Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 17:45:01 Player: Back to the Scrapyard Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (272) 1360 Value Destroyed (8693) 8693 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1941) 1941 TOTAL SCORE: 17374 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 620 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 178/295 System Corruption 7% Temperature Warning (383) Movement Flying (236) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Triangulator Advanced Targeting Computer Advanced Hacking Suite Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Improved VTOL Module Improved VTOL Module 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Cloaking Device Hacking Suite Advanced Hacking Suite Component Analysis Suite Mini Drone Bay (3/3) Guided EMP Blaster (2) Heavy Flail Heavy Pick Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Layered Light Armor Plating Improved Focal Shield Thermal Shield Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle Mass Driver Mass Driver > --- INVENTORY -------- Makeshift Power Source Armored Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Structural Scanner Triangulator 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Cloaking Device Improved Light Armor Plating Hacking Suite Advanced Hacking Suite Component Analysis Suite Mass Driver Guided EMP Blaster Makeshift Hammer Large Botcube [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Focal Shield Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Guided EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 Utility 6 | . . 1 . . . . 4 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 153 | 8 11 17 25 12 . 5 27 8 2 1 1 36 Power 15 | 1 1 1 3 . . . 4 . 1 . . 4 Engine 10 | 1 1 1 2 . . . 2 . 1 . . 2 Core 3 | . . . 1 . . . 1 . . . . 1 Reactor 2 | . . . . . . . 1 . . . . 1 Propulsion 50 | 2 4 6 12 4 . 1 6 5 . . . 10 Treads 30 | . 3 5 12 4 . 1 . 1 . . . 4 Leg 9 | 2 1 . . . . . 4 1 . . . 1 Wheel 5 | . . . . . . . 2 3 . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . 1 . . . . . . . . . 5 Utility 40 | 2 3 5 4 1 . 1 12 2 . 1 . 9 Device 16 | 1 . 2 1 . . . 7 1 . . . 4 Storage 5 | 1 2 1 . . . 1 . . . . . . Processor 8 | . 1 1 2 . . . 3 . . . . 1 Hackware 2 | . . . . . . . 1 . . . . 1 Protection 9 | . . 1 1 1 . . 1 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . Weapon 48 | 3 3 5 6 7 . 3 5 1 1 . 1 13 Energy Gun 7 | 1 . . . . . . 1 1 . . . 4 Energy Cannon 4 | . 1 1 1 1 . . . . . . . . Ballistic Gun 23 | 2 1 3 4 4 . 3 3 . 1 . 1 1 Ballistic Cannon 6 | . . . . . . . . . . . . 6 Launcher 4 | . 1 1 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . 2 Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . 2 Parts Lost 69 | . 5 6 3 . . . 20 1 2 . . 32 Power 9 | . . 1 . . . . 3 . 1 . . 4 Propulsion 21 | . 2 1 2 . . . 7 . 1 . . 8 Utility 18 | . 1 1 1 . . . 5 . . . . 10 Weapon 21 | . 2 3 . . . . 5 1 . . . 10 Highest Loss Streak 8 | . 3 2 1 . . . 5 1 2 . . 8 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Backups 21 | 3 11 22 24 24 24 22 20 21 21 21 21 20 Power 1 | . 1 2 1 1 1 1 1 1 2 1 1 . Propulsion 8 | 2 . 8 9 11 12 10 8 8 7 7 7 7 Utility 6 | . 4 5 6 7 7 6 7 8 7 8 10 8 Weapon 4 | . 4 6 7 4 4 4 4 3 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 74 | . 2 13 17 8 . 8 4 3 . 4 2 13 Power 13 | . 2 1 5 . . 1 1 . . 2 . 1 Propulsion 15 | . . 2 2 5 . 2 1 1 . . . 2 Utility 22 | . . 4 3 2 . 2 . 1 . 1 1 8 Weapon 23 | . . 5 7 1 . 3 2 1 . 1 1 2 Tool/Special 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 100 100 99 96 100 98 82 100 83 Engine 7 | . 13 10 7 9 9 9 3 . 1 6 6 2 Treads 22 | . 22 20 35 36 36 36 17 6 3 . . 9 Leg 2 | . 5 1 . . . . 4 8 2 6 6 1 Wheel 3 | . . . . . . . 