Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 01:11:19 Player: Lord Draconis Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (326) 1630 Value Destroyed (12993) 12993 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3635) 3635 TOTAL SCORE: 25838 Bonus ------- High Alert Combat Kills 1576 Follower Combat Kills 1437 Met Data Miner 300 Met R17 at Cetus 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 100/100 System Corruption 19% Temperature Warm (143) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Gauss Rifle Heavy Gauss Cannon Heavy Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Gauss Rifle Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Improved Treads Improved Treads Improved Medium Treads Centrium Wheel Improved Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Advanced Terrain Scanner Advanced Targeting Computer Transmission Jammer Centrium Medium Armor Plating Advanced Thermal Shield Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon Rocket Launcher Improved Grenade Launcher Heavy Missile Launcher Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 141] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Ion Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . Utility 6 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 220 | 7 10 1 17 4 18 33 11 3 3 . . 13 9 5 4 4 18 35 10 15 Power 25 | 1 . . 3 . 2 2 . . . . . 1 1 1 . 1 2 5 3 3 Engine 15 | 1 . . 2 . 2 2 . . . . . 1 1 1 . . . 4 . 1 Core 6 | . . . 1 . . . . . . . . . . . . 1 2 1 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . 3 1 Propulsion 66 | 3 2 . 5 3 4 9 5 . . . . 2 2 2 . 3 9 13 2 2 Treads 45 | 2 1 . 5 3 4 9 5 . . . . 1 1 2 . 1 1 7 2 1 Leg 15 | . . . . . . . . . . . . 1 1 . . 1 6 6 . . Wheel 4 | 1 1 . . . . . . . . . . . . . . 1 . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 69 | 1 3 1 5 1 8 7 3 2 2 . . 4 4 2 3 . 6 10 2 5 Device 26 | . . . . . . 5 . 1 1 . . 1 3 1 . . 6 6 1 1 Storage 8 | 1 3 . 1 . . . 1 . . . . 1 . . . . . . . 1 Processor 10 | . . . . . 2 1 . . 1 . . 1 1 . 3 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . 1 4 1 6 1 2 1 . . . 1 . 1 . . . 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 5 . 4 . 4 15 3 1 1 . . 6 2 . 1 . 1 7 3 5 Energy Gun 13 | 1 2 . . . . 4 . . . . . 2 . . . . . 2 1 1 Energy Cannon 6 | . . . 1 . . 2 . . . . . 1 . . . . . 2 . . Ballistic Gun 18 | 1 . . 2 . . 4 1 . . . . 2 2 . . . 1 1 2 2 Ballistic Cannon 12 | . 2 . 1 . 2 3 . . . . . 1 . . . . . 2 . 1 Launcher 7 | . 1 . . . 1 1 1 1 1 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . 11 . . . . . 2 . . 2 . . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . . . . . . . . . . . . . 12 . . Parts Lost 75 | . 1 . 2 4 3 9 . . . . . 1 1 2 . 7 3 14 1 27 Power 11 | . . . 1 . . 1 . . . . . . . 1 . . . 3 . 5 Propulsion 31 | . 1 . . 3 . 5 . . . . . 1 1 . . 6 1 4 . 9 Utility 19 | . . . 1 1 1 2 . . . . . . . 1 . 1 1 3 . 8 Weapon 14 | . . . . . 2 1 . . . . . . . . . . 1 4 1 5 Highest Loss Streak 12 | . 1 . 2 4 1 5 . . . . . 1 1 2 . 5 2 11 1 12 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Average Backups 23 | 2 14 24 24 24 24 24 24 24 23 24 23 23 24 24 25 24 24 24 24 23 Power . | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . 2 . . . Propulsion 1 | . 1 5 3 2 1 1 . . . . . . 1 2 2 1 1 3 3 4 Utility 12 | . 6 12 11 12 13 13 13 14 13 14 14 12 11 11 11 10 11 12 12 8 Weapon 8 | . 6 6 8 8 7 7 8 8 8 8 7 8 9 9 9 10 9 6 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . . 4 15 . 6 4 9 . . . 1 3 1 2 3 . 1 1 7 11 Power 5 | . . . 1 . . . 2 . . . 1 . . . 1 . . . . . Propulsion 7 | . . . . . . 1 . . . . . 1 . 1 1 . . 1 2 . Utility 32 | . . 1 9 . 3 1 4 . . . . 2 1 . 1 . . . 4 6 Weapon 23 | . . 3 5 . 3 2 3 . . . . . . 1 . . 1 . 1 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 100 98 99 90 97 91 92 92 77 92 91 93 92 92 90 81 97 94 86 Engine 6 | . 14 14 5 11 9 9 7 7 7 7 7 6 6 5 6 3 . 6 3 . Core 1 | . . . 5 . . . . . . . . . . . . 2 9 3 1 . Treads 29 | . 21 14 32 32 31 34 37 38 38 38 38 30 28 26 33 26 2 19 29 20 Leg 1 | . . . . . . . . . . . . 1 3 5 . 1 9 13 . . Device 7 | . . . . . . 5 7 6 7 7 7 7 10 13 12 13 19 12 11 13 Storage 7 | . 26 15 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 5 | . . . . . 6 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Protection 10 | . . 