Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:18:09 Player: Exceptionally Mediocre Result: Destroyed by as-06662 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (2964) 2964 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 7906 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (3400) Ox67 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Humpback > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (35) --- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Humpback Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Neutrino Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Humpback High-capacity Matter Pod Salvage Targeting Computer Core Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Reactive Plating Improved Shield Generator Hacking Suite System Shield System Restoration Module Quantum Rifle Missile Launcher Katana Longsword +1 [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . . . . . 2 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 113 | 7 18 10 24 7 1 . 23 5 18 Power 7 | 1 2 . 1 2 . . 1 . . Engine 7 | 1 2 . 1 2 . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 4 3 11 2 . . 3 1 6 Treads 25 | 2 3 3 5 2 . . 3 1 6 Leg 5 | . . . 5 . . . . . . Wheel 2 | . 1 . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 4 2 3 1 1 . 13 3 8 Device 9 | . . . . . . . 7 . 2 Storage 9 | 1 3 . . . 1 . 2 . 2 Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 17 | . 1 2 3 1 . . 3 3 4 Artifact . | . . . . . . . . . . Weapon 38 | 3 8 5 9 2 . . 6 1 4 Energy Gun 8 | 2 1 . 2 . . . 2 . 1 Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 20 | 1 5 5 4 1 . . 2 1 1 Ballistic Cannon 3 | . . . 2 . . . 1 . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . 2 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . Parts Lost 41 | . 4 4 10 . . . 3 . 20 Power 3 | . 2 . . . . . . . 1 Propulsion 14 | . 1 1 4 . . . . . 8 Utility 11 | . . 1 3 . . . 1 . 6 Weapon 13 | . 1 2 3 . . . 2 . 5 Highest Loss Streak 13 | . 3 3 2 . . . 1 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 84 100 98 100 94 88 88 84 71 Engine 11 | . 13 14 11 11 11 11 8 7 5 Treads 26 | . 26 28 15 33 33 33 27 30 23 Leg 1 | . . . 15 . . . . . . Device 1 | . . . . . . . 8 . 1 Storage 11 | . 14 14 11 11 10 11 9 7 6 Processor 1 | . . . . . . . 6 . . Protection 6 | . . 14 11 11 6 . 2 14 10 Energy Gun 2 | . 2 . 4 . . . 7 . . Energy Cannon 1 | . . . 5 . . . 6 . . Ballistic Gun 18 | . 23 28 16 21 22 22 3 14 11 Ballistic Cannon 5 | . . . 5 11 11 11 8 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 243 | 14 109 91 109 107 217 217 232 241 243 Greatest Support 88 | 40 40 40 60 60 60 60 60 80 88 Greatest Overweight (x) 74 | 3 8 2 32 1 3 3 3 3 74 Average Overweight (x) 2 | . 2 2 2 1 1 3 3 3 2 Largest Inventory Capacity 35 | 8 25 25 25 25 35 35 35 35 35 Average Capacity 28 | 7 24 25 25 25 28 35 35 35 33 Most Carried 35 | 5 25 25 25 25 31 35 35 35 35 Average Carried 26 | 2 21 24 24 24 25 33 34 33 27 Final Capacity 35 | 8 25 25 25 25 35 35 35 35 35 Final Carried 35 | 5 23 25 25 25 31 35 35 33 . Class Distribution -------------------- 32% | Mutant 25% | Hauler-Skirmisher 21% | Scavenger-Tank 10% | Scavenger-Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 3388 | 312 542 325 577 276 184 6 682 . 484 Remotely . | . . . . . . . . . . Salvage Created 4287 | 140 583 289 1177 71 . . 1331 . 696 Parts 262 | 10 52 30 67 7 . . 81 . 15 Haulers Intercepted 7 | . 2 . 2 . . . 