Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 16:17:51 Player: Minty Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (388) 1940 Value Destroyed (13772) 13772 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (13897) 13897 TOTAL SCORE: 40269 Bonus ------- High Alert Combat Kills 4499 Follower Combat Kills 2410 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -812 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (12) ----- Experimental Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (5) ------- Nanosword > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Dynamic Insulation System Gravity Flail Nanosword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Diametric Drive Diametric Drive Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Gravity Neutralizer Advanced Visual Processing Unit Experimental Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Point Singularity Launcher Great Axe Nanosword Nanosword Enhanced Force Lance > --- INVENTORY -------- Vortex Cannon Compact Mass Driver Advanced EMP Blaster Fusion Bomb Launcher [Rating: 172] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Diametric Drive Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Powered Armor Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Impact Weapon Gravity Flail Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . 2 . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . Utility 10 | . . . . . 2 . . . . . . . 2 . . . . . . 2 2 2 . Weapon 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Parts Attached 255 | . 8 1 . . 25 22 13 4 14 1 17 2 9 17 16 25 1 6 1 17 33 2 21 Power 30 | . . . . . 2 2 2 . 2 1 1 1 . 3 2 6 . 1 . . 5 . 2 Engine 11 | . . . . . 2 2 2 . 1 1 1 . . 1 . . . . . . 1 . . Core 7 | . . . . . . . . . 1 . . . . . 2 4 . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . 2 . 2 . 1 . . 4 . 2 Propulsion 49 | . 2 . . . 4 3 3 . 2 . 3 . . 3 2 6 . 2 . 3 7 . 9 Treads 19 | . 2 . . . 4 3 3 . . . 3 . . . . . . . . . 1 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . . . . 3 2 6 . 2 . 3 6 . 6 Utility 108 | . 1 . . . 9 7 5 1 7 . 6 1 7 5 11 10 1 2 1 10 13 2 9 Device 35 | . . . . . 4 2 2 . 2 . 3 . 3 1 3 2 1 1 1 4 4 1 1 Storage 10 | . . . . . 2 1 . . 2 . . 1 1 . 1 . . 1 . . 1 . . Processor 27 | . 1 . . . 1 . . . . . . . . . 5 3 . . . 6 6 . 5 Hackware 19 | . . . . . 1 2 . . . . . . . 3 2 5 . . . . 2 1 3 Protection 17 | . . . . . 1 2 3 1 3 . 3 . 3 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | . 5 1 . . 10 10 3 3 3 . 7 . 2 6 1 3 . 1 . 4 8 . 1 Energy Gun 10 | . 2 . . . 4 1 . . 1 . 1 . . . . 1 . . . . . . . Energy Cannon 5 | . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . . Ballistic Gun 26 | . 1 . . . 4 7 2 3 . . 4 . . 4 . 1 . . . . . . . Ballistic Cannon 5 | . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . . Launcher 12 | . . 1 . . 2 1 1 . 1 . . . 2 . 1 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 1 4 2 . 3 . . . 1 . 1 2 . 5 . 3 12 . 2 Corrupted Parts 8 | . . . . . 2 . . . 3 . . . . 2 . 1 . . . . . . . System Corruption 36 | . . . . . 4 . . . 19 . . . . 10 . 3 . . . . . . . Parts Lost 83 | . . . . . 6 5 . 2 4 . 8 . 4 4 1 20 . . . 1 6 1 21 Power 11 | . . . . . 1 . . . . . . . . 1 . 7 . . . . 1 . 1 Propulsion 28 | . . . . . . . . . 2 . 2 . . . . 8 . . . . 4 . 12 Utility 27 | . . . . . . 4 . . 1 . 3 . 4 1 1 4 . . . 1 1 1 6 Weapon 17 | . . . . . 5 1 . 2 1 . 3 . . 2 . 1 . . . . . . 2 Highest Loss Streak 12 | . . . . . 5 3 . 1 4 . 8 . 2 4 1 11 . . . 1 2 1 12 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Average Backups 9 | . 7 8 7 5 8 8 8 9 10 10 12 16 16 4 3 4 5 4 5 5 7 8 5 Power 1 | . 1 1 1 1 . . 2 3 2 2 1 1 2 . . . . . . . 1 2 . Propulsion 1 | . 2 . . . . 1 . . . . . 3 3 . . . . . . . 1 2 1 Utility 2 | . 1 2 1 . 1 2 2 2 3 4 5 7 6 1 . 1 2 1 1 1 . . . Weapon 4 | . 2 5 5 4 5 4 4 4 3 4 4 4 5 3 2 3 3 3 4 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 10 . 3 . 3 1 3 . 1 . 1 3 . 6 . . . 1 . 1 3 . . Power 7 | . 1 . . . 1 . 1 . 1 . . . . 2 . . . . . . 1 . . Propulsion 7 | . 4 . . . . . . . . . . 1 . 2 . . . . . . . . . Utility 15 | . 1 . 2 . 1 1 2 . . . 1 2 . 2 . . . 1 . . 2 . . Weapon 7 | . 4 . 1 . 1 . . . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 71 99 96 96 96 99 99 88 75 86 86 56 85 65 33 45 51 61 86 84 71 Engine 6 | . 14 14 14 14 8 9 7 7 7 8 12 9 5 2 . . . 2 . . . 3 . Reactor 1 | . . . . . . . . . . . . 2 5 2 . 3 . 1 5 4 4 4 4 Treads 12 | . 4 28 28 28 18 18 20 23 21 6 10 13 11 1 . . . . . . . . . Leg 1 | . 24 . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 8 16 18 5 9 15 16 24 24 17 Device 8 | . . . . . 16 12 9 7 6 . 7 13 10 3 12 4 2 6 9 9 10 11 6 Storage 6 | . 14 14 14 14 9 9 7 7 7 6 6 6 5 . . . . . . . 3 4 . Processor 4 | . 9 14 14 14 9 . . . . . . . . . 2 4 . . . 12 15 16 18 Hackware 3 | . . . . . . 3 . . . . . . . 12 9 18 21 18 15 9 13 13 13 Protection 6 | . . . . . . 8 12 15 15 20 10 6 15 4 4 2 . . . . . . . Energy Gun 4 | . 22 26 . 27 33 . . . . 6 3 . . . . . . . . . . . . Ballistic Gun 20 | . 3 . . . . 34 37 37 36 26 17 33 28 14 23 3 . . . . . . . Peak Build Rating 172 | . 11 11 11 13 37 52 49 50 64 54 86 87 97 85 78 99 53 104 103 138 172 146 144 Average Rating 62 | . 9 10 7 12 24 39 44 47 51 50 67 85 90 51 70 74 51 73 95 108 143 139 122 On Entrance 59 | 6 6 11 11 9 13 37 39 47 50 48 54 83 87 85 72 71 48 53 95 95 134 129 137 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 2 2 2 . . 20 . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Heaviest Build 129 | 13 16 16 10 16 57 66 48 48 81 88 93 120 129 111 34 49 8 43 44 58 59 51 51 Greatest Support 200 | 20 40 40 40 40 40 44 68 68 68 26 140 140 140 140 39 43 15 45 45 60 61 41 200 Greatest Overweight (x) 8 | . . . . . 1 1 1 . 8 3 3 . . 3 . 1 . . . 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . 3 . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 10 10 10 10 15 15 15 20 20 20 5 5 5 5 5 5 10 10 10 Average Capacity 10 | . 8 8 8 8 9 10 10 10 11 15 15 19 20 6 5 5 5 5 5 5 8 10 5 Most Carried 20 | . 8 8 8 7 10 10 10 10 15 13 15 20 20 19 5 5 5 5 5 5 10 10 10 Average Carried 10 | . 7 8 7 6 9 9 9 10 10 11 14 18 18 6 4 4 5 4 5 4 8 9 5 Final Capacity 20 | 8 8 8 8 8 10 10 10 10 15 15 15 20 20 5 5 5 5 5 5 5 10 10 5 Final Carried 20 | 6 8 8 8 7 9 10 10 10 11 13 15 20 19 4 5 5 5 5 5 5 10 10 4 Class Distribution -------------------- 17% | Tank 14% | Scavenger-Tank 13% | Derelict-Tank 12% | Mutant 9% | Hacker-Scout 6% | Scavenger-Skirmisher 5% | Skirmisher 3% | Hacker-Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Derelict-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Matter Collected 11946 | 200 108 18 . 84 286 2519 929 802 1654 . 341 1055 863 303 643 592 10 . 41 224 603 156 515 Remotely 438 | . . . . . . . . . 258 . . 180 . . . . . . . . . . . Salvage Created 17937 | . 291 58 . . 1006 3356 1461 520 1636 . 1327 1331 1436 564 1045 1146 . . . 505 1130 308 817 Parts 787 | . 19 . . . 60 171 72 30 91 . 7 56 61 9 54 52 . . . 22 32 11 40 Haulers Intercepted 33 | . 1 . . . 4 6 4 . 2 . . 1 4 . 3 2 . . . 2 3 1 . Recyclers Shooed 16 | . . . . . . 7 2 . 1 . . 2 2 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 231 | . 7 . . . 9 68 21 16 26 . 6 16 19 2 3 11 . . . 1 9 6 11 Melee 15 | . . . . . . 2 . . . . . . . . . . . . . 1 6 1 5 Guns 115 | . 6 . . . 6 32 13 11 20 . . 16 5 2 3 1 . . . . . . . Cannons 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . AOE 90 | . 1 . . . 1 32 8 5 6 . 2 . 13 . . 9 . . . . 2 5 6 Classes Destroyed 21 | . 4 . . . 7 6 1 . . . 1 . 2 . . . . . . . . . . Worker 28 | . . . . . 1 8 2 . . . . 3 6 . 1 3 . . . . . . 4 Builder 27 | . . . . . 3 4 2 . 5 . . 2 3 . 4 2 . . . 1 1 . . Tunneler 7 | . . . . . . . . . . . . . 3 . 1 1 . . . 1 . 1 . Hauler 33 | . 1 . . . 4 6 4 . 2 . . 1 4 . 3 2 . . . 2 3 1 . Recycler 34 | . . . . . 2 7 3 . 4 . . 2 3 . 3 3 . . . 1 4 1 1 Mechanic 7 | . . . . . . 3 1 . 1 . . . 1 . . . . . . . . . 1 Operator 10 | . . . . . 1 1 . . 1 . . . . . 1 1 . . . 1 . 1 3 Watcher 7 | . 1 . . . 1 1 . . . . . 1 1 . 1 1 . . . . . . . Swarmer 46 | . 3 . . . . 7 3 8 3 . . 1 3 . . 6 . . . . . 6 6 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 90 | . 4 . . . 4 35 15 6 12 . . 6 3 . 1 1 . . . . 3 . . Brawler 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . Duelist 5 | . . . . . . 3 1 . 1 . . . . . . . . . . . . . . Protector 5 | . . . . . . 4 . . . . . 1 . . . . . . . . . . . Sentry 28 | . . . . . 3 12 1 1 2 . . 3 . . 2 1 . . . 1 1 . 1 Demolisher 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . Hunter 17 | . . . . . . 1 . 1 3 . . . 6 . . 3 . . . . 1 . 2 Programmer 15 | . . . . . . . 1 . 2 . . 3 4 . . . . . . . 3 . 2 Heavy 3 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Compactor 8 | . . . . . . . . . . . 6 . . 2 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 3 . . . 4 17 5 6 5 . 4 4 13 2 6 7 . . . 2 3 8 6 Combat Bots Only 13 | . 3 . . . 3 13 4 6 4 . 4 4 9 2 1 4 . . . 1 2 6 6 Max Kills in Single Turn 9 | . 2 . . . 2 7 3 3 3 . 1 2 9 1 1 4 . . . 1 2 5 3 Gunslinging 1 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Exploded 7 | . 1 . . . 1 6 1 3 1 . 1 . 7 . . 4 . . . . 1 5 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Hostile Shots Fired 1312 | . 35 . . . 85 212 65 62 160 . 2 80 90 5 19 141 . 38 . 38 22 9 249 Missed 492 | . 9 . . . 30 66 23 24 65 . . 20 25 1 10 71 . 20 . 24 5 4 95 Hits 820 | . 26 . . . 55 146 42 38 95 . 2 60 65 4 9 70 . 18 . 14 17 5 154 Melee 17 | . . . . . . 5 . . 2 . 2 . . 4 . . . . . . . . 4 Projectile 803 | . 26 . . . 55 141 42 38 93 . . 60 65 . 9 70 . 18 . 14 17 5 150 AOE 16 | . . . . . . 15 . . . . . . . . . . . . . . 1 . . Critical Strikes 34 | . . . . . 6 7 1 1 4 . 1 1 3 2 . 5 . . . . . . 3 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 15549 | . 281 . . . 1091 2865 695 631 1275 . 784 475 675 149 214 1510 . 304 . 318 644 187 3451 Core 2977 | . 61 . . . 178 305 53 . 37 . 58 20 32 . 43 323 . 87 . 107 67 108 1498 Absorbed by Shields 993 | . . . . . . . . . . . . 507 458 17 . . . . . . . . 11 Reduced by Siege Mode 44 | . . . . . . . . . . . . 2 2 40 . . . . . . . . . Redirected to Shielding 271 | . . . . . . . . . . . . . 156 . . 115 . . . . . . . Regen/Repaired (Parts) 1294 | . . . . . . 276 121 . 122 . 328 7 . 179 57 160 . . . . 44 . . Core Remaining (%) 78 | 100 . . . 75 . 12 . . 87 . . 90 . . 92 . . . 64 91 95 . . Volleys Fired 507 | . 17 3 . . 32 120 51 37 68 . 14 52 39 19 18 22 . 1 . . 2 6 6 Largest 5 | . 2 1 . . 4 4 5 5 5 . 5 5 5 5 4 4 . 1 . . 1 1 1 Hottest 180 | . 90 30 . . 180 143 143 139 139 . 175 157 157 157 100 160 . 50 . . 55 55 55 Shots Fired 1879 | . 34 3 . 1 113 438 235 146 284 . 22 258 157 69 73 31 . 1 . . 2 6 6 Gun 1766 | . 34 . . 1 111 418 228 142 273 . 5 258 147 64 73 12 . . . . . . . Cannon 20 | . . . . . . 4 . . 3 . 7 . . 5 . . . 1 . . . . . Launcher 93 | . . 3 . . 2 16 7 4 8 . 10 . 10 . . 19 . . . . 