12 21 21 19 12 7 7 7 7 7 11 8 6 6 6 2 8 11 14 Energy Cannon 1 | . . . . . 1 . . . . . 7 6 2 . . . . 6 . . Ballistic Gun 7 | . 4 . 9 11 4 5 4 6 7 . . 4 8 12 13 12 13 2 6 7 Ballistic Cannon 7 | . 18 28 11 11 8 10 6 6 5 . 6 6 6 5 5 3 2 1 3 . Peak Build Rating 141 | 6 9 10 20 19 27 35 54 56 56 58 59 68 69 68 71 68 84 83 122 141 Average Rating 53 | 5 8 9 17 18 24 28 47 55 55 47 58 62 67 67 66 64 71 77 101 130 On Entrance 47 | . 6 9 10 18 19 27 31 49 56 56 58 59 62 68 67 67 53 83 78 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 12 111 111 100 99 110 111 118 124 117 122 122 152 149 133 126 132 152 142 152 166 Greatest Support 213 | 40 40 16 63 63 80 80 102 102 102 102 102 102 102 110 110 82 76 152 213 213 Greatest Overweight (x) 12 | . 6 6 1 1 1 2 1 1 1 1 1 1 1 1 1 10 12 2 . 6 Average Overweight (x) 1 | . 2 5 1 1 1 1 . 1 1 1 1 1 1 1 1 4 8 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 2 14 24 24 24 24 24 24 25 24 24 24 24 25 24 25 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 23 25 25 25 5 Class Distribution -------------------- 49% | Mutant 15% | Scavenger-Skirmisher 12% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 11678 | 278 628 150 920 83 850 2174 679 149 454 . 157 454 493 418 102 210 848 948 229 1454 Remotely 1043 | . . . . . . 1043 . . . . . . . . . . . . . . Salvage Created 12990 | 130 929 27 875 113 1588 1901 561 139 207 . 45 788 364 258 . 308 822 1506 244 2185 Parts 612 | 7 54 3 49 10 71 92 28 14 4 . 4 33 14 20 . 8 44 53 13 91 Haulers Intercepted 18 | . 1 . 5 . 4 6 2 . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 1 2 . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 10 3 . 3 . 9 14 . 7 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 250 | . 18 1 17 5 34 41 11 7 6 . 3 13 5 10 . 8 10 19 4 38 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 82 | . 8 . 4 2 4 9 4 1 2 . . 2 4 1 . 2 10 6 2 21 Cannons 93 | . 10 1 8 3 19 21 7 . . . . 7 1 2 . 2 . 8 2 2 AOE 71 | . . . 5 . 10 11 . 6 4 . 3 4 . 7 . 4 . 3 . 14 Classes Destroyed 20 | 2 6 . 4 1 1 1 2 1 . . . . 1 . . . . 1 . . Worker 10 | . 1 . 1 . . 4 1 . . . . . . . . . . . . 3 Builder 12 | . . . 2 . . 4 . . . . . . . . . . 1 1 . 4 Tunneler 5 | 2 . . . 2 . . . . . . . . . . . . . 1 . . Hauler 18 | . 1 . 5 . 4 6 2 . . . . . . . . . . . . . Recycler 20 | 1 4 . . . 3 4 1 . . . . 2 . . . . 2 2 . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . 3 2 . . . . . . . . . . . . 1 . Swarmer 41 | . 6 . 3 3 4 . . 6 . . 3 4 . 7 . 5 . . . . Grunt 121 | . 12 1 10 . 21 22 7 1 6 . . 6 1 . . . 6 8 . 20 Brawler 4 | . . . . . 2 2 . . . . . . . . . . . . . . Duelist 9 | . . . 1 . 2 4 . . . . . . . . . . . . . 2 Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . Sentry 29 | . . . 4 . 5 11 . . . . . 1 . . . . 1 6 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 1 . . . . 1 . . . 2 . 2 . 5 Programmer 17 | . . . . . . . 3 . . . . 1 . . . 1 3 . . 9 Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . 4 . Samaritan 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Thug 4 | . . . . . . . . . . . . . 1 2 . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 11 | 2 4 1 4 5 6 10 3 3 4 . 3 4 3 4 . 3 4 5 3 11 Combat Bots Only 8 | . 3 1 3 3 4 6 2 3 4 . 3 4 3 4 . 3 4 3 3 8 Max Kills in Single Turn 5 | 1 1 1 2 1 3 5 1 2 3 . 1 4 1 4 . 2 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 3 3 . 2 3 . 1 4 . 4 . 2 . 2 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 1593 | . 86 14 84 28 151 164 46 15 8 . 2 89 20 28 . 134 48 149 18 509 Missed 468 | . 21 5 27 4 51 32 16 8 2 . . 30 4 10 . 36 17 38 5 162 Hits 1125 | . 65 9 57 24 100 132 30 7 6 . 2 59 16 18 . 98 31 111 13 347 Melee 17 | . . . . . . 14 . . . . . . . 2 . . . . . 1 Projectile 1108 | . 65 9 57 24 100 118 30 7 6 . 2 59 16 16 . 98 31 111 13 346 AOE 18 | . . . . 15 . . . . . . . . . . . . 1 . . 2 Critical Strikes 57 | . 1 . 3 . 8 9 . . . . . 3 1 1 . 1 3 5 3 19 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Disruptions 6 | . . . . . . . . . . . . . 2 . . . . . . 4 Damage Taken 19670 | . 669 86 781 665 1366 2294 816 131 119 . 56 702 215 382 . 1355 721 2118 374 6820 Core 2259 | . 167 8 56 126 143 123 16 . 20 . . . . 54 . 123 88 182 . 1153 Absorbed by Shields 236 | . . . . . . . . . . . . . . . . . . 236 . . Redirected to Shielding 99 | . . 