Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 16:37:21 Player: Runagate Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (197) 985 Value Destroyed (6041) 6041 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 12319 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Tractor Beam Improved EM Shotgun Advanced Beam Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Wave Gun Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Heavy Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System Improved Sensor Array Seismic Detector Tractor Beam Drone Bay Improved EM Shotgun Advanced Beam Rifle Cooled Pulse Rifle Heavy Rocket Launcher Heavy Flail [Rating: 98] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . Utility 6 | . . . 1 2 1 . . . 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 158 | 8 13 35 33 25 8 14 5 3 14 . Power 28 | 1 2 5 8 7 . 2 1 . 2 . Engine 20 | 1 2 5 6 4 . 1 . . 1 . Core 8 | . . . 2 3 . 1 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 3 15 8 7 4 4 1 . 4 . Treads . | . . . . . . . . . . . Leg 48 | 2 3 15 8 7 4 4 1 . 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 3 5 3 6 5 3 6 2 1 6 . Device 27 | 2 4 2 4 3 2 4 2 1 3 . Storage 4 | 1 1 1 . . . . . . 1 . Processor 6 | . . . 1 1 1 2 . . 1 . Hackware . | . . . . . . . . . . . Protection 3 | . . . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 3 12 11 6 1 2 1 2 2 . Energy Gun 32 | . 3 8 8 6 1 2 1 2 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 4 3 . . . . 1 . Parts Lost 29 | . . 5 4 4 . 2 1 2 4 7 Power 4 | . . . 1 1 . . . . 1 1 Propulsion 13 | . . 3 2 2 . . . 2 2 2 Utility 6 | . . 1 . 1 . 2 . . . 2 Weapon 6 | . . 1 1 . . . 1 . 1 2 Highest Loss Streak 7 | . . 3 1 3 . 1 1 2 1 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 2 8 13 14 14 14 13 14 15 13 10 Power . | . 1 1 . . . 1 1 1 . . Propulsion 2 | . . 2 4 2 2 1 2 3 1 1 Utility 5 | . 5 6 4 5 6 5 5 6 5 4 Weapon 4 | . 1 3 5 5 5 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . 2 7 6 4 . . . . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 10 | . . . 2 4 4 . . . . . Weapon 7 | . . 1 4 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 98 98 99 99 99 99 99 97 73 Engine 11 | . 14 11 15 14 13 10 5 5 5 3 Core 1 | . . . 2 . . . 5 5 4 3 Leg 33 | . 28 42 35 29 26 34 35 34 29 21 Device 11 | . 14 10 9 11 16 11 11 11 14 12 Storage 8 | . 14 11 9 7 6 5 5 5 5 3 Processor 9 | . . . 7 15 16 15 17 17 15 12 Energy Gun 15 | . 20 12 14 15 19 17 16 17 14 10 Ballistic Gun 3 | . 7 9 2 . . . . . . . Peak Build Rating 98 | 7 9 23 32 49 65 75 77 80 98 98 Average Rating 41 | 6 7 18 28 44 59 70 74 77 90 69 On Entrance 45 | . 7 8 22 32 47 62 72 76 72 98 Avg Prop Armor Cover (%) 4 | . . 4 . . . . . . . . Naked Turns 26 | . . . . . . . . . . 26 Heaviest Build 83 | 13 19 35 50 53 56 57 58 63 83 83 Greatest Support 122 | 20 20 51 56 66 76 109 107 107 122 119 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 7 9 14 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 14 Average Carried 12 | 2 8 13 14 14 14 13 14 15 13 10 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 20 5 Final Carried 15 | 3 10 15 15 15 15 14 15 15 14 5 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Gunner 8% | Scavenger-Skirmisher 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -4/Waste Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Matter Collected 3922 | 342 413 867 887 410 152 200 181 75 395 . Remotely 80 | . 80 . . . . . . . . . Salvage Created 9091 | 268 421 1609 1232 1265 265 1393 1130 172 1336 . Parts 405 | 25 21 102 61 53 15 58 12 8 50 . Haulers Intercepted 8 | . 