Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.23 @ 08:01:48 Player: lepire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (194) 194 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1349 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 246/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Aluminum Leg Machine Analyzer ECM Suite Rocket Launcher Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Machine Analyzer ECM Suite Rocket Launcher Proton Bomb Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 6 1 6 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | . 1 6 6 Power . | . . . 1 Propulsion 1 | . . 1 1 Utility 1 | . 1 2 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 97 100 85 Engine 13 | . 14 14 11 Leg 26 | . 28 28 22 Device 2 | . . . 10 Storage 13 | . 14 14 11 Protection 12 | . 11 14 11 Energy Gun 2 | . 14 . . Ballistic Gun 23 | . 14 27 20 Peak Build Rating 16 | 6 7 8 16 Average Rating 8 | 4 6 7 12 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 22 | 11 14 14 22 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | . 4 8 8 Average Carried 5 | . 1 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 4 8 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 418 | 261 14 91 52 Remotely . | . . . . Salvage Created 345 | . 56 237 52 Parts 22 | . 3 17 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . . 8 1 Guns 9 | . . 8 1 Classes Destroyed 5 | . 1 3 1 Hauler 1 | . 1 . . Recycler 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 2 | . . 2 . Sentry 1 | . . . 1 Best Kill Streak 4 | . 1 4 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 65 | . 4 49 12 Missed 16 | . 3 12 1 Hits 49 | . 1 37 11 Projectile 49 | . 1 37 11 Critical Strikes 1 | . . . 1 Damage Taken 393 | . 10 267 116 Core 20 | . . 20 . Absorbed by Shields . | . . . . Ignored by Resistances 120 | . 3 84 33 Core Remaining (%) 96 | 100 . 92 . Volleys Fired 30 | 1 4 19 6 Largest 2 | 1 2 2 2 Hottest 70 | 20 70 70 50 Shots Fired 59 | 1 8 38 12 Gun 59 | 1 8 38 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 48 | 1 4 31 12 Thermal 11 | . 4 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 8 16 28 Robot Miss Streak 2 | 1 . 2 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 51 | . 8 31 12 Core Hits 21 | . 2 17 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 590 | . 86 294 210 Guns 566 | . 82 278 206 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 24 | . 4 16 4 Kinetic 450 | . 30 214 206 Thermal 116 | . 52 64 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 1 3 1 Kicked 5 | . 1 3 1 Crushed . | . . . . Highest Temperature 167 | . 110 167 84 Average Temperature 48 | . 50 48 47 Received Heat Transfer 132 | . 9 51 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 148 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | . 30 65 32 Initial 3 | . . 3 . Average 8 | . 2 14 3 Influence Increases 344 | . 37 230 77 Destroy 0b10 Robot/C 180 | . . 160 20 Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 42 | . 2 30 10 Allied During Kill 3 | . . 1 2 Successful Hack 4 | . . 4 . Lose Combat Pursuer 105 | . 30 30 45 Influence Decreases 317 | . 27 240 50 Entered New Map 7 | . . 7 . Time Decay 290 | . 27 233 30 Lost Ally 20 | . . . 20 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 5 10 7 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 1 1 3 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 2 2 7 Successful 8 | . 2 1 5 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Patrol Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 3 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 82 | . . . 82 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1601 | 74 287 852 388 Spaces Moved 1205 | 57 225 638 285 Core 9 | 9 . . . Treads . | . . . . Legs 1196 | 48 225 638 285 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 112 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 34 94 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1311 | 63 234 692 322 Wait 36 | . . 22 14 Move 1202 | 56 224 637 285 Hop . | . . . . Pick Up 9 | . 4 2 3 Fast Attach 9 | 6 1 . 2 Attach 2 | . . . 2 Detach 1 | . . . 1 Swap 8 | . . 6 2 Drop 9 | . . 3 6 Fire 30 | 1 4 19 6 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 362 | -10/Materials | Entered Mines 461 | -10/Mines | Discovered new exit (range 10) 662 | -10/Mines | Discovered new exit (range 8) 801 | -10/Mines | Found a hidden stash of uninstalled traps 1036 | -10/Mines | Learned location of 1 exit from Materials 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Accompanied by 2 allies 1214 | -9/Materials | Evolved 2 slots: Utility x2 1215 | -9/Materials | Identified exit to Materials 1219 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1602 | -9/Materials | Self-destructed Last Messages --------------- 01382_ Kicked R-06 Scavenger. 01439_ Dropped Lgt. Assault Rifle. 01440_ Acquired Minigun. 01443_ Dropped Lgt. Assault Rifle. 01444_ Dropped Mining Laser. 01447_ Acquired Minigun. 01491_ K-01 Serf collects debris. 01504_ T-07 Excavator is excavating. 01522_ Critical hit (Burn: +37). 01534_ Y-45 Defender destroyed. 01538_ Acquired 52 matter. 01540_ U-05 Engineer lays Concrete. 01563_ Connecting with Terminal... 01568_ Triggered Alarm Trap. 01568_ An alarm sounds. 01568_ ALERT: Alarm triggered, dispatching investigation squad. 01571_ U-05 Engineer lays Concrete. 01591_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?########?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# ###???????????????????? | | ?# # ???????????????????? | | ######+## "???????????????????? | | # # ## "???????????????????? | | #[ # ## ""??????????????????? | | # # ## """"????????????????? | | # + ## """"????????????????? | | # # ## """"????????????????? | | # !# ## """"????????????????? | | # [# ## ????????????????? | | # =# ##;##+#????????????????? | | # #@ #????????????????? | | ###### = #????????????????? | | ?????# gg #########????????? | | ?????# # #????????? | | ?????# g + "T" #????????? | | ?????#######w# #????????? | | ?????????### #########????????? | | ?????????# #?#####????????? | | ?????# # ### #####????? | | ?????# = *#????? | | ?????## # ### ### ###### | | ??????#### #?####### ## | | ?????????#######??????# # | | ??????????????????????# " + "S | | ??????????????????????# # """ | | ?????????????#######??## ## "" | | ?????????????# #???# ## | | ?????????????# """ #???# ###### | | ?????????????# """ #???# #??# | | ?????????????# """ #???# #??# | | ?????????????# ##### #### | | ?????????????# / # | | ???????####### # # | | ???????# ##+#### # | | ???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipIntegrityOptics Manual? 0 Play Time 00:18:38 Cumulative 17.2 hours Start 2025.08.23 @ 07:42:32 End 2025.08.23 @ 08:01:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37e89ef7-aa80-4a9f-aaf3-3937385d56d0