1 12 26 34 26 . . . . . . . . . . . . . . Ignored by Resistances 536 | . . . . . . . . . . . . 117 . . . 66 7 87 . 259 Regen/Repaired (Parts) 186 | . . . 175 . . . 11 . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 30 . 54 . 51 . . . . 94 . . . . 79 . . 73 . Volleys Fired 809 | 8 75 6 76 14 106 132 44 8 7 . 3 39 16 15 . 26 37 58 16 123 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 1 3 3 3 . 3 3 3 3 3 Hottest 256 | 60 80 60 98 56 98 140 65 65 65 . 36 165 154 107 . 107 107 256 162 240 Shots Fired 1653 | 16 147 12 134 28 158 257 79 11 15 . 5 96 40 32 . 49 97 162 37 278 Gun 822 | 16 75 . 49 14 34 76 35 2 6 . . 25 27 16 . 16 87 69 24 251 Cannon 740 | . 71 12 76 14 114 166 43 2 6 . 2 70 13 10 . 21 10 90 13 7 Launcher 91 | . 1 . 9 . 10 15 1 7 3 . 3 1 . 6 . 12 . 3 . 20 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1236 | 8 109 12 116 28 130 236 78 4 12 . 1 57 30 26 . 37 97 45 32 178 Thermal 326 | 8 37 . 9 . 18 6 . . . . 1 38 10 . . . . 114 5 80 Explosive 91 | . 1 . 9 . 10 15 1 7 3 . 3 1 . 6 . 12 . 3 . 20 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 11 4 8 6 28 21 8 6 8 . 1 8 8 6 . 4 8 7 6 9 Robot Miss Streak 5 | 5 5 1 4 3 3 3 3 1 2 . 4 4 3 4 . 4 4 3 5 5 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . 1 1 1 1 Secondary Targets 11 | . 1 . . . . 4 . . . . . . . . . . 1 1 . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 Shots Hit Robots 1006 | 6 86 8 73 15 110 192 49 5 7 . 1 45 27 11 . 17 67 103 20 164 Core Hits 637 | 4 40 3 43 7 80 115 22 10 11 . 5 29 13 10 . 25 37 54 12 117 Critical Kills 17 | . . . . . . . . . . . . 1 2 1 . 1 4 3 2 3 Critical Parts Destroyed 31 | . . . 1 . . . . 1 . . . 1 4 1 . 1 7 3 2 10 Critical Strikes 88 | . 2 2 1 . 7 19 1 1 . . . 4 6 2 . 3 11 8 6 15 Burn 3 | . 1 . . . . . . . . . . . . . . . . 2 . . Destroy 49 | . . . 1 . . . . . . . . 2 6 2 . 2 11 6 6 13 Blast 33 | . 1 2 . . 7 19 1 . . . . 2 . . . . . . . 1 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks 58 | . . . . . 7 . 11 1 . . . 4 . . 1 8 1 . . 25 Impact 10 | . . . . . . . 5 1 . . . 4 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . 7 . 6 . . . . . . . 1 8 1 . . 25 Sneak Attacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34263 | 58 1188 149 1999 321 3932 6512 1380 582 426 . 175 1428 492 698 . 1171 1516 3609 720 7907 Guns 11491 | 58 488 . 529 121 466 1102 423 38 66 . . 190 313 114 . 109 1347 1226 496 4405 Cannons 12874 | . 700 142 912 168 2525 3705 682 25 61 . . 989 179 129 . 104 70 2082 224 177 Explosions 9212 | . . . 558 . 941 1705 181 428 299 . 175 247 . 455 . 721 99 301 . 3102 Melee 586 | . . . . . . . 94 91 . . . . . . . 237 . . . 164 Ramming 100 | . . 7 . 32 . . . . . . . 2 . . . . . . . 59 Kinetic 18547 | 24 877 142 1359 289 2703 4557 1105 63 127 . . 514 276 243 . 213 1417 908 647 3083 Thermal 6381 | 34 311 . 82 . 288 250 178 . . . . 665 216 . . . 99 2400 73 1785 Explosive 8604 | . . . 558 . 941 1705 3 428 299 . 175 247 . 455 . 721 . 301 . 2771 Electromagnetic 45 | . . . . . . . . . . . . . . . . . . . . 45 Impact 185 | . . . . . . . 94 91 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 401 | . . . . . . . . . . . . . . . . 237 . . . 164 Highest Corruption 19 | . . . . . . 1 4 4 4 4 4 5 5 5 5 4 3 15 15 19 Average Corruption 4 | . . . . . . 1 3 4 4 4 4 5 5 5 5 3 1 10 15 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 410 | . . . . . . 19 17 41 53 4 45 2 34 64 2 6 7 39 14 63 Message Errors 99 | . . . . . . 6 8 14 15 . 10 . 7 14 . 1 2 10 3 9 Matter Fused 105 | . . . . . . 6 3 3 17 2 11 1 13 16 1 1 1 8 5 17 Heat Flow Errors 45 | . . . . . . 1 1 3 5 . 8 . 3 9 . . 1 6 2 6 Energy Discharges 52 | . . . . . . . 1 7 1 1 4 . 4 15 1 1 1 8 1 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Fused 10 | . . . . . . 2 1 1 1 1 1 . . 1 . 1 . . 1 . Data Loss (minor) 41 | . . . . . . 2 1 6 7 . 7 . 4 3 . 1 . 3 1 6 Data Loss (major) 19 | . . . . . . 1 2 4 2 . 2 . 2 1 . . 1 . . 4 Misfires 15 | . . . . . . 1 . 2 4 . 2 . 1 2 . 1 . 1 . 1 Alerts 10 | . . . . . . . . 1 1 . . 1 . 3 . . . 1 . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . 1 1 1 4 Overload Shots 11 | . . . . . . . . . . . . 1 . . . . . . . 10 Overflow Damage 1027 | . 18 . 5 12 178 73 168 98 1 . 1 18 . 21 . 148 . 4 . 282 Projectiles 298 | . 18 . 5 12 178 62 . . 1 . . 18 . . . . . 4 . . Explosions 422 | . . . . . . 11 114 7 . . 