Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.31 @ 16:14:22 Player: T-900 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1207) 1207 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4020 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Hovering (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Heat Sink EM Pulse Cannon Heavy Ion Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 50 | 6 6 15 13 1 9 Power 9 | 1 . 4 4 . . Engine 8 | 1 . 3 4 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 18 | 2 2 6 5 . 3 Treads 2 | . . . 2 . . Leg 2 | . . . . . 2 Wheel 10 | 2 2 6 . . . Hover 1 | . . . . . 1 Flight 3 | . . . 3 . . Utility 8 | 1 2 2 1 1 1 Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 15 | 2 2 3 3 . 5 Energy Gun 3 | 2 . 1 . . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 9 | . 2 2 2 . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 18 | . 2 2 8 . 6 Power 2 | . . . 1 . 1 Propulsion 10 | . 1 2 5 . 2 Utility 2 | . . . 1 . 1 Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 8 | . 1 2 8 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 97 91 72 42 41 Engine 9 | . 14 10 7 7 4 Wheel 19 | . 27 25 18 . . Flight 2 | . . . 4 23 1 Storage 8 | . 14 11 6 . . Processor 10 | . 12 11 9 7 7 Protection 6 | . . 10 7 . 3 Energy Gun 7 | . 24 4 . . . Ballistic Gun 11 | . 3 17 14 . 10 Naked Turns . | . . . . . . Heaviest Build 28 | 14 16 23 25 11 28 Greatest Support 48 | 26 32 48 46 15 20 Greatest Overweight (x) 7 | 3 . 5 . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 8 | 6 8 8 8 5 5 Average Carried 6 | 4 6 7 5 4 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 6 7 6 5 5 1 Class Distribution -------------------- 72% | Mutant 13% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1132 | 249 82 361 154 . 286 Remotely . | . . . . . . Salvage Created 1616 | . 328 632 200 . 456 Parts 96 | . 22 46 8 . 20 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 33 | . 4 17 4 . 8 Guns 27 | . 3 17 . . 7 Cannons 5 | . . . 4 . 1 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 5 2 1 . 1 Worker 3 | . 1 2 . . . Builder 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 2 | . 1 1 . . . Watcher 1 | . 1 . . . . Swarmer 8 | . . 8 . . . Grunt 18 | . 4 6 2 . 6 Brawler 1 | . . . 1 . . Sentry 6 | . . 3 1 . 2 Best Kill Streak 8 | . 6 5 4 . 8 Combat Bots Only 7 | . 3 4 4 . 7 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4186 | . 202 841 1235 150 1758 Core 1239 | . 61 213 260 56 649 Absorbed by Shields . | . . . . . . Redirected to Shielding 38 | . . 38 . . . Core Remaining (%) 68 | 100 75 46 52 . . Volleys Fired 91 | . 15 41 11 . 24 Largest 3 | . 2 2 2 . 3 Hottest 128 | . 80 79 98 . 128 Shots Fired 190 | . 30 82 22 . 56 Gun 180 | . 30 82 14 . 54 Cannon 10 | . . . 8 . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 138 | . 8 62 14 . 54 Thermal 29 | . . 20 8 . 1 Explosive . | . . . . . . Electromagnetic 23 | . 22 . . . 1 Robot Hit Streak 23 | . 7 9 8 . 23 Robot Miss Streak 6 | . 2 6 2 . 2 Penetration Max . | . . . . . . Secondary Targets 9 | . . 6 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 142 | . 21 58 14 . 49 Core Hits 71 | . 13 31 8 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Destroy 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2627 | . 507 856 294 . 970 Guns 2261 | . 317 856 144 . 944 Cannons 176 | . . . 150 . 26 Explosions 190 | . 190 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1857 | . 85 684 144 . 944 Thermal 538 | . 190 172 150 . 26 Explosive . | . . . . . . Electromagnetic 232 | . 232 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . 8 . . . . Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . 46 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 146 172 336 2 177 Average Temperature 77 | . 56 46 162 2 70 Received Heat Transfer 1374 | . 84 216 450 51 573 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 853 | . 150 444 222 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 481 | . 186 481 299 241 346 Initial 202 | . . 78 202 121 109 Average 200 | . 82 265 233 162 224 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 46 | 100 100 18 . 84 54 Level 1 51 | . . 76 100 15 45 Level 2 2 | . . 5 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 11 26 12 10 14 Peak Tracking Total 9 | . 4 5 5 4 9 Tactical Retreats 5 | . 1 2 . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 2 | . . . . . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . . 4 Successful 2 | . . . . . 2 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Open Door 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1731 | 55 363 754 198 158 203 Spaces Moved 1501 | 41 258 395 188 470 149 Core 74 | 20 . 