2 10 20 20 20 7 Device 8 | . 4 9 . 2 . 7 14 20 20 20 20 12 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 5 Processor 9 | . 9 11 9 9 9 9 15 6 6 6 6 5 Hackware 2 | . . . . . . . 5 6 6 6 6 10 Protection 3 | . . 1 8 6 9 1 2 5 6 5 6 4 Energy Cannon 5 | . 9 10 9 9 9 7 . . . . . . Ballistic Gun 15 | . 18 21 17 15 18 19 17 12 11 1 13 3 Ballistic Cannon 1 | . . . . . . . . . . . . 8 Peak Build Rating 87 | 7 12 19 28 33 31 41 69 71 67 64 64 87 Average Rating 39 | 5 8 16 24 29 31 34 60 65 64 52 63 72 On Entrance 37 | . 7 12 18 27 31 31 41 64 67 62 64 64 Avg Prop Armor Cover (%) 8 | . 7 6 . . . . 8 10 5 5 4 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 13 53 101 105 106 103 104 110 113 113 106 106 124 Greatest Support 120 | 20 40 40 80 80 80 80 80 36 36 36 36 120 Greatest Overweight (x) 34 | . 2 2 1 1 1 1 34 11 5 2 2 9 Average Overweight (x) 1 | . . 1 1 1 1 1 2 7 2 2 2 4 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 11 22 24 24 25 24 23 24 24 24 24 23 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 25 25 25 25 25 25 25 23 25 25 14 Class Distribution -------------------- 26% | Scavenger-Gunner 17% | Commander-Gunner 14% | Mutant 12% | Gunner 9% | Scavenger-Tank 5% | Hacker-Tank 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 7877 | 320 509 693 939 654 122 25 2039 360 108 29 107 1972 Remotely . | . . . . . . . . . . . . . Salvage Created 10419 | 92 821 1458 1438 628 359 . 3262 334 233 . 59 1735 Parts 559 | 10 54 92 94 37 17 . 145 18 10 . 4 78 Haulers Intercepted 15 | . 2 3 6 4 . . . . . . . . Recyclers Shooed 13 | . . 3 3 . . . 1 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 7 9 . 3 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 189 | . 21 27 28 7 5 . 48 8 6 . 1 38 Melee 2 | . . . . . . . . . . . . 2 Guns 109 | . 11 14 14 4 3 . 42 8 6 . 1 6 Cannons 61 | . 5 13 10 3 2 . . . . . . 28 AOE 12 | . 5 . 4 . . . 3 . . . . . Classes Destroyed 16 | 1 5 4 1 . . . 4 1 . . . . Worker 17 | . . 3 3 1 . . 6 . . . . 4 Builder 10 | . . . 2 1 1 . 4 . . . . 2 Tunneler 6 | 5 . 1 . . . . . . . . . . Hauler 15 | . 2 3 6 4 . . . . . . . . Recycler 11 | . . 2 3 1 1 . 2 . . . . 2 Mechanic 1 | . . . . . . . 1 . . . . . Operator 7 | . 2 . . 2 . . . . . . . 3 Watcher 13 | . 3 4 4 . . . . . . . . 2 Swarmer 45 | . 6 5 16 2 . . 3 4 4 . . 5 Grunt 90 | . 15 12 5 4 . . 35 . 1 . . 18 Brawler 2 | . . . . . . . 1 . . . . 1 Duelist 4 | . . 1 . . 2 . 1 . . . . . Sentry 28 | . . 9 7 3 3 . 3 . 1 . . 2 Hunter 5 | . . . . . . . 1 . . . 1 3 Programmer 14 | . . . . . . . 5 . . . . 9 Thug 1 | . . . . . . . . 1 . . . . Fireman 3 | . . . . . . . . 3 . . . . Best Kill Streak 11 | 5 6 5 11 2 5 . 7 4 3 . 1 5 Combat Bots Only 10 | . 6 5 10 2 3 . 6 4 3 . 1 5 Max Kills in Single Turn 4 | 1 4 1 2 2 2 . 3 2 2 . 1 2 Gunslinging 1 | . . . . . . . . 1 1 . . . Exploded 4 | . 4 . 2 . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 1170 | . 107 110 108 23 11 . 298 39 40 . 12 422 Missed 313 | . 26 33 28 7 2 . 82 12 15 . 3 105 Hits 857 | . 81 77 80 16 9 . 216 27 25 . 9 317 Melee 15 | . . 4 . . 1 . 3 . . . . 7 Projectile 842 | . 81 73 80 16 8 . 213 27 25 . 9 310 Critical Strikes 36 | . . 3 2 . . . 9 2 1 . . 19 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . 2 . . . . 1 Damage Taken 13436 | . 880 1057 1207 188 163 . 3122 381 237 . 99 6102 Core 1966 | . 158 138 142 13 26 . 338 145 4 . . 1002 Absorbed by Shields 72 | . . . . . 9 . 63 . . . . . Reduced by Siege Mode 82 | . . . . . . . . . . . . 82 Redirected to Shielding 212 | . . . . . . . . . . . . 212 Ignored by Resistances 808 | . . . . . . . 230 80 70 . 30 398 Regen/Repaired (Parts) 648 | . . 87 103 . . . 455 . . 3 . . Core Remaining (%) 62 | 100 36 65 . . . 67 . . . . 