1 . . 21 . . . . . 268 Melee 307 | . . . . . . . 54 91 . . . . . . . 148 . . . 14 Knockbacks 57 | . 10 3 4 . 14 11 6 1 1 . . . . 1 . 1 . 3 . 2 Impact 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Kinetic 52 | . 9 2 4 . 12 11 5 1 1 . . . . 1 . 1 . 3 . 2 Secondary 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . 3 28 . . 33 214 21 17 . 31 . . 39 . 31 . 22 . 64 Shots 15 | . . . 1 . . 1 3 1 1 . 2 . . 1 . 1 . 1 . 3 Rammed 5 | . . 1 . 1 . . . . . . . 1 . . . . . . . 2 Targets Rammed 6 | . . 1 . 2 . . . . . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 441 | 20 132 18 260 . 235 382 198 225 245 . 284 370 376 226 . . 52 416 195 441 Average Temperature 77 | 15 44 12 69 . 33 75 48 69 76 . 100 116 128 100 . . 52 111 97 153 Received Heat Transfer 4918 | . 255 24 318 . 738 873 117 18 54 . . 250 316 72 . 72 129 326 9 1347 Effects 9 | . . . . . . 2 . . . . 2 1 . . . . . 2 . 2 Shutdowns 4 | . . . . . . 1 . . . . . 1 . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Turns 10 | . . . . . . . . . . . . . . . . . . . 10 . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . 10 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Impact Corruptions 12 | . . . . . 2 . 1 8 . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 30 | . 2 . 2 . 2 . . . . . . 1 2 . . . . 17 . 4 Heat Transferred 8470 | 75 928 . 148 . 518 256 100 . . . . 821 398 . . . 50 3089 111 1976 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Maximum Alert Level 4 | . . . 2 . 2 3 2 . . . . . . . . . . 2 1 4 Low Security (%) 49 | 100 100 100 59 100 41 . . . . . . 100 . . . . 100 48 . 27 Level 1 28 | . . . 38 . 37 5 93 . . . . . . . . . . 36 100 40 Level 2 10 | . . . 1 . 21 38 6 . . . . . . . . . . 14 . 5 Level 3 9 | . . . . . . 55 . . . . . . . . . . . . . 13 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1277 | 5 162 90 404 187 671 1036 462 . . . . 152 . . . . 184 561 367 1277 Initial 462 | . 3 48 32 147 . 276 462 . . . . . . . . . 42 60 292 182 Average 279 | . 63 11 151 39 253 767 325 . . . . 36 . . . . 68 224 313 459 Influence Increases 10053 | 15 538 164 912 131 1143 1566 494 175 170 . 70 405 20 160 . 230 374 1286 285 1915 Destroy 0b10 Robot/C 5520 | . 360 80 540 100 680 840 220 140 120 . 60 260 20 140 . 160 200 620 160 820 Destroy 0b10 Robot/NC 465 | 15 40 . 65 10 50 120 20 . . . . 10 . . . 15 15 30 10 65 Destroy Leader 1126 | . 74 10 168 20 144 236 44 20 20 . 10 60 . 20 . 10 30 74 . 186 Allied During Kill 657 | . . 14 49 . . 34 . . . . . . . . . . . 404 93 63 Successful Hack 125 | . 34 . 17 . 8 12 32 . . . . 8 . . . . . 14 . . Disable Machine 645 | . 15 . 15 . 30 135 90 . . . . 30 . . . . 30 30 . 270 Destroy Structure 1110 | . 15 . 58 1 66 144 73 . . . . 37 . . . . 84 114 22 496 Lose Combat Pursuer 405 | . . 60 . . 165 45 15 15 30 . . . . . . 45 15 . . 15 Influence Decreases 8884 | 10 417 206 618 509 488 1203 1184 442 193 38 70 272 141 129 43 163 316 888 481 1073 Entered New Map 2033 | . 2 78 52 231 . 379 556 122 13 38 . . 50 3 43 . 25 65 231 145 Time Decay 5784 | 10 405 128 506 278 468 694 628 320 180 . 70 262 91 126 . 113 277 470 160 598 Lost Part 617 | . 10 . 20 . 20 90 . . . . . 10 . . . 50 14 123 10 270 Lost Ally 300 | . . . 40 . . 40 . . . . . . . . . . . 80 80 60 Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 51 | . 3 . 2 . 5 9 6 . . . . 6 . . . . 3 4 . 13 Investigation 6 | . 2 . 1 . 2 1 . . . . . . . . . . . . . . Extermination 12 | . . . . . . . 3 . . . . 2 . . . . 2 . . 5 Reinforcement 23 | . 1 . 1 . 2 2 3 . . . . 4 . . . . 1 4 . 5 Assault 4 | . . . . . 1 3 . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . 1 . . 2 1 . . . . 1 . . . . . 3 . 2 Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . . 1 . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 24 | . 1 . 4 . 5 3 2 . . . . 1 . . . . 1 . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 26 7 39 4 53 57 16 7 7 . 2 15 5 11 . 8 15 38 9 54 Peak Tracking Total 12 | . 3 3 3 2 10 6 2 4 4 . 2 4 4 4 . 5 5 12 5 5 Tactical Retreats 27 | . . 4 . . 11 3 1 1 2 . . . 1 . . 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 11 | . 3 . . . 1 2 3 . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 45 | . 2 . 1 . 2 9 6 . . . . 2 . . . . 2 3 . 18 Max in Single Turn 7 | . 1 . 1 . 1 2 4 . . . . 1 . . . . 2 . . 