2 4 1 1 . . . . . . Recyclers Shooed 14 | . 3 4 3 . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 10 7 . . Prevented 3 | . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Combat Hostiles Destroyed 115 | . 6 29 20 21 4 10 4 4 17 . Guns 99 | . 6 29 19 17 4 8 4 4 8 . AOE 7 | . . . . . . . . . 7 . Classes Destroyed 15 | 3 3 5 1 2 . . 1 . . . Worker 18 | 2 1 4 4 1 . 1 . . 5 . Builder 8 | . . 1 2 2 1 1 . . 1 . Tunneler 14 | 8 . 1 . . . 4 . . 1 . Hauler 8 | . 2 4 1 1 . . . . . . Recycler 17 | 1 . 2 3 3 . 5 . . 3 . Minesweeper 1 | . . . . . . . 1 . . . Operator 4 | . . . 1 2 . 1 . . . . Watcher 12 | . 2 3 1 1 . 1 . . 4 . Swarmer 24 | . . 7 3 6 . . . 4 4 . Grunt 44 | . 6 11 9 7 4 4 . . 3 . Brawler 2 | . . 1 1 . . . . . . . Duelist 2 | . . 2 . . . . . . . . Sentry 24 | . . 8 7 5 . 2 1 . 1 . Hunter 7 | . . . . 1 . . . . 6 . Programmer 12 | . . . . 2 . 4 3 . 3 . Packrat 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 4 2 8 9 8 4 7 1 4 9 . Combat Bots Only 8 | . 2 4 7 5 3 3 1 4 8 . Max Kills in Single Turn 3 | 1 1 1 2 1 1 2 1 1 3 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Hostile Shots Fired 731 | . 31 147 91 221 12 50 26 18 108 27 Missed 227 | . 6 41 18 88 4 8 8 3 49 2 Hits 504 | . 25 106 73 133 8 42 18 15 59 25 Melee 38 | . . 11 2 . . . . . . 25 Projectile 466 | . 25 95 71 133 8 42 18 15 59 . AOE 1 | . . . . 1 . . . . . . Critical Strikes 30 | . . 3 2 1 1 3 2 . 5 13 Damage Taken 8230 | . 356 1519 1047 1412 151 842 371 219 1097 1216 Core 2107 | . 27 371 178 272 . 77 20 . 49 1113 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . . . 90 . Core Remaining (%) 73 | 100 89 7 67 61 100 . . 90 . . Volleys Fired 534 | 36 62 128 104 73 12 41 25 6 47 . Largest 3 | 2 2 2 2 2 3 3 3 3 3 . Hottest 257 | 40 80 106 126 149 201 221 221 244 257 . Shots Fired 1181 | 72 123 253 196 146 36 121 75 18 141 . Gun 1168 | 72 123 253 193 146 36 121 75 18 131 . Cannon . | . . . . . . . . . . . Launcher 13 | . . . 3 . . . . . 10 . Special . | . . . . . . . . . . . Kinetic 273 | 72 56 110 35 . . . . . . . Thermal 883 | . 56 143 158 145 36 121 75 18 131 . Explosive 13 | . . . 3 . . . . . 10 . Electromagnetic 12 | . 11 . . 1 . . . . . . Robot Hit Streak 28 | 13 11 15 24 22 14 25 28 4 13 . Robot Miss Streak 6 | 4 4 3 4 6 1 2 2 3 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . 3 2 1 . 2 . 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . Shots Hit Robots 816 | 45 80 183 140 111 23 82 54 8 90 . Core Hits 423 | 21 24 71 61 66 17 63 30 7 63 . Critical Kills 5 | . . . . . . . . 1 4 . Critical Parts Destroyed 5 | . . 1 . . . . . . 4 . Critical Strikes 40 | . . 6 9 6 1 2 2 1 13 . Burn 29 | . . 5 9 6 1 2 2 . 4 . Destroy 11 | . . 1 . . . . . 1 9 . Melee Attacks 6 | . . 3 1 1 . . 1 . . . Impact 6 | . . 3 1 1 . . 1 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17326 | 363 785 2569 2697 2422 519 2042 1377 204 4348 . Guns 15047 | 363 785 2569 2407 2372 519 2033 1377 200 2422 . Cannons . | . . . . . . . . . . . Explosions 2225 | . . . 263 36 . . . . 1926 . Melee . | . . . . . . . . . . . Ramming 54 | . . . 27 14 . 9 . 4 . . Kinetic 2332 | 363 274 1232 463 . . . . . . . Thermal 12636 | . 407 1337 1944 2397 519 2033 1377 200 2422 . Explosive 2189 | . . . 263 . . . . . 1926 . Electromagnetic 115 | . 104 . . 11 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . 4 2 . 4 6 6 4 19 Average Corruption 3 | . . . 4 1 . 2 5 6 3 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . . . 18 3 . 2 21 15 5 6 Message Errors 14 | . . . 