42 . Volleys Fired 565 | 11 78 81 72 34 11 . 136 21 10 . 3 108 Largest 3 | 2 2 3 3 3 3 . 3 3 3 . 3 3 Hottest 168 | 40 80 106 108 125 125 . 124 168 168 . 127 168 Shots Fired 1485 | 22 153 221 202 97 35 . 381 60 29 1 9 275 Gun 1051 | 22 122 141 130 62 22 . 374 60 29 1 9 79 Cannon 416 | . 29 78 68 33 13 . . . . . . 195 Launcher 18 | . 2 2 4 2 . . 7 . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 1173 | 22 122 141 130 62 22 . 366 40 14 1 6 247 Thermal 282 | . 29 78 68 33 13 . 8 20 15 . 3 15 Explosive 10 | . 2 2 4 2 . . . . . . . . Electromagnetic 20 | . . . . . . . 7 . . . . 13 Robot Hit Streak 34 | 7 9 15 16 10 21 . 34 7 6 . 5 28 Robot Miss Streak 7 | 2 5 4 6 7 2 . 3 3 7 . 2 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 14 | . 2 . . . . . 9 2 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . . . Shots Hit Robots 981 | 11 94 144 115 57 25 . 274 34 21 . 8 198 Core Hits 473 | 5 43 65 61 23 10 . 149 18 11 . 6 82 Critical Kills 11 | . . 1 . 1 . . 5 . 1 . . 3 Critical Parts Destroyed 16 | . 1 . 1 1 . . 1 . 2 . . 10 Critical Strikes 41 | . 1 1 1 2 . . 7 1 4 . 1 23 Burn 6 | . . . . . . . 1 1 1 . 1 2 Destroy 23 | . 1 1 1 2 . . 6 . 3 . . 9 Blast 8 | . . . . . . . . . . . . 8 Smash 4 | . . . . . . . . . . . . 4 Melee Attacks 31 | . . . . 11 . . 5 . . . . 15 Impact 31 | . . . . 11 . . 5 . . . . 15 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24157 | 144 1676 2450 2689 1300 583 . 7240 624 407 . 117 6927 Guns 13598 | 144 924 1395 1313 682 309 . 5976 624 407 . 117 1707 Cannons 7630 | . 395 1006 940 453 266 . . . . . . 4570 Explosions 2064 | . 344 . 309 83 . . 1213 . . . . 115 Melee 528 | . . . . 76 . . . . . . . 452 Ramming 337 | . 13 49 127 6 8 . 51 . . . . 83 Kinetic 17004 | 144 924 1395 1313 682 309 . 5882 457 176 . 61 5661 Thermal 3995 | . 395 1006 940 453 266 . 139 167 231 . 56 342 Explosive 809 | . 344 . 309 83 . . . . . . . 73 Electromagnetic 1484 | . . . . . . . 1168 . . . . 316 Impact 528 | . . . . 76 . . . . . . . 452 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 3 3 3 . 14 14 14 14 . 7 Average Corruption 5 | . . . 2 3 3 . 3 14 14 14 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . 7 Effects 198 | . . . 12 27 19 . 44 29 15 4 . 48 Message Errors 44 | . . . 6 4 4 . 10 9 1 . . 10 Matter Fused 55 | . . . 3 8 6 . 11 9 5 2 . 11 Heat Flow Errors 21 | . . . 1 3 1 . 5 2 2 . . 7 Energy Discharges 20 | . . . . 3 1 . 5 2 3 . . 6 Parts Rejected 3 | . . . . 1 . . . . . . . 2 Parts Fused 4 | . . . . 1 1 . 1 1 . . . . Data Loss (minor) 22 | . . . 1 4 4 . 5 2 1 . . 5 Data Loss (major) 9 | . . . . 2 . . 1 . 2 . . 4 Misfires 10 | . . . 1 1 2 . 4 . . 1 . 1 Alerts 2 | . . . . . . . . 1 . 1 . . Weapon Failures 8 | . . . . . . . 2 3 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 599 | . 22 5 53 38 1 . 5 . . . . 475 Projectiles 218 | . . 5 5 2 1 . . . . . . 205 Explosions 76 | . 22 . 48 . . . 5 . . . . 1 Melee 305 | . . . . 36 . . . . . . . 269 Knockbacks 35 | . . . . . . . . . . . . 35 Impact 6 | . . . . . . . . . . . . 6 Kinetic 28 | . . . . . . . . . . . . 28 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 27 | . . . 11 . . . . . . . . 16 Shots 1 | . . . 1 . . . . . . . . . Rammed 37 | . 3 9 7 1 2 . 5 . . . . 10 Targets Rammed 40 | . 3 10 9 1 2 . 5 . . . . 10 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . . . Highest Temperature 610 | . 283 136 240 266 425 . 364 610 174 . . 560 Average Temperature 80 | . 82 21 74 61 144 . 52 206 43 . . 125 Received Heat Transfer 4263 | . 447 288 189 72 18 . 1063 378 18 . . 1790 Effects 17 | . . . . . 2 . 2 6 . . . 7 Shutdowns 4 | . . . . . 1 . . 2 . . . 1 Energy Bleed 3 | . . . . . . . . 2 . . . 1 Interference 4 | . . . . . . . 1 . . . . 3 Matter Decay 2 | . . . . . . . . 