Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 23:28:56 Player: CoolCatCid Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (16) 80 Value Destroyed (272) 272 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 8072 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Disruptor Cannon Advanced Plasma Cannon Minigun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer Transmission Jammer Improved Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Shock Rifle Field Laser Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Cooling System Improved Signal Interpreter Heavy Particle Cannon Minigun [Rating: 47] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . . . . . . . Utility 5 | . . . . . 2 1 . . . 1 . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 55 | 6 2 3 6 1 10 7 3 . 1 5 . 2 . 9 . . . . Power 7 | 1 . 1 . . 1 . . . 1 1 . . . 2 . . . . Engine 6 | 1 . 1 . . . . . . 1 1 . . . 2 . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 1 . . . 2 1 3 . . 1 . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 1 . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . 1 3 . . 1 . . . 1 . . . . Utility 17 | 1 . 1 3 1 2 3 . . . 1 . 2 . 3 . . . . Device 7 | . . . 2 . 1 2 . . . . . . . 2 . . . . Storage 4 | 1 . 1 1 . . . . . . 1 . . . . . . . . Processor 3 | . . . . . . . . . . . . 2 . 1 . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 1 3 . 5 3 . . . 2 . . . 3 . . . . Energy Gun 5 | 1 . . . . 2 2 . . . . . . . . . . . . Energy Cannon 7 | . 1 1 2 . 1 . . . . 1 . . . 1 . . . . Ballistic Gun 8 | 1 . . 1 . 2 1 . . . 1 . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 2 . . . . . . . . . . . . Parts Lost 18 | . . . . . . . . . 5 1 . . 3 . . 4 . 5 Power 3 | . . . . . . . . . 1 1 . . . . . 1 . . Propulsion 5 | . . . . . . . . . 1 . . . 1 . . 1 . 2 Utility 8 | . . . . . . . . . 2 . . . 2 . . 1 . 3 Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . Highest Loss Streak 3 | . . . . . . . . . 3 1 . . 3 . . 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 85 90 99 98 95 93 84 73 40 40 46 35 54 58 50 35 23 Engine 5 | . 14 14 14 14 3 . . . 1 5 6 6 3 4 5 5 . . Core 2 | . . . . . 5 7 7 7 5 . . . . . . . . . Wheel 14 | . 28 28 28 28 26 23 12 . . . . . . . . . . . Flight 9 | . . . . . . 3 16 30 26 17 20 20 15 16 17 14 11 5 Device 7 | . . . 6 3 8 14 15 15 12 1 . . . 9 11 9 5 2 Storage 7 | . 14 14 14 14 9 7 4 . . 4 6 6 6 5 5 5 5 3 Processor 2 | . . . . . . . . . . . . 6 8 10 11 11 11 9 Hackware 4 | . . . . 9 9 7 7 7 7 6 6 6 1 . . . . . Protection 3 | . . . . . 8 7 7 7 6 . . . . . . . . . Energy Gun 4 | . 14 11 . . . 13 11 7 4 . . . . . . . . . Energy Cannon 7 | . 2 16 27 28 17 3 . . . . . . . . . . . . Ballistic Gun 3 | . 11 . . . 9 4 7 7 6 1 . . . 4 5 2 . . Peak Build Rating 47 | 6 8 10 28 17 28 40 47 43 43 29 24 31 31 41 37 37 26 27 Average Rating 26 | 4 6 8 13 15 25 36 40 43 38 24 24 28 17 34 37 33 26 17 On Entrance 23 | . 6 8 10 17 15 28 39 43 43 22 24 24 31 13 37 37 26 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | 12 14 16 20 18 28 30 27 19 19 14 14 14 14 15 15 15 6 6 Greatest Support 36 | 26 26 20 20 20 36 36 36 19 19 14 14 14 14 16 16 16 12 12 Greatest Overweight (x) 3 | 3 . . . . . . 1 . 1 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 8 6 5 5 7 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 5 5 7 7 8 8 8 6 6 6 8 Average Carried 6 | 2 7 7 7 7 7 7 6 5 4 6 7 7 8 5 6 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 5 5 4 7 7 8 8 6 6 6 6 5 Class Distribution -------------------- 35% | Sprinter 35% | Mutant 17% | Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Matter Collected 793 | 201 . 106 . 73 48 . 