2 6 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1637 | . 8 . . . 8 418 228 142 272 . 4 258 147 68 73 11 . . . . . . . Thermal 26 | . 8 . . . . 4 . . 4 . 8 . . 1 . 1 . . . . . . . Explosive 69 | . . 3 . . 2 16 3 4 3 . 10 . 4 . . 10 . . . . 2 6 6 Electromagnetic 146 | . 18 . . 1 103 . 4 . 5 . . . 6 . . 9 . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 20 | . 7 5 . . 15 15 10 10 6 . 20 11 17 11 12 5 . . . . . . 1 Robot Miss Streak 7 | . 7 . . . 3 4 7 5 4 . 1 6 4 3 3 1 . . . . 2 3 5 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Secondary Targets 28 | . 2 . . . 2 8 2 3 5 . . 3 2 . . 1 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 2 1 1 1 1 . . 1 1 . . 1 . . . . . . . Shots Hit Robots 1147 | . 21 1 . . 77 235 128 71 143 . 21 140 90 56 55 30 . 1 . 20 26 8 24 Core Hits 710 | . 10 17 . . 31 176 60 35 73 . 9 56 111 15 25 44 . . . 8 11 7 22 Critical Kills 10 | . . . . . . 3 . . 2 . 3 . 1 . . 1 . . . . . . . Critical Parts Destroyed 14 | . . . . . 1 3 . 1 2 . . 3 1 . 1 . . . . . 2 . . Critical Strikes 37 | . 2 . . . 1 6 . 1 4 . 3 3 2 2 4 3 . . . 2 2 . 2 Meltdown 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . Destroy 19 | . . . . . 1 5 . 1 4 . . 3 2 1 1 1 . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 7 | . . . . . . . . . . . . . . . 3 2 . . . 2 . . . Melee Attacks 164 | . . . . . . . . . . . . . . 1 19 25 . 1 . 28 49 11 30 Impact 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Slashing 78 | . . . . . . . . . . . . . . . . . . . . 1 36 11 30 Piercing 77 | . . . . . . . . . . . . . . 1 19 25 . 1 . 27 4 . . Sneak Attacks 48 | . . . . . . . . . . . . . . 1 12 8 . . . 6 7 3 11 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . 5 1 3 Damage Inflicted 50973 | . 497 475 . 9 1621 10512 3557 1945 4170 . 3368 3355 5046 1561 2163 3396 . 78 . 1518 2674 1445 3583 Guns 19223 | . 328 . . . 1330 4115 2228 1327 2699 . 88 3091 1959 1210 658 190 . . . . . . . Cannons 1477 | . . . . . . 491 . . 225 . 595 . . 166 . . . . . . . . . Explosions 20098 | . 152 475 . . 276 5791 1290 609 1246 . 2685 151 3041 59 . 2089 . . . . 393 676 1165 Melee 9804 | . . . . . . . . . . . . . . 126 1505 1117 . 76 . 1518 2281 769 2412 Ramming 371 | . 17 . . 9 15 115 39 9 . . . 113 46 . . . . 2 . . . . 6 Kinetic 17804 | . 38 . . . 76 4115 2228 1327 2699 . 68 3091 1959 1376 658 169 . . . . . . . Thermal 5744 | . 190 . . . 247 2102 413 . 816 . 784 151 609 59 . 373 . . . . . . . Explosive 14116 | . . 475 . . 29 4180 643 609 311 . 2516 . 2160 . . 959 . . . . 393 676 1165 Electromagnetic 3134 | . 252 . . . 1254 . 234 . 344 . . . 272 . . 778 . . . . . . . Impact 853 | . . . . . . . . . . . . . . . . . . . . . 853 . . Slashing 4452 | . . . . . . . . . . . . . . . . . . . . . 1271 769 2412 Piercing 4499 | . . . . . . . . . . . . . . 126 1505 1117 . 76 . 1518 157 . . Highest Corruption 25 | . 5 5 5 6 4 4 2 2 19 . . 1 9 19 25 5 5 5 . . 8 . 3 Average Corruption 5 | . 4 5 5 5 3 4 2 2 7 . . 1 8 15 21 4 5 5 . . 7 . 1 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . 3 3 10 14 22 42 2 9 46 . . 11 9 26 29 10 1 . . . 29 . . Message Errors 74 | . 1 1 5 6 7 10 . 2 12 . . 2 4 6 8 1 . . . . 9 . . Matter Fused 56 | . 1 1 3 1 5 13 1 2 7 . . 3 . 8 3 1 . . . . 7 . . Heat Flow Errors 27 | . . . . . 1 5 . 1 10 . . 1 . 2 1 2 . . . . 4 . . Energy Discharges 30 | . . . 1 3 1 5 . 3 2 . . 1 2 2 5 2 . . . . 3 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 31 | . 1 . 1 1 5 1 1 . 5 . . 1 1 6 2 3 1 . . . 2 . . Data Loss (major) 9 | . . 1 . 1 . . . . 2 . . . 2 . 2 . . . . . 1 . . Misfires 13 | . . . . 1 2 4 . 1 3 . . . . . 2 . . . . . . . . Alerts 6 | . . . . 1 . 1 . . 1 . . 1 . . 1 . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . 2 4 . . . . . . . . Weapon Failures 11 | . . . . . 1 2 . . 4 . . 2 . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3379 | . . 8 . . . 242 111 3 23 . 23 24 114 . 531 252 . . . 149 835 341 723 Projectiles 49 | . . . . . . 49 . . . . . . . . . . . . . . . . . Explosions 965 | . . 8 . . . 193 111 3 23 . 23 24 114 . . 106 . . . . 69 120 171 Melee 2365 | . . . . . . . . . . . . . . . 531 146 . . . 149 766 221 552 Knockbacks 8 | . . . . . . . . . . . . 1 . . . . . . . . 7 . . Impact 8 | . . . . . . . . . . . . 1 . . . . . . . . 7 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1383 | . 54 . . . . 164 106 . . . 707 . 24 . . 77 . 1 . . . 76 174 Shots 40 | . 2 . . . . 5 2 . . . 22 . 2 . . 3 . . . . . 2 2 Rammed 44 | . . . . 3 1 20 6 3 . . . 4 4 . . . . 1 . . . . 2 Targets Rammed 52 | . 2 . . 3 2 22 6 3 . . . 6 5 . . . . 1 . . . . 2 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . 1 2 . . . . . 2 1 . . . . . . . . . . Highest Temperature 543 | . 132 . . 6 204 543 274 148 248 . 320 61 302 393 147 179 . 16 . 98 218 . . Average Temperature 87 | . 43 . . 4 76 141 88 47 62 . 175 14 44 213 20 50 . 8 . 41 97 . . Received Heat Transfer 2673 | . 30 . . . 477 999 252 123 282 . . 115 45 . 54 194 . 39 . 27 9 . 27 Effects 13 | . . . . . . 7 . . 2 . . . 2 2 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Interference 6 | . . . . . . 2 . . 2 . . . 2 . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . 3 2 1 . . . . . . . . . Total Turns 108 | . . . . . . . . . . . . 58 17 33 . . . . . . . . . Longest Duration 38 | . . . . . . . . . . . . 38 14 33 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . 2 . . . . . . . 1 . . 1 . . . . 3 . . Combat Hostiles 5 | . . . . . 2 . . . . . . . 1 . . 1 . . . . 