1 . . . 1 Damage (minor) 2 | . . . . . 1 . 1 . . . . . Damage (core) 2 | . . . . . . . . 1 . . . 1 Siege Activations 5 | . . . . . . . . . . . . 5 Total Turns 97 | . . . . . . . . . . . . 97 Longest Duration 37 | . . . . . . . . . . . . 37 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . 3 . . . . 1 Combat Hostiles 4 | . . . . . . . 3 . . . . 1 Parts Fried 9 | . . . . 2 . . 6 . . . . 1 Impact Corruptions 9 | . . . . 1 . . . . . . . 8 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 14 | . 1 1 4 2 . . . . . . 2 4 Heat Transferred 7906 | . 814 2072 1517 703 370 . 309 592 518 . 185 826 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . 1 1 1 . . 3 . . . . 2 Low Security (%) 66 | 100 100 87 85 67 100 . 36 . . . . 22 Level 1 18 | . . 12 14 32 . . 42 . . . . 13 Level 2 13 | . . . . . . . 11 . . . . 64 Level 3 1 | . . . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 717 | 10 165 250 296 399 109 . 717 . . . . 698 Initial 97 | . . 20 96 89 97 . . . . . . . Average 206 | 1 65 92 169 179 29 . 298 . . . . 439 Influence Increases 6891 | 25 623 840 863 973 228 . 1580 105 175 . 30 1449 Destroy 0b10 Robot/C 4100 | . 420 540 560 420 180 . 1000 80 120 . 20 760 Destroy 0b10 Robot/NC 410 | 25 35 65 90 60 10 . 60 . . . . 65 Destroy Leader 970 | . 100 174 140 132 . . 230 10 10 . 10 164 Allied During Kill 267 | . . . . 200 27 . 28 . . . . 12 Successful Hack 171 | . 18 33 25 34 8 . 36 . . . . 17 Disable Machine 390 | . . . . 105 . . 75 . . . . 210 Destroy Structure 328 | . 5 13 48 22 3 . 31 . . . . 206 Lose Combat Pursuer 255 | . 45 15 . . . . 120 15 45 . . 15 Influence Decreases 6299 | 25 573 660 880 936 478 . 865 577 217 201 30 857 Entered New Map 954 | . . 30 134 124 153 . . 265 47 201 . . Time Decay 4225 | 25 523 570 716 542 295 . 555 302 150 . 30 517 Lost Part 690 | . 50 60 30 . . . 200 10 20 . . 320 Lost Ally 280 | . . . . 120 30 . 110 . . . . 20 Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 41 | . 6 2 1 2 . . 17 . . . . 13 Investigation 20 | . 4 . 1 1 . . 10 . . . . 4 Extermination 9 | . . . . . . . 5 . . . . 4 Reinforcement 8 | . 2 2 . 1 . . 1 . . . . 2 Assault 4 | . . . . . . . 1 . . . . 3 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 10 | . 1 5 2 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 296 | . 40 47 45 22 8 . 60 10 9 . 1 54 Peak Tracking Total 8 | . 6 7 8 4 3 . 5 4 4 . 1 5 Tactical Retreats 14 | . 2 1 . . . . 6 1 3 . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 . 1 . . . 1 . . . . 1 Indirectly 2 | . . . . . . . 1 . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 26 | . . . . 7 . . 5 . . . . 14 Max in Single Turn 4 | . . . . 1 . . 2 . . . . 4 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 66 | . 3 11 13 11 5 6 10 . . . . 7 Terminals 44 | . 3 8 10 11 5 . 1 . . . . 6 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 5 | . . 1 1 . . . 3 . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 190 | . 10 34 29 24 8 41 28 . . . . 16 Successful 119 | . 5 18 14 14 5 41 17 . . . . 5 Failed 70 | . 5 15 15 10 3 . 11 . . . . 11 Catastrophic 9 | . 1 . 4 . . . 2 . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 96 | . 11 22 21 12 8 . 7 . . . . 15 Terminals 107 | . 10 25 24 24 8 . 1 . . . . 15 Fabricators 4 | . . . . . . . 3 . . . . 1 Repair Stations 22 | . . 2 2 . . . 18 . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . Scanalyzers 9 | . . 7 2 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 63 | . 2 7 3 8 . 41 . . . . . 2 Record 46 | . . 4 . 1 . 41 . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 15 | . . 2 2 . . . 11 . . . . . Scan Component 8 | . . 1 1 . . . 6 . . . . . Repair 7 | . . 1 1 . . . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . 3 2 . . . . . . . . . Insert Component 3 | . . 2 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 32 | . 3 6 6 6 5 . 4 . . . . 2 Terminals 28 | . 3 6 6 6 5 . . . . . . 2 Operators 3 | . 1 1 1 . . . . . . . . . Skim 25 | . 2 5 5 6 5 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . Fedlink 4 | . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 3 11 9 7 2 . 6 . . . . 5 Full Trace Events 17 | . 3 2 1 3 . . 5 . . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . . . 15 . . Parts Built 2 | . . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . Time 94 | . . . . . . . 36 . . . . 58 Total Part Build Rating 10 | . . . . . . . 3 . . . . 7 Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired 7 | . . 1 1 . . . 5 . . . . . Time 215 | . . 26 26 . . . 163 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 15 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies 26 | . . . . 10 15 . . . . . . 1 Largest Group 13 | . . . . 10 13 13 13 . . . . 1 Highest-Rated Group 208 | . . . . 173 208 208 208 . . . . 65 Highest-Rated Ally 65 | . . . . 29 27 27 27 . . . . 65 Initial UFD Resources 45 | . . . . . . . 24 42 42 42 45 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks 129 | . . . . 92 15 . 22 . . . . . Total Damage 1704 | . . . . 1105 240 . 359 . . . . . Kills 24 | . . . . 18 4 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 5334 | 23 619 . . . . . 2764 374 . . . 1554 Sensors 2587 | . . . . . . . 2587 . . . . . Structural 2818 | . . . . . . . 1264 . . . . 1554 Seismic 642 | 23 619 . . . . . . . . . . . Triangulation 554 | . . . . . . . 177 374 . . . 3 Robot Analysis Total 4 | . 2 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 . 3 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 22243 | 140 1869 2951 3310 1558 1080 2935 3098 666 314 1050 304 2968 Spaces Moved 8591 | 81 704 831 1177 591 406 1391 846 255 179 851 228 1051 Core 25 | 13 . . . . . . 12 . . . . . Treads 6239 | . 654 831 1177 591 406 1391 736 . . . . 453 Legs 198 | 68 50 . . . . . 72 6 2 . . . Wheels 2129 | . . . . . . . 26 249 177 851 228 598 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 200 200 200 200 200 135 120 120 120 120 Average Speed 208 | 108 221 301 226 200 200 200 245 200 133 120 120 210 Slowest Speed 1750 | 120 320 320 240 200 200 200 1750 470 470 120 120 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 55 | 3 83 74 72 91 57 81 23 45 43 83 41 23 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 10 | . . 3 1 . 3 . 1 1 . 1 . . Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . 1 . . Scrap Searched 9 | . . . . . . 2 . 2 . 2 3 . Spaces Dug 8 | . . . . 2 . . 5 . . . . 1 Terrain Destroyed 241 | . 8 25 39 21 3 . 29 . 3 . . 113 Melee 7 | . . . . 1 . . 5 . . . . 1 Projectile 69 | . . . 6 5 3 . 12 . 3 . . 40 AOE 165 | . 8 25 33 15 . . 12 . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 11729 | 110 860 1097 1677 880 652 1551 1612 372 232 882 254 1550 Wait 1675 | . 29 92 317 176 30 117 523 69 39 7 16 260 Move 8577 | 80 703 830 1176 590 405 1390 845 254 178 850 227 1049 Hop 1 | . . . . . . . . . . . . 1 Pick Up 214 | 11 28 36 29 16 . 16 31 5 1 8 3 30 Fast Attach 23 | . . 1 2 2 . 3 4 1 . 2 . 8 Attach 104 | 7 6 9 6 3 . . 33 1 2 1 . 36 Detach 15 | . . . . . . . 8 . . 2 . 5 Swap 127 | 1 6 12 31 26 . 5 16 11 1 4 1 13 Drop 153 | . 7 26 35 21 . 20 6 10 1 8 4 15 Fire 565 | 11 78 81 72 34 11 . 136 21 10 . 3 108 Melee 31 | . . . . 11 . . 5 . . . . 15 Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 35 | . 3 10 9 1 2 . 5 . . . . 5 Escape Stasis . | . . . . . . . . . . . . . Rewire 204 | . . . . . 