7 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 49 | . 4 . 8 1 4 10 6 . . 4 1 4 . 1 . . 1 4 . 1 Terminals 33 | . 4 . 6 . 2 8 3 . . . 1 3 . . . . 1 4 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Total Hacks 121 | . 9 . 22 1 12 17 12 . . 28 1 7 . 1 . . 1 9 . 1 Successful 69 | . 5 . 10 1 3 8 8 . . 28 1 2 . 1 . . . 2 . . Failed 51 | . 4 . 11 . 9 9 4 . . . . 5 . . . . 1 7 . 1 Catastrophic 6 | . 1 . 1 . . 1 1 . . . . . . . . . 1 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 53 | . 5 . 17 . 6 3 5 . . . . 6 . . . . 1 8 1 1 Terminals 71 | . 9 . 18 . 6 12 8 . . . 1 6 . . . . 1 9 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 9 | . . . 4 . 3 . 2 . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 5 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . 1 . . . . . . . . Terminal Hacks 52 | . 4 . 5 1 1 6 3 . . 28 1 1 . 1 . . . 1 . . Record 12 | . . . . . . . . . . 11 1 . . . . . . . . . Part Schematic 12 | . 1 . 1 . 1 . . . . 9 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . 1 . 2 . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . 1 . 2 . . . . . . . . . . . . . Scan Component 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 2 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . Terminals 5 | . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . Botnet 5 | . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 4 . 4 5 3 . . . . 3 . . . . 1 4 . 1 Full Trace Events 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 1 . 1 . . . . 9 . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Time 166 | . . . 58 . . . 108 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . 18 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . 14 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 27 | . . 3 . . . 2 . . . . . . . . . . . 20 2 . Largest Group 16 | . . 3 3 . . 2 . . . . . . . . . . . 16 7 5 Highest-Rated Group 568 | . . 40 40 . . 62 . . . . . . . . . . . 568 302 238 Highest-Rated Ally 159 | . . 16 16 . . 31 . . . . . . . . . . . 159 96 96 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 265 | . . 4 69 . . 49 . . . . . . . . . . . 75 34 34 Total Damage 5795 | . . 41 818 . . 783 . . . . . . . . . . . 1817 854 1482 Kills 48 | . . 3 13 . . 5 . . . . . . . . . . . 14 5 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Active Infowar (turns) 17554 | . . . . . . 1 37 1683 2484 210 2097 351 1246 2799 1622 3263 549 2 . 1210 Sensors 16065 | . . . . . . 1 37 1503 2352 210 2097 351 1246 2627 1622 2865 549 . . 605 Terrain 1757 | . . . . . . . . 180 132 . . 268 . 172 . 398 . 2 . 605 Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 . 1 . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 35065 | 99 1144 879 2315 1293 2266 2876 2174 1758 2540 210 2107 1324 1414 2859 1669 3263 1310 1336 326 1903 Spaces Moved 12696 | 58 435 458 809 505 768 962 750 570 891 85 856 454 519 958 683 1130 460 497 125 723 Core 7 | 3 . . . . . . . . . . . . . . . . . . . 4 Treads 10792 | 9 171 . 809 505 768 962 750 570 891 85 856 454 519 958 683 638 . 324 125 715 Legs 302 | . . . . . . . . . . . . . . . . . 129 173 . . Wheels 1595 | 46 264 458 . . . . . . . . . . . . . 492 331 . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 175 240 240 240 240 164 245 245 245 245 245 243 241 241 225 192 160 160 50 Average Speed 230 | 106 193 175 240 240 240 240 245 245 245 245 245 246 243 242 241 239 234 183 160 167 Slowest Speed 330 | 160 320 190 240 240 240 320 248 245 245 245 245 250 245 243 241 241 330 260 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 73 89 67 98 69 93 24 65 84 69 89 18 70 92 83 80 10 76 56 25 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . 1 . . . . . 1 . . . . 2 . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . 4 2 . 3 . 1 2 3 1 . . . . Spaces Dug 96 | . . . . . 5 1 8 . . . . 12 . 2 . 30 6 . . 32 Terrain Destroyed 1065 | . 9 . 62 1 65 163 75 60 15 . 32 38 5 32 . 126 47 43 6 286 Melee 40 | . . . . . 5 . 6 . . . . 4 . . . 4 1 . . 20 Projectile 231 | . . . 4 1 15 58 5 1 1 . . 18 5 4 . 14 16 19 6 64 AOE 794 | . 9 . 58 . 45 105 64 59 14 . 32 16 . 28 . 108 30 24 . 202 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Total 16991 | 77 591 525 1063 556 1017 1270 1011 914 1234 88 865 575 636 1468 708 1619 616 805 234 1119 Wait 2488 | . 46 43 110 28 79 51 146 317 325 . . 