4 19 . 31 Treads 4 | . . . 4 . . Legs 21 | . . . . . 21 Wheels 769 | 21 258 391 99 . . Hover 64 | . . . . . 64 Flight 569 | . . . 66 470 33 Fastest Speed 29 | 50 90 80 29 29 29 Average Speed 67 | 80 93 97 61 29 69 Slowest Speed 400 | 200 100 300 160 29 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 47 45 26 17 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 2 . 2 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2035 | 62 352 682 248 489 202 Wait 322 | 6 56 209 28 15 8 Move 1492 | 40 257 394 187 465 149 Hop 2 | . . . . 2 . Pick Up 41 | 10 11 8 4 3 5 Fast Attach 16 | 2 . 9 4 1 . Attach 30 | 4 6 4 7 . 9 Detach 2 | . . . 2 . . Swap 4 | . . 2 2 . . Drop 35 | . 7 15 3 3 7 Fire 91 | . 15 41 11 . 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Discovered new exit (range 17) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 901 | -9/Materials | Discovered new exit (range 8) 1142 | -9/Materials | Core integrity fell below 50% 1161 | -9/Materials | Discovered new exit (range 11) 1173 | -9/Materials | Entered another Materials area 1173 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1367 | -8/Materials | Lost 8 parts (1p5n1u1w) 1371 | -8/Materials | Discovered new exit (range 4) 1371 | -8/Materials | Entered Factory 1371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1511 | -7/Factory | Discovered new exit (range 15) 1529 | -7/Factory | Entered Storage 1686 | -7/Storage | Core integrity fell below 50% 1692 | -7/Storage | Destroyed 7 combat bots 1700 | -7/Storage | Lost 6 parts (1p2n1u2w) 1702 | -7/Storage | Core integrity fell below 20% 1732 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01687_ Acquired 57 matter. 01687_ Acquired 45 matter. 01687_ R-06 Scavenger collects Ion Engine. 01695_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01695_ ALERT: Suspicious activity at Terminal S008. Dispatching Investigation squad. 01696_ Acquired Prototype Hover Unit. 01697_ Identified Cld. Aerolev Unit. 01704_ K-01 Serf cleans the Transfer Shaft. 01708_ U-05 Engineer destroyed. 01709_ R-06 Scavenger collects Prototype Energy Gun. 01712_ R-06 Scavenger collects Particle Gun. 01715_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 01716_ Recycling unit begins recycling process. 01725_ Terminal unresponsive. 01728_ Triggered Shock Trap. 01728_ The floor emits a surge of raw power. 01728_ System corrupted (+1). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# = | | ?????????????????????????????????#####??# | | ???????????????????????????????? ???# """ """ | | ??????????????????????????????# %???# """ """ | | ??????????????????????????????# ???# """ """ | | ??????????????????????????????# """ "???# | | ??????????????????????????????# """ ????# | | ??????????????????????????????# """ ????####+##### | | ??????????????????????????????# ???????# #???? | | ???????????????????????#####???? ???????# #???? | | ???????????????????????# #???###+###?????# #???? | | ???????????????????????# ##### ####### ###?? | | ???????????????????????# r #?? | | ???????????????????????# Y##### !% ### | | ???????????????????????# ###?# + | | ???????????????????????# ""#?# " ###########T# | | ???????????????????????# Y"#?##%"%##?????????### | | ???????????????????????# ""#??# %#????????????? | | ???????????????????????# ###??# *+????????????? | | ??????????????????????## ##???# [=#????????????? | | ??????????????????????# #???#!%=#????????????? | | ??????????????????????# #???#=[ #????????????? | | ??????????????????????# #???#%[ #????????????? | | ??????????????????????# #???#!!=#????????????? | | ??????????????????????# @ #???#=]/#????????????? | | ?????????????????????####/#####?#]%/#??????????### | | ?????????????????????# #?#*//#??????????#"" | | ?????????????????????# """"" ### ! #########?##"T | | ?????????????????????# """"" ""# []# [#?# | | ?????????????????????# Y""""" ""# ]# [=== #?# | | ?????????????????????# T"# + ! ]]]]#?# | | ?????????????????????# !// ""# ##T######?# | | ????????????????????# // ""# ####??????# | | ????????????????????## // ### #??#####??#% | | ?????????????????????# [ #?# #??#"""#??? | | ?????????????????????############ ##?#"Y"#????? | | ???????????????????????????????# ###" "####### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ############# | | ???????????????????????????????#######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAlphaSuite Manual? 0 Play Time 00:32:51 Cumulative 33.0 hours Start 2022.07.31 @ 15:44:17 End 2022.07.31 @ 16:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d527d39e-a906-49fa-84bb-7a4a0e3986c9