204 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 9) 706 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Discovered new exit (range 11) 778 | -10/Materials | Core integrity fell below 50% 817 | -10/Materials | Lost 3 parts (1n1u1w) 1002 | -10/Materials | Discovered new exit (range 7) 1333 | -10/Materials | Discovered new exit (range 15) 2010 | -10/Materials | Entered another Materials area 2010 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2288 | -9/Materials | Repaired Beam Cannon 2355 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Discovered new exit (range 14) 2593 | -9/Materials | Build established: Gunner 3098 | -9/Materials | Learned location of 1 exit from Storage 3167 | -9/Materials | Identified exit to Materials 3228 | -9/Materials | Learned location of 2 exits from Materials 3280 | -9/Materials | Learned location of Storage (-8) 3321 | -9/Materials | Learned 4 Recycling zone layouts 3347 | -9/Materials | Central database locked down 3354 | -9/Materials | Learned Storage trap positions 3378 | -9/Materials | Learned location of Mines (-8) 3412 | -9/Materials | Learned Storage garrison access intel 3508 | -9/Materials | Learned location of Zion (-6) 4961 | -9/Materials | Entered another Materials area 4961 | -8/Materials | Evolved 2 slots: Propulsion x2 4962 | -8/Materials | Identified exit to Factory 4962 | -8/Materials | Identified exit to Storage 5071 | -8/Materials | Destroyed 10 combat bots 5264 | -8/Materials | Build established: Scavenger-Gunner 5776 | -8/Materials | Learned Storage machine intel 5826 | -8/Materials | Learned Storage stockpile data 5836 | -8/Materials | Learned 4 Recycling zone layouts 5837 | -8/Materials | Learned Storage security intel 5847 | -8/Materials | Repaired Lgt. Treads 5847 | -8/Materials | Learned 2 Storage zone layouts 5867 | -8/Materials | Learned location of 1 exit from Extension 7352 | -8/Materials | Crushed by falling debris 8271 | -8/Materials | Entered Storage 8272 | -8/Storage | Identified exit to Recycling 8274 | -8/Storage | Loaded intel: 16 trap records 8277 | -8/Storage | Loaded intel: 39 machine locations 8332 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8590 | -8/Storage | Lost 5 allies 8604 | -8/Storage | Used back door to open Recycling access 8998 | -8/Storage | Found Prototype Launcher 9063 | -8/Storage | Identified Gui. EMP Blaster 9220 | -8/Storage | Discovered exit to Factory (range 6) 9515 | -8/Storage | Learned location of 3 exits from Factory 9629 | -8/Storage | Learned Factory scanalyzer intel 9672 | -8/Storage | Loaded intel: 16 interactive machine locations 9724 | -8/Storage | Learned Factory repair station intel 9733 | -8/Storage | Learned location of 2 exits from Lower Caves 9752 | -8/Storage | Learned location of 1 exit from Lower Caves 9822 | -8/Storage | Learned Storage trap positions 9829 | -8/Storage | Entered Recycling 9829 | -8/Recycling | Accompanied by 1 ally 9830 | -8/Recycling | Identified exit to Factory 10520 | -8/Recycling | Build established: Commander-Gunner 10709 | -8/Recycling | Learned location of 1 exit from Storage 10775 | -8/Recycling | Learned location of 1 exit from Storage 10790 | -8/Recycling | Learned Storage security intel 10826 | -8/Recycling | Scanned before Scraplab entrance 10856 | -8/Recycling | Entered Scraplab 10872 | -8/Recycling | Discovered new exit (range 4) 10909 | -8/Recycling | Entered Scraptown 10909 | -8/Scraptown | Accompanied by 13 allies 10909 | -8/Scraptown | System corruption cleaned by C-Scrubber 11465 | -8/Scraptown | Visited Cave Peace 11555 | -8/Scraptown | Visited Fellowship of the Rings 11603 | -8/Scraptown | Visited Cyclists 11659 | -8/Scraptown | Visited SPCMW 11673 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11897 | -8/Scraptown | Visited UFD Registry 11897 | -8/Scraptown | Registered with UFD as "Shadowbrain" 12057 | -8/Scraptown | Entered Cyclist Reading Room 12211 | -8/Scraptown | Visited Scrap Suit Storage 12255 | -8/Scraptown | Visited Junk Cannon Lab 12266 | -8/Scraptown | Found Prototype Special Weapon 12278 | -8/Scraptown | Identified Junk Cannon 12324 | -8/Scraptown | Visited Botcube Research 12347 | -8/Scraptown | Found Lrg. Botcube 12386 | -8/Scraptown | Visited Infowarlord's Domain 12404 | -8/Scraptown | Visited Observation Area 12486 | -8/Scraptown | Visited Supply Room 12553 | -8/Scraptown | Visited Research Penetration Think Tank 12849 | -8/Scraptown | Found Scrap Suit 13230 | -8/Scraptown | Visited Supply Room 13324 | -8/Scraptown | Visited Junk Repository 13561 | -8/Scraptown | Found Exp. Signal Interpreter 13690 | -8/Scraptown | Met Optimus 13690 | -8/Scraptown | Accepted into 0bPrime 13844 | -8/Scraptown | Entered Factory 13844 | -6/Factory | Accompanied by 13 allies 13844 | -6/Factory | Evolved 4 slots: Utility x4 13845 | -6/Factory | Identified exit to Factory 13845 | -6/Factory | Identified exit to Lower Caves 13847 | -6/Factory | Loaded intel: 6 repair station locations 13848 | -6/Factory | Loaded intel: 4 scanalyzer locations 14025 | -6/Factory | Loaded intel: 8 recycling unit locations 14053 | -6/Factory | Learned location of Protoforge (-2) 14148 | -6/Factory | Build established: Commander-Skirmisher 14214 | -6/Factory | Lost 6 allies 14338 | -6/Factory | Repaired Lgt. Treads+ 14375 | -6/Factory | Repaired Broken Lgt. Treads+ 14624 | -6/Factory | Lost 4 allies 14720 | -6/Factory | Build established: Scavenger-Skirmisher 15209 | -6/Factory | Found Prototype Processor 15272 | -6/Factory | Identified Exp. Targeting Computer 15338 | -6/Factory | Lost 3 parts (2n1w) 15410 | -6/Factory | Build established: Scavenger-Gunner 15524 | -6/Factory | Fabricated Hacking Suite (x1) 16090 | -6/Factory | Repaired Adv. Sensor Array 16294 | -6/Factory | First assault squad dispatched 16297 | -6/Factory | Repaired Lgt. Treads+ 16348 | -6/Factory | Repaired Coil Gun 16382 | -6/Factory | Lost 3 parts (1n2w) 16462 | -6/Factory | System corruption reached 10% 16494 | -6/Factory | Lost 5 parts (1n3u1w) 16813 | -6/Factory | Build established: Scavenger-Tank 16942 | -6/Factory | Entered Lower Caves 16943 | -6/Lower Caves | Encountered a Warlord checkpoint 16943 | -6/Lower Caves | Identified exit to Lower Caves 17031 | -6/Lower Caves | Learned location of Extension (-4) 17308 | -6/Lower Caves | Learned Factory trap positions 17324 | -6/Lower Caves | Ambushed by wild Derelicts 17371 | -6/Lower Caves | Core integrity fell below 50% 17608 | -6/Lower Caves | Entered another Lower Caves area 17609 | -6/Lower Caves | Identified exit to Zion 17633 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17919 | -6/Lower Caves | Encountered a Warlord checkpoint 17922 | -6/Lower Caves | Entered Zion 18005 | -6/Zion | System corruption cleaned by Quarantine Array 18083 | -6/Zion | Learned Factory terminal intel 18099 | -6/Zion | Learned Factory stockpile data 18281 | -6/Zion | Build established: Mutant 18667 | -6/Zion | Found Prototype Special Weapon 18671 | -6/Zion | Identified RU-N14's Throwing Claymores 18745 | -6/Zion | Given A8's code to call for help 18956 | -6/Zion | Discovered new exit (range 13) 18972 | -6/Zion | Entered Proximity Caves 19188 | -5/Proximity Caves | Discovered exit to Factory (range 16) 19216 | -5/Proximity Caves | Learned Factory security intel 19217 | -5/Proximity Caves | Build established: Scavenger-Tank 19276 | -5/Proximity Caves | Entered Factory 19276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19277 | -5/Factory | Loaded intel: 85 trap records 19280 | -5/Factory | Loaded intel: 26 terminal locations 