38 73 473 4 434 70 25 54 172 Move 12676 | 57 434 457 808 504 767 961 749 569 890 84 855 453 518 957 682 1129 459 496 124 723 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 4 16 8 16 4 8 16 14 1 1 . 3 6 4 5 4 2 6 11 8 12 Fast Attach 121 | 7 7 1 7 . 8 16 7 . . 1 . 8 5 1 5 2 14 20 5 7 Attach 60 | . 1 . 2 4 5 12 . . . 1 . 2 . 1 . 4 3 8 1 16 Detach 18 | 1 2 . . . 3 4 . . . . . . . . . 1 2 1 4 . Swap 226 | . 8 . 17 . 14 29 18 17 11 . 2 10 10 12 3 12 11 20 4 28 Drop 224 | . 2 9 27 . 20 33 22 1 . 2 2 14 10 4 9 1 13 26 18 11 Fire 809 | 8 75 6 76 14 106 132 44 8 7 . 3 39 16 15 . 26 37 58 16 123 Melee 58 | . . . . . 7 . 11 1 . . . 4 . . 1 8 1 . . 25 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 2 . . . . . . . 1 . . . . . . . 2 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . . Rewire 135 | . . . . . . . . . . . . . . . . . . 135 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . 16 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 10) 667 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Core integrity fell below 50% 1012 | -10/Materials | Discovered new exit (range 14) 1100 | -10/Materials | Derelicts attacked the area 1244 | -10/Materials | Entered Mines 1287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1675 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1684 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1725 | -10/Mines | Discovered new exit (range 9) 1846 | -10/Mines | Discovered new exit (range 7) 2123 | -10/Mines | Entered Materials 2123 | -9/Materials | Accompanied by 3 allies 2123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2356 | -9/Materials | Repaired Lgt. Cannon 2381 | -9/Materials | Discovered new exit (range 7) 2673 | -9/Materials | Discovered new exit (range 16) 3234 | -9/Materials | Discovered new exit (range 9) 3791 | -9/Materials | Repaired Imp. Light Cannon 3850 | -9/Materials | Build established: Scavenger-Mutant 3924 | -9/Materials | Central database locked down 4438 | -9/Materials | Entered Mines 4468 | -9/Mines | Build established: Mutant 4508 | -9/Mines | Discovered new exit (range 15) 4675 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4841 | -9/Mines | Discovered new exit (range 16) 4842 | -9/Mines | Assembled infested the area 4870 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5203 | -9/Mines | Lost 4 parts (3n1u) 5231 | -9/Mines | Learned location of Zion (-6) 5245 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5250 | -9/Mines | Found Prototype Device 5499 | -9/Mines | Found the Drone Emporium 5510 | -9/Mines | Found Prototype Device 5731 | -9/Mines | Entered Materials 5731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5732 | -8/Materials | Identified exit to Storage 6435 | -8/Materials | Discovered new exit (range 6) 7403 | -8/Materials | Discovered exit to Storage (range 16) 7731 | -8/Materials | First assault squad dispatched 7935 | -8/Materials | Discovered new exit (range 4) 7997 | -8/Materials | Entered Storage 8012 | -8/Storage | Met a pair of Derelict thieves 8768 | -8/Storage | Build established: Scavenger-Mutant 9307 | -8/Storage | Discovered new exit (range 9) 9367 | -8/Storage | Identified Exp. Sensor Array 9368 | -8/Storage | Identified Thief Drone Bay 9572 | -8/Storage | Build established: Mutant 9997 | -8/Storage | First assault squad dispatched 10013 | -8/Storage | Garrison activated, responded to threat 10088 | -8/Storage | Lost 5 parts (3n1u1w) 10410 | -8/Storage | Build established: Scavenger-Mutant 10873 | -8/Storage | Entered Factory 10873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11259 | -7/Factory | Build established: Mutant 11322 | -7/Factory | Repaired Exp. Sensor Array 11683 | -7/Factory | Identified exit to Lower Caves 13047 | -7/Factory | Entered Lower Caves 14610 | -7/Lower Caves | Discovered new exit (range 8) 14805 | -7/Lower Caves | Entered another Lower Caves area 14846 | -7/Lower Caves | Discovered new exit (range 7) 14882 | -7/Lower Caves | Identified exit to Factory 16943 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 17031 | -7/Lower Caves | Discovered new exit (range 13) 17090 | -7/Lower Caves | Identified exit to Data Miner 17345 | -7/Lower Caves | Entered Data Miner 17345 | -7/Data Miner | Discovered new exit (range 7) 17359 | -7/Data Miner | Identified exit to Proximity Caves 17395 | -7/Data Miner | Met Data Miner 17440 | -7/Data Miner | Learned location of Section 7 (-3) 17440 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17489 | -7/Data Miner | Received God Mode back door access code from Data Miner 17555 | -7/Data Miner | Entered Proximity Caves 19393 | -6/Proximity Caves | Learned Factory non-interactive machine intel 19662 | -6/Proximity Caves | Entered Factory 19662 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19663 | -6/Factory | Identified exit to Lower Caves 19664 | -6/Factory | Loaded intel: 208 non-interactive machine locations 20321 | -6/Factory | Build established: Tank 20637 | -6/Factory | Cargo convoy interrupted 20986 | -6/Factory | Entered Lower Caves 21232 | -6/Lower Caves | Learned Factory terminal intel 21277 | -6/Lower Caves | Encountered a Warlord checkpoint 21479 | -6/Lower Caves | Lost 3 allies 21506 | -6/Lower Caves | Ambushed by wild Derelicts 21974 | -6/Lower Caves | Build established: Skirmisher 22270 | -6/Lower Caves | Discovered new exit (range 15) 22296 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22302 | -6/Lower Caves | Identified exit to Lower Caves 22400 | -6/Lower Caves | Entered another Lower Caves area 22435 | -6/Lower Caves | Discovered new exit (range 13) 22464 | -6/Lower Caves | Identified exit to Factory 24551 | -6/Lower Caves | Learned Factory stockpile data 24946 | -6/Lower Caves | Encountered a Warlord checkpoint 25188 | -6/Lower Caves | Discovered new exit (range 5) 25198 | -6/Lower Caves | Identified exit to Zion 25259 | -6/Lower Caves | Entered Zion 25327 | -6/Zion | System corruption cleaned by Quarantine Array 25547 | -6/Zion | Learned location of Quarantine (-3) 25559 | -6/Zion | Learned Factory emergency access door positions 25705 | -6/Zion | Given A8's code to call for help 25811 | -6/Zion | Given the Hacking Drone Bay 25932 | -6/Zion | Found CR-A16's Pointy Stick 26111 | -6/Zion | Found Prototype Processor 26111 | -6/Zion | Identified Exp. Terrain Scan Processor 26118 | -6/Zion | Found Prototype Processor 26118 | -6/Zion | Identified Spectral Analyzer 26795 | -6/Zion | Received a hallucinogenic algorithm 26904 | -6/Zion | Discovered new exit (range 10) 26925 | -6/Zion | Identified exit to Proximity Caves 26928 | -6/Zion | Entered Proximity Caves 27076 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27539 | -5/Proximity Caves | Build established: Scavenger-Mutant 28704 | -5/Proximity Caves | Spotted B-75 Beast 28950 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 29296 | -5/Proximity Caves | Build established: Skirmisher 29938 | -5/Proximity Caves | Ambushed by research squad 29987 | -5/Proximity Caves | Lost 5 parts (4n1u) 30150 | -5/Proximity Caves | Discovered exit to Factory (range 10) 30191 | -5/Proximity Caves | Entered Factory 30191 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 30194 | -5/Factory | Loaded intel: 28 terminal locations 31023 | -5/Factory | Discovered new exit (range 13) 31049 | -5/Factory | Identified exit to Extension 31269 | -5/Factory | Build established: Scavenger-Gunner 31501 | -5/Factory | Entered Extension 31626 | -5/Extension | Lost 11 parts (1p3n3u4w) 31728 | -5/Extension | Rescued a captive Derelict 31730 | -5/Extension | Rescued a captive Derelict 31870 | -5/Extension | Build established: Scavenger-Tank 31872 | -5/Extension | Rescued A7 31958 | -5/Extension | Rescued a captive Derelict 31959 | -5/Extension | Rescued a captive Derelict 32032 | -5/Extension | System corruption reached 10% 32196 | -5/Extension | Spotted B-75 Beast 32217 | -5/Extension | Destroyed B-75 Beast 32230 | -5/Extension | Spotted B-75 Beast 32247 | -5/Extension | Destroyed B-75 Beast 32438 | -5/Extension | Found Unknown Device 32438 | -5/Extension | Identified Launcher Loader 32759 | -5/Extension | Rescued a captive Derelict 32792 | -5/Extension | Discovered new exit (range 10) 32793 | -5/Extension | Discovered new exit (range 6) 32826 | -5/Extension | Disrupted transfer network 32829 | -5/Extension | Disrupted transfer network 32836 | -5/Extension | Identified exit to Cetus 32837 | -5/Extension | Entered Cetus 32837 | -5/Cetus | Accompanied by 7 allies 32857 | -5/Cetus | Spotted Cetus Guard 32858 | -5/Cetus | Spotted Cetus Guard 