3 . . Recyclers Shooed 9 | 2 1 . 3 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 119 | . 14 8 19 6 . . 24 . 48 Melee 19 | . . . . . . . . . 19 Guns 46 | . 14 8 8 1 . . 8 . 7 Cannons 32 | . . . 11 3 . . 15 . 3 AOE 21 | . . . . 2 . . . . 19 Classes Destroyed 14 | 3 7 1 1 1 . . 1 . . Worker 10 | 2 2 1 1 1 . . 3 . . Builder 3 | . 1 . 2 . . . . . . Tunneler 7 | 2 1 1 1 1 . . 1 . . Hauler 7 | . 2 . 2 . . . 3 . . Recycler 6 | 1 . . 4 . . . 1 . . Mechanic 1 | . 1 . . . . . . . . Operator 3 | . 2 . . . . . 1 . . Watcher 6 | . 2 . 2 . . . 2 . . Swarmer 20 | . 9 5 3 . . . 3 . . Grunt 41 | . 5 1 11 . . . 16 . 8 Brawler 2 | . . . 2 . . . . . . Sentry 9 | . . 2 3 . . . 4 . . Hunter 1 | . . . . . . . 1 . . Assembled 46 | . . . . 6 . . . . 40 Best Kill Streak 21 | 2 7 3 6 3 . . 6 . 21 Combat Bots Only 21 | . 6 3 3 3 . . 5 . 21 Max Kills in Single Turn 6 | 1 1 2 2 1 . . 2 . 6 Gunslinging 1 | . . 1 . . . . . . . Exploded 6 | . . . . 1 . . . . 6 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 946 | . 141 47 143 24 . . 140 . 451 Missed 252 | . 32 11 41 4 . . 43 . 121 Damage Taken 9774 | . 948 442 1277 341 . . 1496 . 5270 Core 1273 | . 163 27 87 81 . . 202 . 713 Absorbed by Shields 124 | . . . . . . . . . 124 Redirected to Shielding 93 | . . 50 . 36 . . 7 . . Regen/Repaired (Parts) 550 | . 217 . 109 . . . 224 . . Core Remaining (%) 61 | 100 . 24 . . . 58 63 . . Volleys Fired 330 | 14 90 23 63 26 . . 75 . 39 Largest 3 | 2 2 2 3 3 . . 3 . 3 Hottest 181 | 70 70 43 132 87 . . 181 . 119 Shots Fired 812 | 28 172 46 191 59 . 1 225 . 90 Gun 549 | 28 172 46 119 34 . 1 96 . 53 Cannon 250 | . . . 72 20 . . 129 . 29 Launcher 13 | . . . . 5 . . . . 8 Special . | . . . . . . . . . . Kinetic 601 | 14 144 46 129 54 . 1 132 . 81 Thermal 198 | 14 28 . 62 . . . 93 . 1 Explosive 13 | . . . . 5 . . . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 6 10 12 8 7 . . 17 . 7 Robot Miss Streak 8 | 2 5 1 8 5 . 1 4 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 497 | 16 94 37 105 29 . . 135 . 81 Core Hits 247 | 6 37 16 42 17 . . 60 . 69 Critical Kills 3 | . . . . . . . 2 . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . Critical Strikes 14 | 2 5 . 1 . . . 3 . 3 Burn 7 | 2 3 . 1 . . . 1 . . Meltdown 1 | . . . . . . . 1 . . Destroy 4 | . 2 . . . . . 1 . 1 Blast 2 | . . . . . . . . . 2 Melee Attacks 33 | . 5 . . . . . . . 28 Impact . | . . . . . . . . . . Slashing 33 | . 5 . . . . . . . 28 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10584 | 239 1106 436 1815 627 . . 2596 . 3765 Guns 4300 | 239 1100 422 790 208 . . 856 . 685 Cannons 3281 | . . . 1025 194 . . 1740 . 322 Explosions 1513 | . . . . 225 . . . . 1288 Melee 1470 | . . . . . . . . . 1470 Ramming 20 | . 6 14 . . . . . . . Kinetic 5320 | 102 852 422 1108 402 . . 1457 . 977 Thermal 2261 | 137 248 . 707 . . . 1139 . 30 Explosive 1513 | . . . . 225 . . . . 1288 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1470 | . . . . . . . . . 1470 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 . . 5 Average Corruption 6 | . . . 6 7 7 7 . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 114 | . . . 31 30 27 21 . . 5 Message Errors 22 | . . . 6 5 5 4 . . 2 Matter Fused 26 | . . . 7 6 4 8 . . 1 Heat Flow Errors 21 | . . . 6 4 6 4 . . 1 Energy Discharges 18 | . . . 4 6 6 1 . . 1 Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 11 | . . . 3 4 2 2 . . . Data Loss (major) 7 | . . . 2 3 2 . . . . Misfires 3 | . . . 2 . . 