Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.06 @ 20:20:03 Player: smidge Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (167) 835 Value Destroyed (8924) 8924 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (10556) 10556 TOTAL SCORE: 28535 Bonus ------- Follower Combat Kills 56 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1047/1600 Matter 250/300 Energy 421/440 System Corruption 1% Temperature Cool (9) Movement Walking (105) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Myomer Leg Improved Thunder Leg Centrium Leg > --- UTILITY (16) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Armor Integrity Analyzer Quantum Capacitor Heavy Reflective Plating Graphene Brace Advanced Thermal Shield Advanced Force Field Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Improved Plasma Cutter > --- INVENTORY (15) --- Light Quantum Reactor Advanced Myomer Leg Advanced ECM Suite Improved Shock Absorption System Enhanced Nova Cannon Gamma Bomb Array Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Layered Medium Armor Plating Graphene Brace Advanced Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Advanced Myomer Leg Improved Thunder Leg Improved Shock Absorption System Phase Redirector Enhanced Nova Cannon Gamma Bomb Array Improved Plasma Cutter Sigix Containment Pod [Rating: 183] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Advanced Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . 1 . . . . Utility 14 | . . . 2 . . . 1 1 2 1 . 2 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 132 | 6 1 . 1 . . 7 9 3 23 12 5 11 3 7 14 13 17 Power 21 | 1 . . . . . 2 . . 1 2 2 2 2 2 2 1 4 Engine 4 | 1 . . . . . 1 . . 1 . 1 . . . . . . Core 5 | . . . . . . 1 . . . 2 1 1 . . . . . Reactor 12 | . . . . . . . . . . . . 1 2 2 2 1 4 Propulsion 31 | 2 . . . . . . 3 1 5 3 1 4 . 2 4 1 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 29 | . . . . . . . 3 1 5 3 1 4 . 2 4 1 5 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 56 | 1 1 . . . . 3 4 2 11 4 2 5 1 1 6 10 5 Device 33 | . . . . . . 1 1 . 7 1 2 4 1 1 4 7 4 Storage 5 | 1 1 . . . . . . . 2 . . . . . 1 . . Processor 6 | . . . . . . 1 1 1 . 2 . . . . . 1 . Hackware 2 | . . . . . . . . . 1 . . . . . 1 . . Protection 9 | . . . . . . 1 2 1 1 1 . 1 . . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 24 | 2 . . 1 . . 2 2 . 6 3 . . . 2 2 1 3 Energy Gun 6 | . . . . . . . . . 4 . . . . 2 . . . Energy Cannon 8 | . . . . . . . . . 1 3 . . . . 1 . 3 Ballistic Gun 6 | 2 . . 1 . . 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . 1 . Parts Lost 46 | . . . . . . 1 3 . 9 . 1 6 1 4 2 2 17 Power 8 | . . . . . . 1 . . 1 . . 2 1 . . . 3 Propulsion 12 | . . . . . . . . . 4 . . 1 . 3 . . 4 Utility 20 | . . . . . . . 2 . 3 . 1 2 . . 2 1 9 Weapon 6 | . . . . . . . 1 . 1 . . 1 . 1 . 1 1 Highest Loss Streak 8 | . . . . . . 1 2 . 4 . 1 2 1 3 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | . 1 4 5 6 7 12 13 13 14 14 14 14 14 14 14 13 11 Power 1 | . 1 1 1 1 1 1 3 3 1 . . 2 2 2 2 2 1 Propulsion 5 | . . 1 1 1 2 5 7 7 6 7 8 8 8 7 4 4 4 Utility 2 | . . 1 2 2 2 2 1 1 3 4 3 . 1 1 4 4 2 Weapon 2 | . . . 1 2 2 2 1 1 1 2 2 2 2 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . . . . . 4 1 2 9 2 2 4 1 3 4 4 4 Power 9 | . . . . . . 1 1 1 2 . . 1 . 1 2 . . Propulsion 16 | . . . . . . 2 . 1 4 2 1 2 1 2 . . 1 Utility 9 | . . . . . . 