1 . . Parts Fried 15 | . . . . . 8 . . . . . . . 2 . . 1 . . . . 4 . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Robots Melted 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . Parts Melted 9 | . . . . . . 2 1 . 1 . 2 . 1 . . 1 . . . . . . 1 Heat Transferred 5623 | . 361 . . . 300 2045 400 . 830 . 757 100 450 80 . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . . . 3 . 2 . 2 . . . 2 . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . . . . 5 4 5 5 3 1 3 3 1 2 3 . . . . 1 1 2 Low Security (%) 34 | . 100 100 . 100 100 8 . . . . 84 8 . 78 59 . . . . 100 34 42 37 Level 1 14 | . . . . . . 4 . . . . 15 10 49 21 3 23 . . . . 65 57 61 Level 2 10 | . . . . . . 8 . . . . . 50 20 . 36 37 . . . . . . 1 Level 3 15 | . . . . . . 35 22 3 24 100 . 30 29 . . 39 . . . . . . . Level 4 18 | . . . . . . 26 77 44 66 . . . . . . . . . . . . . . Level 5 6 | . . . . . . 16 . 51 9 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 2102 | . 75 18 . . 89 2102 1444 2004 1674 808 286 868 850 285 583 1075 . . . 89 324 325 406 Initial 1052 | . . 18 . . . 24 946 1006 1052 808 272 . 323 285 28 297 . . . . 45 86 199 Average 628 | . 21 9 . . 38 1076 1187 1588 1259 794 102 580 489 146 231 644 . . . 26 220 218 287 Influence Increases 13453 | . 262 16 . . 557 2884 902 1018 1200 . 60 1547 924 50 1140 1202 . . . 248 576 296 571 Destroy 0b10 Robot/C 5880 | . 140 . . . 260 1560 440 540 660 . . 560 380 . 480 320 . . . 20 180 120 220 Destroy 0b10 Robot/NC 850 | . 10 . . . 65 170 65 5 65 . . 75 105 . 85 70 . . . 30 40 20 45 Destroy Leader 1242 | . 24 . . . 90 324 78 30 164 . . 154 70 . 112 64 . . . 14 56 12 50 Allied During Kill 1194 | . . . . . 16 218 18 64 50 . . 379 . . 371 78 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . Successful Hack 320 | . 64 . . . 41 37 14 14 . . . 44 28 . 7 28 . . . . . 15 28 Disable Machine 1140 | . 15 . . . 15 135 180 15 165 . . 225 120 . . 165 . . . 30 30 30 15 Anti-Garrison Action 400 | . . . . . . 150 . 250 . . . . . . . . . . . . . . . Destroy Structure 1382 | . 9 16 . . 40 160 92 85 96 . 60 80 176 50 40 222 . . . 4 45 69 138 Partial Spotted 180 | . . . . . . . . . . . . . . . . . . . . 45 75 . 60 Lose Combat Pursuer 855 | . . . . . 30 120 15 15 . . . 30 45 . 45 255 . . . 105 150 30 15 Influence Decreases 13123 | . 215 63 . . 500 860 1545 452 1554 872 838 886 770 824 573 871 368 571 . 167 512 129 553 Entered New Map 6248 | . . 29 . . . 33 1135 432 952 842 506 . 338 530 13 311 348 571 . . 36 59 113 Time Decay 5000 | . 215 34 . . 380 577 410 . 522 30 252 546 392 254 270 230 20 . . 162 416 60 230 Lost Part 825 | . . . . . 60 50 . 20 40 . 80 . 40 40 10 200 . . . 5 60 10 210 Lost Ally 900 | . . . . . 60 200 . . 40 . . 190 . . 280 130 . . . . . . . Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 94 | . 2 . . . 4 18 6 . 12 . . 15 7 . 6 8 . . . 4 5 2 5 Investigation 29 | . 2 . . . 1 5 1 . 3 . . 4 1 . 3 3 . . . 2 4 . . Extermination 13 | . . . . . . . 1 . 2 . . 3 1 . 1 1 . . . 2 . . 2 Reinforcement 29 | . . . . . 3 3 1 . 6 . . 4 2 . 2 2 . . . . 1 2 3 Assault 19 | . . . . . . 9 2 . 1 . . 3 3 . . 1 . . . . . . . Garrison 4 | . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . . 1 . . 1 1 . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Distress Signals 25 | . 2 . . . . 2 . . . . . 1 . . 2 4 . 1 . 3 7 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 466 | . 11 . . . 24 108 29 26 38 . 6 32 24 7 11 50 . 13 . 18 27 10 32 Peak Tracking Total 19 | . 3 . . . 6 13 4 5 5 . 3 8 12 3 4 19 . 13 . 9 8 7 9 Tactical Retreats 34 | . . . . . 2 6 1 1 . . . 1 1 2 1 6 . . . 5 5 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Traps Triggered 23 | . 4 . . . 1 . 2 2 1 1 . 4 2 . 1 . . . . 1 . . 4 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Machines Disabled 82 | . 1 . . . 1 10 12 5 11 . . 15 8 . . 11 . 1 . 2 2 2 1 Max in Single Turn 13 | . 1 . . . 1 2 6 2 4 . . 13 2 . . 5 . 1 . 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . 2 . . . 1 . . . 1 . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Machines Accessed 77 | . 8 . 2 1 7 11 3 3 3 . . 9 2 . 6 6 . 3 . 2 5 2 4 Terminals 48 | . 8 . . 1 6 7 1 3 . . . 4 1 . 4 2 . . . 1 4 2 4 Fabricators 8 | . . . . . . . . . 1 . . 2 . . 1 3 . . . . 1 . . Repair Stations 5 | . . . . . . 2 1 . 1 . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Garrison Access 6 | . . . . . . 1 1 . . . . 2 . . . 1 . . . 1 . . . Total Hacks 229 | . 31 . 2 1 28 35 9 7 5 . . 26 5 . 21 17 . 8 . 4 16 6 8 Successful 109 | . 15 . 2 1 16 19 4 1 3 . . 11 2 . 8 9 . 8 . 1 4 2 3 Failed 120 | . 16 . . . 12 16 5 6 2 . . 15 3 . 13 8 . . . 3 12 4 5 Catastrophic 24 | . 1 . . . 2 . . 1 1 . . 3 1 . 3 1 . . . 1 7 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 23 . 1 3 10 10 1 2 3 . . 11 4 . 12 14 . . . . 4 5 4 Terminals 155 | . 31 . . 1 24 22 5 7 . . . 13 2 . 12 8 . . . 3 13 6 8 Fabricators 26 | . . . . . . . . . 3 . . 6 . . 6 8 . . . . 3 . . Repair Stations 13 | . . . . . . 6 3 . 1 . . . 3 . . . . . . . . . . Recycling Units 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 4 . . . . . . 3 . . 3 . . . . . . . . Garrison Access 10 | . . . . . . 3 1 . . . . 4 . . . 1 . . . 1 . . . Terminal Hacks 56 | . 8 . 2 1 11 10 2 1 . . . 4 1 . . 2 . 8 . . 3 1 2 Record 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 3 . . . . . . . . . . . . 6 . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . Terminal Index 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . . 1 4 1 . . . . 2 . . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . 1 . . 2 . . 4 2 . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . 1 . . . . . 2 2 . . . . 1 . . Build 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . . . . 2 . . . 1 . . . 1 . . . Unlock Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Unauthorized Hacks 26 | . 7 . . . 5 . 1 . 2 . . 2 1 . 2 4 . . . . . 1 1 Terminals 18 | . 7 . . . 5 . . . . . . 1 1 . 1 1 . . . . . 1 1 Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Botnet 7 | . 2 . . . 1 . . . . . . 1 1 . 1 . . . . . . . 1 Skim 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . 1 . . 1 3 . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Patch 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . 2 . 1 . . . . . . . 2 1 . . . . . 1 1 Used 4 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Hacking Detections 62 | . 8 . . 1 7 7 3 3 1 . . 9 2 . 6 4 . . . 1 5 2 3 Full Trace Events 22 | . 3 . . 1 1 5 . 2 . . . 1 1 . 2 1 . . . 1 4 . . Feedback Events 4 | . . . . 1 . . . . . . . . . . 1 2 . . . . . . . Corruption 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Time 116 | . . . . . . . . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . 187 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 181 | . . . . . . 181 . . . . . . . . . . . . . . . . . Retrieved Matter 226 | . . . . . . 226 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Total Allies 64 | . . . . 3 . 12 . 2 . . 18 . . 19 6 3 . . . . . 1 . Largest Group 22 | . . . . 3 3 10 2 2 2 . 18 18 . 19 22 7 . . . . . 1 . Highest-Rated Group 684 | . . . . 40 40 173 59 157 157 . 638 638 . 684 678 282 . . . . . 45 . Highest-Rated Ally 95 | . . . . 16 16 31 31 95 95 . 50 50 . 50 50 47 . . . . . 45 . Initial Warlord ECA Mod 5 | . . . . . . . . . 5 4 4 4 3 3 3 2 2 2 1 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 537 | . . . . . 30 68 5 39 24 . . 99 . 45 161 66 . . . . . . . Total Damage 13392 | . . . . . 359 984 85 1656 658 . . 2920 . 2163 3096 1471 . . . . . . . Kills 95 | . . . . . 5 14 2 11 7 . . 19 . 5 25 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Active Infowar (turns) 2117 | . . . . . . . 286 . . . . . . . 92 8 . . . 378 996 126 231 Optics 408 | . . . . . . . . . . . . . . . 5 . . . . . 176 . 227 Terrain 1504 | . . . . . . . . . . . . . . . . . . . . 378 996 126 4 Traps 286 | . . . . . . . 286 . . . . . . . . . . . . . . . . T.N.C. 244 | . . . . . . . . . . . . . . . 87 . . . . 157 . . . ECM 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Turns Passed 15374 | . 830 95 340 409 1009 1764 999 1135 1440 71 660 1638 930 559 594 482 57 226 89 424 1006 126 491 Spaces Moved 13167 | 1 603 54 211 250 511 788 533 669 679 51 269 815 453 591 799 741 95 568 308 769 2089 293 1027 Core 291 | . . . . . . . . . . . . . . 288 . . . . . . . . 3 Treads 5210 | . 62 54 211 250 511 788 533 669 619 . 207 815 453 17 . . . . . . . . 21 Legs 542 | 1 541 . . . . . . . . . . . . . . . . . . . . . . Wheels 173 | . . . . . . . . . 60 51 62 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 6951 | . . . . . . . . . . . . . . 286 799 741 95 568 308 769 2089 293 1003 Fastest Speed 18 | 120 120 160 160 160 160 145 155 155 135 135 105 160 160 35 35 26 40 27 27 20 18 21 21 Average Speed 85 | 120 124 160 160 160 165 157 158 155 172 135 151 160 160 50 35 33 40 33 27 25 19 22 27 Slowest Speed 440 | 120 160 160 160 160 250 250 237 155 235 135 160 160 160 200 39 115 40 40 27 100 94 94 440 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . 1 10 2 1 1 5 21 4 1 Potential Cave-ins 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 88 18 61 61 50 92 20 79 20 2 85 30 15 95 24 23 12 85 47 24 36 10 31 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . 1 . . 1 . . 1 . . 1 . 1 1 1 . . . . Scrap Searched 4 | . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Spaces Dug 100 | . . . . . . 15 . . . . . . 34 . 1 13 . . . 2 3 19 13 Terrain Destroyed 1097 | . 9 19 . . 40 206 92 100 136 . 108 52 89 9 1 126 . . . 2 14 32 62 Melee 23 | . . . . . . . . . . . . . . . 1 13 . . . 2 3 2 2 Projectile 28 | . . . . . . 1 . 1 9 . 1 8 6 2 . . . . . . . . . AOE 1046 | . 9 19 . . 40 205 92 99 127 . 107 44 83 7 . 113 . . . . 11 30 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Fac Fac Was Fac Fac Upp War Pro Res Res Acc Com Total 16046 | . 652 59 217 257 604 1135 646 722 820 54 481 1026 566 810 1040 888 110 602 312 929 2603 327 1186 Wait 1507 | . 6 1 . 2 6 120 29 4 12 . 147 133 39 160 166 48 17 15 2 113 402 16 69 Move 13067 | . 602 53 210 249 510 787 532 666 678 51 268 814 453 590 796 723 90 566 305 758 2056 285 1025 Hop 32 | . . . . . . . . . . . . . . . 1 7 2 1 1 5 11 3 1 Pick Up 99 | . 9 . 1 1 9 15 3 . 11 2 5 10 5 . 7 2 . 1 . 2 16 . . Fast Attach 150 | . 1 . . . 5 4 2 2 4 1 9 . 3 19 9 20 1 4 2 14 22 2 26 Attach 86 | . 3 . . 2 8 10 1 . 7 . 11 . 4 3 2 12 . 3 . . 9 3 8 Detach 74 | . 1 . 2 . 4 4 1 . 5 . 8 . 1 4 1 16 . 4 . 1 10 3 9 Swap 170 | . 4 2 . . 17 36 13 7 23 . 12 4 13 1 10 5 . 3 . 3 15 . 2 Drop 163 | . 7 . 4 . 11 17 8 3 12 . 7 7 4 13 11 8 . 3 2 6 25 . 15 Fire 507 | . 17 3 . . 32 120 51 37 68 . 14 52 39 19 18 22 . 1 . . 2 6 6 Melee 140 | . . . . . . . . . . . . . . 1 19 25 . 1 . 27 35 9 23 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Crush 47 | . . . . 3 2 22 6 3 . . . 