1 . . . Alerts 3 | . . . 1 . 1 1 . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . . . 28 34 . . 50 . 67 Projectiles 78 | . . . 28 . . . 50 . . Explosions 46 | . . . . 34 . . . . 12 Melee 55 | . . . . . . . . . 55 Knockbacks 23 | . . . 2 4 . . 14 . 3 Impact . | . . . . . . . . . . Kinetic 21 | . . . 2 4 . . 12 . 3 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 140 | . 3 . . 31 . . . . 106 Shots 4 | . . . . 1 . . . . 3 Rammed 2 | . 1 1 . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 392 | 36 198 16 294 283 250 276 392 . 312 Average Temperature 93 | 14 77 7 102 108 103 109 85 . 124 Received Heat Transfer 2591 | . 120 108 525 160 . . 828 . 850 Effects 6 | . . . 2 3 . . . . 1 Energy Bleed 3 | . . . 1 1 . . . . 1 Interference 3 | . . . 1 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 4 | . 2 . 2 . . . . . . Heat Transferred 5205 | 555 950 . 1480 . . . 2183 . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 443 | 25 204 95 272 64 . . 443 68 407 Initial 57 | . 16 34 . 57 . . . 54 47 Average 83 | 10 47 25 123 33 . . 177 54 172 Maximum Alert Level 2 | . 1 . 1 . . . 2 . 2 Low Security (%) 88 | 100 97 100 80 100 . 100 71 100 58 Level 1 10 | . 2 . 19 . . . 23 . 39 Level 2 1 | . . . . . . . 4 . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 4 1 3 . . . 4 . . Investigation 5 | . 2 1 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 9 | . 3 . 4 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 37 9 28 9 . . 33 . 61 Peak Tracking Total 14 | . 9 3 5 3 . . 5 . 14 Tactical Retreats 8 | . 1 1 1 3 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . . . 2 . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 18 | . 7 1 2 . 1 . 5 2 . Terminals 8 | . 4 . . . . . 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 45 | . 18 1 5 . 1 . 18 2 . Successful 31 | . 12 1 3 . 1 . 13 1 . Failed 14 | . 6 . 2 . . . 5 1 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 17 | . 11 . . . 1 . 4 1 . Terminals 20 | . 11 . . . . . 8 1 . Fabricators . | . . . . . . . . . . Repair Stations 13 | . 4 . 4 . . . 5 . . Recycling Units 4 | . 3 . 1 . . . . . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 5 | . 2 1 . . 1 . 1 . . Open Door 1 | . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 4 . 2 . . . 4 . . Scan Component 5 | . 2 . 1 . . . 2 . . Repair 5 | . 2 . 1 . . . 2 . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . Scanalyzer 5 | . . . . . . . 5 . . Insert Component 2 | . . . . . . . 2 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . 4 . . . . . 3 . . Terminals 7 | . 4 . . . . . 3 . . Botnet 7 | . 4 . . . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 6 . 1 . . . 3 2 . Full Trace Events 4 | . 1 . 1 . . . 2 . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . 2 . . Time 179 | . 52 . 38 . . . 89 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 10 . 10 . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 12176 | 139 2995 2008 1334 896 846 611 2377 271 699 Spaces Moved 3340 | 52 840 596 365 337 292 153 496 67 142 Core 10 | 4 . . 1 . . . . . 5 Treads 3139 | 48 796 596 217 337 292 153 496 67 137 Legs 143 | . . . 143 . . . . . . Wheels 48 | . 44 . 4 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 190 240 160 400 400 400 50 Average Speed 317 | 158 304 320 285 240 281 400 400 400 361 Slowest Speed 3750 | 200 480 320 1650 240 400 400 400 400 3750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 97 90 35 71 61 38 33 3 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 36 | . 