlord | Enhanced Demolisher warped into view 24871 | -5/Warlord | Spotted Executioner 24934 | -5/Warlord | Lost 3 allies 24991 | -5/Warlord | Spotted Striker 24991 | -5/Warlord | Spotted Striker 24997 | -5/Warlord | Build established: Scavenger-Mutant 25037 | -5/Warlord | Lost 6 parts (1p3n2u) 25042 | -5/Warlord | Lost 4 allies 25092 | -5/Warlord | Spotted B-86 Titan 25092 | -5/Warlord | Spotted Striker 25092 | -5/Warlord | Spotted B-75 Beast 25092 | -5/Warlord | Spotted Striker 25108 | -5/Warlord | Released all parts (11) 25109 | -5/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 25106_ Power failure, Lgt. Angular Momentum Engine shutdown. 25106_ Power failure, Antimatter Reactor shutdown. 25106_ The unstable cave ceiling collapses. 25106_ Knocked back. 25106_ Penetrated by Slug. 25106_ Hrd. Medium Armor Plating destroyed. 25108_ The unstable cave ceiling collapses. 25108_ Released Lgt. Angular Momentum Engine. 25108_ Released Broken Cesium-ion Thruster. 25108_ Released Imp. Proton Missile Launcher. 25108_ Released Actuator Array. 25108_ Released Imp. Melee Analysis Suite. 25108_ Released Target Analyzer. 25108_ Released Imp. Melee Analysis Suite. 25108_ Released Impulse Thruster Array. 25108_ Released Antimatter Reactor. 25108_ Released Lyr. Medium Armor Plating. 25108_ Acquired 47 matter. 25109_ System corrupted: Energy discharge (-34). 25109_ Knocked back. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ###?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ###?????????????????????????????????? | | ??????????????????????????#?????????? | | ??????????????#??????????? ?#???????? | | ??????????????# ????????## # #?##???? | | ??????????????# ?????## ? #???? | | ?????????????## #?#### # # ## #???? | | ????????????## # # # ###?? | | ????????????# # # # BB ;### | | ????????????# # # # BB < | | ????????????# # BB " | | ????????????# ### !BB ;#? | | ?????????????# %=* ?? | | ??????????????## # # [% #?? | | ????????????????# ## # #?? | | ????????????????# ## #K # ###? | | ?????????????????# # ## =!bg #### | | ?????????????????# %=*Kgg= %#### | | ?????????????????## ## @ #=%% ## | | ??????????????????## % ###/% | | #""#???????????????## ##= %* | | #""#????????????????## # % ## | | #""#????????????????# # # % # | | ""#????????????????### ## ! | | ""#####?####?????????### # #! # | | ""[== ###""#######???####% # % | | "" = ==!== [###???## % " | | " = ]=[ =!=!######; % ##### | | !! "=%%%"## ##??? | | [%%% % !%%= % % ## #??? | | % %% !% = ["%!%!!% #### "#?? | | * "[%/% ;"#?# ##?? | | = [ =*####" ###?# ##?? | | = """#??## #?### #?? | | = ![ # # # #####???# #### # "?? | | # " # ####??????# #?# ##? | | "" ## # ######??????? ^ ### #?? | | #"" # ##??????????? ### ##?? | | #""# ####???????????# ##?# #??? | | #""###?????????????? ???## ##??? | | #""#???????????????# ????## #???? | | ###????????????????# #?????# #???? | | ???????????????????# ??????## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 38 Energy Capacity 715 Matter Stores 450 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 18 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Imp. Melee Analysis Suite | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveRelayPower Manual? 0 Play Time 02:49:20 Cumulative 133.4 hours Start 2024.08.26 @ 13:31:39 End 2024.08.26 @ 16:50:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c4369e0-e021-4bf7-b06d-02bf00f6528d