Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 02:39:31 Player: pGoos Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (4902) 4902 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 11316 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 104 Friendly Fire -191 Cogmind --------- Core Integrity 0/1450 Matter 115/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Cold Fusion Reactor Light Particle Reactor Wave Gun Phase Gun Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer ECM Suite Improved Power Shielding Layered Medium Armor Plating Improved Focal Shield Advanced Shield Generator Point Defense System > --- WEAPON ----------- Heavy Laser Wave Gun Phase Gun Heavy Machine Gun > --- INVENTORY -------- F-cell Engine Cold Fusion Reactor Micro Fission Core Light Particle Reactor Armored Leg Huge Storage Unit Huge Storage Unit Recoil Nullifier Phase Shifter Improved Power Shielding Improved Remote Force Field Drone Bay Heavy Proton Cannon Heavy Phase Cannon Heavy Assault Rifle Magnetic Acceleration Cannon Hardcell Cannon Heavy Gauss Cannon Linear Accelerator Rocket Launcher Chainsword Carbide Saw [Rating: 121] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 . Propulsion 4 | . . 2 . . . 2 . . . Utility 8 | . . . 2 2 1 . 2 . 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 208 | 6 10 32 20 55 22 16 14 20 13 Power 31 | 1 2 3 2 11 5 2 . 5 . Engine 11 | 1 2 3 . 3 1 1 . . . Core 18 | . . . 2 8 4 1 . 3 . Reactor 2 | . . . . . . . . 2 . Propulsion 66 | 2 3 15 5 13 8 7 7 6 . Treads 5 | . . 3 . 2 . . . . . Leg 55 | 2 3 8 5 9 8 7 7 6 . Wheel 5 | . . 4 . 1 . . . . . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 53 | 1 2 5 5 14 6 5 5 3 7 Device 25 | . 2 1 1 4 5 3 1 3 5 Storage 8 | 1 . 1 1 3 1 . . . 1 Processor 5 | . . . 1 3 . . 1 . . Hackware . | . . . . . . . . . . Protection 15 | . . 3 2 4 . 2 3 . 1 Artifact . | . . . . . . . . . . Weapon 58 | 2 3 9 8 17 3 2 2 6 6 Energy Gun 24 | 1 1 2 6 9 1 . . 3 1 Energy Cannon 3 | . . . . 2 . 1 . . . Ballistic Gun 18 | 1 1 7 1 4 1 1 . 2 . Ballistic Cannon 7 | . . . . . 1 . 2 1 3 Launcher 3 | . 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 82 | . 3 7 9 27 2 6 3 3 22 Power 6 | . . . . 2 . 1 . . 3 Propulsion 26 | . . 5 4 9 . . 1 1 6 Utility 31 | . 1 . 3 9 2 3 1 2 10 Weapon 19 | . 2 2 2 7 . 2 1 . 3 Highest Loss Streak 22 | . 2 2 6 9 1 2 3 3 22 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 91 | . 97 90 89 83 95 99 98 99 75 Engine 4 | . 14 11 1 1 . 4 5 . . Core 5 | . . . 7 4 12 5 5 9 6 Treads 3 | . . 10 11 2 . . . . . Leg 23 | . 28 23 17 17 24 34 29 27 19 Device 7 | . 12 6 3 5 11 9 8 11 13 Storage 11 | . 14 11 11 13 8 11 10 9 5 Processor 9 | . . . 4 14 13 11 14 9 6 Protection 6 | . . 4 14 4 8 6 11 10 5 Energy Gun 4 | . 9 1 8 7 4 . . 5 5 Energy Cannon 1 | . . . . 2 . . 5 1 . Ballistic Gun 7 | . 17 19 8 3 3 8 3 3 3 Naked Turns 21 | . . . . . . . . . 21 Heaviest Build 159 | 13 16 57 58 115 124 126 144 158 159 Greatest Support 117 | 20 20 64 60 74 73 95 96 117 117 Greatest Overweight (x) 17 | . . 5 5 17 4 1 2 1 3 Average Overweight (x) . | . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 8 16 20 21 25 25 25 25 22 Most Carried 25 | 2 8 20 18 20 25 25 25 25 24 Average Carried 16 | 1 4 9 13 14 23 21 22 22 15 Final Capacity 25 | 8 8 20 20 25 25 25 25 25 5 Final Carried 25 | 2 8 16 16 17 25 23 23 25 5 Class Distribution -------------------- 56% | Scavenger-Mutant 37% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 4153 | 215 180 475 649 755 681 570 190 381 57 Remotely . | . . . . . . . . . . Salvage Created 5268 | . 536 791 675 1160 953 554 174 352 73 Parts 254 | . 34 46 30 61 34 26 11 11 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . 1 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 111 | . 14 19 13 26 14 13 5 5 2 Melee 3 | . . . . 3 . . . . . Guns 76 | . 10 19 12 17 5 8 3 2 . Cannons 23 | . . . . 3 8 5 2 3 2 AOE 7 | . 4 . 1 1 1 . . . . Classes Destroyed 13 | . 5 2 2 3 1 . . . . Worker 7 | . 1 1 2 . 3 . . . . Builder 4 | . . . 1 . 1 1 . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 5 | . 1 . 1 . 3 . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 33 | . 3 6 . 9 7 4 4 . . Grunt 49 | . 11 5 10 10 5 3 . 4 1 Brawler 2 | . . 1 . . . . . . 1 Duelist 1 | . . . . 1 . . . . . Sentry 15 | . . 7 2 2 1 1 1 1 . Hunter 3 | . . . 1 . . 2 . . . Programmer 8 | . . . . 4 1 3 . . . Best Kill Streak 7 | . 7 3 4 6 6 5 5 3 2 Combat Bots Only 6 | . 5 3 3 6 4 5 5 3 1 Max Kills in Single Turn 6 | . 3 1 1 1 6 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 1 1 . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 16494 | . 588 1161 1667 3880 1617 1969 449 1260 3903 Core 3528 | . 136 129 257 473 418 130 32 492 1461 Absorbed by Shields 885 | . 119 . 163 . 4 290 . . 309 Redirected to Shielding 221 | . . . . . . . . 26 195 Core Remaining (%) 65 | 100 45 67 53 32 50 87 97 62 . Volleys Fired 419 | . 38 70 72 113 43 40 11 13 19 Largest 4 | . 2 2 2 2 2 2 2 3 4 Hottest 245 | . 60 85 121 124 124 120 143 225 245 Shots Fired 811 | . 74 123 142 209 81 80 21 36 45 Gun 691 | . 71 123 138 189 50 63 8 27 22 Cannon 110 | . . . . 20 31 17 13 9 20 Launcher 10 | . 3 . 4 . . . . . 3 Special . | . . . . . . . . . . Kinetic 482 | . 57 101 88 49 59 72 10 16 30 Thermal 256 | . . 22 45 123 15 8 11 20 12 Explosive 10 | . 3 . 4 . . . . . 3 Electromagnetic 63 | . 14 . 5 37 7 . . . . Robot Hit Streak 30 | . 9 17 30 9 10 7 6 12 10 Robot Miss Streak 7 | . 3 3 3 7 4 3 3 1 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 7 | . 2 3 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 543 | . 44 89 101 140 51 50 13 27 28 Core Hits 271 | . 28 39 47 70 29 23 7 15 13 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . 1 1 . 2 . . . Critical Strikes 20 | . . . 2 8 3 2 1 3 1 Burn 10 | . . . 1 6 2 . . 1 . Destroy 5 | . . . 1 1 . 2 1 . . Blast 4 | . . . . . 1 . . 2 1 Sever 1 | . . . . 1 . . . . . Melee Attacks 20 | . . . . 20 . . . . . Impact . | . . . . . . . . . . Slashing 20 | . . . . 20 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12148 | . 786 857 1889 2836 1932 1442 459 772 1175 Guns 7371 | . 467 857 1608 2082 579 902 112 433 331 Cannons 2505 | . . . . 218 738 453 333 304 459 Explosions 1765 | . 319 . 281 78 615 87 . . 385 Melee 429 | . . . . 429 . . . . . Ramming 78 | . . . . 29 . . 14 35 . Kinetic 6094 | . 356 665 1113 606 1130 1100 172 337 615 Thermal 3945 | . . 192 507 1376 767 255 273 400 175 Explosive 1086 | . 319 . 217 78 . 87 . . 385 Electromagnetic 516 | . 111 . 52 318 35 . . . . Impact . | . . . . . . . . . . Slashing 429 | . . . . 429 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 9 3 7 . . 