32862 | -5/Cetus | Spotted Cetus Guard 32871 | -5/Cetus | Destroyed Cetus Guard 32875 | -5/Cetus | Spotted Cetus Guard 32876 | -5/Cetus | Allies destroyed Cetus Guard 32876 | -5/Cetus | Allies destroyed Cetus Guard 32884 | -5/Cetus | Allies destroyed Cetus Guard 32901 | -5/Cetus | Lost 5 allies 32973 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 32978 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 32995 | -5/Cetus | Discovered new exit (range 15) 33031 | -5/Cetus | Spotted Cetus Guard 33031 | -5/Cetus | Spotted Cetus Guard 33033 | -5/Cetus | Spotted Cetus Guard 33034 | -5/Cetus | Spotted Cetus Guard 33035 | -5/Cetus | Destroyed Cetus Guard 33044 | -5/Cetus | Destroyed Cetus Guard 33054 | -5/Cetus | Allies destroyed Cetus Guard 33057 | -5/Cetus | Destroyed Cetus Guard 33083 | -5/Cetus | Discovered new exit (range 16) 33091 | -5/Cetus | Met Revision 17 33136 | -5/Cetus | Identified exit to Factory 33163 | -5/Cetus | Entered Factory 33163 | -4/Factory | Accompanied by 5 allies 33163 | -4/Factory | Evolved 2 slots: Utility x2 33652 | -4/Factory | Lost 4 allies 33844 | -4/Factory | System corruption reached 10% 34501 | -4/Factory | Garrison activated, responded to threat 34850 | -4/Factory | Destroyed 8 combat bots 34876 | -4/Factory | Lost 7 parts (1p2n3u1w) 35006 | -4/Factory | Spotted B-86 Titan 35053 | -4/Factory | Core integrity fell below 50% 35059 | -4/Factory | Destroyed B-86 Titan 35060 | -4/Factory | Core integrity fell below 20% 35066 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 35058_ Dropped Huge Storage Unit. 35058_ Critical hit (Meltdown: +340). 35058_ Knocked back. 35058_ Penetrated by Slug. 35059_ Slug penetrates Wall. 35059_ Penetrated by Slug. 35059_ Slug penetrates Earth. 35059_ B-86 Titan suffers critical hit (Impale). 35059_ B-86 Titan destroyed. 35061_ Wall collapses. 35062_ U-05 Engineer lays Concrete. 35062_ Penetrated by Slug. 35063_ U-05 Engineer lays Concrete. 35063_ Dropped Mic. Fission Core. 35064_ U-05 Engineer lays Concrete. 35064_ Acquired Huge Storage Unit. 35065_ CR-A16's Pointy Stick destroyed. 35065_ Penetrated by Slug. 35066_ U-05 Engineer lays Concrete. 35066_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????###?? ???????????????? | | ??????????????????????# ## ?????????????? | | ???????????????#+###### ; ???????????? | | ??????????????? ==! ??????????? | | ??????????????? =! "?????????? | | ?????????????? =! #?????????? | | ?????????????? ^ #?????????? | | ????????????? ? #?????????? | | ?????????????# ? ^ #?????????? | | ?????????????# """ "%% #?????????? | | ?????????????# """ """=]! * #?????????? | | ?????????????#] """ ""%!%]; % ;;;;#????????????? | | ?????????????# =!%p ! %#????????????? | | ??????????? + p][!! % #????????????? | | ?????????????# #####;!;!!| #????????????? | | ?????????????# ######@*]!! #????????????? | | ?????????????# ## ; !] #######????????????? | | ?????????????# ##;; ;;#????????????????? | | ?????????????# # #????????????????? | | ??#??????????# # ;#???????????????? | | ???????????#?# + ; #??????????????? | | ????????#??# # # ;# #?????????????? | | ???????#???# " # h ;## #????????????? | | ??????#####"#" ##;; ;;##?#" ???????????? | | ??????# #??# ??????????? | | #????## A= u #???? ???????? | | ?#????# [ #????? ???????? | | ####### % h #???? ??????? | | " % #??? ?????? | | # #############;## #### ?????? | | # #???????????? ?# #????? | | # #???#??????????# #????? | | # ##?#######?????# #????? | | + #### #####?# #????? | | # """" """#### #????? | | # # + #????? | | # # ######+####### #????? | | == # # # #? ?????? | | == # # # #?? ? ??????? | | == # # # #???????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Disruptor Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Railgun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive EM Shield | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lance | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 49% | -9/Materials Imp. Light Cannon | 15% | -9/Materials Exp. Sensor Array | 62% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ImprovedMissileInitializer Manual? 0 Play Time 03:03:31 Cumulative 112.2 hours Start 2025.05.13 @ 21:05:16 End 2025.05.15 @ 01:11:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b7b6648-8ce1-463e-9bea-ee146dc325cc