1 . . 2 . 1 . . . 1 3 1 Weapon 6 | . . . . . . . . . 1 . . 1 . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 66 66 66 89 96 99 95 98 99 99 92 94 93 93 87 Engine 4 | . 14 14 11 11 11 7 9 7 5 . 4 . . . . . . Core 2 | . . . . . . 1 . . . 10 5 7 3 . . . . Reactor 2 | . . . . . . . . . . . . 2 4 9 8 8 7 Treads 4 | . 28 28 22 22 22 22 . . . . . . . . . . . Leg 19 | . . . . . . . 26 30 25 23 22 20 19 22 20 21 19 Device 19 | . . . . . . 6 2 7 21 15 16 25 30 29 31 30 36 Storage 10 | . 14 14 11 11 11 11 9 7 12 11 11 10 9 9 8 5 4 Processor 8 | . . . . . . 9 14 17 8 10 11 10 9 9 8 8 7 Hackware 2 | . . . . . . . . . . 5 5 5 4 4 6 6 4 Protection 4 | . . . . . . 8 16 12 4 5 5 5 . . . 3 3 Energy Gun 2 | . . . . . . . . . 11 2 . . . 2 . . . Energy Cannon 3 | . . . . . . . . . . 8 11 9 9 6 3 4 4 Ballistic Gun 5 | . 28 28 22 22 22 22 16 15 . . . . . . . . . Peak Build Rating 183 | 6 7 7 7 7 7 24 36 44 71 90 93 111 122 130 162 168 183 Average Rating 84 | 4 6 6 7 7 7 18 32 42 63 84 91 106 115 126 154 161 166 On Entrance 59 | . 6 6 7 7 7 7 24 36 44 71 90 93 111 122 115 159 160 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . 4 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 11 26 26 27 27 27 41 44 50 65 77 79 95 82 80 101 104 133 Greatest Support 136 | 40 40 40 40 40 40 40 45 60 73 89 92 96 93 118 133 136 136 Greatest Overweight (x) 1 | . . . . . . 1 1 . . 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 3 6 7 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 1 5 6 7 8 12 13 13 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 3 6 7 8 8 14 15 15 15 15 15 15 15 14 15 15 9 Class Distribution -------------------- 62% | Scavenger-Mutant 20% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Matter Collected 2439 | 225 53 . . 10 . 284 467 75 319 145 139 133 12 75 177 180 145 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9649 | . 56 . . . . 490 943 75 1711 535 772 1343 142 780 766 970 1066 Parts 425 | . 4 . . . . 29 48 5 59 25 24 59 1 30 38 57 46 Haulers Intercepted 3 | . 1 . . . . . . . 1 . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 132 | . . . . . . 9 18 1 26 7 10 17 2 10 11 12 9 Guns 54 | . . . . . . 9 18 1 22 1 . . . 3 . . . Cannons 55 | . . . . . . . . . . 5 9 13 1 4 6 11 6 AOE 3 | . . . . . . . . . . . . . . . 3 . . Classes Destroyed 17 | . 1 . . . . 4 4 . 2 . 1 2 . 1 . 2 . Worker 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . Builder 2 | . . . . . . . . . . . . 1 . . . 1 . Tunneler 3 | . . . . . . 2 . . . . . 1 . . . . . Hauler 3 | . 1 . . . . . . . 1 . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . 1 . . . . 1 Operator 7 | . . . . . . . 1 . 3 . . . . 2 1 . . Watcher 12 | . . . . . . . . . 3 1 1 6 . . 1 . . Swarmer 18 | . . . . . . . 2 . 4 . . 5 . 3 4 . . Grunt 39 | . . . . . . 5 10 . 11 2 4 . . 3 . . 4 Brawler 2 | . . . . . . 1 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . 1 . 1 . Sentry 18 | . . . . . . . 4 1 3 3 5 . . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . Hunter 21 | . . . . . . 3 1 . 2 . . 8 2 1 2 2 . Programmer 26 | . . . . . . . . . 6 2 . 4 . 3 3 5 3 Behemoth 3 | . . . . . . . . . . . 1 . . . . . 2 Lightning 2 | . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | . 1 . . . . 5 9 1 5 2 2 7 2 6 4 3 4 Combat Bots Only 8 | . . . . . . 3 8 1 5 2 2 6 2 3 4 3 4 Max Kills in Single Turn 2 | . 1 . . . . 