7 Average Corruption 3 | . . . . 3 1 5 . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . 40 . 3 . . 3 Message Errors 15 | . . . . 15 . . . . . Matter Fused 8 | . . . . 7 . . . . 1 Heat Flow Errors 3 | . . . . 3 . . . . . Energy Discharges 4 | . . . . 4 . . . . . Parts Rejected 3 | . . . . 2 . 1 . . . Data Loss (minor) 5 | . . . . 3 . 2 . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 4 | . . . . 3 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 490 | . . . 73 23 306 58 19 . 11 Projectiles 64 | . . . . . 24 31 9 . . Explosions 393 | . . . 73 . 282 27 . . 11 Melee 33 | . . . . 23 . . 10 . . Knockbacks 18 | . . . . . 8 1 1 1 7 Impact 1 | . . . . . . . 1 . . Kinetic 17 | . . . . . 8 1 . 1 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 418 | . . . . 100 198 64 . . 56 Shots 6 | . . . . 1 2 1 . . 2 Rammed 1 | . . . . 1 . . . . . Targets Rammed 4 | . . . . 1 1 . 1 1 . Kicked 3 | . . . . . 1 . 1 1 . Crushed . | . . . . . . . . . . Highest Temperature 722 | . 64 277 504 624 583 505 494 608 722 Average Temperature 162 | . 17 73 174 164 183 115 258 168 335 Received Heat Transfer 3157 | . 287 387 803 870 159 120 27 193 311 Effects 141 | . . . 6 37 32 2 6 30 28 Shutdowns 45 | . . . 2 4 9 2 3 13 12 Energy Bleed 16 | . . . 2 8 . . 1 4 1 Interference 30 | . . . 2 8 7 . 2 5 6 Matter Decay 13 | . . . . 3 5 . . 2 3 Short Circuit 8 | . . . . 3 1 . . 2 2 Damage (minor) 5 | . . . . 3 1 . . . 1 Damage (major) 16 | . . . . 7 7 . . 2 . Damage (core) 8 | . . . . 1 2 . . 2 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . 1 . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 13 | . . 1 1 5 2 . . 3 1 Heat Transferred 7208 | . . 481 1234 3256 794 222 296 629 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 465 | . 465 395 339 298 338 257 236 169 43 Initial 196 | . . 196 139 95 144 143 125 18 . Average 171 | . 232 258 222 131 256 114 115 75 8 Maximum Alert Level 2 | . 2 1 1 1 1 1 1 . . Low Security (%) 61 | 100 48 29 34 76 29 82 91 100 100 Level 1 37 | . 20 70 65 23 70 17 8 . . Level 2 1 | . 30 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 3 2 2 10 2 6 1 . 2 Investigation 3 | . 1 . . 2 . . . . . Extermination 8 | . . . . 4 1 2 1 . . Reinforcement 10 | . 2 2 2 1 1 1 . . 1 Assault . | . . . . . . . . . . Garrison 7 | . . . . 3 . 3 . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 10 | . . 2 3 2 . 1 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 20 25 29 48 19 20 7 8 11 Peak Tracking Total 8 | . 6 5 6 8 5 5 5 5 6 Tactical Retreats 14 | . 3 3 1 4 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . 1 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 16 | . 1 1 1 6 2 4 . 1 . Max in Single Turn 4 | . 1 1 1 4 2 4 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 16 | . 1 2 2 7 2 . . 2 . Terminals 12 | . 1 2 2 6 1 . . . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 2 3 5 13 3 . . 4 . Successful 16 | . 1 3 . 7 2 . . 3 . Failed 14 | . 1 . 5 6 1 . . 1 . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 2 3 5 11 2 . . . . Fabricators 3 | . . . . 2 1 . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 3 . 6 1 . . . . Record 1 | . . . . 1 . . . . . Open DSF 2 | . . . . 2 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . Build 2 | . . . . 1 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 2 1 6 1 . . 