3 1 . 1 6 3 . . Matter Fused 11 | . . . 2 1 . 1 4 2 . 1 Heat Flow Errors 9 | . . . 3 1 . . 2 2 1 . Energy Discharges 14 | . . . 1 . . . 5 5 . 3 Data Loss (minor) 10 | . . . 3 . . . 2 2 2 1 Data Loss (major) 8 | . . . 3 . . . 2 1 2 . Misfires 1 | . . . 1 . . . . . . . Alerts 2 | . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots 7 | . . . . 1 2 4 . . . . Effects 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Overflow Damage 53 | . . . . . . . . . 53 . Projectiles . | . . . . . . . . . . . Explosions 53 | . . . . . . . . . 53 . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . 18 . Shots 1 | . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 12 | . 1 . 5 3 . 2 . 1 . . Kicked 12 | . 1 . 5 3 . 2 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 421 | . 171 48 323 304 196 292 301 421 336 . Average Temperature 85 | . 46 9 86 77 77 79 132 145 112 . Received Heat Transfer 1729 | . 198 405 486 324 81 162 . . 73 . Effects 6 | . . . 4 . . . . 2 . . Shutdowns 2 | . . . . . . . . 2 . . Interference 4 | . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . . 1 4 . 2 . . 2 . Combat Hostiles 9 | . . . 1 4 . 2 . . 2 . Parts Melted 73 | . 1 9 6 15 3 14 9 1 15 . Heat Transferred 27395 | . 925 3802 4958 5361 1142 4137 2757 347 3966 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Maximum Alert Level 2 | . . 1 1 1 . . . . 2 . Low Security (%) 79 | 100 100 64 71 62 100 100 . . 78 100 Level 1 18 | . . 35 28 37 . . . . 5 . Level 2 1 | . . . . . . . . . 15 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 509 | 10 57 369 350 262 114 72 . . 509 172 Initial 172 | . . . 140 42 108 14 . . 38 172 Average 101 | 1 8 164 170 126 79 18 . . 113 122 Influence Increases 3985 | 55 215 959 655 671 113 343 130 90 754 . Destroy 0b10 Robot/C 2300 | . 120 580 400 420 80 200 80 80 340 . Destroy 0b10 Robot/NC 420 | 55 25 75 60 50 5 65 15 . 70 . Destroy Leader 570 | . 38 164 104 104 10 42 20 10 78 . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . Successful Hack 91 | . 17 34 4 32 . . . . 4 . Disable Machine 195 | . . 30 30 30 15 30 . . 60 . Destroy Structure 204 | . . 6 12 5 3 6 . . 172 . Lose Combat Pursuer 195 | . 15 60 45 30 . . 15 . 30 . Influence Decreases 3943 | 55 215 626 893 544 304 309 195 28 323 451 Entered New Map 747 | . . . 193 53 114 17 25 . 24 321 Time Decay 2776 | 55 215 566 510 451 190 282 170 8 269 60 Lost Part 260 | . . 50 40 40 . 10 . 20 30 70 Lost Ally 10 | . . 10 . . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 15 | . 1 3 1 6 . 2 . . 2 . Investigation 3 | . 1 2 . . . . . . . . Extermination 5 | . . . . 2 . 2 . . 1 . Reinforcement 7 | . . 1 1 4 . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Distress Signals 17 | . 2 5 6 1 . 2 . . 1 . Communications Jammed 22 | . . . . . . 5 . . 17 . Distress Signals 21 | . . . . . . 4 . . 17 . Times Spotted 194 | . 13 42 42 33 4 20 5 4 25 6 Peak Tracking Total 7 | . 3 5 5 6 1 7 2 3 7 6 Tactical Retreats 11 | . 1 4 2 1 . . 1 . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Traps Triggered 7 | . 1 . 1 3 . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Machines Disabled 13 | . . 2 2 2 1 2 . . 4 . Max in Single Turn 1 | . . 1 1 1 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Machines Accessed 30 | . 6 6 7 7 . 1 1 1 1 . Terminals 23 | . 6 5 5 6 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 67 | . 16 19 14 11 . 2 2 1 2 . Successful 42 | . 9 15 7 6 . . 2 1 2 . Failed 24 | . 7 4 7 4 . 2 . . . . Catastrophic 4 | . 1 . 2 . . 1 . . . . Database Lockouts 1 | . . . . 1 . . . . . . Manual 48 | . 