2 2 1 2 1 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Hostile Shots Fired 1249 | . . 1 6 . . 43 76 54 233 40 52 188 26 64 66 88 312 Missed 500 | . . . 4 . . 9 28 26 88 13 17 76 15 20 31 60 113 Hits 749 | . . 1 2 . . 34 48 28 145 27 35 112 11 44 35 28 199 Melee 7 | . . . . . . 2 . . . . . . . 5 . . . Projectile 742 | . . 1 2 . . 32 48 28 145 27 35 112 11 39 35 28 199 AOE 4 | . . 1 . . . . . . 1 . . 1 . . . . 1 Critical Strikes 33 | . . . . . . . 1 . 9 4 3 2 . 2 2 1 9 Actively Blocked 14 | . . . . . . . . . . . . . . 2 2 1 9 Part Disruptions 3 | . . . . . . . . . 1 . . 1 . . 1 . . Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . Damage Taken 10874 | . . 37 26 . . 449 589 156 1980 519 663 1228 78 737 621 637 3154 Core 1282 | . . . . . . 102 46 37 160 . 87 133 . 99 48 17 553 Absorbed by Shields 70 | . . . . . . . . . . . . . . . . . 70 Redirected to Core 146 | . . . . . . . . . . . . . . . . . 146 Ignored by Resistances 3683 | . . 10 7 . . 129 173 55 561 142 180 695 63 288 290 172 918 Regen/Repaired (Parts) 55 | . . . . . . . . . 55 . . . . . . . . Core Remaining (%) 88 | 100 . 100 . . . 74 91 94 81 . 91 88 . 92 . 95 65 Volleys Fired 599 | . 2 . . . . 31 44 8 104 25 34 59 5 53 40 78 116 Largest 2 | . 2 . . . . 2 2 2 2 2 2 2 2 2 1 1 2 Hottest 240 | . 40 . . . . 48 56 56 160 179 196 196 179 179 120 120 240 Shots Fired 906 | . 4 . . . . 62 88 16 200 51 67 114 10 58 40 76 120 Gun 399 | . 4 . . . . 62 88 16 200 8 . . . 21 . . . Cannon 505 | . . . . . . . . . . 43 67 114 10 37 38 76 120 Launcher 2 | . . . . . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 178 | . 4 . . . . 62 88 16 8 . . . . . . . . Thermal 585 | . . . . . . . . . 114 34 67 110 5 21 38 76 120 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 143 | . . . . . . . . . 78 17 . 4 5 37 2 . . Robot Hit Streak 59 | . 2 . . . . 59 16 26 39 19 26 27 5 12 15 15 33 Robot Miss Streak 4 | . 1 . . . . 1 2 . 3 1 1 4 1 2 2 2 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . Secondary Targets 9 | . . . . . . . 4 . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . . . . . Capacitor 262 | . . . . . . . . . . . . . . 48 38 76 100 Shots Hit Robots 706 | . 2 . . . . 59 67 15 160 45 53 68 8 49 30 60 90 Core Hits 309 | . 2 . . . . 25 34 3 70 17 21 36 3 20 24 30 24 Critical Kills 13 | . . . . . . 1 . . . . 1 3 1 . 3 1 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . . . . 1 . 1 14 1 1 3 1 . 3 1 3 Burn 12 | . . . . . . . . . 11 1 . . . . . . . Meltdown 12 | . . . . . . . . . . . 1 3 1 . 3 1 3 Destroy 2 | . . . . . . 1 . 1 . . . . . . . . . Corrupt 3 | . . . . . . . . . 3 . . . . . . . . Melee Attacks 8 | . . . . . . . 4 . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . Piercing 4 | . . . . . . . 4 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22446 | . 23 . . . . 882 1373 298 3583 1236 1851 2936 278 1687 1634 2752 3913 Guns 6407 | . 23 . . . . 873 1373 298 3225 113 . . . 502 . . . Cannons 15039 | . . . . . . . . . . 1121 1833 2699 278 1185 1348 2662 3913 Explosions 581 | . . . . . . . . . 248 . . 86 . . 247 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 419 | . . . . . . 9 . . 110 2 18 151 . . 39 90 . Kinetic 2731 | . 23 . . . . 873 1373 298 164 . . . . . . . . Thermal 16470 | . . . . . . . . . 2226 947 1833 2673 168 700 1348 2662 3913 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 2826 | . . . . . . . . . 