242 . . 73 . . . . . . . 50 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 398 | . . 101 . 65 48 . 105 . . 79 . . . . . . . . Parts 21 | . . 4 . 4 1 . 9 . . 3 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 9 . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 13 | . . 2 . 4 . . 4 . . 3 . . . . . . . . Guns 6 | . . . . . . . 4 . . 2 . . . . . . . . Cannons 7 | . . 2 . 4 . . . . . 1 . . . . . . . . Classes Destroyed 4 | . . 2 . . 2 . . . . . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Swarmer 13 | . . 2 . 4 . . 4 . . 3 . . . . . . . . Best Kill Streak 4 | . . 3 . 4 2 . 4 . . 3 . . . . . . . . Combat Bots Only 4 | . . 2 . 4 . . 4 . . 3 . . . . . . . . Max Kills in Single Turn 2 | . . 1 . 1 2 . 2 . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 400 | . 1 22 . 16 . 6 32 . 85 26 4 . 7 6 5 28 . 162 Missed 192 | . 1 2 . 6 . 3 9 . 43 7 1 . 2 1 1 17 . 99 Damage Taken 3284 | . . 172 . 82 . 18 317 . 683 300 57 . 164 101 71 216 . 1103 Core 1622 | . . 46 . 25 . . 41 . 257 89 38 . 108 40 . 79 . 899 Absorbed by Shields 56 | . . . . . . . . . . . . . 56 . . . . . Core Remaining (%) 80 | 100 . . . 71 100 . . . 57 . . . 72 . . . . . Volleys Fired 29 | . . 6 . 5 2 . 9 . . 7 . . . . . . . . Largest 3 | . . 2 . 2 3 . 3 . . 2 . . . . . . . . Hottest 163 | . . 108 . 136 163 . 141 . . 100 . . . . . . . . Shots Fired 69 | . . 12 . 10 6 . 27 . . 14 . . . . . . . . Gun 42 | . . 6 . . 2 . 27 . . 7 . . . . . . . . Cannon 27 | . . 6 . 10 4 . . . . 7 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . 2 . 9 . . 7 . . . . . . . . Thermal 36 | . . 6 . 10 4 . 9 . . 7 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . 6 . . . . 9 . . . . . . . . . . . Robot Hit Streak 5 | . . 4 . 3 2 . 5 . . 3 . . . . . . . . Robot Miss Streak 4 | . . 3 . 2 2 . 2 . . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 35 | . . 6 . 5 2 . 16 . . 6 . . . . . . . . Core Hits 19 | . . 3 . 4 2 . 6 . . 4 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 720 | . . 129 . 103 59 . 292 . . 137 . . . . . . . . Guns 417 | . . 25 . . 13 . 292 . . 87 . . . . . . . . Cannons 303 | . . 104 . 103 46 . . . . 50 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 228 | . . . . . 13 . 128 . . 87 . . . . . . . . Thermal 423 | . . 104 . 103 46 . 120 . . 50 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 69 | . . 25 . . . . 44 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 1 1 1 1 3 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . 1 . . 2 Message Errors 1 | . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1 | . . . . 1 . . . . . . . . . . . . . . Projectiles 1 | . . . . 1 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . . 288 . 335 192 . 437 . 9 98 . . . . . 1 . 138 Average Temperature 142 | . . 144 . 195 101 . 177 . 4 50 . . . . . 1 . 72 Received Heat Transfer 303 | . . . . . . . . . 159 18 27 . . . . 63 . 36 Effects 3 | . . . . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . . . . . . . Heat Transferred 777 | . . 185 . 185 74 . 259 . . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Peak Influence 414 | . 22 68 . 90 46 45 . . . 414 163 85 59 90 . . . . Initial 163 | . . 8 . . 35 . . . . 53 163 85 59 30 . . . . Average 64 | . 7 53 . 76 32 13 . . . 193 163 85 43 58 . . . . Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . . . . Low Security (%) 91 | 100 100 100 . 100 100 100 . . . 45 100 100 100 100 . . . . Level 1 7 | . . . . . . . . . . 48 . . . . . . . . Level 2 . | . . . . . . . . . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 . . . 4 . . . 1 . 1 . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . . . . 1 . . . 