3 . . 18 . . . . 15 Terrain Destroyed 89 | . 3 . 5 37 . . 20 . 24 Melee 3 | . 3 . . . . . . . . Projectile 33 | . . . 5 8 . . 20 . . AOE 53 | . . . . 29 . . . . 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 4304 | 77 1110 662 534 380 320 155 748 74 244 Wait 263 | . 121 . 41 2 . . 95 . 4 Move 3331 | 51 839 595 364 336 291 152 495 66 142 Hop . | . . . . . . . . . . Pick Up 136 | 5 26 18 23 4 25 3 28 . 4 Fast Attach 30 | 6 4 . 6 1 1 . 6 . 6 Attach 41 | . 5 4 9 1 . . 9 4 9 Detach 13 | . 2 . 1 1 . . 4 3 2 Swap 42 | 1 9 6 9 5 . . 8 1 3 Drop 79 | . 8 15 18 4 3 . 28 . 3 Fire 330 | 14 90 23 63 26 . . 75 . 39 Melee 33 | . 5 . . . . . . . 28 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Lost 3 parts (1p1n1w) 905 | -10/Materials | Discovered new exit (range 9) 1225 | -10/Materials | Repaired Lgt. Treads 1252 | -10/Materials | Repaired Assault Rifle 1356 | -10/Materials | Discovered new exit (range 16) 1564 | -10/Materials | Discovered new exit (range 10) 1597 | -10/Materials | Discovered new exit (range 16) 1857 | -10/Materials | Core integrity fell below 50% 2399 | -10/Materials | Discovered new exit (range 8) 3135 | -10/Materials | Entered Mines 3549 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3887 | -10/Mines | Learned Materials emergency access door positions 3919 | -10/Mines | Discovered new exit (range 8) 4035 | -10/Mines | Lost 3 parts (1n1u1w) 4287 | -10/Mines | Build established: Scavenger-Mutant 4491 | -10/Mines | Met a Derelict shopkeep closing up shop 4592 | -10/Mines | Discovered new exit (range 4) 5143 | -10/Mines | Entered Materials 5143 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5676 | -9/Materials | Discovered new exit (range 16) 5682 | -9/Materials | Build established: Scavenger-Tank 6243 | -9/Materials | Repaired Assault Cannon 6477 | -9/Materials | Entered Mines 6486 | -9/Mines | Assembled infested the area 6488 | -9/Mines | Learned location of Storage (-8) 6491 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6533 | -9/Mines | Discovered new exit (range 8) 6610 | -9/Mines | Found a hidden stash of uninstalled traps 6715 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6721 | -9/Mines | Found Prototype Device 7358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7361 | -9/Mines | Discovered new exit (range 5) 7373 | -9/Mines | Entered Exiles 7429 | -9/Exiles | Met 8R-AWN 7474 | -9/Exiles | Met EX-HEX 7539 | -9/Exiles | Met EX-BIN 7568 | -9/Exiles | Aligned with FarCom system 7570 | -9/Exiles | Given EX-Vault access code 7637 | -9/Exiles | Opened EX-Vault 7672 | -9/Exiles | Found Longsword +1 7723 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7793 | -9/Exiles | Met EX-DEC 8177 | -9/Exiles | Build established: Hauler-Gunner 8179 | -9/Exiles | Discovered new exit (range 12) 8219 | -9/Exiles | Left Exiles lab with Longsword +1 8219 | -9/Exiles | Entered Mines 8319 | -8/Mines | Discovered new exit (range 10) 8519 | -8/Mines | Build established: Hauler-Skirmisher 8830 | -8/Mines | Entered Materials 8830 | -8/Materials | Evolved 2 slots: Utility x2 8831 | -8/Materials | Identified exit to Storage 9451 | -8/Materials | Identified Exp. Sensor Array 9874 | -8/Materials | Repaired Assault Cannon 9926 | -8/Materials | Repaired Cld. Ion Engine 11183 | -8/Materials | Discovered new exit (range 5) 11207 | -8/Materials | Entered Factory 