1083 287 . 112 110 987 247 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 4 4 5 3 . 3 1 4 1 Average Corruption 2 | . . . . . . . . . 1 3 4 2 . 2 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . 17 6 20 15 . . 1 10 . Message Errors 19 | . . . . . . . . . 8 2 4 4 . . . 1 . Matter Fused 11 | . . . . . . . . . 2 2 5 2 . . . . . Heat Flow Errors 7 | . . . . . . . . . 1 . 4 . . . . 2 . Energy Discharges 9 | . . . . . . . . . 2 1 3 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . . 2 . 2 4 . . . 3 . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . 1 . Misfires 4 | . . . . . . . . . 1 1 . 2 . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 . Weapon Failures 3 | . . . . . . . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 634 | . . . . . . . . . 42 . 27 222 . 25 58 107 153 Projectiles 427 | . . . . . . . . . . . 27 100 . 25 58 64 153 Explosions 77 | . . . . . . . . . 37 . . 40 . . . . . Melee 130 | . . . . . . . . . 5 . . 82 . . . 43 . Knockbacks 2 | . . . . . . . . . 1 . . . . . 1 . . Impact 2 | . . . . . . . . . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . . 56 . . 59 . . 22 . . Shots 4 | . . . . . . . . . 1 . . 1 . . 2 . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . Targets Rammed 21 | . . . . . . 1 . . 10 1 2 4 . . 1 2 . Kicked 20 | . . . . . . . . . 10 1 2 4 . . 1 2 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . . . . . . 23 98 54 339 261 270 116 . 456 374 162 310 Average Temperature 88 | . . . . . . 12 41 36 88 96 114 24 . 126 152 52 115 Received Heat Transfer 1566 | . . . 9 . . 117 387 60 576 99 198 12 . 9 63 . 36 Effects 15 | . . . . . . . . . 2 . . . . 1 6 . 6 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Interference 13 | . . . . . . . . . 2 . . . . . 5 . 6 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 . 1 . 4 . . . Combat Hostiles 4 | . . . . . . . . . . 1 . . . 3 . . . Parts Fried 28 | . . . . . . . . . 9 2 . . 1 10 3 3 . Impact Corruptions 6 | . . . . . . . . . 1 . . 3 . . . 2 . Robots Melted 17 | . . . . . . . . . 4 . 1 4 1 . 3 1 3 Combat Hostiles 16 | . . . . . . . . . 4 . 1 4 1 . 2 1 3 Parts Melted 73 | . . . . . . . . . 24 3 10 9 . 7 10 5 5 Heat Transferred 20559 | . . . . . . . . . 5750 1459 2650 3800 250 900 1073 1974 2703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 100 100 92 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . 7 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 229 | . 7 . . . . 110 188 68 128 52 87 229 87 103 142 170 124 Initial 85 | . . . . . . . . 68 11 . 12 9 67 12 35 53 85 Average 45 | . . . . . . 54 71 43 33 12 24 77 56 38 75 93 37 Influence Increases 4206 | . 7 . . . . 240 498 30 820 189 312 639 50 297 371 420 333 Destroy 0b10 Robot/C 2680 | . . . . . . 180 360 20 520 140 220 340 40 220 220 240 180 Destroy 0b10 Robot/NC 170 | . 5 . . . . 10 10 . 40 5 5 45 . 15 10 15 10 Destroy Leader 600 | . 2 . . . . 50 100 10 148 42 12 82 10 20 52 40 32 Allied During Kill 3 | . . . . . . . . . . . 2 1 . . . . . Successful Hack 262 | . . . . . . . . . 29 . 8 36 . 29 50 71 39 Disable Machine 153 | . . . . . . . 9 . 27 . . 45 . 9 18 27 18 Destroy Structure 233 | . . . . . . . 4 . 11 2 20 90 . 4 21 27 54 Lose Combat Pursuer 105 | . . . . . . . 15 . 45 . 45 . . . . . . Influence Decreases 4177 | . 7 . . . . 240 320 180 848 159 318 513 173 251 333 368 467 Entered New Map 432 | . . . . . . . . 