2 . Full Trace Events 2 | . . . . 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 40 | . . . . . 40 . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . 106 . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . . . . 1 3 . . . Largest Group 3 | . . . . . 1 3 . . . Highest-Rated Group 93 | . . . . . 10 93 . . . Highest-Rated Ally 31 | . . . . . 10 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . . 23 . . . Total Damage 319 | . . . . . . 319 . . . Kills 2 | . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 5 | . . . . . . . . 4 1 Drone Recoveries 3 | . . . . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 8509 | 53 356 1395 964 2444 975 1193 512 439 178 Spaces Moved 3773 | 36 180 671 372 1112 368 532 238 181 83 Core 51 | 3 . 6 . 1 . . . . 41 Treads 413 | . . 247 166 . . . . . . Legs 2845 | 33 180 373 206 704 356 532 238 181 42 Wheels 464 | . . 45 . 407 12 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 100 160 122 145 190 190 190 50 Average Speed 173 | 114 120 161 185 168 197 190 191 190 122 Slowest Speed 900 | 120 120 470 470 900 400 190 260 190 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 3 34 56 33 29 12 14 8 3 3 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 153 | . 18 . 16 24 30 51 3 . 11 Melee . | . . . . . . . . . . Projectile 13 | . . . . . 3 2 3 . 5 AOE 140 | . 18 . 16 24 27 49 . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 4973 | 45 252 888 504 1444 543 646 270 253 128 Wait 302 | 2 14 57 24 94 68 20 1 18 4 Move 3764 | 35 179 670 371 1111 367 531 237 180 83 Hop . | . . . . . . . . . . Pick Up 113 | 2 7 21 8 23 19 21 5 7 . Fast Attach 64 | 6 2 16 7 16 6 3 6 2 . Attach 87 | . 3 4 8 27 8 8 6 11 12 Detach 46 | . 1 7 3 13 8 1 1 8 4 Swap 57 | . 5 12 5 12 8 5 2 7 1 Drop 97 | . 3 31 6 14 15 17 . 6 5 Fire 419 | . 38 70 72 113 43 40 11 13 19 Melee 20 | . . . . 20 . . . . . Ram 1 | . . . . 1 . . . . . Kick 3 | . . . . . 1 . 1 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Identified exit to Mines 1579 | -9/Materials | Build established: Scavenger-Mutant 1685 | -9/Materials | Discovered new exit (range 9) 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Utility x2 2267 | -8/Materials | Lost 6 parts (3n2u1w) 2377 | -8/Materials | Lost 3 parts (1n1u1w) 2726 | -8/Materials | Discovered new exit (range 16) 2769 | -8/Materials | Entered Factory 2769 | -7/Factory | Evolved 2 slots: Utility x2 2972 | -7/Factory | Lost 9 parts (3n4u2w) 3183 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 3572 | -7/Factory | Garrison activated, responded to threat 3948 | -7/Factory | Lost 3 parts (1n2u) 4032 | -7/Factory | Identified exit to Storage 4032 | -7/Factory | Identified exit to Lower Caves 4352 | -7/Factory | Core integrity fell below 50% 4574 | -7/Factory | Discovered new exit (range 16) 4899 | -7/Factory | Lost 4 parts (1n2u1w) 5141 | -7/Factory | Build established: Mutant 5213 | -7/Factory | Entered another Factory area 5213 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5966 | -6/Factory | Fabricated A-02 Transporter (x1) 6143 | -6/Factory | Discovered new exit (range 16) 6188 | -6/Factory | Entered another Factory area 6188 | -5/Factory | Evolved 2 slots: Propulsion x2 6478 | -5/Factory | Build established: Scavenger-Mutant 6838 | -5/Factory | Allied Derelicts emerged from ambush trap array 6952 | -5/Factory | Garrison activated, responded to threat 7343 | -5/Factory | Discovered new exit (range 16) 7381 | -5/Factory | Entered another Factory area 7381 | -4/Factory | Evolved 2 slots: Utility x2 7781 | -4/Factory | Lost 3 parts (1n1u1w) 7885 | -4/Factory | Discovered new exit (range 4) 7891 | -4/Factory | Identified exit to Research 7893 | -4/Factory | Entered Research 7893 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 8089 | -3/Research | Lost 3 parts (1n2u) 8204 | -3/Research | Discovered new exit (range 6) 8259 | -3/Research | Identified exit to Research 8332 | -3/Research | Entered another Research area 8332 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8396 | -2/Research | Build established: Scavenger-Tank 8434 | -2/Research | Core integrity fell below 50% 8452 | -2/Research | Garrison activated, responded to threat 8489 | -2/Research | Released all parts (7) 8491 | -2/Research | Core integrity fell below 20% 8510 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08487_ Antiparticle Reservoir collapses. 08487_ Antiparticle Reservoir explodes. 08487_ Mic. Fission Core destroyed. 08487_ Penetrated by Slug. 08489_ System corrupted: Matter fused (-5). 08489_ Released Huge Storage Unit. 08489_ Released Adv. Targeting Computer. 08489_ Released Imp. Signal Interpreter. 08489_ Released Point Defense System. 08489_ Released Hardcell Cannon. 08489_ Released Magnetic Acceleration Cannon. 08489_ Released Hvy. Gauss Cannon. 08489_ Slug penetrates Quantum Separator. 08489_ Penetrated by Slug. 08507_ Slug penetrates Wall. 08507_ Penetrated by Slug. 08507_ Slug penetrates Wall. 08507_ Research Mainframe disabled. 08507_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ????? ???# ?????????????????????????????????? | | ?????? ??# ?????????????????????????????????? | | ?????? ### ?????????????????????????????????? | | ?????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ???? ?? ?????????????????????????????????? | | ???? +?????????????##########?????????? | | ????? #?????????????# #?????????? | | ????""" """ #?????????????# #?????????? | | ????""" """ ############### #?????????? | | """ """ @ # """ #?????????? | | g # """" #?????????? | | g # """" #?????????? | | % % ; """" #?????????? | | ????? T######; # #?????????? | | ????????# ! k ] # #?????????? | | ????????# % /!! #####+############?? | | ????????# ]h!]] #? #?? | | ????????# ]= g !h[ # ] #?? | | ????????# ]= # # #?? | | ????????# = ] " """#?? | | ????????# ;##### ][=# """#?? | | ????????# = ## o""""" # * # """??? | | ????????############ ""T"" # #? #?? | | ???????????????????# ######? #?? | | ???????????????????# #???????########?? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """"""" #????????????????? | | ???????????????????# """"""" #????????????????? | | ???????????????????# """"""" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 370 Matter Stores 482 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: EM 25 Power Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Respectable Loadout Tank Challenges ------------ None Game ------ Seed AerolevSkeletonDisintegrator Manual? 0 Play Time 02:26:37 Cumulative 51.0 hours Start 2023.01.13 @ 23:36:02 End 2023.01.14 @ 02:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38d73e86-1a9f-47c6-bc4e-cc9889e156b2