19309 | -5/Factory | Identified exit to Factory 19636 | -5/Factory | Fabricated Imp. Heavy Treads (x1) 19810 | -5/Factory | Build established: Hacker-Tank 20368 | -5/Factory | Lost 4 parts (1p2u1w) 20575 | -5/Factory | Cargo convoy interrupted 20594 | -5/Factory | Lost 7 parts (1p2n2u2w) 20776 | -5/Factory | First assault squad dispatched 20810 | -5/Factory | Build established: Hacker-Mutant 21277 | -5/Factory | Build established: Scavenger-Mutant 21843 | -5/Factory | Lost 6 parts (1p2n2u1w) 21989 | -5/Factory | Lrg. Botcube activated 22005 | -5/Factory | Lrg. Botcube completed mutation into core form (unarmed) 22063 | -5/Factory | Lost 4 parts (1p1u2w) 22136 | -5/Factory | Build established: Hacker-Tank 22219 | -5/Factory | Core integrity fell below 50% 22236 | -5/Factory | Core integrity fell below 20% 22244 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 22229_ KE Penetrator destroyed. 22232_ Carbon-fiber Leg destroyed. 22233_ Overheating: Matter decay (-26). 22234_ Critical hit (Burn: +50). 22234_ Hpw. Shock Rifle destroyed. 22235_ Imp. Power Shielding destroyed. 22236_ Overheating: Core damaged (-190). 22236_ Hacking Suite destroyed. 22237_ Overheating: System interference. 22237_ Plasma Rifle temporarily disabled. 22237_ M-28 Smith fits Backup Power III on G-50 Soldier. 22238_ Power failure, Fusion Reactor shutdown. 22238_ Overheating: System interference. 22238_ Imp. Corruption Screen temporarily disabled. 22238_ Critical hit (Burn: +37). 22239_ Plasma Rifle destroyed. 22240_ Critical hit (Burn: +50). 22240_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # "" "" ### + % ^ # "T" | | # "" "" # # # % ^^ + """ | | # # # # ########## # | | # / # # # # ## ######" | | ##+######## ############# ### " # ####"" | | ?? ##??????## # ### # | | ?? ##????????? ########## ### "" + | | ?? ##?????????## =# ### # | | ## #####??????## # ### # ##+### | | ## #####??????## =# %### ### ### | | ##??????## # ### " " " ### ### | | ##??###### ="/" ### " " " + ### | | ##??###### | # %### " " " ####### | | """ ##??##% + % # ### " " " #######! """ | | """ ##??## ### # ### " " " ##???## """ | | """ ##??## ### # %### " " " ##???## """ | | ###### ############ ### " " " ##???## """ | | ######+############ ### " " " ##???## """ | | / ! # ### " " " ##???## """ | | ## # # ### ####### """ | | ## # """ """ """ # ################# | | ## + """ """ """ + ####### | | ## ###" ### """ """ """ # ######## ####### | | ## ###"T### + ######## ####### | | + #######################g###+######## | | ## ############### @l ### ####### | | ## ############### gg ### ####### | | ## + m ### #####?? | | ##+############### i ###+########?? | | # ######## + ##?? | | # * ##????## #! != =##?? | | #! ##????## # ! ![= ##?? | | # ##????## # !== ##?? | | ############????################################?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 450 Resistance: KI 25 Resistance: TH 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Phase Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Energy Well | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -6/Factory Imp. Heavy Treads | x1 | -5/Factory | Preloaded Repaired ---------- Beam Cannon | 13% | -9/Materials Lgt. Treads | 26% | -8/Materials Lgt. Treads | 35% | -6/Factory Lgt. Treads | 47% | -6/Factory | Broken Adv. Sensor Array | 16% | -6/Factory Lgt. Treads | 1% | -6/Factory Coil Gun | 12% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostReactiveAutohacker Manual? 0 Play Time 02:42:19 Cumulative 393.8 hours Start 2026.07.16 @ 14:54:18 End 2026.07.16 @ 17:45:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 521 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ba8da23-dcdf-486c-8d8a-5957a96f9a50