110 17 . 18 15 83 15 38 58 78 Time Decay 3394 | . 7 . . . . 240 290 70 753 159 270 418 80 196 275 290 346 Lost Part 311 | . . . . . . . 30 . 78 . 10 60 10 40 20 20 43 Lost Ally 40 | . . . . . . . . . . . 20 20 . . . . . Squads Dispatched 34 | . 1 . . . . . 4 . 8 1 1 4 . 4 6 3 2 Investigation 4 | . 1 . . . . . . . . . 1 1 . 1 . . . Extermination 16 | . . . . . . . . . 5 1 . 3 . 2 2 1 2 Reinforcement 8 | . . . . . . . 1 . 3 . . . . 1 1 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Distress Signals 8 | . . . . . . . 2 . 1 . 1 . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 2 2 1 . . 9 22 1 39 8 13 37 2 17 19 18 22 Peak Tracking Total 6 | . 1 2 3 . . 3 6 1 5 2 3 6 2 6 5 5 4 Tactical Retreats 14 | . . . . . . . 1 . 2 . 2 5 . . 1 . 3 ECM-based Alert Blocks 15 | . . . . . . . . . . . . 10 . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Traps Triggered 8 | . . . . . . . 1 . 2 2 . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Machines Disabled 17 | . . . . . . . 1 . 3 . . 5 . 1 2 3 2 Max in Single Turn 3 | . . . . . . . 1 . 1 . . 3 . 1 1 1 1 Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Machines Accessed 41 | . . . 1 . 1 . 2 . 7 4 6 5 . 4 2 6 3 Terminals 24 | . . . 1 . . . . . 4 2 6 1 . 3 2 4 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 1 . 1 . . 2 . 1 . 2 1 Garrison Access 4 | . . . . . . . 1 . 1 2 . . . . . . . Total Hacks 89 | . . . 1 . 7 . 5 . 17 4 9 9 . 11 5 14 7 Successful 57 | . . . . . 7 . 4 . 6 3 6 7 . 5 4 10 5 Failed 30 | . . . 1 . . . . . 11 1 3 1 . 6 1 4 2 Catastrophic 5 | . . . . . . . . . 1 . 1 . . 2 . 1 . Database Lockouts 2 | . . . . . . . 1 . . . . 1 . . . . . Manual 4 | . . . . . . . . . 1 1 . 1 . . . 1 . Terminals 44 | . . . 1 . . . . . 5 2 9 2 . 9 5 9 2 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 Repair Stations 5 | . . . . . . . . . 3 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . 4 . 5 . . 4 . 2 . 5 3 Garrison Access 7 | . . . . . . . 1 . 4 2 . . . . . . . Terminal Hacks 35 | . . . . . 7 . . . 2 1 6 2 . 4 4 7 2 Record 11 | . . . . . 7 . . . 1 . . . . 1 . 2 . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . Open Door 5 | . . . . . . . . . . 1 3 . . . . 1 . Level Access Points 5 | . . . . . . . . . 1 . 1 1 . 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . 1 . 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . . . . 1 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 3 | . . . . . . . . . 2 . . 1 . . . . . Scan Component 2 | . . . . . . . . . 1 . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 3 . 2 . . 3 . 1 . 3 2 Retrieve Study 14 | . . . . . . . 3 . 2 . . 3 . 1 . 3 2 Garrison Access Hacks 3 | . . . . . . . 1 . . 2 . . . . . . . Seal Access 3 | . . . . . . . 1 . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . 1 . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 1 . . . . . 6 1 6 5 . 4 2 5 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . . . . 2 . 2 . . 3 . 1 . 3 2 Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 50 | . . . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Total Allies 2 | . . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . . 2 1 . . . . . Highest-Rated Group 51 | . . . . . . . . . . . 51 20 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 20 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 16 3 . . . . . Total Damage 343 | . . . . . . . . . . . 