11207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11474 | -7/Factory | Identified exit to Garrison 11478 | -7/Factory | Entered Garrison 11482 | -7/Garrison | Triggered checkpoint 11501 | -7/Garrison | Build established: Hauler-Tank 11660 | -7/Garrison | Triggered checkpoint 11724 | -7/Garrison | Garrison Relay disabled 11899 | -7/Garrison | Assembled breached garrison interior 12005 | -7/Garrison | Destroyed 21 combat bots 12045 | -7/Garrison | Core integrity fell below 50% 12066 | -7/Garrison | Lost 13 parts (1p5n4u3w) 12126 | -7/Garrison | Core integrity fell below 20% 12162 | -7/Garrison | Destroyed 19 combat bots 12165 | -7/Garrison | Lost 5 parts (3n1u1w) 12177 | -7/Garrison | Destroyed by as-06662 with Assembled Rifle Last Messages --------------- 12112_ Hrd. Heavy Armor Plating destroyed. 12113_ as-81161 destroyed. 12117_ Lgt. Treads destroyed. 12117_ Destroyed Asb. Hover Unit. 12117_ as-82048 destroyed. 12119_ Minigun destroyed. 12120_ Acquired Lgt. Treads. 12128_ 7AEYUBTN2GALSRAC 9XC:LZ7R 12128_ as-12277 IFF system glitched. 12128_ Acquired Hrd. Heavy Armor Plating. 12130_ as-72143 destroyed. 12132_ as-63645 destroyed. 12133_ Acquired 18 matter. 12134_ Lgt. Treads destroyed. 12139_ as-24149 destroyed. 12141_ as-32428 destroyed. 12157_ System corrupted: Matter fused (-5). 12160_ The unstable cave ceiling collapses. 12163_ as-12277 misfires. 12173_ Hrd. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ??????????????# ????# #????????????????????????? | | ????????????### ??## #????????????????????????? | | ??????????? *%% ? #????????????????????????? | | ??????????? ! ? #????????????????????????? | | ?????????? % ? #????????????????????????? | | ?????????# #% ## #????????????????????????? | | ?????????# # =###??????????????????????? | | ???????? % % #??????????????????????? | | ????????? #??????????????????????? | | ????????? #??????????????????????? | | ?????????? = ????????????#####??????? | | ?????????# ??## ####??????????#"# #??????? | | ?????????# # #%* % #????###???#"! #??????? | | ?????????# a %a!a##a### """"#??# !^#??????? | | ?????????# a !!/!aa@%% "#???"! #??????? | | ?????????# !*![= #!## # """"#????# #??????? | | ?????????## ## #%=%!## #????????????# #??????? | | ??????????????# ## !#####????????????# ###????? | | ??????????????####??# %#????????????????# #????? | | ????????????????????#!^#????????????????#[ !#????? | | ????????????????????#!^#??????????####### [#????? | | ????????????????????# %#??????????# *=###????? | | ????????????????????# !#??????????# ##### #??????? | | ????????????????????# ############"#???# #??????? | | ????????????????????# #???# #??????? | | ????????????????????# ##### #??????? | | ????????????????????############## #??????? | | ?????????????????????????????????# ##### #??????? | | ?????????????????????????????????# #???# #??????? | | ?????????????????????????????????# #??## ######## | | ?????????????????????????????????# #??# | | ?????????????????????????????????# #### | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## [ | | ?????????????????????????????????####### ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! ! | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed MicrowarpRegenerativeBooster Manual? 0 Play Time 00:55:43 Cumulative 145.6 hours Start 2024.05.01 @ 20:28:05 End 2024.05.01 @ 22:18:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fad62a9-b370-4d2b-89fc-e782709f84b8