6 5 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 12) 105 | -10/Materials | Met 8R-AWN 158 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Learned 2 Storage zone layouts 726 | -10/Materials | Learned Storage trap positions 754 | -10/Materials | Loaded intel: 11 trap records 770 | -10/Materials | Learned Storage machine intel 789 | -10/Materials | Identified exit to Mines 789 | -10/Materials | Identified exit to Subcaves 831 | -10/Materials | Entered Mines 832 | -10/Mines | Assembled infested the area 833 | -10/Mines | Followed 8R-AWN into the Mines 920 | -10/Mines | Discovered new exit (range 5) 926 | -10/Mines | Entered Exiles 967 | -10/Exiles | Welcomed by 8R-AWN 996 | -10/Exiles | Met EX-HEX 1037 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1060 | -10/Exiles | Given EX-Vault access code 1098 | -10/Exiles | Opened EX-Vault 1109 | -10/Exiles | Found YOLO Cannon 1142 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -10/Exiles | Met EX-DEC 1204 | -10/Exiles | Learned location of Zion (-6) 1254 | -10/Exiles | Discovered new exit (range 10) 1266 | -10/Exiles | Left Exiles lab with YOLO Cannon 1266 | -10/Exiles | Entered Mines 1291 | -9/Mines | Discovered new exit (range 7) 1308 | -9/Mines | Learned 2 Materials zone layouts 1451 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1510 | -9/Mines | Discovered new exit (range 5) 1675 | -9/Mines | Entered Materials 1675 | -8/Materials | Accompanied by 3 allies 1675 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1919 | -8/Materials | Identified exit to Storage 2450 | -8/Materials | Build established: Gunner 2476 | -8/Materials | Discovered new exit (range 10) 2667 | -8/Materials | Lost 5 parts (1p4w) 2684 | -8/Materials | Entered Storage 2685 | -8/Storage | Identified exit to Recycling 2686 | -8/Storage | Loaded intel: 18 trap records 2687 | -8/Storage | Loaded intel: 45 machine locations 2703 | -8/Storage | Identified exit to Garrison 2759 | -8/Storage | Repaired Arm. Treads? 2766 | -8/Storage | Garrison activated, responded to threat 2934 | -8/Storage | Build established: Scavenger-Skirmisher 2946 | -8/Storage | Core integrity fell below 50% 2970 | -8/Storage | Destroyed 13 combat bots 2976 | -8/Storage | Lost 3 parts (2u1w) 3084 | -8/Storage | First assault squad dispatched 3194 | -8/Storage | Destroyed 9 combat bots 3572 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3863 | -8/Storage | Build established: Commander-Skirmisher 3951 | -8/Storage | Core integrity fell below 20% 3978 | -8/Storage | Destroyed 8 combat bots 3981 | -8/Storage | Lost 9 allies 4119 | -8/Storage | Discovered new exit (range 15) 4149 | -8/Storage | Met a pair of Derelict thieves 4311 | -8/Storage | Sterilization system engaged 4311 | -8/Storage | Non-combat units ordered to evacuate 4331 | -8/Storage | Destroyed 10 combat bots 4333 | -8/Storage | Build established: Tank 4411 | -8/Storage | Combat units ordered to evacuate 4448 | -8/Storage | Entered Factory 4448 | -7/Factory | Accompanied by 2 allies 4448 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5248 | -7/Factory | First assault squad dispatched 5364 | -7/Factory | Garrison activated, responded to threat 5424 | -7/Factory | Identified exit to Garrison 5447 | -7/Factory | Entered Garrison 5485 | -7/Garrison | Discovered new exit (range 43) 5485 | -7/Garrison | Discovered new exit (range 58) 5485 | -7/Garrison | Discovered new exit (range 89) 5521 | -7/Garrison | Garrison Relay disabled 5689 | -7/Garrison | Triggered checkpoint 5893 | -7/Garrison | Phase Generator disabled 5920 | -7/Garrison | Found embedded Infiltrators 5995 | -7/Garrison | Triggered checkpoint 5995 | -7/Garrison | Garrison Relay disabled 6009 | -7/Garrison | Triggered checkpoint 6113 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6345 | -7/Garrison | Build established: Scavenger-Tank 6359 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6582 | -7/Garrison | Entered Factory 6582 | -7/Factory | Accompanied by 2 allies 6898 | -7/Factory | System corruption reached 10% 6982 | -7/Factory | First assault squad dispatched 7049 | -7/Factory | Found Powered Armor 7054 | -7/Factory | Found Powered Armor 7084 | -7/Factory | Found Powered Armor 7088 | -7/Factory | Found Powered Armor 7351 | -7/Factory | Build established: Tank 7446 | -7/Factory | Found Prototype Launcher 7446 | -7/Factory | Identified Rocket Array 7878 | -7/Factory | Discovered new exit (range 15) 7948 | -7/Factory | Lost 4 parts (2n1u1w) 7996 | -7/Factory | Discovered new exit (range 9) 8022 | -7/Factory | Entered another Factory area 8022 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8093 | -6/Factory | Sucked down chute 8093 | -6/Factory | Entered Waste 8126 | -6/Waste | Spotted C-40 Crusher 8134 | -6/Waste | Spotted C-40 Crusher 8142 | -6/Waste | Destroyed C-40 Crusher 8146 | -6/Waste | Spotted C-40 Crusher 8150 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8153 | -6/Waste | Crushed by Compactor (1 part destroyed) 8155 | -6/Waste | Destroyed C-40 Crusher 8159 | -6/Waste | Spotted C-40 Crusher 8167 | -6/Waste | Destroyed C-40 Crusher 8174 | -6/Waste | Spotted C-40 Crusher 8175 | -6/Waste | Destroyed C-40 Crusher 8184 | -6/Waste | Found Adv. Powered Armor 8186 | -6/Waste | Lost 8 parts (2n3u3w) 8193 | -6/Waste | Spotted C-40 Crusher 8215 | -6/Waste | Destroyed C-40 Crusher 8224 | -6/Waste | Destroyed C-40 Crusher 8331 | -6/Waste | Discovered new exit (range 16) 8388 | -6/Waste | Found Quantum Capacitor 8402 | -6/Waste | Warlord forces began an assault 8516 | -6/Waste | Build established: Scavenger-Tank 8753 | -6/Waste | Entered Factory 8753 | -6/Factory | Accompanied by 18 allies 8821 | -6/Factory | Lost 3 allies 8855 | -6/Factory | Garrison activated, responded to threat 8891 | -6/Factory | Build established: Derelict-Tank 8912 | -6/Factory | Identified exit to Garrison 8955 | -6/Factory | Lost 7 allies 9041 | -6/Factory | Found Prototype Device 9148 | -6/Factory | Lost 5 allies 9586 | -6/Factory | Fabricated Hvy. Antimatter Reactor (x1) 10074 | -6/Factory | Found Powered Armor 10153 | -6/Factory | First assault squad dispatched 10367 | -6/Factory | Discovered new exit (range 15) 10391 | -6/Factory | Entered another Factory area 10391 | -5/Factory | Evolved 2 slots: Utility x2 10704 | -5/Factory | Build established: Scavenger-Tank 10832 | -5/Factory | Found Prototype Launcher 10832 | -5/Factory | Identified Scatter Rocket Array 10840 | -5/Factory | Found Scatter Rocket Array 11040 | -5/Factory | Cargo convoy interrupted 11065 | -5/Factory | Destroyed 9 combat bots 11291 | -5/Factory | First assault squad dispatched 11321 | -5/Factory | Sucked down chute 11321 | -5/Factory | Entered Waste 11347 | -5/Waste | Spotted C-40 Crusher 11355 | -5/Waste | Spotted C-40 Crusher 11359 | -5/Waste | Destroyed C-40 Crusher 11359 | -5/Waste | Spotted C-40 Crusher 11366 | -5/Waste | Build established: Derelict-Tank 11369 | -5/Waste | Spotted C-40 Crusher 11372 | -5/Waste | Destroyed C-40 Crusher 11375 | -5/Waste | Spotted C-40 Crusher 11383 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11386 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11387 | -5/Waste | Spotted C-40 Crusher 11389 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11392 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11394 | -5/Waste | Released all parts (4) 11423 | -5/Waste | Lost 4 parts (1p1u2w) 11480 | -5/Waste | System corruption reached 10% 11547 | -5/Waste | Discovered new exit (range 11) 11568 | -5/Waste | Warlord forces began an assault 11569 | -5/Waste | Allies destroyed C-40 Crusher 11880 | -5/Waste | Entered Factory 11880 | -5/Factory | Accompanied by 16 allies 12024 | -5/Factory | Fabricated G-47 Trooper (x3) 12062 | -5/Factory | Build established: Scavenger-Skirmisher 12082 | -5/Factory | Fabricated G-47 Trooper (x3) 12284 | -5/Factory | Lost 3 allies 12420 | -5/Factory | Discovered new exit (range 5) 12468 | -5/Factory | Build established: Scavenger-Gunner 12474 | -5/Factory | Entered another Factory area 12474 | -4/Factory | Accompanied by 7 allies 12474 | -4/Factory | Evolved 2 slots: Propulsion x2 12531 | -4/Factory | Lost 3 allies 12589 | -4/Factory | Garrison activated, responded to threat 12622 | -4/Factory | Identified exit to Upper Caves 12622 | -4/Factory | Identified exit to Extension 12622 | -4/Factory | Identified exit to Armory 12724 | -4/Factory | First assault squad dispatched 12779 | -4/Factory | Found Prototype Hackware 12779 | -4/Factory | Identified Exp. Hacking Suite 12804 | -4/Factory | Lost 4 parts (2p2n) 12833 | -4/Factory | Hacking Suite fried by hacking feedback 12948 | -4/Factory | Lost 3 allies 12956 | -4/Factory | Entered Upper Caves 12971 | -4/Upper Caves | Met a Warlord Commander 12972 | -4/Upper Caves | Learned location of Warlord (-4) 12973 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12977 | -4/Upper Caves | Found Encrypted Comm Array 12983 | -4/Upper Caves | Lost 11 parts (3p6n2u) 13012 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13013 | -4/Upper Caves | Entered Warlord 13029 | -4/Warlord | System corruption cleaned by Quarantine Array 13084 | -4/Warlord | Visited the Vortex Lab 13090 | -4/Warlord | Found Prototype Energy Cannon 13090 | -4/Warlord | Identified Vortex Cannon 13091 | -4/Warlord | Warlord's base attacked by MAIN.C 13131 | -4/Warlord | Build established: Hacker-Mutant 13141 | -4/Warlord | Found Prototype Reactor 13141 | -4/Warlord | Identified Vortex Chain Reactor 13156 | -4/Warlord | Found Prototype Device 13156 | -4/Warlord | Identified System Purifier 13173 | -4/Warlord | Met Warlord 13223 | -4/Warlord | Opened side exit 13234 | -4/Warlord | Discovered new exit (range 12) 13239 | -4/Warlord | Entered Proximity Caves 13325 | -3/Proximity Caves | Discovered new exit (range 14) 13328 | -3/Proximity Caves | Entered Research 13328 | -3/Research | Evolved 2 slots: Utility x2 13364 | -3/Research | Spotted B-86 Titan 13672 | -3/Research | Build established: Hacker-Scout 13677 | -3/Research | Found Prototype Processor 13677 | -3/Research | Identified Exp. Signal Interpreter 13740 | -3/Research | Discovered new exit (range 15) 13752 | -3/Research | Identified exit to Research 13752 | -3/Research | Entered another Research area 13752 | -2/Research | Warlord forces began assault on 0b10 13752 | -2/Research | Evolved 2 slots: Utility x2 13785 | -2/Research | Identified exit to Quarantine 13820 | -2/Research | Discovered new exit (range 18) 13862 | -2/Research | Research machine network offline 13864 | -2/Research | Found Fusion Bomb Launcher 13876 | -2/Research | Met up with Warlord 13911 | -2/Research | Found Prototype Launcher 13914 | -2/Research | Identified Point Singularity Launcher 14027 | -2/Research | Found Prototype Processor 14027 | -2/Research | Identified Exp. Melee Analysis Suite 14041 | -2/Research | Discovered new exit (range 17) 14050 | -2/Research | Identified exit to Access 14103 | -2/Research | Borebot progress halted 14171 | -2/Research | Spotted Striker 14212 | -2/Research | Spotted Executioner 14243 | -2/Research | Lost 5 allies 14299 | -2/Research | Found Prototype Device 14299 | -2/Research | Identified Thermal Barrier 14428 | -2/Research | Spotted B-90 Cyclops 14431 | -2/Research | Borebot progress halted 14508 | -2/Research | Borebot progress halted 14630 | -2/Research | Spotted Striker 14634 | -2/Research | Spotted Executioner 14752 | -2/Research | Warlord invited to help at Command 14752 | -2/Research | Given Cave Seal Controls access code 14758 | -2/Research | Spotted Striker 14758 | -2/Research | Entered Access 14758 | -1/Access | Evolved 2 slots: Utility x2 14760 | -1/Access | Energy Cycler disabled 14783 | -1/Access | Identified exit to Command 14884 | -1/Access | Entered Command 14945 | -1/Command | Spotted B-99 Colossus 15229 | -1/Command | Disengaged cave seal 15229 | -1/Command | Derelicts emerged from the dark tunnel 15229 | -1/Command | Welcomed Warlord to Command 15263 | -1/Command | Lost 6 parts (4n2u) 15280 | -1/Command | Lost 5 allies 15343 | -1/Command | Spotted B-99 Colossus 15356 | -1/Command | Spotted Alpha 7 15356 | -1/Command | Spotted Striker 15356 | -1/Command | Spotted Alpha 7 15356 | -1/Command | Spotted Striker 15356 | -1/Command | Spotted Executioner 15356 | -1/Command | Spotted Executioner 15357 | -1/Command | Spotted B-99 Colossus 15363 | -1/Command | Lost 3 allies 15366 | -1/Command | Core integrity fell below 50% 15368 | -1/Command | Discovered new exit (range 13) 15372 | -1/Command | Core integrity fell below 20% 15375 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 15369_ Penetrated by Slug. 15369_ Point Singularity Launcher destroyed. 15369_ Slug penetrates Wall. 15370_ Penetrated by Slug. 15371_ Slammed into Striker. 15371_ Exp. Melee Analysis Suite destroyed. 15371_ Penetrated by Slug. 15371_ Slug penetrates Striker. 15371_ Striker suffers critical hit (Destroy). 15372_ B-99 Colossus activates siege mode. 15372_ Penetrated by Slug. 15372_ Slug penetrates Wall. 15372_ Slug penetrates Warlord. 15373_ Slammed into Striker. 15373_ Knocked back. 15373_ Penetrated by Slug. 15373_ Slug penetrates Alpha 7. 15373_ Penetrated by Slug. 15374_ Acquired 8 matter. 15374_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????# # + #???????? | | #?????#####"+#### # #???????? | | #?????????#% "### #### # "" #???????? | | ############ #??# # """" #???????? | | # * + #??# # """" #???????? | | # ## #??# # "" #???????? | | # """" ## #??# #############????????? | | [#[ ""R"" ##BB %"" #??# #????????????????????? | | *%/| "" "" ## """#??# #????????????????????? | | =# +g T"####+######???????????????? | | # [ ## """# #???????????????? | | # ## " # #???????????????? | | #####+###### % % # "" #???????????????? | | #???# #????# # """" #???????????????? | | #####+##???# W # """ #???????????????? | | #==% #???####;# + "" *#???????????????? | | = # [ #???????#; # #???????????????? | | !=# %" #??????### #???????????????? | | *%#** #??????# ########???????????????? | | *!#*[ #??????## %##??????????????????????? | | [%=% = #???????# % ##??????????????????????? | | =="[+#+###??????## #??????????????????????? | | #????????# E7##??????????????????????? | | * %#????????## 7EK ##??????????????????????? | | ####+######???# K #??????????????????????? | | #### = #???## @#??????????????????????? | | ???# #???# ^ #??????????????????????? | | ???# "" #???## BB #??????????????????????? | | ???# """ #???# BB #??????????????????????? | | ???# "T #???## #??????????????????????? | | ##+# "" #??? ??????????????????????? | | # "" #?# #?????????????????????? | | + "" #?# ^ #?????????????????????? | | # #?# """ #?????????????????????? | | # #?# ?? #?????????????????????? | | # "" #?# ? "" " #?????????????????????? | | # """" #?# ? "< " #?????????????????????? | | + """" #?# ?" " #?????????????????????? | | # "" #?# ?"""""" #?????????????????????? | | # #?# ?????? #?????????????????????? | | # #?# ?????? #?????????????????????? | | + #?????????? #?????????????????????? | | ######+###??????????#####?????????????????????? | | #+##??### ###????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #??#######???????????????????????????? | | ??????# #? #???????????????????????????? | | ##????# #? #???????????????????????????? | | #???# # "" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 40 Additional Mass Support 16 EM Shielding 4 Corruption Containment 12 Corruption Block 20 Armor Coverage 1200 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 28 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 50 Defensive Hacking 36 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Hvy. Antimatter Reactor | x1 | -6/Factory | Preloaded G-47 Trooper | x3 | -5/Factory | Authchip G-47 Trooper | x3 | -5/Factory | Authchip Repaired ---------- Arm. Treads | 8% | -8/Storage Studied --------- Hvy. Assault Cannon | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Live, Flee, And Rebuild Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed HypervelocityMassShredder Manual? 0 Play Time 02:05:23 Cumulative 1213.0 hours Start 2025.11.05 @ 10:22:42 End 2025.11.05 @ 16:17:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1491 Rogue 1207 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83931448-134a-429d-8df3-f8636cee415f