282 61 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Active Infowar (turns) 1877 | . . . . . . 312 174 . . . . 490 39 7 61 239 555 Terrain 486 | . . . . . . 312 174 . . . . . . . . . . Cloaking 698 | . . . . . . . . . . . . . . . . 144 554 ECM 1108 | . . . . . . . . . . . . 490 39 7 61 110 401 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Turns Passed 9576 | 58 161 306 131 73 418 505 639 159 2139 634 750 1029 167 449 570 596 792 Spaces Moved 6310 | 32 96 191 81 46 262 199 440 120 1525 458 479 654 117 312 381 386 531 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 905 | 30 96 191 81 46 262 199 . . . . . . . . . . . Legs 5403 | . . . . . . . 440 120 1525 458 479 654 117 312 381 386 531 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 105 105 105 111 116 115 116 116 120 108 102 Average Speed 120 | 153 160 160 160 160 160 193 105 105 109 114 119 122 116 116 120 110 109 Slowest Speed 240 | 160 160 160 160 160 160 240 175 105 113 181 120 180 116 120 120 120 168 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 26 60 10 11 71 41 42 4 35 16 52 18 3 43 12 34 13 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 39 | . . . . . . . 3 . 4 . . 8 . . . 1 23 Terrain Destroyed 115 | . . . . . . 1 3 . 7 1 13 46 . 2 7 9 26 Melee 7 | . . . . . . . 3 . 4 . . . . . . . . Projectile 87 | . . . . . . 1 . . . 1 13 28 . 2 7 9 26 AOE 21 | . . . . . . . . . 3 . . 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Res Tes Res Qua Acc Total 7581 | 38 100 192 82 46 261 258 518 138 1794 522 589 772 138 393 494 539 707 Wait 249 | . . . . . . 1 5 . 77 6 56 17 10 9 32 17 19 Move 6292 | 31 95 190 80 45 261 198 439 119 1524 457 478 653 116 311 380 385 530 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | 1 1 2 1 1 . 12 7 5 22 7 4 13 2 2 10 6 3 Fast Attach 57 | 6 1 . . . . 3 5 . 10 4 3 4 2 2 9 2 6 Attach 46 | . . . . . . 1 4 2 8 3 1 8 1 2 4 1 11 Detach 5 | . 1 . . . . . . . 1 . . . . 2 . . 1 Swap 68 | . . . 1 . . 4 5 1 12 7 3 4 . 3 6 16 6 Drop 103 | . . . . . . 7 5 3 22 12 8 10 2 7 12 12 3 Fire 599 | . 2 . . . . 31 44 8 104 25 34 59 5 53 40 78 116 Melee 8 | . . . . . . . 4 . 4 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . . . 10 1 2 4 . . 1 2 . Crush 1 | . . . . . . 1 . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 2 . 4 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . . . . 16 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 206 | -10/Materials | Discovered new exit (range 13) 209 | -10/Materials | Discovered new exit (range 7) 220 | -10/Materials | Entered Mines 287 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 306 | -10/Mines | Build established: Mutant 321 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 324 | -10/Mines | Found Scrap Suit 441 | -10/Mines | Assembled infested the area 446 | -10/Mines | Assisted by a Guerilla fighting off Assembled 504 | -10/Mines | Learned 2 Materials zone layouts 510 | -10/Mines | Discovered new exit (range 10) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Utility x2 619 | -9/Materials | Discovered new exit (range 16) 657 | -9/Materials | Entered Mines 724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -9/Mines | Discovered new exit (range 5) 730 | -9/Mines | Entered Exiles 769 | -9/Exiles | Met 8R-AWN 796 | -9/Exiles | Met EX-HEX 857 | -9/Exiles | Met EX-DEC 888 | -9/Exiles | Visited