12 15 12 9 . . . . . . Terminals 55 | . 16 16 12 9 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . 3 1 2 . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . Terminal Hacks 8 | . 2 2 1 . . . 2 1 . . Record 2 | . . . . . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Terminal Index 2 | . 1 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 3 1 1 . . . . . . Retrieve Study 5 | . . 3 1 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 27 | . 7 10 5 5 . . . . . . Terminals 27 | . 7 10 5 5 . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 3 | . . 3 . . . . . . . . Operators 3 | . 1 2 . . . . . . . . Skim 20 | . 5 5 5 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 5 6 4 . 1 1 . 1 . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . 2 1 1 . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 44 | . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Total Allies 2 | . 1 . . . . . . . . 1 Largest Group 1 | . 1 1 . . . . . . . 1 Highest-Rated Group 46 | . 10 10 . . . . . . . 46 Highest-Rated Ally 46 | . 10 10 . . . . . . . 46 Total Orders 3 | . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . 2 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 3 | . . . . . . . . . . 3 Total Damage 62 | . . . . . . . . . . 62 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Active Infowar (turns) 7833 | 192 1473 417 632 1559 389 996 827 468 775 105 Sensors 1438 | . . . . . 143 607 306 127 255 . Terrain 129 | . 129 . . . . . . . . . Seismic 3445 | 192 1344 417 632 696 157 . 7 . . . Machine Analysis 5119 | . . . . 1559 389 996 827 468 775 105 Jamming 3536 | . . . . . 382 996 820 458 775 105 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Turns Passed 10176 | 247 1560 1832 1392 1559 389 996 827 468 775 131 Spaces Moved 5856 | 111 518 1030 793 1003 290 640 579 363 423 106 Core 28 | 10 . . . . . . . . . 18 Treads . | . . . . . . . . . . . Legs 5828 | 101 518 1030 793 1003 290 640 579 363 423 88 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 95 101 105 105 112 115 112 112 50 Average Speed 111 | 113 120 101 108 112 111 112 115 114 115 106 Slowest Speed 187 | 120 120 120 185 187 116 116 115 115 117 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 64 74 62 33 8 12 68 58 15 77 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . 4 1 . . Spaces Dug 9 | . . 3 1 . 1 3 1 . . . Terrain Destroyed 113 | . . 3 13 4 2 3 1 . 87 . Melee 5 | . . 3 1 . . . 1 . . . Projectile 6 | . . . . . 2 3 . . 1 . AOE 102 | . . . 12 4 . . . . 86 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Total 8425 | 170 1340 1571 1131 1283 331 808 670 400 597 124 Wait 1563 | 12 727 304 125 122 . 95 49 21 90 18 Move 5847 | 110 517 1029 792 1002 289 639 578 362 423 106 Hop . | . . . . . . . . . . . Pick Up 74 | 3 6 21 19 15 7 3 . . . . Fast Attach 23 | 7 . 3 5 4 . . . 1 3 . Attach 27 | . . 5 4 5 2 4 1 . 6 . Detach 1 | . . 1 . . . . . . . . Swap 222 | 1 20 47 48 32 11 18 14 6 25 . Drop 116 | 1 7 30 28 26 10 6 2 3 3 . Fire 534 | 36 62 128 104 73 12 41 25 6 47 . Melee 6 | . . 3 1 1 . . 1 . . . Ram . | . . . . . . . . . . . Kick 12 | . 1 . 5 3 . 2 . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1284 | -10/Materials | Build established: Scavenger-Mutant 1394 | -10/Materials | Discovered new exit (range 10) 1445 | -10/Materials | Discovered new exit (range 8) 1467 | -10/Materials | Learned Storage stockpile data 1526 | -10/Materials | Learned location of 1 exit from Recycling 1577 | -10/Materials | Learned Storage stockpile data 1647 | -10/Materials | Learned Storage trap positions 1667 | -10/Materials | Learned Storage emergency access door positions 1696 | -10/Materials | Identified exit to Materials 1696 | -10/Materials | Identified exit to Subcaves 1735 | -10/Materials | Learned Storage stockpile data 1786 | -10/Materials | Learned 2 Mines zone layouts 1808 | -10/Materials | Entered another Materials area 1808 | -9/Materials | Accompanied by 1 ally 1808 | -9/Materials | Evolved 2 slots: Propulsion x2 1952 | -9/Materials | Lost 3 parts (1n1u1w) 2695 | -9/Materials | Discovered new exit (range 8) 2886 | -9/Materials | Discovered new exit (range 11) 3103 | -9/Materials | Core integrity fell below 50% 3175 | -9/Materials | Discovered new exit (range 7) 3203 | -9/Materials | Learned Recycling recycling unit intel 3275 | -9/Materials | Identified exit to Materials 3280 | -9/Materials | Core integrity fell below 20% 3336 | -9/Materials | Learned location of Recycling (-8) 3389 | -9/Materials | Learned Storage stockpile data 3492 | -9/Materials | Loaded intel: 2 repair station locations 3575 | -9/Materials | Learned location of 1 exit from Materials 3630 | -9/Materials | Learned location of Mines (-8) 3640 | -9/Materials | Entered another Materials area 3640 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3641 | -8/Materials | Identified exit to Storage 3642 | -8/Materials | Identified exit to Factory 3681 | -8/Materials | Build established: Mutant 4196 | -8/Materials | Destroyed 7 combat bots 4733 | -8/Materials | Learned 2 Lower Caves zone layouts 4757 | -8/Materials | Learned 4 Factory zone layouts 4771 | -8/Materials | Learned Factory stockpile data 4777 | -8/Materials | Learned Storage trap positions 4779 | -8/Materials | Learned location of 1 exit from Extension 4780 | -8/Materials | Learned location of Extension (-6) 4781 | -8/Materials | Learned Factory garrison access intel 5032 | -8/Materials | Entered Factory 5032 | -7/Factory | Evolved 2 slots: Utility x2 5033 | -7/Factory | Identified exit to Factory 5033 | -7/Factory | Identified exit to Lower Caves 5036 | -7/Factory | Loaded intel: 4 garrison access locations 5502 | -7/Factory | Discovered exit to Factory (range 16) 5729 | -7/Factory | Lost 3 parts (2n1u) 6245 | -7/Factory | Central database locked down 6591 | -7/Factory | Entered another Factory area 6591 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6591 | -6/Factory | Discovered new exit (range 10) 6592 | -6/Factory | Identified exit to Lower Caves 6789 | -6/Factory | Discovered new exit (range 5) 6810 | -6/Factory | Identified exit to Factory 6980 | -6/Factory | Entered another Factory area 6980 | -5/Factory | Evolved 2 slots: Propulsion x2 7075 | -5/Factory | Spotted B-75 Beast 7141 | -5/Factory | Build established: Skirmisher 7843 | -5/Factory | Discovered new exit (range 9) 7975 | -5/Factory | Identified exit to Upper Caves 7976 | -5/Factory | Entered Upper Caves 8514 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8574 | -5/Upper Caves | Learned Factory interactive machine intel 8798 | -5/Upper Caves | Discovered new exit (range 6) 8802 | -5/Upper Caves | Identified exit to Upper Caves 8803 | -5/Upper Caves | Entered another Upper Caves area 9225 | -5/Upper Caves | Build established: Scavenger-Gunner 9242 | -5/Upper Caves | Discovered new exit (range 6) 9270 | -5/Upper Caves | Identified exit to Factory 9271 | -5/Upper Caves | Entered Factory 9271 | -4/Factory | Evolved 2 slots: Utility x2 9272 | -4/Factory | Loaded intel: 54 interactive machine locations 9370 | -4/Factory | Repaired Imp. Carbon-fiber Leg+ 9904 | -4/Factory | Destroyed 8 combat bots 10046 | -4/Factory | Sucked down chute 10046 | -4/Factory | Entered Waste 10047 | -4/Waste | Met a frightened Derelict 10061 | -4/Waste | EMP discharged 10061 | -4/Waste | System corruption reached 10% 10116 | -4/Waste | Spotted C-40 Crusher 10117 | -4/Waste | Spotted C-40 Crusher 10121 | -4/Waste | Spotted C-40 Crusher 10122 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10123 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10125 | -4/Waste | Spotted C-40 Crusher 10125 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10139 | -4/Waste | Spotted C-40 Crusher 10139 | -4/Waste | Spotted C-40 Crusher 10144 | -4/Waste | Discovered new exit (range 14) 10146 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10149 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10149 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10151 | -4/Waste | Released all parts (4) 10161 | -4/Waste | EMP discharged 10166 | -4/Waste | Core integrity fell below 50% 10174 | -4/Waste | Core integrity fell below 20% 10177 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10146_ Myomer Leg crushed. 10146_ Imp. Deuterium Engine crushed. 10146_ Adv. Heat Sink destroyed. 10147_ System corrupted: Energy discharge (-45). 10149_ Mic. Fission Core crushed. 10149_ Myomer Leg crushed. 10149_ Dispersion Rifle crushed. 10149_ Coolant Injector crushed. 10151_ ALERT: Foreign system detected. Charging EMP. 10151_ Released Imp. Transmission Jammer. 10151_ Released Adv. Signal Interpreter. 10151_ Released Adv. Targeting Computer. 10151_ Released Machine Analyzer. 10154_ Coolant Injector crushed. 10154_ Myomer Leg crushed. 10161_ System corrupted (+8). 10161_ Imp. Transmission Jammer fried beyond repair. 10163_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | = ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????######???????#####????????????????????? | | ???????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????#/= #??????# #????????????????????? | | ########![ ######## ###??????????????????? | | =! #??????????????????? | | CC #??????????????????? | | CC #??????????????????? | | [ CC #??????????????????? | | ######## ########CC ###??????????????????? | | #??????# #??????# #??############??????? | | #??????# #??????#CCCC#??# #??????? | | #??????# #??????#CCCC#??# #??????? | | #??????# #??????# @ #### #??????? | | #??????# #??????#*CC #??????? | | #??????# #??????# CC #??????? | | #??????# #??????# < #??????? | | #??????# #??????# #??????? | | #??????# #??????# #### #??????? | | #??????# #??????# #??# #??????? | | #??????? ???????# #??# #??????? | | #??????????????????# #??############??????? | | ! #??????????????????# #????????????????????? | | #?????????????????? ????????????????????? | | #????????????????? ????????????????????? | | #???????????????? ???????????????????? | | #??????????????? ???????????????????? | | #??????????????##### ###??????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# #????????????????????? | | ###????????????????# ?????????????????????? | | #????????????????? ?????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 28% | -4/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemShrapnelLegs Manual? 0 Play Time 01:06:59 Cumulative 294.9 hours Start 2026.11.04 @ 15:31:13 End 2026.11.04 @ 16:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 436 Adventurer 0 Explorer 2 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d7ddc7f-86f0-456e-a481-8626d298c7fc