4 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . 1 . . . . . . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . . . . . . Times Spotted 116 | . 1 3 . 8 1 2 10 . 13 22 7 . 2 4 2 26 . 15 Peak Tracking Total 25 | . 3 3 . 16 1 1 4 . 6 9 8 . 1 3 1 25 . 12 Tactical Retreats 23 | . . 1 . 1 . 1 2 . 3 7 . . 2 . 1 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . . 1 . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 14 | . 1 1 1 . 2 1 . 4 1 1 1 1 . . . . . . Terminals 7 | . 1 . . . 2 1 . . 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Total Hacks 62 | . 2 1 9 . 2 4 . 29 8 1 2 4 . . . . . . Successful 55 | . 1 1 9 . 2 3 . 29 8 1 . 1 . . . . . . Failed 7 | . 1 . . . . 1 . . . . 2 3 . . . . . . Catastrophic 3 | . 1 . . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . . . 3 . . . . . . . . . . Terminals 22 | . 2 . . . 2 4 . . 8 . 2 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 54 | . 1 1 9 . 2 3 . 29 8 . . 1 . . . . . . Record 32 | . . . 9 . 1 3 . 11 8 . . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 . 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Turns Passed 3936 | 70 155 337 281 172 442 489 385 29 280 410 31 37 57 321 120 122 4 194 Spaces Moved 6299 | 49 170 374 327 189 300 519 730 109 1010 694 106 109 120 332 375 351 10 425 Core 138 | 15 . . . . . . . . . . . . . . . . . 123 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2129 | 34 170 374 327 189 300 519 216 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4032 | . . . . . . . 514 109 1010 694 106 109 120 332 375 351 10 302 Fastest Speed 26 | 50 80 80 80 80 80 86 26 26 26 29 29 29 29 32 32 32 37 35 Average Speed 49 | 112 86 80 80 80 85 86 43 26 27 29 29 29 34 32 32 34 37 45 Slowest Speed 200 | 200 90 80 80 80 86 86 94 26 94 32 29 29 104 32 32 37 37 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 19 69 65 49 29 10 78 74 94 21 31 3 79 9 66 59 7 64 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 1 . . . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . 1 . . . . . . . 2 2 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Total 7069 | 61 179 401 349 200 479 564 776 108 1011 880 105 113 135 548 374 350 9 427 Wait 578 | . . 12 . 1 155 16 28 . . 172 . . . 194 . . . . Move 6271 | 48 169 373 326 188 299 518 729 108 1009 683 105 108 119 331 374 350 9 425 Hop 5 | . . . . . . . . . . 5 . . . . . . . . Pick Up 57 | 7 5 2 5 2 7 12 . . . 5 . 3 . 7 . . . 2 Fast Attach 23 | 5 . 2 5 1 3 3 1 . . 1 . . . 2 . . . . Attach 25 | 1 . 1 1 . 4 2 2 . 1 4 . 2 . 7 . . . . Detach 8 | . . . 2 . . . 2 . . 2 . . . 2 . . . . Swap 7 | . 2 . . . 3 2 . . . . . . . . . . . . Drop 51 | . 3 5 10 3 6 11 5 . 1 1 . . 1 5 . . . . Fire 29 | . . 6 . 5 2 . 9 . . 7 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 258 | -10/Mines | Learned 8 Materials zone layouts 280 | -10/Mines | Found the Drone Emporium 285 | -10/Mines | Found Prototype Device 306 | -10/Mines | Build established: Mutant 492 | -10/Mines | Received a Mining Laser from a helpful Derelict 559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 559 | -10/Mines | Discovered new exit (range 5) 563 | -10/Mines | Entered Exiles 575 | -10/Exiles | Identified Bomb Drone Bay 597 | -10/Exiles | Met 8R-AWN 622 | -10/Exiles | Discovered new exit (range 14) 660 | -10/Exiles | Met EX-HEX 690 | -10/Exiles | Met EX-BIN 699 | -10/Exiles | Aligned with FarCom system 699 | -10/Exiles | Given EX-Vault access code 719 | -10/Exiles | Opened EX-Vault 722 | -10/Exiles | Found Prototype Device 722 | -10/Exiles | Identified Skeleton Box 727 | -10/Exiles | Found Prototype Ballistic Gun 727 | -10/Exiles | Identified AWS/Gauss 762 | -10/Exiles | Exiles lab attacked by MAIN.C 829 | -10/Exiles | Discovered new exit (range 11) 844 | -10/Exiles | Stole two prototypes: Skeleton Box, AWS/Gauss 844 | -10/Exiles | Entered Mines 906 | -9/Mines | Found a hidden stash of uninstalled traps 929 | -9/Mines | Assembled infested the area 934 | -9/Mines | Assisted by a Guerilla fighting off Assembled 955 | -9/Mines | Identified exit to Materials 1016 | -9/Mines | Entered Materials 1016 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1017 | -8/Materials | Identified exit to Factory 1323 | -8/Materials | Build established: Skirmisher 1426 | -8/Materials | Discovered exit to Factory (range 16) 1458 | -8/Materials | Entered Factory 1458 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -7/Factory | FarCom data flow suspended 1750 | -7/Factory | Build established: Tank 1857 | -7/Factory | Discovered new exit (range 4) 1947 | -7/Factory | Entered Lower Caves 1947 | -7/Lower Caves | Spotted JQ-NTN(f) 1947 | -7/Lower Caves | Spotted Q8-1JP(f) 1949 | -7/Lower Caves | Encountered a Master Thief 1949 | -7/Lower Caves | Encountered a Master Thief 1950 | -7/Lower Caves | Rigged Lgt. Fission Core stolen by Master Thief 2280 | -7/Lower Caves | Identified exit to Lower Caves 2281 | -7/Lower Caves | Learned location of Zion (-6) 2330 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2332 | -7/Lower Caves | Entered Data Miner 2332 | -7/Data Miner | Discovered new exit (range 6) 2337 | -7/Data Miner | Met Data Miner 2345 | -7/Data Miner | Learned location of Section 7 (-2) 2345 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2351 | -7/Data Miner | Received God Mode back door access code from Data Miner 2361 | -7/Data Miner | Entered Proximity Caves 2383 | -6/Proximity Caves | Identified exit to Factory 2383 | -6/Proximity Caves | Learned 8 Research zone layouts 2383 | -6/Proximity Caves | Learned Factory trap positions 2383 | -6/Proximity Caves | Learned Research trap positions 2383 | -6/Proximity Caves | Learned Factory garrison access intel 2462 | -6/Proximity Caves | Learned Factory security intel 2463 | -6/Proximity Caves | Build established: Sprinter 2513 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2590 | -6/Proximity Caves | Spotted B-75 Beast 2634 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 2641 | -6/Proximity Caves | Entered Factory 2641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2642 | -6/Factory | Identified exit to Lower Caves 2643 | -6/Factory | Loaded intel: 96 trap records 2645 | -6/Factory | Loaded intel: 4 garrison access locations 3051 | -6/Factory | Identified exit to Garrison 3051 | -6/Factory | Entered Garrison 3078 | -6/Garrison | Discovered new exit (range 14) 3082 | -6/Garrison | Entered Factory 3119 | -6/Factory | Identified exit to DSF 3119 | -6/Factory | Entered DSF 3141 | -6/DSF | Additional patrols routed to DSF 3165 | -6/DSF | Lost 3 parts (1n2u) 3172 | -6/DSF | Discovered new exit (range 12) 3176 | -6/DSF | Entered Factory 3176 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3482 | -5/Factory | Discovered new exit (range 16) 3497 | -5/Factory | Identified exit to Upper Caves 3497 | -5/Factory | Entered Upper Caves 3563 | -5/Upper Caves | Learned Factory garrison access intel 3583 | -5/Upper Caves | Discovered new exit (range 14) 3587 | -5/Upper Caves | Identified exit to Upper Caves 3617 | -5/Upper Caves | Entered another Upper Caves area 3619 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3725 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3731 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3737 | -5/Upper Caves | Discovered new exit (range 5) 3738 | -5/Upper Caves | Identified exit to Zhirov 3739 | -5/Upper Caves | Entered Zhirov 3739 | -5/Zhirov | Discovered new exit (range 3) 3742 | -5/Zhirov | Identified exit to Proximity Caves 3743 | -5/Zhirov | Entered Proximity Caves 3752 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 3838 | -4/Proximity Caves | Ambushed by research squad 3853 | -4/Proximity Caves | Spotted Executioner 3887 | -4/Proximity Caves | Lost 3 parts (2n1u) 3903 | -4/Proximity Caves | Core integrity fell below 50% 3936 | -4/Proximity Caves | Core integrity fell below 20% 3937 | -4/Proximity Caves | Destroyed by Executioner with Helical Railgun Last Messages --------------- 03860_ Penetrated by Slug. 03889_ Imp. Signal Interpreter destroyed. 03894_ Sml. Storage Unit destroyed. 03903_ System corrupted: IFF burst signal emitted. 03917_ Acquired 2 matter. 03918_ Acquired 1 matter. 03921_ Slug penetrates Wall. 03924_ Penetrated by Slug. 03924_ Slug penetrates Wall. 03926_ Acquired 3 matter. 03927_ Acquired 1 matter. 03933_ Slug penetrates Wall. 03935_ Penetrated by Slug. 03935_ Slug penetrates Wall. 03935_ Penetrated by Slug. 03935_ Slug penetrates Wall. 03936_ Penetrated by Slug. 03937_ Slug penetrates Wall. 03937_ Slug penetrates H-77 Assassin. 03937_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###???????? | | ?????????????????????????????####??##### ##????### | | ?????????????????????????????# #### # #???## | | ?????????????????????????????# #??## | | ?????????????????????????????## # ###?# | | ?????????????????????????###### # # ### ## | | ????????????????????????## ### # #?# | | ???????????????????????## % %##### # ## # ##? | | ???????????????????????# % ##?# # ### # ## | | ????????????????###???## #### ##?## # | | ???????????????## #### #?####???## | | ???????????????# ## #??????#??## | | ???????????????#% ##????? ##??# # | | ???????????????## ##???## % #??## # | | ????????????????#### ### #??? #???## | | ???????????????????###?# #?# #?????### | | ???????????????????????# ## #????????## | | ???????????????????????## hh #????????## # | | ????????????????????????## hh h#####????# # # | | ???????????????????####### h #????# # | | ???????????????????# %E@ ## #????# | | ???????????????????# ! # ###??## ###??### | | ???????????????????# ## ## #?????# # #?## | | ???????????????????# ###### #?????# # ## | | ???????????????##### #????# #?????# | | ???????????????# # #????# #?????# # # | | ???????????????# ##???# #?????## # | | ???????????????## ##### #??????# # # ### | | ????????????????## #??????# # ##?? | | ????????????????## #??????## ###??? | | ????????????????# ########???????# ####????? | | ???????????????# ## #?????????????# #???????? | | ???????????????## ?# #?###?????????# #???????? | | ????????????????## ## #?# ##???????# #### ##?? | | ?????????????????### ### ##??????# #?? | | ?????????????????### #?# ######## ### | | ???????????????### #### ""## ##??????? | | ???????????????# ##?????? | | ???????????????# #?????? | | ???????????????# #### #"# #?????? | | ???????????????# ???## ### ##?????? | | ???????????????#?????# ### ##??????? | | ?????????????????????##"### ! "###???????? | | ??????????????????????###?# !] ###?????????? | | ??????????????????????????# "#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Hunted Knowing Is Half The Battle No Signal The Oracle Challenges ------------ None Game ------ Seed LongswordRegenerativeCore Manual? 0 Play Time 01:39:38 Cumulative 15.0 hours Start 2024.11.23 @ 21:41:20 End 2024.11.23 @ 23:28:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20f52263-f73d-4cd0-8265-f9da8da54e18