The Gauntlet 998 | -9/Exiles | Learned location of Zion (-6) 1023 | -9/Exiles | Met EX-BIN 1129 | -9/Exiles | Discovered new exit (range 12) 1148 | -9/Exiles | Entered Mines 1545 | -8/Mines | Build established: Scavenger-Mutant 1637 | -8/Mines | Discovered new exit (range 8) 1653 | -8/Mines | Entered Materials 1653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Central database locked down 1788 | -8/Materials | Garrison activated, responded to threat 2262 | -8/Materials | Discovered new exit (range 7) 2274 | -8/Materials | Destroyed 8 combat bots 2292 | -8/Materials | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2441 | -7/Factory | Discovered new exit (range 10) 2451 | -7/Factory | Entered another Factory area 2451 | -6/Factory | Evolved 2 slots: Utility x2 2594 | -6/Factory | Repaired Lgt. Angular Momentum Engine 2908 | -6/Factory | Spotted B-75 Beast 3264 | -6/Factory | Lost 4 parts (2n2u) 3392 | -6/Factory | Found Launcher Loader 3628 | -6/Factory | Lost 3 parts (1p1u1w) 4070 | -6/Factory | Build established: Mutant 4468 | -6/Factory | Identified exit to Factory 4590 | -6/Factory | Entered another Factory area 4590 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4781 | -5/Factory | Build established: Hacker-Mutant 5220 | -5/Factory | Discovered new exit (range 6) 5224 | -5/Factory | Entered Extension 5408 | -5/Extension | Identified exit to Factory 5605 | -5/Extension | Rescued a captive Derelict 5627 | -5/Extension | Rescued a captive Derelict 5880 | -5/Extension | Spotted B-75 Beast 5897 | -5/Extension | Destroyed B-75 Beast 5934 | -5/Extension | Spotted B-75 Beast 5940 | -5/Extension | Allies destroyed B-75 Beast 5974 | -5/Extension | Entered Factory 5974 | -4/Factory | Accompanied by 1 ally 5974 | -4/Factory | Evolved 2 slots: Utility x2 6183 | -4/Factory | Central database locked down 6414 | -4/Factory | Build established: Scavenger-Mutant 6746 | -4/Factory | Identified exit to Upper Caves 6746 | -4/Factory | Identified exit to Research 7003 | -4/Factory | Entered Research 7003 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7072 | -3/Research | Found Gamma Bomb Array 7149 | -3/Research | Discovered new exit (range 12) 7170 | -3/Research | Entered Testing 7252 | -3/Testing | Found Quantum Capacitor 7309 | -3/Testing | Identified exit to Research 7404 | -3/Testing | Spotted Striker 7510 | -3/Testing | Scanned by Researcher 7619 | -3/Testing | Entered Research 7619 | -2/Research | Evolved 2 slots: Utility x2 7637 | -2/Research | Found Prototype Device 7643 | -2/Research | Found Gamma Bomb Array 7648 | -2/Research | Lost 3 parts (2n1w) 7749 | -2/Research | Garrison activated, responded to threat 8028 | -2/Research | Identified exit to Quarantine 8177 | -2/Research | Spotted B-90 Cyclops 8189 | -2/Research | Entered Quarantine 8462 | -2/Quarantine | Found Quantum Capacitor 8477 | -2/Quarantine | Met incapacitated Sigix Warrior 8477 | -2/Quarantine | Lockdown squad dispatched 8526 | -2/Quarantine | Found Sigix Containment Pod 8549 | -2/Quarantine | Spotted Lightning 8555 | -2/Quarantine | Spotted Lightning 8571 | -2/Quarantine | Spotted Lightning 8578 | -2/Quarantine | Destroyed Lightning 8581 | -2/Quarantine | Destroyed Lightning 8749 | -2/Quarantine | Identified exit to Access 8762 | -2/Quarantine | Found Alien Artifact 8763 | -2/Quarantine | Identified Phase Redirector 8785 | -2/Quarantine | Entered Access 8785 | -1/Access | Evolved 2 slots: Utility x2 8883 | -1/Access | Spotted B-99 Colossus 9354 | -1/Access | Spotted B-99 Colossus 9420 | -1/Access | Destroyed B-99 Colossus 9449 | -1/Access | Lost 7 parts (1n6u) 9450 | -1/Access | Spotted B-99 Colossus 9507 | -1/Access | Destroyed B-99 Colossus 9531 | -1/Access | Lost 8 parts (2p3n2u1w) 9536 | -1/Access | Found Hvy. Reflective Plating 9571 | -1/Access | Discovered new exit (range 8) 9577 | *** | Destroyed 0b10! Last Messages --------------- 09500_ Slug penetrates Wall. 09500_ Penetrated by Slug. 09501_ K-01 Serf collects debris. 09504_ Penetrated by Slug. 09505_ K-01 Serf collects debris. 09507_ B-99 Colossus suffers critical hit (Meltdown). 09507_ Adv. Cooling System melted. 09509_ K-01 Serf collects debris. 09510_ Acquired 2 matter. 09518_ Acquired Force Lance. 09521_ Acquired 18 matter. 09536_ Acquired Hvy. Reflective Plating. 09541_ Acquired Adv. Force Field. 09545_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 09557_ Sealed Heavy Doors dismantled. 09560_ Q923-u: IFF CHECK FAIL. 09561_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. Sealed Heavy Doors opened remotely. 09571_ EXIT=FOUND [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????? h ???????????????????? | | ???????????????????? p ???????????????????? | | ????????????????????# h"???????????????????? | | ????????????????????# ""??????????????????? | | ????????????????????# ""??????????????????? | | ????????????????????# T??????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ! #?????????????????? | | ????????????????????# %] #?????????????????? | | ????????????????????# = #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#### "##########??????????? | | ???????????????????????# /" " #??????????? | | ??????????????????????## /!! """ #??????????? | | ??????????????????????#" =!%"/ """ #??????????? | | ??????????????????????## !!" " #??????????? | | ??????????????????????#" ! # #??????????? | | ??????????????????????## # ! #??????????? | | ???????????????????????# " #??????????? | | ???????????????????????# % %# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 69 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Power Amplification 60 EM Shielding 2 Armor Coverage 600 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 5 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 34 Item Schematics ----------------- Exp. ECM Suite | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive E-15 Imp | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 8% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Titanium Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked Imp. Carbon-fiber Leg | -4/Factory | Hacked Arm. Leg | -4/Factory | Hacked Gamma Rifle | -3/Testing | Hacked Myomer Leg | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Imp. Thunder Leg | -2/Quarantine | Hacked Centrium Leg | -1/Access | Hacked Biometal Leg | -1/Access | Hacked Alien Tech Used ----------------- Phase Redirector Achievements -------------- False Reunion Payload Armed Challenges ------------ None Game ------ Seed WarlordVariablePit Manual? 0 Play Time 02:23:51 Cumulative 70.5 hours Start 2026.07.03 @ 20:14:59 End 2026.07.06 @ 20:20:03 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abb77091-454f-47ff-b24e-a26e2972b96e